#include "bits/stdc++.h" #include <stdio.h> #include <math.h> #include "atcoder/all" #include <float.h> #include <boost/multiprecision/cpp_int.hpp> using namespace boost::multiprecision; using namespace std; using namespace atcoder; using ll = long long; using ull = unsigned long long; using mint = modint998244353; using mint2 = modint1000000007; const double eps = 1e-9; #define REP(i, n) for (ll i = 0; i < ll(n); ++i) #define REPI(i, init, n) for (ll i = init; i < ll(n); ++i) #define REPD(i, init) for (ll i = init; i >=0; --i) #define REPDI(i, init, n) for (ll i = init; i >=n; --i) #define REPE(i, c) for (const auto& i : c) #define TCASE() ll _ttt; cin >> _ttt; while(_ttt--) using vl = vector<ll>; using vvl = vector<vl>; using vvvl = vector<vvl>; #define VL(a, n) vector<ll> a; a.assign(n, 0); #define VLI(a, n) vector<ll> a; a.assign(n, 0); for(auto& x : a) cin >> x; #define VSI(a, n) vector<string> a; a.assign(n, ""); for(auto& x : a) cin >> x; #define VVLI(a, n, m, init) vector<vector<ll>> a(n); for(auto& x : a) x.assign(m, init); using vd = vector<double>; using pl = pair<ll, ll>; struct uv { ll u; ll v; ll c; }; #define VUVI(a, n) vector<uv> a; a.assign(n, {0, 0, 1}); for(auto& x : a) {cin >> x.u >> x.v; x.u--; x.v--;} #define VUVCI(a, n) vector<uv> a; a.assign(n, {0, 0, 0}); for(auto& x : a) {cin >> x.u >> x.v >> x.c; x.u--; x.v--;} vvl to_edge(const ll n, const vector<uv>& v) { vvl ret(n); for (auto& x : v) ret[x.u].push_back(x.v); return ret; } vvl to_edge_d(const ll n, const vector<uv>& v) { vvl ret(n); for (auto& x : v) { ret[x.u].push_back(x.v); ret[x.v].push_back(x.u); } return ret; } template <class T = long long> using pql = priority_queue<T>; template <class T = long long> using pqg = priority_queue<T, vector<T>, greater<T>>; using vm = vector<mint>; using vvm = vector<vm>; void yn(bool f) { std::cout << (f ? "Yes" : "No") << endl; }; template<class T> void ov(const T& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << *it; } }; template<> void ov(const vm& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << it->val(); } }; const ll llhuge = 1LL << 60; //十分でかいが多少足しても溢れない数値 auto gmax(const auto& a, const auto& b) { return a > b ? a : b; }; auto gmin(const auto& a, const auto& b) { return a < b ? a : b; }; bool chmin(auto& a, const auto& b) { const auto olda = a; a = gmin(a, b); return olda != a; } bool chmax(auto& a, const auto& b) { const auto olda = a; a = gmax(a, b); return olda != a; } template<class T> void mysort(T& v) { std::sort(begin(v), end(v)); }; template<class T, class U> void mysort(T& v, U pr) { std::sort(begin(v), end(v), pr); }; template<class T> void myrev(T& v) { std::reverse(begin(v), end(v)); }; template<class T, class K = T::key_type, class V = T::mapped_type> [[nodiscard]] V myat(const T& mp, const K& key) { return mp.find(key) == mp.end() ? V() : mp.at(key); } long long ceil(const long long a, const long long b) { return (a + b - 1) / b; } int main() { cin.tie(nullptr); ios::sync_with_stdio(false); ll n, m; cin >> n >> m; VLI(a, m); vl sim(n); REP(i, n) sim[i] = i; REP(i, m) { swap(sim[a[i] - 1], sim[a[i]]); } ll go = sim[0]; vl ans(n, llhuge); ans[go] = 0; myrev(a); REP(i, m + 1) { vl ans2(n, llhuge); REP(j, n) { REP(k, n) { if (ans[sim[k]] != llhuge) { chmin(ans2[sim[j]], ans[sim[k]] + abs(k - j)); chmin(ans2[sim[j]], ans[sim[k]] + abs(k - j)); } } } REP(j, n) { chmin(ans[j], ans2[j]); } if (i < m) { swap(sim[a[i] - 1], sim[a[i]]); } } REP(i, n - 2) { cout << ans[i+1] << " "; } cout << ans[n-1] << endl; }