package main import ( "bufio" "fmt" "math" "math/bits" "math/rand" "os" "sort" "time" ) func main() { // test() // testTime() // yosupo() 区间前驱后继() } // https://judge.yosupo.jp/problem/range_kth_smallest func yosupo() { in := bufio.NewReader(os.Stdin) out := bufio.NewWriter(os.Stdout) defer out.Flush() var n, q int fmt.Fscan(in, &n, &q) nums := make([]int, n) for i := 0; i < n; i++ { fmt.Fscan(in, &nums[i]) } newNums, origin := DiscretizeFast(nums) wm := NewWaveletMatrixStatic(int32(len(nums)), func(i int32) int { return int(newNums[i]) }, len(origin)) for i := 0; i < q; i++ { var start, end, x int32 fmt.Fscan(in, &start, &end, &x) res := wm.KthSmallest(start, end, x) fmt.Fprintln(out, origin[res]) } } func 区间前驱后继() { in := bufio.NewReader(os.Stdin) out := bufio.NewWriter(os.Stdout) defer out.Flush() var n int32 fmt.Fscan(in, &n) nums := make([]int, n) for i := int32(0); i < n; i++ { fmt.Fscan(in, &nums[i]) } wm := NewWaveletMatrixStatic(n, func(i int32) int { return nums[i] }, maxs(nums)) var q int32 fmt.Fscan(in, &q) for i := int32(0); i < q; i++ { var start, end int32 var x int fmt.Fscan(in, &start, &end, &x) start-- res := math.MaxInt floor, ok := wm.Floor(start, end, x) if ok { res = min(res, abs(x-floor)) } ceil, ok := wm.Ceil(start, end, x) if ok { res = min(res, abs(x-ceil)) } fmt.Fprintln(out, res) } } func demo() { nums := []int{3, 1, 4, 1, 5, 9, 2, 6} wm := NewWaveletMatrixStatic(int32(len(nums)), func(i int32) int { return nums[i] }, maxs(nums)+1) fmt.Println(wm.PrefixCount(10, 2)) fmt.Println(wm.Kth(0, 2)) fmt.Println(wm.KthSmallest(1, 4, 2)) fmt.Println(wm.TopK(0, 8, 3)) fmt.Println(wm.RangeFreq(0, 8, 1, 4)) fmt.Println(wm.RangeCount(0, 8, 1)) fmt.Println(wm.RangeCount(0, 8, 2)) fmt.Println(wm.Floor(0, 8, 3)) fmt.Println(wm.Ceil(0, 8, 3)) fmt.Println(wm.Lower(0, 8, 3)) fmt.Println(wm.Higher(0, 8, 3)) } // 将nums中的元素进行离散化,返回新的数组和对应的原始值. // origin[newNums[i]] == nums[i] func DiscretizeFast(nums []int) (newNums []int32, origin []int) { newNums = make([]int32, len(nums)) origin = make([]int, 0, len(newNums)) order := argSort(int32(len(nums)), func(i, j int32) bool { return nums[i] < nums[j] }) for _, i := range order { if len(origin) == 0 || origin[len(origin)-1] != nums[i] { origin = append(origin, nums[i]) } newNums[i] = int32(len(origin) - 1) } origin = origin[:len(origin):len(origin)] return } func BisectLeft(nums []int, target int) int32 { left, right := int32(0), int32(len(nums)-1) for left <= right { mid := (left + right) >> 1 if nums[mid] < target { left = mid + 1 } else { right = mid - 1 } } return left } func argSort(n int32, less func(i, j int32) bool) []int32 { order := make([]int32, n) for i := range order { order[i] = int32(i) } sort.Slice(order, func(i, j int) bool { return less(order[i], order[j]) }) return order } func maxs(nums []int) int { max := nums[0] for _, num := range nums { if num > max { max = num } } return max } func maxs32(nums []int32) int32 { max := nums[0] for _, num := range nums { if num > max { max = num } } return max } // 维护[0,maxValue]. type WaveletMatrixStatic struct { size int32 maxValue int bitLen int32 mid []int32 bv []*bitVector } type topKPair = struct { value int count int32 } func NewWaveletMatrixStatic(n int32, f func(int32) int, maxValue int) *WaveletMatrixStatic { if maxValue <= 0 { maxValue = 1 } res := &WaveletMatrixStatic{ size: n, maxValue: maxValue, bitLen: int32(bits.Len(uint(maxValue))), } res.mid = make([]int32, res.bitLen) res.bv = make([]*bitVector, res.bitLen) if n > 0 { res._build(n, f) } return res } func (wm *WaveletMatrixStatic) PrefixCount(end int32, x int) int32 { if x > wm.maxValue { return 0 } if end > wm.size { end = wm.size } if end <= 0 { return 0 } start := int32(0) mid := wm.mid for bit := wm.bitLen - 1; bit >= 0; bit-- { if x>>bit&1 == 1 { start = wm.bv[bit].Count1(start) + mid[bit] end = wm.bv[bit].Count1(end) + mid[bit] } else { start = wm.bv[bit].Count0(start) end = wm.bv[bit].Count0(end) } } return end - start } func (wm *WaveletMatrixStatic) RangeCount(start, end int32, x int) int32 { if x > wm.maxValue { return 0 } if start < 0 { start = 0 } if end > wm.size { end = wm.size } if start >= end { return 0 } same, _, _ := wm.CountAll(start, end, x) return same } func (wm *WaveletMatrixStatic) RangeFreq(start, end int32, floor, higher int) int32 { if floor >= higher { return 0 } if floor > wm.maxValue { return 0 } if start < 0 { start = 0 } if end > wm.size { end = wm.size } if start >= end { return 0 } return wm.CountLess(start, end, higher) - wm.CountLess(start, end, floor) } // 返回第k个x所在的位置. func (wm *WaveletMatrixStatic) Kth(k int32, x int) int32 { s := int32(0) for bit := wm.bitLen - 1; bit >= 0; bit-- { if x>>bit&1 == 1 { s = wm.bv[bit].Count0(wm.size) + wm.bv[bit].Count1(s) } else { s = wm.bv[bit].Count0(s) } } s += k for bit := int32(0); bit < wm.bitLen; bit++ { if x>>bit&1 == 1 { s = wm.bv[bit].Kth1(s - wm.bv[bit].Count0(wm.size)) } else { s = wm.bv[bit].Kth0(s) } } return s } func (wm *WaveletMatrixStatic) KthSmallest(start, end int32, k int32) int { if k < 0 || k >= end-start { return -1 } res := 0 for bit := wm.bitLen - 1; bit >= 0; bit-- { l0, r0 := wm.bv[bit].Count0(start), wm.bv[bit].Count0(end) if c := r0 - l0; c <= k { res |= 1 << bit k -= c start += wm.mid[bit] - l0 end += wm.mid[bit] - r0 } else { start, end = l0, r0 } } return res } func (wm *WaveletMatrixStatic) KthSmallestIndex(start, end int32, k int32) int32 { if k < 0 || k >= end-start { return -1 } val := 0 for i := wm.bitLen - 1; i >= 0; i-- { numOfZeroBegin := wm.bv[i].Count0(start) numOfZeroEnd := wm.bv[i].Count0(end) numOfZero := numOfZeroEnd - numOfZeroBegin bit := 0 if k >= numOfZero { bit = 1 } if bit == 1 { k -= numOfZero start = wm.mid[i] + start - numOfZeroBegin end = wm.mid[i] + end - numOfZeroEnd } else { start = numOfZeroBegin end = numOfZeroBegin + numOfZero } val = (val << 1) | bit } left := int32(0) for i := wm.bitLen - 1; i >= 0; i-- { bit := int8((val >> i) & 1) left = wm.bv[i].Count(left, bit) if bit == 1 { left += wm.mid[i] } } rank := start + k - left return wm.Kth(rank, val) } func (wm *WaveletMatrixStatic) KthLargest(start, end int32, k int32) int { return wm.KthSmallest(start, end, end-start-k-1) } func (wm *WaveletMatrixStatic) KthLargestIndex(start, end int32, k int32) int32 { return wm.KthSmallestIndex(start, end, end-start-k-1) } // 按照出现次数排序,返回出现次数最多的k个元素. func (wm *WaveletMatrixStatic) TopK(start, end int32, k int32) (res []topKPair) { if k == 0 { return nil } type item struct { len int32 x int l int32 bit int8 } pq := NewHeap[item](func(a, b item) bool { // 频率相同,返回靠前的元素. return a.len > b.len // 频率相同,返回较小的元素. // if a.len != b.len { // return a.len > b.len // } // return a.x < b.x }, nil) pq.Push(item{len: end - start, x: 0, l: start, bit: int8(wm.bitLen - 1)}) for pq.Len() > 0 { v := pq.Pop() length, x, l, bit := v.len, v.x, v.l, v.bit if bit == -1 { res = append(res, topKPair{x, length}) k-- if k == 0 { break } } else { r := l + length l0 := wm.bv[bit].Count0(l) r0 := wm.bv[bit].Count0(r) if l0 < r0 { pq.Push(item{len: r0 - l0, x: x, l: l0, bit: bit - 1}) } l1 := wm.bv[bit].Count1(l) + wm.mid[bit] r1 := wm.bv[bit].Count1(r) + wm.mid[bit] if l1 < r1 { pq.Push(item{len: r1 - l1, x: x | 1< 0 { return x, true } if less == 0 { return -1, false } return wm.KthSmallest(start, end, less-1), true } func (wm *WaveletMatrixStatic) Lower(start, end int32, x int) (int, bool) { less := wm.CountLess(start, end, x) if less == 0 { return -1, false } return wm.KthSmallest(start, end, less-1), true } func (wm *WaveletMatrixStatic) Ceil(start, end int32, x int) (int, bool) { same, less, _ := wm.CountAll(start, end, x) if same > 0 { return x, true } if less == end-start { return -1, false } return wm.KthSmallest(start, end, less), true } func (wm *WaveletMatrixStatic) Higher(start, end int32, x int) (int, bool) { less := wm.CountLess(start, end, x+1) if less == end-start { return -1, false } return wm.KthSmallest(start, end, less), true } // 返回[start, end)中等于x的个数,小于x的个数,大于x的个数. func (wm *WaveletMatrixStatic) CountAll(start, end int32, x int) (same, less, more int32) { if x > wm.maxValue { return 0, end - start, 0 } if start < 0 { start = 0 } if end > wm.size { end = wm.size } if start >= end { return 0, 0, 0 } num := end - start for i := wm.bitLen - 1; i >= 0 && start < end; i-- { bit := x >> i & 1 rank0Begin := wm.bv[i].Count0(start) rank0End := wm.bv[i].Count0(end) rank1Begin := start - rank0Begin rank1End := end - rank0End if bit == 1 { less += rank0End - rank0Begin start = wm.mid[i] + rank1Begin end = wm.mid[i] + rank1End } else { more += rank1End - rank1Begin start = rank0Begin end = rank0End } } same = num - less - more return } func (wm *WaveletMatrixStatic) Get(index int32) int { if index < 0 { index += wm.size } res := 0 for bit := wm.bitLen - 1; bit >= 0; bit-- { if wm.bv[bit].Get(index) { res |= 1 << bit index = wm.bv[bit].Count1(index) + wm.mid[bit] } else { index = wm.bv[bit].Count0(index) } } return res } // 区间[start, end)中小于x的元素个数. func (wm *WaveletMatrixStatic) CountLess(start, end int32, x int) int32 { if start < 0 { start = 0 } if end > wm.size { end = wm.size } if start >= end { return 0 } if x > wm.maxValue { return end - start } res := int32(0) for bit := wm.bitLen - 1; bit >= 0; bit-- { l0, r0 := wm.bv[bit].Count0(start), wm.bv[bit].Count0(end) if x>>bit&1 == 1 { res += r0 - l0 start += wm.mid[bit] - l0 end += wm.mid[bit] - r0 } else { start, end = l0, r0 } } return res } // 区间[start, end)中大于x的元素个数. func (wm *WaveletMatrixStatic) CountMore(start, end int32, x int) int32 { return end - start - wm.CountLess(start, end, x+1) } func (wm *WaveletMatrixStatic) CountSame(start, end int32, x int) int32 { same, _, _ := wm.CountAll(start, end, x) return same } func (wm *WaveletMatrixStatic) Len() int32 { return wm.size } func (wm *WaveletMatrixStatic) _build(n int32, f func(int32) int) { data := make([]int, n) for i := int32(0); i < n; i++ { data[i] = f(i) } zero, one := make([]int, n), make([]int, n) for bit := wm.bitLen - 1; bit >= 0; bit-- { wm.bv[bit] = newBitVector(n) v := wm.bv[bit] p, q := int32(0), int32(0) for i, e := range data { if e>>bit&1 == 1 { v.Set(int32(i)) one[q] = e q++ } else { zero[p] = e p++ } } v.Build() wm.mid[bit] = p zero, data = data, zero copy(data[p:], one[:q]) } } type bitVector struct { n int32 size int32 bit []uint64 preSum []int32 } func newBitVector(n int32) *bitVector { size := (n + 63) >> 6 bit := make([]uint64, size+1) preSum := make([]int32, size+1) return &bitVector{n: n, size: size, bit: bit, preSum: preSum} } func (bv *bitVector) Set(i int32) { bv.bit[i>>6] |= 1 << (i & 63) } func (bv *bitVector) Build() { for i := int32(0); i < bv.size; i++ { bv.preSum[i+1] = bv.preSum[i] + int32(bits.OnesCount64(bv.bit[i])) } } func (bv *bitVector) Get(i int32) bool { return bv.bit[i>>6]>>(i&63)&1 == 1 } func (bv *bitVector) Count0(end int32) int32 { return end - (bv.preSum[end>>6] + int32(bits.OnesCount64(bv.bit[end>>6]&(1<<(end&63)-1)))) } func (bv *bitVector) Count1(end int32) int32 { return bv.preSum[end>>6] + int32(bits.OnesCount64(bv.bit[end>>6]&(1<<(end&63)-1))) } func (bv *bitVector) Count(end int32, value int8) int32 { if value == 1 { return bv.Count1(end) } return end - bv.Count1(end) } func (bv *bitVector) Kth0(k int32) int32 { if k < 0 || bv.Count0(bv.n) <= k { return -1 } l, r := int32(0), bv.size+1 for r-l > 1 { m := (l + r) >> 1 if m<<6-bv.preSum[m] > k { r = m } else { l = m } } indx := l << 6 k -= (l<<6 - bv.preSum[l]) - bv.Count0(indx) l, r = indx, indx+64 for r-l > 1 { m := (l + r) >> 1 if bv.Count0(m) > k { r = m } else { l = m } } return l } // k>=0. func (bv *bitVector) Kth1(k int32) int32 { if k < 0 || bv.Count1(bv.n) <= k { return -1 } l, r := int32(0), bv.size+1 for r-l > 1 { m := (l + r) >> 1 if bv.preSum[m] > k { r = m } else { l = m } } indx := l << 6 k -= bv.preSum[l] - bv.Count1(indx) l, r = indx, indx+64 for r-l > 1 { m := (l + r) >> 1 if bv.Count1(m) > k { r = m } else { l = m } } return l } func (bv *bitVector) Kth(k int32, v int8) int32 { if v == 1 { return bv.Kth1(k) } return bv.Kth0(k) } func (bv *bitVector) GetAll() []bool { res := make([]bool, 0, bv.n) for i := int32(0); i < bv.n; i++ { res = append(res, bv.Get(i)) } return res } func NewHeap[H any](less func(a, b H) bool, nums []H) *Heap[H] { nums = append(nums[:0:0], nums...) heap := &Heap[H]{less: less, data: nums} heap.heapify() return heap } type Heap[H any] struct { data []H less func(a, b H) bool } func (h *Heap[H]) Push(value H) { h.data = append(h.data, value) h.pushUp(h.Len() - 1) } func (h *Heap[H]) Pop() (value H) { if h.Len() == 0 { panic("heap is empty") } value = h.data[0] h.data[0] = h.data[h.Len()-1] h.data = h.data[:h.Len()-1] h.pushDown(0) return } func (h *Heap[H]) Top() (value H) { value = h.data[0] return } func (h *Heap[H]) Len() int { return len(h.data) } func (h *Heap[H]) heapify() { n := h.Len() for i := (n >> 1) - 1; i > -1; i-- { h.pushDown(i) } } func (h *Heap[H]) pushUp(root int) { for parent := (root - 1) >> 1; parent >= 0 && h.less(h.data[root], h.data[parent]); parent = (root - 1) >> 1 { h.data[root], h.data[parent] = h.data[parent], h.data[root] root = parent } } func (h *Heap[H]) pushDown(root int) { n := h.Len() for left := (root<<1 + 1); left < n; left = (root<<1 + 1) { right := left + 1 minIndex := root if h.less(h.data[left], h.data[minIndex]) { minIndex = left } if right < n && h.less(h.data[right], h.data[minIndex]) { minIndex = right } if minIndex == root { return } h.data[root], h.data[minIndex] = h.data[minIndex], h.data[root] root = minIndex } } func abs(x int) int { if x < 0 { return -x } return x } func min(a, b int) int { if a < b { return a } return b } func max(a, b int) int { if a > b { return a } return b } func test() { for i := 0; i < 100; i++ { nums := make([]int, int(1e5)) for j := 0; j < int(1e5); j++ { nums[j] = rand.Intn(1e9) } wm := NewWaveletMatrixStatic(int32(len(nums)), func(i int32) int { return nums[i] }, maxs(nums)) prefixBf := func(end int32, x int) int32 { res := int32(0) for i := int32(0); i < end; i++ { if nums[i] == x { res++ } } return res } rangeBf := func(start, end int32, x int) int32 { res := int32(0) for i := start; i < end; i++ { if nums[i] == x { res++ } } return res } rangeFreqBf := func(start, end int32, x, y int) int32 { res := int32(0) for i := start; i < end; i++ { if nums[i] >= x && nums[i] < y { res++ } } return res } kthBf := func(k int32, x int) int32 { cnt := int32(0) for i := int32(0); i < int32(len(nums)); i++ { if nums[i] == x { if cnt == k { return i } cnt++ } } return -1 } kthSmallestBf := func(start, end, k int32) int { arr := make([]int, 0, end-start) for i := start; i < end; i++ { arr = append(arr, nums[i]) } sort.Ints(arr) if int(k) >= len(arr) { return -1 } return arr[k] } kthSmallestIndexBf := func(start, end, k int32) int32 { arrWithIndex := make([][2]int, 0, end-start) for i := start; i < end; i++ { arrWithIndex = append(arrWithIndex, [2]int{nums[i], int(i)}) } sort.Slice(arrWithIndex, func(i, j int) bool { if arrWithIndex[i][0] != arrWithIndex[j][0] { return arrWithIndex[i][0] < arrWithIndex[j][0] } return arrWithIndex[i][1] < arrWithIndex[j][1] }) if int(k) >= len(arrWithIndex) { return -1 } return int32(arrWithIndex[k][1]) } kthLargestBf := func(start, end, k int32) int { arr := make([]int, 0, end-start) for i := start; i < end; i++ { arr = append(arr, nums[i]) } sort.Ints(arr) if int(k) >= len(arr) { return -1 } return arr[len(arr)-1-int(k)] } topKBf := func(start, end, k int32) []topKPair { m := map[int]int32{} for i := start; i < end; i++ { m[nums[i]]++ } arr := make([]topKPair, 0, len(m)) for k, v := range m { arr = append(arr, topKPair{k, v}) } sort.Slice(arr, func(i, j int) bool { if arr[i].count != arr[j].count { return arr[i].count > arr[j].count } return arr[i].value < arr[j].value }) if int(k) >= len(arr) { return arr } return arr[:k] } floorBf := func(start, end int32, x int) (int, bool) { res := math.MinInt for i := start; i < end; i++ { if nums[i] <= x && nums[i] > res { res = nums[i] } } if res == math.MinInt { return -1, false } return res, true } lowerBf := func(start, end int32, x int) (int, bool) { res := math.MinInt for i := start; i < end; i++ { if nums[i] < x && nums[i] > res { res = nums[i] } } if res == math.MinInt { return -1, false } return res, true } ceilBf := func(start, end int32, x int) (int, bool) { res := math.MaxInt for i := start; i < end; i++ { if nums[i] >= x && nums[i] < res { res = nums[i] } } if res == math.MaxInt { return -1, false } return res, true } higherBf := func(start, end int32, x int) (int, bool) { res := math.MaxInt for i := start; i < end; i++ { if nums[i] > x && nums[i] < res { res = nums[i] } } if res == math.MaxInt { return -1, false } return res, true } countAllBf := func(start, end int32, v int) (int32, int32, int32) { rank, rankLessThan, rankMoreThan := int32(0), int32(0), int32(0) for i := start; i < end; i++ { if nums[i] == v { rank++ } if nums[i] < v { rankLessThan++ } if nums[i] > v { rankMoreThan++ } } return rank, rankLessThan, rankMoreThan } countLessBf := func(start, end int32, x int) int32 { res := int32(0) for i := start; i < end; i++ { if nums[i] < x { res++ } } return res } countMoreBf := func(start, end int32, x int) int32 { res := int32(0) for i := start; i < end; i++ { if nums[i] > x { res++ } } return res } for j := 0; j < 50; j++ { start, end := rand.Intn(1000), rand.Intn(1000) if start > end { start, end = end, start } x := rand.Intn(1000) if prefixBf(int32(end), x) != wm.PrefixCount(int32(end), x) { panic("prefixBf") } if rangeBf(int32(start), int32(end), x) != wm.RangeCount(int32(start), int32(end), x) { panic("rangeBf") } y := rand.Intn(1000) if res1, res2 := rangeFreqBf(int32(start), int32(end), x, y), wm.RangeFreq(int32(start), int32(end), x, y); res1 != res2 { fmt.Println(res1, res2, start, end, x, y) panic("rangeFreqBf") } k := rand.Intn(1000) if res1, res2 := kthBf(int32(k), x), wm.Kth(int32(k), x); res1 != res2 { fmt.Println(res1, res2, k, x) panic("kthBf") } if res1, res2 := kthSmallestBf(int32(start), int32(end), int32(k)), wm.KthSmallest(int32(start), int32(end), int32(k)); res1 != res2 { fmt.Println(res1, res2, start, end, k) panic("kthSmallestBf") } if res1, res2 := kthSmallestIndexBf(int32(start), int32(end), int32(k)), wm.KthSmallestIndex(int32(start), int32(end), int32(k)); res1 != res2 { fmt.Println(res1, res2, start, end, k) panic("kthSmallestIndexBf") } if res1, res2 := kthLargestBf(int32(start), int32(end), int32(k)), wm.KthLargest(int32(start), int32(end), int32(k)); res1 != res2 { fmt.Println(res1, res2, start, end, k) panic("kthLargestBf") } topK1 := topKBf(int32(start), int32(end), int32(k)) topK2 := wm.TopK(int32(start), int32(end), int32(k)) if len(topK1) != len(topK2) { fmt.Println(len(topK1), len(topK2), start, end, k) panic("topKBf") } for i := 0; i < len(topK1); i++ { if topK1[i].count != topK2[i].count { fmt.Println(topK1[i], topK2[i], start, end, k) panic("topKBf") } } funcs1 := []func(int32, int32, int) (int, bool){floorBf, lowerBf, ceilBf, higherBf} funcs2 := []func(int32, int32, int) (int, bool){wm.Floor, wm.Lower, wm.Ceil, wm.Higher} for i := 0; i < len(funcs1); i++ { for j := 0; j < 50; j++ { start, end := rand.Intn(len(nums)), rand.Intn(len(nums)) if start > end { start, end = end, start } x := rand.Intn(int(1e9)) res1, ok1 := funcs1[i](int32(start), int32(end), x) res2, ok2 := funcs2[i](int32(start), int32(end), x) if res1 != res2 || ok1 != ok2 { fmt.Println(res1, res2, start, end, x) panic("funcs") } } } c1, c2, c3 := countAllBf(int32(start), int32(end), x) c4, c5, c6 := wm.CountAll(int32(start), int32(end), x) if c1 != c4 || c2 != c5 || c3 != c6 { fmt.Println(c1, c4, c2, c5, c3, c6, start, end, x) panic("countAllBf") } if res1, res2 := countLessBf(int32(start), int32(end), x), wm.CountLess(int32(start), int32(end), x); res1 != res2 { fmt.Println(res1, res2, start, end, x) panic("countLessBf") } if res1, res2 := countMoreBf(int32(start), int32(end), x), wm.CountMore(int32(start), int32(end), x); res1 != res2 { fmt.Println(res1, res2, start, end, x) panic("countMoreBf") } } } fmt.Println("pass") } func testTime() { n := int32(2e5) nums := make([]int, n) for i := int32(0); i < n; i++ { nums[i] = rand.Intn(1e9 + 10) } time1 := time.Now() wm := NewWaveletMatrixStatic(int32(len(nums)), func(i int32) int { return nums[i] }, maxs(nums)) fmt.Println("build time:", time.Since(time1)) for i := int32(0); i < n; i++ { wm.PrefixCount(i, nums[i]) wm.RangeCount(0, i, nums[i]) wm.RangeFreq(0, i, nums[i], nums[i]+1) wm.Kth(i, nums[i]) wm.KthSmallest(0, i, i) wm.KthSmallestIndex(0, i, i) wm.KthLargest(0, i, i) wm.Floor(0, i, nums[i]) wm.Lower(0, i, nums[i]) wm.Ceil(0, i, nums[i]) wm.Higher(0, i, nums[i]) wm.CountAll(0, i, nums[i]) wm.CountLess(0, i, nums[i]) wm.CountMore(0, i, nums[i]) } fmt.Println(time.Since(time1)) // 1.0175364s time1 = time.Now() wm.TopK(0, n, n/2) fmt.Println(time.Since(time1)) // 47.2957ms }