#include "bits/stdc++.h" #include #include #include "atcoder/all" #include //#include //using namespace boost::multiprecision; using namespace std; using namespace atcoder; #ifdef _MSVC_LANG // no getchar_unlocked on Windows so just call getchar inline int getchar_unlocked() { return getchar(); } #endif using ll = long long; using ull = unsigned long long; using mint = modint998244353; using mint2 = modint1000000007; const double eps = 1e-9; #define REP(i, n) for (ll i = 0; i < ll(n); ++i) #define REPI(i, init, n) for (ll i = init; i < ll(n); ++i) #define REPD(i, init) for (ll i = init; i >=0; --i) #define REPDI(i, init, n) for (ll i = init; i >=n; --i) #define REPE(i, c) for (const auto& i : c) #define TCASE() ll _ttt; cin >> _ttt; while(_ttt--) using vl = vector; using vvl = vector; using vvvl = vector; #define VL(a, n) vector a; a.assign(n, 0); #define VLI(a, n) vector a; a.assign(n, 0); for(auto& x : a) cin >> x; #define VSI(a, n) vector a; a.assign(n, ""); for(auto& x : a) cin >> x; #define VVLI(a, n, m, init) vector> a(n); for(auto& x : a) x.assign(m, init); using vd = vector; using pl = pair; struct uv { ll u; ll v; ll c; }; #define VUVI(a, n) vector a; a.assign(n, {0, 0, 1}); for(auto& x : a) {cin >> x.u >> x.v; x.u--; x.v--;} #define VUVCI(a, n) vector a; a.assign(n, {0, 0, 0}); for(auto& x : a) {cin >> x.u >> x.v >> x.c; x.u--; x.v--;} vvl to_edge(const ll n, const vector& v) { vvl ret(n); for (auto& x : v) ret[x.u].push_back(x.v); return ret; } vvl to_edge_d(const ll n, const vector& v) { vvl ret(n); for (auto& x : v) { ret[x.u].push_back(x.v); ret[x.v].push_back(x.u); } return ret; } template using pql = priority_queue; template using pqg = priority_queue, greater>; using vm = vector; using vvm = vector; ostream& operator<<(ostream& os, const mint& v) { os << v.val(); return os; } void yn(bool f) { std::cout << (f ? "Yes" : "No") << endl; }; template void ov(const T& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << *it; } }; template<> void ov(const vm& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << it->val(); } }; const ll llhuge = 1LL << 62; //十分でかいが多少足しても溢れない数値 auto gmax(const auto& a, const auto& b) { return a > b ? a : b; }; auto gmin(const auto& a, const auto& b) { return a < b ? a : b; }; bool chmin(auto& a, const auto& b) { const auto olda = a; a = gmin(a, b); return olda != a; } bool chmax(auto& a, const auto& b) { const auto olda = a; a = gmax(a, b); return olda != a; } template void mysort(T& v) { std::sort(begin(v), end(v)); }; template void mysort(T& v, U pr) { std::sort(begin(v), end(v), pr); }; template void myrev(T& v) { std::reverse(begin(v), end(v)); }; template [[nodiscard]] V myat(const T& mp, const K& key) { return mp.find(key) == mp.end() ? V() : mp.at(key); } long long ceil(const long long a, const long long b) { return (a + b - 1) / b; } vl d; //ベルマンフォード //戻り値がtrueなら負の閉路が存在する //dには最短距離が入る bool bellman_ford(const ll n, const vector& v, const vector& reach) { d.assign(n, llhuge); d[0] = 0; REP(i, n) { REPE(x, v) { if (!reach[x.u] || !reach[x.v]) continue; if (d[x.u] == llhuge) continue; if (d[x.v] > d[x.u] + x.c) { d[x.v] = d[x.u] + x.c; if (i == n - 1) return true; } } } return false; } int main() { cin.tie(nullptr); ios::sync_with_stdio(false); ll n, m; cin >> n >> m; VLI(ai, n); vvl gd(n); vector g; REP(i, m) { ll a, b, c; cin >> a >> b >> c; a--; b--; g.push_back({ a, b, c - ai[b]}); gd[b].push_back(a); } //到達可能性チェック vector reach(n, false); queue q; q.push(n - 1); while (!q.empty()) { ll x = q.front(); q.pop(); if (reach[x]) continue; reach[x] = true; REPE(y, gd[x]) q.push(y); } bool loop = bellman_ford(n, g, reach); if (loop) cout << "inf" << endl; else cout << -d[n - 1] + ai[0] << endl; }