//* #pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") //*/ // #include #include using namespace std; // using namespace atcoder; // #define _GLIBCXX_DEBUG #define DEBUG(x) cerr << #x << ": " << x << endl; #define DEBUG_VEC(v) \ cerr << #v << ":"; \ for (int iiiiiiii = 0; iiiiiiii < v.size(); iiiiiiii++) \ cerr << " " << v[iiiiiiii]; \ cerr << endl; #define DEBUG_MAT(v) \ cerr << #v << endl; \ for (int iv = 0; iv < v.size(); iv++) { \ for (int jv = 0; jv < v[iv].size(); jv++) { \ cerr << v[iv][jv] << " "; \ } \ cerr << endl; \ } typedef long long ll; // #define int ll #define vi vector #define vl vector #define vii vector> #define vll vector> #define pii pair #define pis pair #define psi pair #define pll pair template pair operator+(const pair &s, const pair &t) { return pair(s.first + t.first, s.second + t.second); } template pair operator-(const pair &s, const pair &t) { return pair(s.first - t.first, s.second - t.second); } template ostream &operator<<(ostream &os, pair p) { os << "(" << p.first << ", " << p.second << ")"; return os; } #define rep(i, n) for (int i = 0; i < (int)(n); i++) #define rep1(i, n) for (int i = 1; i <= (int)(n); i++) #define rrep(i, n) for (int i = (int)(n) - 1; i >= 0; i--) #define rrep1(i, n) for (int i = (int)(n); i > 0; i--) #define REP(i, a, b) for (int i = a; i < b; i++) #define in(x, a, b) (a <= x && x < b) #define all(c) c.begin(), c.end() void YES(bool t = true) { cout << (t ? "YES" : "NO") << endl; } void Yes(bool t = true) { cout << (t ? "Yes" : "No") << endl; } void yes(bool t = true) { cout << (t ? "yes" : "no") << endl; } void NO(bool t = true) { cout << (t ? "NO" : "YES") << endl; } void No(bool t = true) { cout << (t ? "No" : "Yes") << endl; } void no(bool t = true) { cout << (t ? "no" : "yes") << endl; } template bool chmax(T &a, const T &b) { if (a < b) { a = b; return 1; } return 0; } template bool chmin(T &a, const T &b) { if (a > b) { a = b; return 1; } return 0; } template T ceil_div(T a, T b) { return (a + b - 1) / b; } template T safe_mul(T a, T b) { if (a == 0 || b == 0) return 0; if (numeric_limits::max() / a < b) return numeric_limits::max(); return a * b; } #define UNIQUE(v) v.erase(std::unique(v.begin(), v.end()), v.end()); const ll inf = 1000000001; const ll INF = (ll)1e18 + 1; const long double pi = 3.1415926535897932384626433832795028841971L; int popcount(ll t) { return __builtin_popcountll(t); } vector gen_perm(int n) { vector ret(n); iota(all(ret), 0); return ret; } // int dx[4] = {1, 0, -1, 0}, dy[4] = {0, 1, 0, -1}; // int dx2[8] = { 1,1,0,-1,-1,-1,0,1 }, dy2[8] = { 0,1,1,1,0,-1,-1,-1 }; vi dx = {0, 0, -1, 1}, dy = {-1, 1, 0, 0}; vi dx2 = {1, 1, 0, -1, -1, -1, 0, 1}, dy2 = {0, 1, 1, 1, 0, -1, -1, -1}; struct Setup_io { Setup_io() { ios_base::sync_with_stdio(0), cin.tie(0), cout.tie(0); cout << fixed << setprecision(25); cerr << fixed << setprecision(25); } } setup_io; // constexpr ll MOD = 1000000007; constexpr ll MOD = 998244353; // #define mp make_pair class Bit { public: int n; vl bit; // 0-index Bit(int _n) { n = _n; bit.resize(n); } // [0, i) ll sum(int i) { ll s = 0; while (i > 0) { s += bit[i - 1]; i -= i & -i; } return s; } // [l, r) ll sum(int l, int r) { return sum(r) - sum(l); } void add(int i, ll x) { i++; while (i <= n) { bit[i - 1] += x; i += i & -i; } } ll min_xth(int x) { int left = -1, right = n; while (left + 1 < right) { int mid = (left + right) / 2; int temp = sum(mid + 1); if (temp < x) { left = mid; } else { right = mid; } } return right; } ll bubble(vi p) { int n = p.size(); ll ans = 0; for (int j = 0; j < n; j++) { ans += (j - sum(p[j] + 1)); add(p[j], 1); } return ans; } }; template class Zaatsu { bool is_build; vector elements; public: Zaatsu() : is_build(false) {} void add(T x) { elements.push_back(x); } void add(vector x) { for (int i = 0; i < (int)x.size(); i++) { elements.push_back(x[i]); } } int build() { sort(elements.begin(), elements.end()); UNIQUE(elements); is_build = true; return elements.size(); } int operator[](T x) { assert(is_build); return lower_bound(elements.begin(), elements.end(), x) - elements.begin(); } T original(int i) { assert(is_build); return elements[i]; } }; signed main() { int n, q; cin >> n >> q; vl a(n, -1); rep(i, n) { cin >> a[i]; } Zaatsu za; za.add(a); vl t(q), k(q), x(q); rep(i, q) { cin >> t[i]; if (t[i] == 1) { cin >> k[i] >> x[i]; k[i]--; za.add(x[i]); } else if (t[i] == 2) { } else { cin >> k[i]; k[i]--; } } int cnt = za.build(); Bit bit(cnt); set changed; vl before(n); rep(i, n) { before[i] = a[i]; bit.add(za[a[i]], 1); changed.insert(i); } auto get_kth = [&](int k) { int now = bit.min_xth(k + 1); // DEBUG(pii(k, now)); return za.original(now); }; rep(i, q) { if (t[i] == 1) { a[k[i]] = x[i]; if (changed.count(k[i]) == 0) { before[k[i]] = get_kth(k[i]); } changed.insert(k[i]); } else if (t[i] == 2) { while (changed.size()) { int idx = *changed.begin(); changed.erase(changed.begin()); // DEBUG(idx); // DEBUG(before[idx]); // DEBUG(a[idx]); bit.add(za[before[idx]], -1); bit.add(za[a[idx]], 1); a[idx] = -1; } } else { if (changed.count(k[i]) == 0) { cout << get_kth(k[i]) << endl; } else { cout << a[k[i]] << endl; } } } }