#pragma GCC optimize("O3") #pragma GCC optimize(2) #pragma GCC optimize(3) #pragma GCC optimize("Ofast") #pragma GCC optimize("inline") #pragma GCC optimize("-fgcse") #pragma GCC optimize("-fgcse-lm") #pragma GCC optimize("-fipa-sra") #pragma GCC optimize("-ftree-pre") #pragma GCC optimize("-ftree-vrp") #pragma GCC optimize("-fpeephole2") #pragma GCC optimize("-ffast-math") #pragma GCC optimize("-fsched-spec") #pragma GCC optimize("unroll-loops") #pragma GCC optimize("-falign-jumps") #pragma GCC optimize("-falign-loops") #pragma GCC optimize("-falign-labels") #pragma GCC optimize("-fdevirtualize") #pragma GCC optimize("-fcaller-saves") #pragma GCC optimize("-fcrossjumping") #pragma GCC optimize("-fthread-jumps") #pragma GCC optimize("-funroll-loops") #pragma GCC optimize("-freorder-blocks") #pragma GCC optimize("-fschedule-insns") #pragma GCC optimize("inline-functions") #pragma GCC optimize("-ftree-tail-merge") #pragma GCC optimize("-fschedule-insnS2") #pragma GCC optimize("-fstrict-aliasing") #pragma GCC optimize("-falign-functions") #pragma GCC optimize("-fcse-follow-jumps") #pragma GCC optimize("-fsched-interblock") #pragma GCC optimize("-fpartial-inlining") #pragma GCC optimize("no-stack-protector") #pragma GCC optimize("-freorder-functions") #pragma GCC optimize("-findirect-inlining") #pragma GCC optimize("-fhoist-adjacent-loads") #pragma GCC optimize("-frerun-cse-after-loop") #pragma GCC optimize("inline-small-functions") #pragma GCC optimize("-finline-small-functions") #pragma GCC optimize("-ftree-switch-conversion") #pragma GCC optimize("-foptimize-sibling-calls") #pragma GCC optimize("-fexpensive-optimizations") #pragma GCC optimize("inline-functions-called-once") #pragma GCC optimize("-fdelete-null-Pointer-checks") #pragma GCC optimize("Ofast") #include using namespace std; int x[3]; int y[3]; int res = 0; int area(int x1,int y1,int x2,int y2,int x3,int y3) { return abs(x1*y2 + x2*y3 + x3*y1 - x2*y1 - x3*y2 - x1*y3); } void dfs(int now) { if(now==3) { res = max(res,area(x[0],y[0],x[1],y[1],x[2],y[2])); return; } x[now]-=1; dfs(now+1); x[now]+=2; dfs(now+1); x[now]-=1; y[now]-=1; dfs(now+1); y[now]+=2; dfs(now+1); y[now]-=1; } int main(void) { cin.tie(0); ios::sync_with_stdio(false); cin >> x[0] >> y[0] >> x[1] >> y[1] >> x[2] >> y[2]; dfs(0); if(res%2==0) cout << res/2 << ".0" << '\n'; else cout << res/2 << ".5" << '\n'; return 0; }