#include <bits/stdc++.h>
using namespace std;
using ll = long long;

template<class T> istream& operator >> (istream& is, vector<T>& vec) {
    for(T& x : vec) is >> x;
    return is;
}

template<class T> ostream& operator << (ostream& os, const vector<T>& vec) {
    if(vec.empty()) return os;
    os << vec[0];
    for(auto it = vec.begin(); ++it != vec.end(); ) os << ' ' << *it;
    return os;
}

int main(){
    ios::sync_with_stdio(false);
    cin.tie(0);
    vector<ll> a(3), b(3), c(3);
    cin >> a >> b;
    c[0] = a[1] * b[2] - b[1] * a[2];
    c[1] = a[2] * b[0] - b[2] * a[0];
    c[2] = a[0] * b[1] - b[0] * a[1];
    cout << c << '\n';
}