#pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; using namespace atcoder; typedef long long ll; #define rep(i, n) for (int i = 0; i < (int)(n); i++) #define repr(i, n) for (int i = (int)(n) - 1; i >= 0; i--) #define repk(i, k, n) for (int i = k; i < (int)(n); i++) #define all(v) v.begin(), v.end() #define mod1 1000000007 #define mod2 998244353 #define mod3 100000007 #define vi vector #define vs vector #define vc vector #define vl vector #define vb vector #define vvi vector> #define vvc vector> #define vvl vector> #define vvb vector> #define vvvi vector>> #define vvvl vector>> #define pii pair #define pil pair #define pli pair #define pll pair #define vpii vector> #define vpll vector> #define vvpii vector>> #define vvpll vector>> using mint = modint998244353; template void debug(T e) { cerr << e << endl; } template void debug(vector &v) { rep(i, v.size()) { cerr << v[i] << " "; } cerr << endl; } template void debug(vector> &v) { rep(i, v.size()) { rep(j, v[i].size()) { cerr << v[i][j] << " "; } cerr << endl; } } template void debug(vector> &v) { rep(i, v.size()) { cerr << v[i].first << " " << v[i].second << endl; } } template void debug(set &st) { for (auto itr = st.begin(); itr != st.end(); itr++) { cerr << *itr << " "; } cerr << endl; } template void debug(multiset &ms) { for (auto itr = ms.begin(); itr != ms.end(); itr++) { cerr << *itr << " "; } cerr << endl; } template void debug(map &mp) { for (auto itr = mp.begin(); itr != mp.end(); itr++) { cerr << itr->first << " " << itr->second << endl; } } void debug_out() { cerr << endl; } template void debug_out(Head H, Tail... T) { cerr << H << " "; debug_out(T...); } int main() { ll V1, V2, V3, V4, N; cin >> V1 >> V2 >> V3 >> V4 >> N; // V1, V2, V3 に入っている水量を状態にもつ vector>>> num( 101, vector>>( 101, vector>(101, vector(4, -1)))); num[V1][0][0][0] = 0; ll now_1 = V1; ll now_2 = 0; ll now_3 = 0; ll now_4 = 0; ll now_num = 0; vector> tp(0); tp.push_back(tuple(V1, 0, 0, 0, 0)); while (true) { if (now_num == N) { cout << now_1 << " " << now_2 << " " << now_3 << " " << now_4 << endl; return 0; } if (now_num % 4 == 0) { ll rem_min = min(now_1, V2 - now_2); now_1 -= rem_min; now_2 += rem_min; } else if (now_num % 4 == 1) { ll rem_min = min(now_2, V3 - now_3); now_2 -= rem_min; now_3 += rem_min; } else if (now_num % 4 == 2) { ll rem_min = min(now_3, V4 - now_4); now_3 -= rem_min; now_4 += rem_min; } else { ll rem_min = min(now_4, V1 - now_1); now_4 -= rem_min; now_1 += rem_min; } now_num = (now_num + 1); tp.push_back( tuple(now_1, now_2, now_3, now_4, now_num % 4)); if (num[now_1][now_2][now_3][now_num % 4] != -1) { ll start = num[now_1][now_2][now_3][now_num % 4]; ll loop = now_num - start; ll rems = (N - start) % loop; ll g1, g2, g3, g4, e_num; tie(g1, g2, g3, g4, e_num) = tp[start + rems]; cout << g1 << " " << g2 << " " << g3 << " " << g4 << endl; return 0; } else { num[now_1][now_2][now_3][now_num % 4] = now_num; } } }