#pragma GCC optimize("O3") #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; using ll = long long; auto range(int n) { return views::iota(0, n); } template ostream& operator<<(ostream& os, const pair& p){ return os << "{" << p.first << ", " << p.second << "}"; } template ostream& operator<<(ostream& os, const vector& obj) { os << "{"; for (const auto& e : obj) os << e << ", "; return os << "}"; } template ostream& operator<<(ostream& os, const set& obj) { os << "set{"; for (const auto& e : obj) os << e << ", "; return os << "}"; } template ostream& operator<<(ostream& os, const map& obj) { os << "map{"; for (const auto& e : obj) os << e << ", "; return os << "}"; } #ifdef ONLINE_JUDGE #define dump(expr) ; #else #define dump(expr) { cerr << "\033[33m#L" << __LINE__ << ": " << expr << "\033[39m" << endl; } #endif struct UF { vector data; UF(int n) : data(vector(n, -1)) {} int root(int x) { return data[x] < 0 ? x : data[x] = root(data[x]); } bool find(int x, int y) { return root(x) == root(y); } void uni(int x, int y) { x = root(x); y = root(y); if (x != y) { if (data[x] < data[y]) swap(x, y); data[x] += data[y]; data[y] = x; } } }; void solve() { int h, w; cin >> h >> w; vector> vs(h, vector(w)); auto d = [&](int i, int j) -> int { return i * w + j; }; vector> valpos(h * w); for (int i : range(h)) for (int j : range(w)) { cin >> vs[i][j]; valpos[i * w + j] = {vs[i][j], d(i, j)}; } vector ufs; vector> fs; UF uf(h * w); bitset<500 * 500> filled; auto fillin = [&](int i, int j) { filled[d(i, j)] = 1; if (i > 0 && filled[d(i - 1, j)]) uf.uni(d(i, j), d(i - 1, j)); if (i < h - 1 && filled[d(i + 1, j)]) uf.uni(d(i, j), d(i + 1, j)); if (j > 0 && filled[d(i, j - 1)]) uf.uni(d(i, j), d(i, j - 1)); if (j < w - 1 && filled[d(i, j + 1)]) uf.uni(d(i, j), d(i, j + 1)); }; sort(valpos.begin(), valpos.end()); int C = 2000; for (int k : range(h * w)) { if (k % C == 0) { ufs.push_back(uf); fs.push_back(filled); } int i = valpos[k].second / w; int j = valpos[k].second % w; fillin(i, j); } struct Q { int idx, r1, c1, r2, c2; }; int q; cin >> q; vector> queries(ufs.size()); for (int i : range(q)) { int r1, c1, r2, c2; cin >> r1 >> c1 >> r2 >> c2; r1--; c1--; r2--; c2--; int p = 0; for (; p < (int)ufs.size() && !ufs[p].find(d(r1, c1), d(r2, c2)); p++); p--; queries[p].push_back({i, r1, c1, r2, c2}); } vector ans(q, -1); for (int p : range(ufs.size())) { uf = ufs[p]; filled = fs[p]; for (int k = p * C; k < min((int)valpos.size(), p * C + C); k++) { int i = valpos[k].second / w; int j = valpos[k].second % w; fillin(i, j); for (const auto query : queries[p]) { if (ans[query.idx] < 0) { if (uf.find(d(query.r1, query.c1), d(query.r2, query.c2))) { ans[query.idx] = valpos[k].first; } } } } } for (auto a : ans) cout << a << endl; } int main() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(12); solve(); }