#pragma GCC optimize "O3,omit-frame-pointer,inline" #pragma GCC push_options #pragma GCC optimize ("unroll-loops") #define _USE_MATH_DEFINES #include using namespace std; signed main () { std::ios::sync_with_stdio(false); std::cin.tie(0); int ax, ay, az; int bx, by, bz; cin >> ax >> ay >> az; cin >> bx >> by >> bz; // 外積を出力する cout << ay * bz - az * by << " " << az * bx - ax * bz << " " << ax * by - ay * bx << endl; return 0; }