/* O(Q*LP) 近傍を全探索 handmadeで落ちるはず */ #pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include using namespace std; using ll=long long; using vll=vector; using vvll=vector; vll kousa,syoko; int N,M,Q; ll X; //D[i][0]+D[i][1]+...+D[i][p-1] ll SumD(ll i,ll p){ if(p==0)return 0; return syoko[i]*p+p*(p-1)/2*kousa[i]; } //f_i(x) O(1) ll f_i(int i,ll x){ ll p; if(x<=syoko[i])p=0; else if(x>syoko[i]+kousa[i]*(M-1))p=M; else if(kousa[i]!=0)p=(x-syoko[i]-1)/kousa[i]+1; ll res=(SumD(i,M)-SumD(i,p))-SumD(i,p)+p*x-(M-p)*x; return res; } int main(){ cin.tie(nullptr); ios::sync_with_stdio(false); cin>>N>>M; kousa.resize(N); syoko.resize(N); for(int i=0;i>syoko[i]>>kousa[i]; cin>>Q>>X; vll C(N); for(int q=0;q>C[q]; } vector AN(Q); int L=0; int LP=300; for(int q=0;qfx)d=i,mi=fx; } if(L==d)break; L=d; } AN[q]=L+1; X+=C[L]; } for(ll q=0;q