#define _CRT_SECURE_NO_WARNINGS #define _USE_MATH_DEFINES #include using namespace std; using i32 = int32_t; using i64 = int64_t; using str = string; using u32 = uint32_t; using u64 = uint64_t; using usize = size_t; using f64 = double_t; template using vec = vector; #define times(n, i) for (i64 i = 0; i < (n); ++i) #define range(n, m, i) for (i64 i = (n); i < (m); ++i) #define upto(n, m, i) for (i64 i = (n); i <= (m); ++i) #define downto(n, m, i) for (i64 i = (n); i >= (m); --i) #define foreach(xs, x) for (auto &x : (xs)) #define all(xs) (xs).begin(), (xs).end() #define sortall(xs) sort(all(xs)) #define reverseall(xs) reverse(all(xs)) #define uniqueall(xs) (xs).erase(unique(all(xs)), (xs).end()) #define maximum(xs) (*max_element(all(xs))) #define minimum(xs) (*min_element(all(xs))) #define even(x) (((x) & 1) == 0) #define odd(x) (((x) & 1) == 1) #define append emplace_back const i64 MOD = 1000000007; i64 n; i32 main() { cin >> n; i64 tmax = n-1; i64 a = 1, b = 1, c = 1; bool x, y, z; i64 low = 0, high = 0; while (a*b*c < n) { x = (n % (b*c)) == 0; y = (n % (a*c)) == 0; z = (n % (a*b)) == 0; low = min(a, min(b, c)); high = max(a, max(b, c)); if (low == a && x) { a++; continue; } if (low == b && x) { b++; continue; } if (low == c && x) { c++; continue; } if (x) a++; else if (y) b++; else if (z) c++; else { if (low == a) { a++; } else if (low == b) { b++; } else { c++; } } } if (a*b*c != n) { a = n; b = 1; c = 1; } cout << (a+b+c-3) << " " << tmax << endl; return 0; }