#include #include using namespace std; using namespace atcoder; const vector dx = {0, 0, 1, -1}; const vector dy = {1, -1, 0, 0}; #define vec vector #define int long long #define double long double #define ll long long #define pii pair #define pq priority_queue #define all(V) begin(V),end(V) #define tple tuple template inline bool chmax(T &a, const U &b) { if (a < b) { a = b; return true; } return false; } template inline bool chmin(T &a, const U &b) { if (a > b) { a = b; return true; } return false; } #define nexper(Z) next_permutation(all(Z)) #define pb push_back #define rep(i, n) for (int i = 0; i < (int)(n); i++) #define req(i, x, n) for (int i = x; i < (int)(n); i++) #define rex(i, n) for (int i = 1; i <= (int)(n); i++) #define rey(i, x, n) for (int i = x; i <= (int)(n); i++) #define cleout(i) cout << fixed << setprecision(i) struct Point {long long x, y;}; Point operator+(const Point& a1, const Point& a2) {return Point{ a1.x + a2.x, a1.y + a2.y };} Point operator-(const Point& a1, const Point& a2) {return Point{ a1.x - a2.x, a1.y - a2.y };} bool operator<(const Point& a1, const Point& a2) {if (a1.x < a2.x) return true;if (a1.x > a2.x) return false;if (a1.y < a2.y) return true;return false;} using mint=modint998244353; using S = long long; using F = long long; const S INF = 8e18; S op(S a, S b){ return std::max(a, b)%998244353; } S e(){ return -INF; } S mapping(F f, S x){ return (f+x)%998244353; } F composition(F f, F g){ return (f+g)%998244353; } F id(){ return 0; } signed main() { ios::sync_with_stdio(false); cin.tie(nullptr); int n,k;cin>>n>>k; map dp; dp[0]=1; if(k>n){ cout<<1;return 0; } mint ans=1;n-k+1; mint pre=n-k+1; rep(i,n){ if(dp.size()==0){break;} map ndp; for(auto x:dp){ for(int j=x.first+k;j<=n;j++){ ndp[j]+=dp[x.first];ans+=dp[x.first]; } } swap(ndp,dp); } cout<