#include #include #include using namespace std; const long long INF = 3LL << 59; class query { public: int t, a; long long b; query() : t(-1), a(-1), b(-1) {} }; class node { public: int p, l, r; node() : p(-1), l(-1), r(-1) {} }; class binary_tree { public: int root; vector v; binary_tree(int n) : root(-1), v(vector(n)) {} }; binary_tree cartesian_tree(int N, const vector& A) { binary_tree T(N); vector st; int pos = 0; for (int i = 0; i < N; i++) { int u = -1; while (!st.empty() && A[st.back()] < A[i]) { u = st.back(); st.pop_back(); } if (u != -1) { T.v[i].l = u; T.v[u].p = i; } if (!st.empty()) { T.v[i].p = st.back(); T.v[st.back()].r = i; } st.push_back(i); } T.root = st[0]; return T; } class segment_tree { // range add / range max private: int size; vector v; vector lazy; void push(int k) { v[k] += lazy[k]; if (k < size) { lazy[k * 2 + 0] += lazy[k]; lazy[k * 2 + 1] += lazy[k]; } lazy[k] = 0; } public: segment_tree(int n) : size(1 << (n >= 2 ? 32 - __builtin_clz(n - 1) : 0)), v(size * 2), lazy(size * 2) {} void range_add(int l, int r, long long x) { auto recur = [&](auto& self, int k, int s, int t) -> void { if (l <= s && t <= r) { lazy[k] += x; push(k); return; } push(k); if (r <= s || t <= l) { return; } self(self, k * 2 + 0, s, (s + t) / 2); self(self, k * 2 + 1, (s + t) / 2, t); v[k] = max(v[k * 2 + 0], v[k * 2 + 1]); }; recur(recur, 1, 0, size); } long long range_max(int l, int r) { auto recur = [&](auto& self, int k, int s, int t) -> long long { push(k); if (l <= s && t <= r) { return v[k]; } if (r <= s || t <= l) { return -INF; } long long zl = self(self, k * 2 + 0, s, (s + t) / 2); long long zr = self(self, k * 2 + 1, (s + t) / 2, t); v[k] = max(v[k * 2 + 0], v[k * 2 + 1]); return max(zl, zr); }; return recur(recur, 1, 0, size); } }; class heavy_light { private: int n; vector par; vector id; vector id_vertex; vector head; segment_tree seg; vector base; public: heavy_light(const vector& par_) : n(par_.size()), par(par_), seg(n) { base = vector(n, 0); vector > g(n); int root = -1; for (int i = 0; i < n; i++) { if (par[i] != -1) { g[par[i]].push_back(i); } else { root = i; } } vector subsize(n, 1); auto build_order = [&](auto& self, int v) -> void { for (int &i : g[v]) { self(self, i); subsize[v] += subsize[i]; if (subsize[i] > subsize[g[v][0]]) { swap(g[v][0], i); } } }; build_order(build_order, root); int cur = 0; id.resize(n); id_vertex.resize(n); head.resize(n); auto build_tree = [&](auto& self, int v) -> void { id[v] = cur; id_vertex[cur] = v; cur++; for (int i : g[v]) { head[i] = (i == g[v][0] ? head[v] : i); self(self, i); } }; head[root] = root; build_tree(build_tree, root); } void add_vertex(int v, long long x) { base[v] += x; // seg.range_add(id[v], id[v] + 1, x); } void add_path(int v, long long x) { while (v != -1) { base[v] += x; v = par[v]; } /* while (v != -1) { seg.range_add(id[head[v]], id[v] + 1, x); v = par[head[v]]; } */ } long long get_vertex(int v) { return base[v]; // return seg.range_max(id[v], id[v] + 1); } int query(int v, long long x) { // first unreachable ancestor from v by only passing vertex with < x while (v != -1) { if (base[v] >= x) { break; } v = par[v]; } return v; /* while (v != -1) { if (seg.range_max(id[head[v]], id[v] + 1) >= x) { break; } v = par[head[v]]; } if (v == -1) { return -1; } int l = id[head[v]], r = id[v] + 1; while (r - l > 1) { int m = (l + r) / 2; if (seg.range_max(m, id[v] + 1) >= x) { l = m; } else { r = m; } } return id_vertex[l]; */ } }; vector solve(int N, int Q, long long L, const vector& A, const vector& X, const vector& qs) { binary_tree T = cartesian_tree(N, A); vector par(N); for (int i = 0; i < N; i++) { par[i] = T.v[i].p; } heavy_light hld(par); for (int i = 0; i < N; i++) { if (i != T.root) { hld.add_vertex(i, A[par[i]]); } hld.add_path(i, -X[i]); } vector CX = X; vector ans; for (query q : qs) { if (q.t == 1) { long long d = q.b - CX[q.a]; CX[q.a] = q.b; if (q.a != T.root) { hld.add_path(q.a, -d); } } if (q.t == 2) { int base = (A[q.a] < A[q.a + 1] ? q.a : q.a + 1); if (A[base] < L) { int pos = hld.query(base, L); if (pos == -1) { pos = T.root; } long long subans = hld.get_vertex(pos); ans.push_back(-(subans - (pos != T.root ? A[T.v[pos].p] : 0)) + L); } else { ans.push_back(L); } } } return ans; } int main() { cin.tie(nullptr); ios::sync_with_stdio(false); int N, Q; long long L; cin >> N >> Q >> L; vector A(N), X(N); for (int i = 0; i < N; i++) { cin >> A[i]; } for (int i = 0; i < N; i++) { cin >> X[i]; } vector qs(Q); for (int i = 0; i < Q; i++) { cin >> qs[i].t >> qs[i].a; if (qs[i].t == 1) { cin >> qs[i].b; } qs[i].a--; } vector ans = solve(N, Q, L, A, X, qs); for (int i = 0; i < int(ans.size()); i++) { cout << ans[i] << '\n'; } return 0; }