#include using namespace std; void fast_io() { ios_base::sync_with_stdio(false); cin.tie(nullptr); } using Point = pair; Point calc(Point p1, Point p2, Point p3) { long long dx1 = p2.first - p1.first; long long dy1 = p2.second - p1.second; long long dx2 = p3.first - p1.first; long long dy2 = p3.second - p1.second; return {p1.first + dx1 + dx2, p1.second + dy1 + dy2}; } long long dist(Point p1, Point p2) { long long dx = p1.first - p2.first; long long dy = p1.second - p2.second; return dx * dx + dy * dy; } int main() { fast_io(); int n; cin >> n; vector xy(n); for (long long i = 0; i < n; i++) { cin >> xy[i].first >> xy[i].second; } set st(xy.begin(), xy.end()); long long ans = 0; for (long long i = 0; i < n; i++) { auto [x1, y1] = xy[i]; for (long long j = i + 1; j < n; j++) { auto [x2, y2] = xy[j]; for (long long k = j + 1; k < n; k++) { auto [x3, y3] = xy[k]; auto p1 = xy[i]; auto p2 = xy[j]; auto p3 = xy[k]; auto p4 = calc({x1, y1}, {x2, y2}, {x3, y3}); if (dist(p2, p1) == dist(p3, p1) && st.count(p4) && p4 != p1) { ans++; } auto p5 = calc({x2, y2}, {x1, y1}, {x3, y3}); if (dist(p1, p2) == dist(p2, p3) && st.count(p5) && p5 != p2) { ans++; } auto p6 = calc({x3, y3}, {x1, y1}, {x2, y2}); if (dist(p1, p3) == dist(p2, p3) && st.count(p6) && p6 != p3) { ans++; } } } } cout << ans / 4 << endl; }