// (⁠◕⁠ᴗ⁠◕⁠✿⁠) #include #pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #define rep(i, n) for (ll i = 0; i < (n); i++) #define srep(i, s, n) for (ll i = s; i < (n); i++) #define len(x) ((int)(x).size()) #define all(x) (x).begin(), (x).end() using namespace std; template using vc = vector; template using vv = vc>; template using vvv = vv>; using vi = vc;using vvi = vv; using vvvi = vv; using ll = long long;using vl = vc;using vvl = vv; using vvvl = vv; using ld = long double; using vld = vc; using vvld = vc; using vvvld = vc; using uint = unsigned int; using ull = unsigned long long; const ld pi = acos(-1.0); const int inf = 0x3f3f3f3f; const ll INF = 0x3f3f3f3f3f3f3f3f; // const ll mod = 1000000007; const ll mod = 998244353; inline bool inside(ll y, ll x, ll H, ll W) {return 0 <= (y) and (y) < (H) and 0 <= (x) and (x) < (W); } #define debug(var) do{std::cout << #var << " : \n";view(var);}while(0) template void view(T e){cout << e << endl;} template void view(const vc& v){for(const auto& e : v){ cout << e << " "; } cout << endl;} template void view(const vv& vv){ for(const auto& v : vv){ view(v); } } int main(){ int N; cin >> N; vl X(N), Y(N); rep(i, N) cin >> X[i] >> Y[i]; rep(i, N){ X[i] *= 2; Y[i] *= 2; } map, ll> cnt; rep(j, N) rep(i, j){ ll mx = (X[i] + X[j]) / 2, my = (Y[i] + Y[j]) / 2; ll p = (Y[i] - Y[j]), q = (X[i] - X[j]); if (q < 0){ q = -q; p = -p; } if (p == 0) q = 1; else if (q == 0) p = 1; else{ ll g = gcd(p, q); p /= g; q /= g; } if (!cnt.count({mx, my, p, q})) cnt[{mx, my, p, q}] = 0; cnt[{mx, my, p, q}]++; } ll ans = 0; for (auto [ele, c] : cnt){ auto [mx, my, p, q] = ele; ll np = -q, nq = p; if (nq < 0){ nq = -nq; np = -np; } if (np == 0) nq = 1; if (nq == 0) np = 1; if (cnt.count({mx, my, np, nq})) ans += c * cnt[{mx, my, np, nq}]; } ans /= 2; cout << ans << endl; }