#include "bits/stdc++.h"

#include <stdio.h>
#include <math.h>

#include "atcoder/all"
#include <float.h>

#include <boost/multiprecision/cpp_int.hpp>
using namespace boost::multiprecision;

using namespace std;
using namespace atcoder;

using ll = long long;
using ull = unsigned long long;
using mint = modint998244353;
using mint2 = modint1000000007;

const double eps = 1e-9;

#define REP(i, n) for (ll i = 0; i < ll(n); ++i)
#define REPI(i, init, n) for (ll i = init; i < ll(n); ++i)
#define REPD(i, init) for (ll i = init; i >=0; --i)
#define REPDI(i, init, n) for (ll i = init; i >=n; --i)
#define REPE(i, c) for (const auto& i : c)
#define TCASE() ll _ttt; cin >> _ttt; while(_ttt--)

using vl = vector<ll>; using vvl = vector<vl>; using vvvl = vector<vvl>;
#define VL(a, n) vector<ll> a; a.assign(n, 0);
#define VLI(a, n) vector<ll> a; a.assign(n, 0); for(auto& x : a) cin >> x;
#define VSI(a, n) vector<string> a; a.assign(n, ""); for(auto& x : a) cin >> x;
#define VVLI(a, n, m, init) vector<vector<ll>> a(n); for(auto& x : a) x.assign(m, init);
using vd = vector<double>;
using pl = pair<ll, ll>;

struct uv { ll u; ll v; ll c; };
#define VUVI(a, n) vector<uv> a; a.assign(n, {0, 0, 1}); for(auto& x : a) {cin >> x.u >> x.v; x.u--; x.v--;}
#define VUVCI(a, n) vector<uv> a; a.assign(n, {0, 0, 0}); for(auto& x : a) {cin >> x.u >> x.v >> x.c; x.u--; x.v--;}
vvl to_edge(const ll n, const vector<uv>& v) { vvl ret(n); for (auto& x : v) ret[x.u].push_back(x.v); return ret; }
vvl to_edge_d(const ll n, const vector<uv>& v) { vvl ret(n); for (auto& x : v) { ret[x.u].push_back(x.v); ret[x.v].push_back(x.u); } return ret; }

template <class T = long long> using pql = priority_queue<T>;
template <class T = long long> using pqg = priority_queue<T, vector<T>, greater<T>>;
using vm = vector<mint>; using vvm = vector<vm>;

void yn(bool f) { std::cout << (f ? "Yes" : "No") << endl; };
template<class T> void ov(const T& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << *it; } };
template<> void ov(const vm& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << it->val(); } };

const ll llhuge = 1LL << 60; //十分でかいが多少足しても溢れない数値
auto gmax(const auto& a, const auto& b) { return a > b ? a : b; };
auto gmin(const auto& a, const auto& b) { return a < b ? a : b; };
bool chmin(auto& a, const auto& b) { const auto olda = a; a = gmin(a, b); return olda != a; }
bool chmax(auto& a, const auto& b) { const auto olda = a; a = gmax(a, b); return olda != a; }
template<class T> void mysort(T& v) { std::sort(begin(v), end(v)); };
template<class T, class U> void mysort(T& v, U pr) { std::sort(begin(v), end(v), pr); };
template<class T> void myrev(T& v) { std::reverse(begin(v), end(v)); };
template<class T, class K = T::key_type, class V = T::mapped_type> [[nodiscard]] V myat(const T& mp, const K& key) { return mp.find(key) == mp.end() ? V() : mp.at(key); }
long long ceil(const long long a, const long long b) { return (a + b - 1) / b; }


int main() {
	cin.tie(nullptr);
	ios::sync_with_stdio(false);


	ll n, m;
	cin >> n >> m;
	VLI(a, m);

	vl sim(n);
	REP(i, n) sim[i] = i;

	REP(i, m) {
		swap(sim[a[i] - 1], sim[a[i]]);
	}

	ll go = sim[0];

	vl ans(n, llhuge);
	ans[go] = 0;

	myrev(a);
	REP(i, m + 1) {
		vl ans2(n, llhuge);
		REP(j, n) {
			REP(k, n) {
				if (ans[sim[k]] != llhuge) {
					chmin(ans2[sim[j]], ans[sim[k]] + abs(k - j));
					chmin(ans2[sim[j]], ans[sim[k]] + abs(k - j));
				}
			}
		}

		REP(j, n) {
			chmin(ans[j], ans2[j]);
		}

		if (i < m) {
			swap(sim[a[i] - 1], sim[a[i]]);
		}
	}

	REP(i, n - 2) {
		cout << ans[i+1] << " ";
	}
	cout << ans[n-1] << endl;

}