#pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; using namespace atcoder; typedef long long ll; #define rep(i, n) for (int i = 0; i < (int)(n); i++) #define repr(i, n) for (int i = (int)(n) - 1; i >= 0; i--) #define repk(i, k, n) for (int i = k; i < (int)(n); i++) #define all(v) v.begin(), v.end() #define mod1 1000000007 #define mod2 998244353 #define mod3 100000007 #define vi vector #define vs vector #define vc vector #define vl vector #define vb vector #define vvi vector> #define vvc vector> #define vvl vector> #define vvb vector> #define vvvi vector>> #define vvvl vector>> #define pii pair #define pil pair #define pli pair #define pll pair #define vpii vector> #define vpll vector> #define vvpii vector>> #define vvpll vector>> using mint = modint998244353; template void debug(T e) { cerr << e << endl; } template void debug(vector &v) { rep(i, v.size()) { cerr << v[i] << " "; } cerr << endl; } template void debug(vector> &v) { rep(i, v.size()) { rep(j, v[i].size()) { cerr << v[i][j] << " "; } cerr << endl; } } template void debug(vector> &v) { rep(i, v.size()) { cerr << v[i].first << " " << v[i].second << endl; } } template void debug(set &st) { for (auto itr = st.begin(); itr != st.end(); itr++) { cerr << *itr << " "; } cerr << endl; } template void debug(multiset &ms) { for (auto itr = ms.begin(); itr != ms.end(); itr++) { cerr << *itr << " "; } cerr << endl; } template void debug(map &mp) { for (auto itr = mp.begin(); itr != mp.end(); itr++) { cerr << itr->first << " " << itr->second << endl; } } void debug_out() { cerr << endl; } template void debug_out(Head H, Tail... T) { cerr << H << " "; debug_out(T...); } int main() { ll N; cin >> N; map mpdiv; for (ll i = 1; i * i <= N; i++) { if (N % i == 0) { mpdiv[i]++; mpdiv[N / i]++; } } vector divs(0); for (auto itr = mpdiv.begin(); itr != mpdiv.end(); itr++) { divs.push_back(itr->first); } sort(all(divs)); ll len = divs.size(); // debug(divs); vector dp(len); dp[0] = 0; for (ll i = 1; i < len; i++) { // dp の値をボトムアップに求めていく!→約数包除? vector vecs(i + 1, 0); for (ll j = i; j >= 0; j--) { vecs[j] = N / divs[j]; for (ll k = j + 1; k <= i; k++) { if (divs[k] % divs[j] == 0 && divs[i] % divs[k] == 0) { vecs[j] -= vecs[k]; } } } double bunbo = 0; double bunshi = 0; ll vecs_all = 0; for (ll j = 0; j <= i; j++) { if (divs[i] % divs[j] == 0) { bunshi += (double)vecs[j]; vecs_all += vecs[j]; if (j < i) { bunbo += (double)vecs[j]; } } } // debug(vecs); // debug_out(i, bunshi, bunbo); for (ll j = 0; j < i; j++) { dp[i] += ((double)vecs[j] / bunbo) * dp[j]; } dp[i] += (bunshi / bunbo); } // debug(dp); cout << setprecision(13) << dp[len - 1] << endl; }