#include using namespace std; #if __has_include() #include using namespace atcoder; #endif #ifdef LOCAL #include "algo/debug.hpp" #else #define debug(...) void(0) #endif using ll = long long; using ld = long double; const ll linf=(1LL<<60) - 1; const int inf=(1LL<<30) - 1; #define len(obj) int(obj.size()) #define overload4(a,b,c,d,name,...) name #define overload5(a,b,c,d,e,name,...) name #define rep1(n) for(ll _=0;_=0;--_) #define rrep2(i,n) for(ll i=n-1;i>=0;--i) #define rrep3(i,a,b) for(ll i=b-1;i>=a;--i) #define rrep4(i,a,b,c) for(ll i=(a)+((b)-(a)-1)/(c)*(c);i>=(a);i-=c) #define rrep(...) overload4(__VA_ARGS__,rrep4,rrep3,rrep2,rrep1)(__VA_ARGS__) #define each1(i,a) for(auto&&i:a) #define each2(x,y,a) for(auto&&[x,y]:a) #define each3(x,y,z,a) for(auto&&[x,y,z]:a) #define each4(w,x,y,z,a) for(auto&&[w,x,y,z]:a) #define each(...) overload5(__VA_ARGS__,each4,each3,each2,each1)(__VA_ARGS__) #define all(x) (x).begin(), (x).end() #define rall(x) (x).rbegin(), (x).rend() #define vec(type,name,...) vector name(__VA_ARGS__) #define vv(type,name,h,...) vector name(h,vector(__VA_ARGS__)) #define vvv(type,name,h,w,...) vector name(h,vector(w,vector(__VA_ARGS__))) #define vvvv(type, name, h, w, n, ...) vector>>> name(h, vector>>(w, vector>(n, vector(__VA_ARGS__)))) struct Setting{ Setting(){ cin.tie(nullptr)->sync_with_stdio(0); fixed(cout).precision(12); } }Setting; //----------------------------------- int main() { int T; cin >> T; auto calc = [](ll x, ll d) -> ll { ll ret = 0; while(x % d == 0) { ret++; x /= d; } return ret; }; while(T--) { ll N; cin >> N; if(abs(N) == 1) { cout << "Yes" << endl; cout << 0 << endl; continue; } ll P = N * N + 2 * N + 2; ll Q = N * N - 2 * N + 2; ll p = calc(P, 2) + calc(Q, 2); ll q = calc(P, 5) + calc(Q, 5); cout << "No" << endl; cout << min(p, q) << endl; } }