#include #include using namespace std; using namespace atcoder; using ll = long long; using ull = unsigned long long; using ld = long double; using P = pair; using tp = tuple; template using vec = vector; template using vvec = vector>; #define all(hoge) (hoge).begin(), (hoge).end() #define en '\n' #define rep(i, m, n) for(ll i = (ll)(m); i < (ll)(n); ++i) #define rep2(i, m, n) for(ll i = (ll)(n)-1; i >= (ll)(m); --i) #define REP(i, n) rep(i, 0, n) #define REP2(i, n) rep2(i, 0, n) constexpr long long INF = 1LL << 60; constexpr int INF_INT = 1 << 25; // constexpr long long MOD = (ll)1e9 + 7; constexpr long long MOD = 998244353LL; static const ld pi = 3.141592653589793L; #pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") template inline bool chmin(T &a, T b) { if(a > b) { a = b; return true; } return false; } template inline bool chmax(T &a, T b) { if(a < b) { a = b; return true; } return false; } struct Edge { int to, rev; ll cap; Edge(int _to, int _rev, ll _cap) : to(_to), rev(_rev), cap(_cap) {} }; typedef vector Edges; typedef vector Graph; void add_edge(Graph &G, int from, int to, ll cap, bool revFlag, ll revCap) { G[from].push_back(Edge(to, (int)G[to].size(), cap)); if(revFlag) G[to].push_back(Edge(from, (int)G[from].size() - 1, revCap)); } void solve() { ll n, m; cin >> n >> m; vec x(m); REP(i, m) { cin >> x[i]; } vvec c(n, vec(m, 0)); vec t(n, 0); REP(i, n) { REP(j, m) { cin >> c[i][j]; } cin >> t[i]; } vvec x2s(n, vec(m, 0)); REP(i, n) { REP(j, m) { x2s[i][j] = c[i][j] * t[i]; } } sort(all(x2s)); REP(i, n) { if(t[i] == 100) { if(c[i] == x) { cout << "Yes" << en; return; } else { continue; } } vec x1(m); REP(j, m) { x1[j] = c[i][j] * t[i]; } vec x2(m); bool flag = true; REP(j, m) { x2[j] = (x[j] * 100 - x1[j]) * 100; if(x2[j] % (100 - t[i])) { flag = false; break; } x2[j] /= 100 - t[i]; } if(!flag) continue; if(x1 == x2) continue; if(upper_bound(all(x2s), x2) - lower_bound(all(x2s), x2)) { cout << "Yes" << en; return; } } cout << "No" << en; return; } int main() { ios::sync_with_stdio(false); cin.tie(0); cout.tie(0); // cout << fixed << setprecision(10); // ll t; // cin >> t; // REP(i, t - 1) { // solve(); // } solve(); return 0; }