#include "bits/stdc++.h" #include <random> #include <chrono> #define ALL(x) (x).begin(), (x).end() #define RALL(x) (x).rbegin(), (x).rend() #define SZ(x) ((lint)(x).size()) #define FOR(i, begin, end) for(lint i=(begin),i##_end_=(end);i<i##_end_;++i) #define IFOR(i, begin, end) for(lint i=(end)-1,i##_begin_=(begin);i>=i##_begin_;--i) #define REP(i, n) FOR(i,0,n) #define IREP(i, n) IFOR(i,0,n) #define endk '\n' using namespace std; typedef unsigned long long _ulong; typedef long long int lint; typedef long double ld; typedef pair<lint, lint> plint; typedef pair<ld, ld> pld; struct fast_ios { fast_ios() { cin.tie(nullptr), ios::sync_with_stdio(false), cout << fixed << setprecision(30); }; } fast_ios_; template<class T> auto add = [](T a, T b) -> T { return a + b; }; template<class T> auto mul = [](T a, T b) -> T { return a * b; }; template<class T> auto f_max = [](T a, T b) -> T { return max(a, b); }; template<class T> auto f_min = [](T a, T b) -> T { return min(a, b); }; template<class T> using V = vector<T>; using Vl = V<lint>; using VVl = V<Vl>; using VVVl = V<V<Vl>>; template< typename T > ostream& operator<<(ostream& os, const vector< T >& v) { for (int i = 0; i < (int)v.size(); i++) os << v[i] << (i + 1 != v.size() ? " " : ""); return os; } template< typename T >istream& operator>>(istream& is, vector< T >& v) { for (T& in : v) is >> in; return is; } template<class T> bool chmax(T& a, const T& b) { if (a < b) { a = b; return 1; } return 0; } template<class T> bool chmin(T& a, const T& b) { if (b < a) { a = b; return 1; } return 0; } template <class T> T div_floor(T a, T b) { if (b < 0) a *= -1, b *= -1; return a >= 0 ? a / b : (a + 1) / b - 1; } template <class T> T div_ceil(T a, T b) { if (b < 0) a *= -1, b *= -1; return a > 0 ? (a - 1) / b + 1 : a / b; } template <class F> struct rec { F f; rec(F&& f_) : f(std::forward<F>(f_)) {} template <class... Args> auto operator()(Args &&... args) const { return f(*this, std::forward<Args>(args)...); } }; lint gcd(lint a, lint b) { if (b == 0) return a; else return gcd(b, a % b); } lint digit(lint a) { return (lint)log10(a); } lint e_dist(plint a, plint b) { return abs(a.first - b.first) * abs(a.first - b.first) + abs(a.second - b.second) * abs(a.second - b.second); } lint m_dist(plint a, plint b) { return abs(a.first - b.first) + abs(a.second - b.second); } bool check_overflow(lint a, lint b, lint limit) { if (b == 0) return false; return a > limit / b; } // a * b > c => true void Worshall_Floyd(VVl& g) { REP(k, SZ(g)) REP(i, SZ(g)) REP(j, SZ(g)) chmin(g[i][j], g[i][k] + g[k][j]); } const lint MOD1000000007 = 1000000007, MOD998244353 = 998244353, INF = 2e18; lint dx[8] = { 0, 1, 0, -1, 1, -1, 1, -1 }, dy[8] = { 1, 0, -1, 0, -1, -1, 1, 1 }; bool YN(bool flag) { cout << (flag ? "YES" : "NO") << endk; return flag; } bool yn(bool flag) { cout << (flag ? "Yes" : "No") << endk; return flag; } struct Edge { lint from, to; lint cost; Edge() { } Edge(lint u, lint v, lint c) { cost = c; from = u; to = v; } bool operator<(const Edge& e) const { return cost < e.cost; } }; struct WeightedEdge { lint to, _f; lint cost; WeightedEdge(lint v, lint f, lint c) { to = v; _f = f; cost = c; } bool operator<(const WeightedEdge& e) const { return cost < e.cost; } }; using WeightedGraph = V<V<WeightedEdge>>; typedef pair<plint, lint> tlint; typedef pair<ld, ld> pld; typedef pair<plint, plint> qlint; typedef pair<Edge, lint> pEd; typedef pair<plint, V<plint>> vVl; typedef pair<string, string> pstr; typedef pair<ld, lint> pint; typedef pair<lint, set<pint>> pset; void solve() { lint H, W; cin >> H >> W; VVl ans(1 << H, Vl(1 << W)); REP(i, 1 << H) { REP(j, 1 << W) { ans[i][j] = i | j << H; } } REP(i, 1 << H) cout << ans[i] << endk; } int main() { lint T = 1; //cin >> T; while (T--) solve(); }