#pragma region Macros #pragma GCC optimize("O3,unroll-loops") #pragma GCC target("sse,sse2,sse3,ssse3,sse4,fma,abm,mmx,avx,avx2,popcnt") #include // #include // using namespace atcoder; using namespace std; using namespace __gnu_pbds; // #include // #include // namespace mp = boost::multiprecision; // using Bint = mp::cpp_int; // using Bdouble = mp::number>; // Bdouble Beps = 0.00000000000000000000000000000001; // 1e-32 // const bool equals(Bdouble a, Bdouble b) { return mp::fabs(a - b) < Beps; } #define pb emplace_back // #define int ll #define endl '\n' #define sqrt __builtin_sqrtl #define cbrt __builtin_cbrtl #define hypot __builtin_hypotl #define next asdnext #define prev asdprev using ll = long long; using ld = long double; const ld PI = acosl(-1); const int INF = 1 << 30; const ll INFL = 1LL << 61; const int MOD = 998244353; // const int MOD = 1000000007; const ld EPS = 1e-10; const bool equals(ld a, ld b) { return fabs((a) - (b)) < EPS; } const vector dx = {0, 1, 0, -1, 1, 1, -1, -1}; // → ↓ ← ↑ ↘ ↙ ↖ ↗ const vector dy = {1, 0, -1, 0, 1, -1, -1, 1}; #define EC int struct Edge { int from, to; EC cost; Edge() : from(-1), to(-1), cost(-1) {} Edge(int to, EC cost) : to(to), cost(cost) {} Edge(int from, int to, EC cost) : from(from), to(to), cost(cost) {} bool operator ==(const Edge& e) { return this->from == e.from && this->to == e.to && this->cost == e.cost; } bool operator !=(const Edge& e) { return this->from != e.from or this->to != e.to or this->cost != e.cost; } bool operator <(const Edge& e) { return this->cost < e.cost; } bool operator >(const Edge& e) { return this->cost > e.cost; } }; chrono::system_clock::time_point start; __attribute__((constructor)) void constructor() { ios::sync_with_stdio(false); cin.tie(nullptr); cout << fixed << setprecision(10); start = chrono::system_clock::now(); } random_device seed_gen; mt19937_64 rng(seed_gen()); uniform_int_distribution dist_x(0, 1e9); struct RNG { unsigned Int() { return dist_x(rng); } unsigned Int(unsigned l, unsigned r) { return dist_x(rng) % (r - l + 1) + l; } ld Double() { return ld(dist_x(rng)) / 1e9; } } rnd; namespace bit_function { using i64 = ll; // using i64 = uint64_t; // bit演算, x==0の場合は例外処理した方がよさそう. 区間は [l, r) i64 lrmask(int l, int r) { return (1LL << r) - (1LL << l); } i64 sub_bit(i64 x, int l, int r) { i64 b = x & ((1LL << r) - (1LL << l)); return b >> l; } // r溢れ可 i64 bit_width(i64 x) { return 64 - __builtin_clzll(x) + (x == 0); } i64 popcount(i64 x) { return __builtin_popcountll(x); } i64 popcount(i64 x, int l, int r) { return __builtin_popcountll(sub_bit(x, l, r)); } i64 unpopcount(i64 x) { return bit_width(x) - __builtin_popcountll(x); } i64 unpopcount(i64 x, int l, int r) { return r - l - __builtin_popcountll(sub_bit(x, l, r)); } bool is_pow2(i64 x) { return __builtin_popcountll(x) == 1; } // xが負のときは常にfalse bool is_pow4(i64 x) { return __builtin_popcount(x) == 1 && __builtin_ctz(x) % 2 == 0; } int top_bit(i64 x) { return 63 - __builtin_clzll(x);} // 2^kの位 (x > 0) int bot_bit(i64 x) { return __builtin_ctzll(x);} // 2^kの位 (x > 0) int next_bit(i64 x, int k) { // upper_bound x >>= (k + 1); int pos = k + 1; while (x > 0) { if (x & 1) return pos; x >>= 1; pos++; } return -1; } int prev_bit(i64 x, int k) { // k = min(k, bit_width(x)); ? int pos = 0; while (x > 0 && pos < k) { if (x & 1) { if (pos < k) return pos; } x >>= 1; pos++; } return -1; } int kth_bit(i64 x, int k) { // kは1-indexed int pos = 0, cnt = 0; while (x > 0) { if (x & 1) { cnt++; if (cnt == k) return pos; } x >>= 1; pos++; } return -1; } i64 MSB(i64 x) { if (x == 0) return 0; return 1LL << (63 - __builtin_clzll(x)); } // mask i64 LSB(i64 x) { return (x & -x); } // mask int countl_zero(i64 x) { return __builtin_clzll(x); } int countl_one(i64 x) { i64 ret = 0, k = 63 - __builtin_clzll(x); while (k != -1 && (x & (1LL << k))) { k--; ret++; } return ret; } int countr_zero(i64 x) { return __builtin_ctzll(x); } // x==0のとき64が返ることに注意 int countr_one(i64 x) { int ret = 0; while (x & 1) { x >>= 1; ret++; } return ret; } int floor_log2(i64 x) { if (x == 0) return 0; return 63 - __builtin_clzll(x); } // top_bit int ceil_log2(i64 x) { if (x == 0) return 0; return 64 - __builtin_clzll(x - 1); } i64 bit_floor(i64 x) { if (x == 0) return 0; return 1LL << (63 - __builtin_clzll(x)); } // MSB i64 bit_ceil(i64 x) { if (x == 0) return 0; return 1LL << (64 - __builtin_clzll(x - 1)); } i64 rotl(i64 x, int k) { // 有効bit内でrotate. オーバーフロー注意 i64 w = bit_width(x); k %= w; return ((x << k) | (x >> (w - k))) & ((1LL << w) - 1); } // i64 rotl(i64 x, i64 l, i64 m, i64 r) {} i64 rotr(i64 x, int k) { i64 w = bit_width(x); k %= w; return ((x >> k) | (x << (w - k))) & ((1LL << w) - 1); } // i64 rotr(i64 x, i64 l, i64 m, i64 r) {} i64 bit_reverse(i64 x) { // 有効bit内で左右反転 i64 r = 0, w = bit_width(x); for (i64 i = 0; i < w; i++) r |= ((x >> i) & 1) << (w - i - 1); return r; } // i64 bit_reverse(i64 x, int l, int r) {} bool is_palindrome(i64 x) { return x == bit_reverse(x); } bool is_palindrome(i64 x, int l, int r) { i64 b = sub_bit(x, l, r); return b == bit_reverse(b); } i64 concat(i64 a, i64 b) { return (a << bit_width(b)) | b; } // オーバーフロー注意 i64 erase(i64 x, int l, int r) { return x >> r << l | x & ((1LL << l) - 1); } // [l, r) をカット i64 hamming(i64 a, i64 b) { return __builtin_popcountll(a ^ b); } i64 hamming(i64 a, i64 b, int l, int r) { return __builtin_popcountll(sub_bit(a, l, r) ^ sub_bit(b, l, r)); } i64 compcount(i64 x) { return (__builtin_popcountll(x ^ (x >> 1)) + (x & 1)) / 2; } i64 compcount2(i64 x) { return compcount(x & (x >> 1)); } // 長さ2以上の連結成分の個数 i64 adjacount(i64 x) { return __builtin_popcountll(x & (x >> 1)); } // 隣接する1のペアの個数 i64 next_combination(i64 x) { i64 t = x | (x - 1); return (t + 1) | (((~t & -~t) - 1) >> (__builtin_ctzll(x) + 1)); } } using namespace bit_function; namespace util_function { namespace Std = std; __int128_t POW(__int128_t x, int n) { __int128_t ret = 1; assert(n >= 0); if (x == 1 or n == 0) ret = 1; else if (x == -1 && n % 2 == 0) ret = 1; else if (x == -1) ret = -1; else if (n % 2 == 0) { assert(x < INFL); ret = POW(x * x, n / 2); } else { assert(x < INFL); ret = x * POW(x, n - 1); } return ret; } int per(int x, int y) { // x = qy + r (0 <= r < y) を満たすq assert(y != 0); if (x >= 0 && y > 0) return x / y; if (x >= 0 && y < 0) return x / y - (x % y < 0); if (x < 0 && y < 0) return x / y + (x % y < 0); return x / y - (x % y < 0); // (x < 0 && y > 0) } int mod(int x, int y) { // x = qy + r (0 <= r < y) を満たすr assert(y != 0); return x - y * per(x, y); } // https://yukicoder.me/problems/no/2781 int floor(int x, int y) { // (ld)x / y 以下の最大の整数 assert(y != 0); if (y < 0) x = -x, y = -y; return x >= 0 ? x / y : (x + 1) / y - 1; } int ceil(int x, int y) { // (ld)x / y 以上の最小の整数 assert(y != 0); if (y < 0) x = -x, y = -y; return x > 0 ? (x - 1) / y + 1 : x / y; } int round(int x, int y) { // (ld)(x/y)を小数点第1位について四捨五入 assert(y != 0); return (x * 2 + y) / (y * 2); } int round(int x, int y, int k) { // (ld)(x/y)を10^kの位に関して四捨五入 assert(y != 0 && k >= 0); if (k == 0) return (x * 2 + y) / (y * 2); x /= y * POW(10, k - 1); if (x % 10 >= 5) return (x + 10 - x % 10) * POW(10, k - 1); return x * POW(10, k - 1); } int round2(int x, int y) { // 五捨五超入 // 未verify assert(y != 0); if (y < 0) y = -y, x = -x; int z = x / y; if ((z * 2 + 1) * y <= y * 2) z++; return z; } ld round(ld x, int k) { // xを10^kの位に関して四捨五入. to_string(x, k)優先 // x += EPS; ld d = pow(10, -k); return Std::round(x * d) / d; } ld floor(ld x, int k) { // xを10^kの位に関してflooring // x += EPS; ld d = pow(10, -k); return Std::floor(x * d) / d; // 未verify } ld ceil(ld x, int k) { // xを10^kの位に関してceiling // x -= EPS; ld d = pow(10, -k); return Std::ceil(x * d) / d; // 未verify } // int kth(int x, int y, int k) { // x / yの10^kの位の桁 // } int floor(ld x, ld y) { // 誤差対策TODO assert(!equals(y, 0)); return Std::floor(x / y); // floor(x) = ceil(x - 1) という話も } int ceil(ld x, ld y) { // 誤差対策TODO // ceil(p/q) = -floor(-(p/q))らしい assert(!equals(y, 0)); return Std::ceil(x / y); // ceil(x) = floor(x + 1) } int perl(ld x, ld y) { // x = qy + r (0 <= r < y, qは整数) を満たす q // 未verify. 誤差対策TODO. EPS外してもいいかも。 assert(!equals(y, 0)); if (x >= 0 && y > 0) return Std::floor(x / y)+EPS; if (x >= 0 && y < 0) return -Std::floor(x / fabs(y)); if (x < 0 && y < 0) return Std::floor(x / y) + (x - Std::floor(x/y)*y < -EPS); return Std::floor(x / y) - (x - Std::floor(x/y)*y < -EPS); // (x < 0 && y > 0) } ld modl(ld x, ld y) { // x = qy + r (0 <= r < y, qは整数) を満たす r // 未verify. 誤差対策TODO. -0.0が返りうる。 assert(!equals(y, 0)); if (x >= 0) return x - fabs(y)*fabs(per(x, y)); return x - fabs(y)*floor(x, fabs(y)); } int seisuu(ld x) { return (int)x; } // 整数部分. 誤差対策TODO int modf(ld x) { if (x < 0) return ceill(x); else return floorl(x); } // 正なら+EPS, 負なら-EPSしてから、文字列に直して小数点以下を捨てる? int seisuu(int x, int y) { assert(y != 0); return x / y; } int seisuu(ld x, ld y) { // 誤差対策TODO assert(!equals(y, 0)); return (int)(x / y); } template pair max(const pair &a, const pair &b) { if (a.first > b.first or a.first == b.first && a.second > b.second) return a; return b; } template pair min(const pair &a, const pair &b) { if (a.first < b.first or a.first == b.first && a.second < b.second) return a; return b; } template bool chmax(T &a, const T& b) { if (a < b) { a = b; return true; } return false; } template bool chmin(T &a, const T& b) { if (a > b) { a = b; return true; } return false; } template T mid(T a, T b, T c) { // 誤差対策TODO return a + b + c - max({a, b, c}) - min({a, b, c}); } template void Sort(T &a, T &b, bool rev = false) { if (rev == false) if (a > b) swap(a, b); else if (b > a) swap(b, a); } template void Sort(T& a, T& b, T& c, Args&... args) { vector vec = {a, b, c, args...}; sort(vec.begin(), vec.end()); auto it = vec.begin(); a = *it++; b = *it++; c = *it++; int dummy[] = { (args = *it++, 0)... }; static_cast(dummy); } istream &operator >>(istream &is, __int128_t& x) { string S; is >> S; __int128_t ret = 0; int f = 1; if (S[0] == '-') f = -1; for (int i = 0; i < S.length(); i++) if ('0' <= S[i] && S[i] <= '9') ret = ret * 10 + S[i] - '0'; x = ret * f; return (is); } ostream &operator <<(ostream &os, __int128_t x) { ostream::sentry s(os); if (s) { __uint128_t tmp = x < 0 ? -x : x; char buffer[128]; char *d = end(buffer); do { --d; *d = "0123456789"[tmp % 10]; tmp /= 10; } while (tmp != 0); if (x < 0) { --d; *d = '-'; } int len = end(buffer) - d; if (os.rdbuf()->sputn(d, len) != len) os.setstate(ios_base::badbit); } return os; } __int128_t stoll(string &S) { __int128_t ret = 0; int f = 1; if (S[0] == '-') f = -1; for (int i = 0; i < S.length(); i++) if ('0' <= S[i] && S[i] <= '9') ret = ret * 10 + S[i] - '0'; return ret * f; } __int128_t gcd(__int128_t a, __int128_t b) { return b ? gcd(b, a % b) : a; } __int128_t lcm(__int128_t a, __int128_t b) { return a / gcd(a, b) * b; // lcmが__int128_tに収まる必要あり } string to_string(ld x, int k) { // xの小数第k位までをstring化する assert(k >= 0); stringstream ss; ss << setprecision(k + 2) << x; string s = ss.str(); if (s.find('.') == string::npos) s += '.'; int pos = s.find('.'); for (int i = 0; k >= (int)s.size() - 1 - pos; i++) s += '0'; s.pop_back(); if (s.back() == '.') s.pop_back(); return s; // stringstream ss; // 第k+1位を四捨五入して第k位まで返す // ss << setprecision(k + 1) << x; // string s = ss.str(); // if (s.find('.') == string::npos) s += '.'; // int pos = s.find('.'); // for (int i = 0; k > (int)s.size() - 1 - pos; i++) s += '0'; // if (s.back() == '.') s.pop_back(); // return s; } string to_string(__int128_t x) { string ret = ""; if (x < 0) { ret += "-"; x *= -1; } while (x) { ret += (char)('0' + x % 10); x /= 10; } reverse(ret.begin(), ret.end()); return ret; } string to_string(char c) { string s = ""; s += c; return s; } } using namespace util_function; struct custom_hash { static uint64_t splitmix64(uint64_t x) { x += 0x9e3779b97f4a7c15; x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9; x = (x ^ (x >> 27)) * 0x94d049bb133111eb; return x ^ (x >> 31); } size_t operator()(uint64_t x) const { static const uint64_t FIXED_RANDOM = chrono::steady_clock::now().time_since_epoch().count(); return splitmix64(x + FIXED_RANDOM); } }; template size_t HashCombine(const size_t seed,const T &v) { return seed^(hash()(v)+0x9e3779b9+(seed<<6)+(seed>>2)); } template struct hash>{ size_t operator()(const pair &keyval) const noexcept { return HashCombine(hash()(keyval.first), keyval.second); } }; template struct hash>{ size_t operator()(const vector &keyval) const noexcept { size_t s=0; for (auto&& v: keyval) s=HashCombine(s,v); return s; } }; template struct HashTupleCore{ template size_t operator()(const Tuple &keyval) const noexcept{ size_t s=HashTupleCore()(keyval); return HashCombine(s,get(keyval)); } }; template <> struct HashTupleCore<0>{ template size_t operator()(const Tuple &keyval) const noexcept{ return 0; } }; template struct hash>{ size_t operator()(const tuple &keyval) const noexcept { return HashTupleCore>::value>()(keyval); } }; template class Compress { public: int sz = 0; gp_hash_table Z; gp_hash_table UZ; // unordered_map Z; // 元の値 -> 圧縮した値 // unordered_map UZ; // 圧縮した値 -> 元の値 Compress(const vector &V, T base = 0) { this->sz = base; set s(V.begin(), V.end()); for (T x : s) { this->Z[x] = this->sz; this->UZ[this->sz] = x; this->sz++; } } Compress(const vector &V1, const vector &V2, T base = 0) { this->sz = base; vector V3 = V2; V3.insert(V3.end(), V1.begin(), V1.end()); set s(V3.begin(), V3.end()); for (T x : s) { this->Z[x] = this->sz; this->UZ[this->sz] = x; this->sz++; } } Compress(const vector &V1, const vector &V2, const vector &V3, T base = 0) { this->sz = base; vector V4 = V1; V4.insert(V4.end(), V2.begin(), V2.end()); V4.insert(V4.end(), V3.begin(), V3.end()); set s(V4.begin(), V4.end()); for (T x : s) { this->Z[x] = this->sz; this->UZ[this->sz] = x; this->sz++; } } Compress(const vector &V1, const vector &V2, const vector &V3, const vector &V4, T base = 0) { this->sz = base; vector V5 = V1; V5.insert(V5.end(), V2.begin(), V2.end()); V5.insert(V5.end(), V3.begin(), V3.end()); V5.insert(V5.end(), V4.begin(), V4.end()); set s(V5.begin(), V5.end()); for (T x : s) { this->Z[x] = this->sz; this->UZ[this->sz] = x; this->sz++; } } vector zip(const vector &V) { vector ret(V.size()); for (int i = 0; i < (int)V.size(); i++) { ret[i] = Z[V[i]]; } return ret; } vector unzip(const vector &V) { vector ret(V.size()); for (int i = 0; i < (int)V.size(); i++) { ret[i] = UZ[V[i]]; } return ret; } int size() { return sz; } T encode(int x) { return Z[x]; } int decode(T x) { if (UZ.find(x) == UZ.end()) return -1; // xが元の配列に存在しないとき return UZ[x]; } }; class UnionFind { public: UnionFind() = default; UnionFind(int N) : par(N), sz(N, 1) { iota(par.begin(), par.end(), 0); } int root(int x) { if (par[x] == x) return x; return (par[x] = root(par[x])); } bool unite(int x, int y) { int rx = root(x); int ry = root(y); if (rx == ry) return false; if (sz[rx] < sz[ry]) swap(rx, ry); sz[rx] += sz[ry]; par[ry] = rx; return true; } bool issame(int x, int y) { return (root(x) == root(y)); } int size(int x) { return sz[root(x)]; } vector> groups(int N) { vector> G(N); for (int x = 0; x < N; x++) { G[root(x)].push_back(x); } G.erase( remove_if(G.begin(), G.end(), [&](const vector& V) { return V.empty(); }), G.end()); return G; } private: vector par, sz; }; template struct BIT { int N; // 要素数 vector bit[2]; // データの格納先 BIT(int N_, int x = 0) { N = N_ + 1; bit[0].assign(N, 0); bit[1].assign(N, 0); if (x != 0) { for (int i = 0; i < N; i++) add(i, x); } } BIT(const vector &A) { N = A.size() + 1; bit[0].assign(N, 0); bit[1].assign(N, 0); for (int i = 0; i < (int)A.size(); i++) add(i, A[i]); } void add_sub(int p, int i, T x) { while (i < N) { bit[p][i] += x; i += (i & -i); } } void add(int l, int r, T x) { add_sub(0, l + 1, -x * l); add_sub(0, r + 1, x * r); add_sub(1, l + 1, x); add_sub(1, r + 1, -x); } void add(int i, T x) { add(i, i + 1, x); } T sum_sub(int p, int i) { T ret = 0; while (i > 0) { ret += bit[p][i]; i -= (i & -i); } return ret; } T sum(int i) { return sum_sub(0, i) + sum_sub(1, i) * i; } T sum(int l, int r) { return sum(r) - sum(l); } T get(int i) { return sum(i, i + 1); } void set(int i, T x) { T s = get(i); add(i, -s + x); } }; template class Modint { public: int val = 0; Modint(int x = 0) { while (x < 0) x += mod; val = x % mod; } Modint(const Modint &r) { val = r.val; } Modint operator -() { return Modint(-val); } // 単項 Modint operator +(const Modint &r) { return Modint(*this) += r; } Modint operator +(const int &q) { Modint r(q); return Modint(*this) += r; } Modint operator -(const Modint &r) { return Modint(*this) -= r; } Modint operator -(const int &q) { Modint r(q); return Modint(*this) -= r; } Modint operator *(const Modint &r) { return Modint(*this) *= r; } Modint operator *(const int &q) { Modint r(q); return Modint(*this) *= r; } Modint operator /(const Modint &r) { return Modint(*this) /= r; } Modint operator /(const int &q) { Modint r(q); return Modint(*this) /= r; } Modint& operator ++() { val++; if (val >= mod) val -= mod; return *this; } // 前置 Modint operator ++(signed) { ++*this; return *this; } // 後置 Modint& operator --() { val--; if (val < 0) val += mod; return *this; } Modint operator --(signed) { --*this; return *this; } Modint &operator +=(const Modint &r) { val += r.val; if (val >= mod) val -= mod; return *this; } Modint &operator +=(const int &q) { Modint r(q); val += r.val; if (val >= mod) val -= mod; return *this; } Modint &operator -=(const Modint &r) { if (val < r.val) val += mod; val -= r.val; return *this; } Modint &operator -=(const int &q) { Modint r(q); if (val < r.val) val += mod; val -= r.val; return *this; } Modint &operator *=(const Modint &r) { val = val * r.val % mod; return *this; } Modint &operator *=(const int &q) { Modint r(q); val = val * r.val % mod; return *this; } Modint &operator /=(const Modint &r) { int a = r.val, b = mod, u = 1, v = 0; while (b) {int t = a / b; a -= t * b; swap(a, b); u -= t * v; swap(u, v);} val = val * u % mod; if (val < 0) val += mod; return *this; } Modint &operator /=(const int &q) { Modint r(q); int a = r.val, b = mod, u = 1, v = 0; while (b) {int t = a / b; a -= t * b; swap(a, b); u -= t * v; swap(u, v);} val = val * u % mod; if (val < 0) val += mod; return *this; } bool operator ==(const Modint& r) { return this -> val == r.val; } bool operator <(const Modint& r) { return this -> val < r.val; } bool operator >(const Modint& r) { return this -> val > r.val; } bool operator !=(const Modint& r) { return this -> val != r.val; } friend istream &operator >>(istream &is, Modint& x) { int t; is >> t; x = t; return (is); } friend ostream &operator <<(ostream &os, const Modint& x) { return os << x.val; } }; using mint = Modint; mint modpow(const mint &x, int n) { if (n < 0) return (mint)1 / modpow(x, -n); // 未verify assert(n >= 0); if (n == 0) return 1; mint t = modpow(x, n / 2); t = t * t; if (n & 1) t = t * x; return t; } int modpow(__int128_t x, int n, int mod) { assert(n >= 0 && mod > 0); // TODO: n <= -1 __int128_t ret = 1; while (n > 0) { if (n % 2 == 1) ret = ret * x % mod; x = x * x % mod; n /= 2; } return ret; } // int modinv(__int128_t x, int mod) { // // assert(mod > 0); // // assert(x > 0); // if (x == 1 or x == 0) return 1; // return mod - modinv(mod % x, mod) * (mod / x) % mod; // } vector _fac, _finv, _inv; void COMinit(int N) { _fac.resize(N + 1); _finv.resize(N + 1); _inv.resize(N + 1); _fac[0] = _fac[1] = 1; _finv[0] = _finv[1] = 1; _inv[1] = 1; for (int i = 2; i <= N; i++) { _fac[i] = _fac[i-1] * mint(i); _inv[i] = -_inv[MOD % i] * mint(MOD / i); _finv[i] = _finv[i - 1] * _inv[i]; } } mint FAC(int N) { if (N < 0) return 0; return _fac[N]; } mint COM(int N, int K) { if (N < K) return 0; if (N < 0 or K < 0) return 0; return _fac[N] * _finv[K] * _finv[N - K]; } mint PERM(int N, int K) { if (N < K) return 0; if (N < 0 or K < 0) return 0; return _fac[N] * _finv[N - K]; } mint NHK(int N, int K) { // initのサイズに注意 if (N == 0 && K == 0) return 1; return COM(N + K - 1, K); } #pragma endregion using S = int; S op(S x, S y) { return max(x, y); } S e() { return 0; } class SegmentTree { public: SegmentTree() = default; explicit SegmentTree(int n) : SegmentTree(vector(n, e())) {} explicit SegmentTree(const vector& v) : size(bit_ceil(v.size())), node(2 * size, e()) { // ranges::copy(v, node.begin() + size); copy(v.begin(), v.end(), node.begin() + size); for (int i = size - 1; i > 0; --i) { node[i] = op(node[2 * i], node[2 * i + 1]); } } S operator[](int k) const { return node[k + size]; } void update(int k, const S& x) { k += size; node[k] = x; while (k >>= 1) node[k] = op(node[2 * k], node[2 * k + 1]); } S fold(int l, int r) const { S vl = e(), vr = e(); for (l += size, r += size; l < r; l >>= 1, r >>= 1) { if (l & 1) vl = op(vl, node[l++]); if (r & 1) vr = op(node[--r], vr); } return op(vl, vr); } template int find_first(int l, F cond) const { S v = e(); for (l += size; l > 0; l >>= 1) { if (l & 1) { S nv = op(v, node[l]); if (cond(nv)) { while (l < size) { nv = op(v, node[2 * l]); if (cond(nv)) { l = 2 * l; } else { v = nv, l = 2 * l + 1; } } return l + 1 - size; } v = nv; ++l; } } return -1; } template int find_last(int r, F cond) const { S v = e(); for (r += size; r > 0; r >>= 1) { if (r & 1) { --r; S nv = op(node[r], v); if (cond(nv)) { while (r < size) { nv = op(node[2 * r + 1], v); if (cond(nv)) { r = 2 * r + 1; } else { v = nv, r = 2 * r; } } return r - size; } v = nv; } } return -1; } private: int size; vector node; }; class SortableSegmentTree { public: SortableSegmentTree() = default; explicit SortableSegmentTree(int max_key, const vector>& kv) : n(kv.size()), max_key(max_key), st_all(n), st_sorted(n), rev(n) { for (int k = 0; k < n; ++k) { auto [key, val] = kv[k]; st_sorted[k] = make_unique(); st_sorted[k]->update(key, val, 0, max_key); st_all.update(k, val); left.insert(k); } left.insert(n); } void update(int k, int key, const S& val) { split(k), split(k + 1); st_sorted[k] = make_unique(); st_sorted[k]->update(key, val, 0, max_key); st_all.update(k, val); } S fold(int l, int r) { split(l), split(r); return st_all.fold(l, r); } void sort(int l, int r, bool descending = false) { if (r - l <= 1) return; split(l), split(r); auto it = ++left.find(l); while (it != left.end() && *it < r) { st_sorted[l] = join(move(st_sorted[l]), move(st_sorted[*it])); st_all.update(*it, e()); rev[*it] = false; it = left.erase(it); } if (st_sorted[l]) { st_all.update(l, !descending ? st_sorted[l]->val_forward : st_sorted[l]->val_backward); rev[l] = descending; } } private: struct Node; using node_ptr = unique_ptr; struct Node { int sz; S val_forward, val_backward; node_ptr left, right; Node() : sz(0), val_forward(e()), val_backward(e()), left(nullptr), right(nullptr) {} void recalc() { int sl = left ? left->sz : 0; int sr = right ? right->sz : 0; sz = sl + sr; S vl_forward = left ? left->val_forward : e(); S vr_forward = right ? right->val_forward : e(); val_forward = op(vl_forward, vr_forward); S vl_backward = left ? left->val_backward : e(); S vr_backward = right ? right->val_backward : e(); val_backward = op(vr_backward, vl_backward); } void update(int key, const S& x, int l, int r) { if (r - l == 1) { sz = 1; val_forward = val_backward = x; return; } int m = l + (r - l) / 2; if (key < m) { if (!left) left = make_unique(); left->update(key, x, l, m); } else { if (!right) right = make_unique(); right->update(key, x, m, r); } recalc(); } }; static pair split(node_ptr t, int k) { if (k == 0) return {nullptr, move(t)}; if (k == t->sz) return {move(t), nullptr}; int szl = t->left ? t->left->sz : 0; auto t2 = make_unique(); if (k < szl) { tie(t2->left, t->left) = split(move(t->left), k); swap(t, t2); } else { tie(t->right, t2->right) = split(move(t->right), k - szl); } t->recalc(), t2->recalc(); return {move(t), move(t2)}; } static node_ptr join(node_ptr t1, node_ptr t2) { if (!t1) return t2; if (!t2) return t1; t1->left = join(move(t1->left), move(t2->left)); t1->right = join(move(t1->right), move(t2->right)); t1->recalc(); return t1; } int n; int max_key; set left; SegmentTree st_all; vector st_sorted; vector rev; void split(int k) { int l = *--left.upper_bound(k); if (l == k) return; if (!rev[l]) { tie(st_sorted[l], st_sorted[k]) = split(move(st_sorted[l]), k - l); } else { tie(st_sorted[k], st_sorted[l]) = split(move(st_sorted[l]), l + st_sorted[l]->sz - k); rev[k] = true; } left.insert(k); if (st_sorted[l]) { st_all.update(l, !rev[l] ? st_sorted[l]->val_forward : st_sorted[l]->val_backward); } if (st_sorted[k]) { st_all.update(k, !rev[k] ? st_sorted[k]->val_forward : st_sorted[k]->val_backward); } } }; // https://sotanishy.github.io/cp-library-cpp/data-structure/segtree/sortable_segment_tree.hpp signed main() { int N, Q; cin >> N >> Q; vector A(N); for (int i = 0; i < N; i++) cin >> A[i]; vector T(Q), X(Q); vector K(Q); for (int i = 0; i < Q; i++) { cin >> T[i]; if (T[i] == 1) { cin >> K[i] >> X[i]; K[i]--; } else if (T[i] == 3) { cin >> K[i]; K[i]--; } } int ma = *max_element(X.begin(), X.end()); for (int i = 0; i < Q; i++) { if (X[i] == 0) X[i] = ma; } Compress C(A, X, 0); vector A2 = C.zip(A); vector X2 = C.zip(X); vector> V(N); for (int i = 0; i < N; i++) { V[i] = make_pair(A2[i], A2[i]); } SortableSegmentTree seg(C.size() + 1, V); for (int i = 0; i < Q ; i++) { int t = T[i]; if (t == 1) { seg.update(K[i], X2[i], X2[i]); } else if (t == 2) { seg.sort(0, N); } else { cout << C.UZ[seg.fold(K[i], K[i] + 1)] << endl; } } }