#include using namespace std; void _main(); int main() { cin.tie(0); ios::sync_with_stdio(false); _main(); return 0; } using ll = long long; using ull = unsigned long long; using ld = long double; using vi = std::vector; using vvi = std::vector; using vl = std::vector; using vii = std::vector >; using vvl = std::vector; using vll = std::vector >; using vd = std::vector; using vvd = std::vector; using vs = std::vector; using vvs = std::vector; using vb = std::vector; using vvb = std::vector; using vc = std::vector; using vvc = std::vector; using pii = std::pair; using pll = std::pair; using piil = std::pair, ll>; using mii = std::map; using mll = std::map; using pql = std::priority_queue; using pqi = std::priority_queue; using pqiil = std::priority_queue, ll> >; using pqii = std::priority_queue >; #define pb push_back #define ps push #define eb emplace_back #define is insert #define er erase #define f first #define s second #define lb lower_bound #define ub upper_bound #define sf(i) sizeof(i) #define endl "\n" #define sz(v) ((int)(v).size()) #define all(v) (v).begin(), (v).end() #define rep(i, L, R) for(ll i = L;i<=R;i++) #define pcis precision template struct infinity { static constexpr T max=std::numeric_limits::max(); static constexpr T min=std::numeric_limits::min(); static constexpr T value=std::numeric_limits::max()/2; static constexpr T mvalue=std::numeric_limits::min()/2; }; templateconstexpr T INF=infinity::value; constexpr ll lINF=INF; constexpr int iINF = INF; constexpr ld PI = 3.1415926535897932384626; bool cmp(pll a, pll b) { if (a.f*b.s == b.f*a.s) { return a.f>b.f; } return a.s*b.f > b.s*a.f; } void _main() { ll N, M, W; cin >>N >>M >>W; vll lst; for (ll i = 1; i<=N; i++) { ll A; cin >> A; lst.pb({1, A}); } pll A[N+1]; for (ll i = 1; i<=M; i++) { cin >> A[i].f; } for (ll i = 1; i<=M; i++) { cin >> A[i].s; } for (ll i = 1; i<=M; i++) { lst.pb(A[i]); } // C/B가 ㅈㄴ 커야함 sort(all(lst), cmp); ll MX = 0; ll nokori = W; for (auto [b,c] : lst) { if (b<=nokori) { nokori-=b; MX += c; } if (nokori==0)break; } cout << MX; }