結果
問題 | No.399 動的な領主 |
ユーザー | drken1215 |
提出日時 | 2018-08-14 01:16:05 |
言語 | C++14 (gcc 12.3.0 + boost 1.83.0) |
結果 |
TLE
|
実行時間 | - |
コード長 | 5,665 bytes |
コンパイル時間 | 1,210 ms |
コンパイル使用メモリ | 94,148 KB |
実行使用メモリ | 26,780 KB |
最終ジャッジ日時 | 2024-09-24 08:28:47 |
合計ジャッジ時間 | 5,190 ms |
ジャッジサーバーID (参考情報) |
judge1 / judge5 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2 ms
13,756 KB |
testcase_01 | AC | 2 ms
6,944 KB |
testcase_02 | AC | 2 ms
6,944 KB |
testcase_03 | AC | 2 ms
6,944 KB |
testcase_04 | AC | 3 ms
6,940 KB |
testcase_05 | AC | 67 ms
6,940 KB |
testcase_06 | TLE | - |
testcase_07 | -- | - |
testcase_08 | -- | - |
testcase_09 | -- | - |
testcase_10 | -- | - |
testcase_11 | -- | - |
testcase_12 | -- | - |
testcase_13 | -- | - |
testcase_14 | -- | - |
testcase_15 | -- | - |
testcase_16 | -- | - |
testcase_17 | -- | - |
testcase_18 | -- | - |
ソースコード
#include <iostream> #include <functional> #include <vector> #include <set> #include <queue> #include <stack> using namespace std; #define REP(i, s) for (int i = 0; i < s; ++i) #define ALL(v) (v.begin(), v.end()) #define COUT(x) cout << #x << " = " << (x) << " (L" << __LINE__ << ")" << endl #define EACH(i, s) for (__typeof__((s).begin()) i = (s).begin(); i != (s).end(); ++i) template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template<class T> inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } template<class T1, class T2> ostream& operator << (ostream &s, pair<T1,T2> P) { return s << '<' << P.first << ", " << P.second << '>'; } template<class T> ostream& operator << (ostream &s, vector<T> P) { for (int i = 0; i < P.size(); ++i) { if (i > 0) { s << " "; } s << P[i]; } return s; } template<class T> ostream& operator << (ostream &s, vector<vector<T> > P) { for (int i = 0; i < P.size(); ++i) { s << endl << P[i]; } return s << endl; } template<class T> ostream& operator << (ostream &s, set<T> P) { EACH(it, P) { s << "<" << *it << "> "; } return s << endl; } // BIT template <class Abel> struct BIT { vector<Abel> dat[2]; Abel UNITY_SUM = 0; // to be set /* [1, n] */ BIT(int n) { init(n); } void init(int n) { for (int iter = 0; iter < 2; ++iter) dat[iter].assign(n + 1, UNITY_SUM); } /* a is 1-indexed */ inline void sub_add(int p, int a, Abel x) { for (int i = a; i < (int)dat[p].size(); i += i & -i) dat[p][i] = dat[p][i] + x; } inline void add(int a, int b, Abel x) { sub_add(0, a, x * -(a - 1)); sub_add(1, a, x); sub_add(0, b, x * (b - 1)); sub_add(1, b, x * (-1)); } /* [1, a], a is 1-indexed */ inline Abel sub_sum(int p, int a) { Abel res = UNITY_SUM; for (int i = a; i > 0; i -= i & -i) res = res + dat[p][i]; return res; } inline Abel sum(int a, int b) { return sub_sum(0, b - 1) + sub_sum(1, b - 1) * (b - 1) - sub_sum(0, a - 1) - sub_sum(1, a - 1) * (a - 1); } /* debug */ void print() { for (int i = 1; i < (int)dat[0].size(); ++i) cout << sum(i, i + 1) << ","; cout << endl; } }; // HL-Decomposition // vid: id of v after HL-Decomposition // inv: inv[vid[v]] = v // par: id of parent // depth // subsize: size of subtree // head: head-id in the heavy-path // next: next-id in the heavy-oatg // type: the id of tree for forest typedef vector<vector<int> > Graph; struct HLDecomposition { int n; Graph G; vector<int> vid, inv, par, depth, subsize, head, next, type, ps, pt; // construct HLDecomposition() { } HLDecomposition(const Graph &G_) : n((int)G_.size()), G(G_), vid(n, -1), inv(n), par(n), depth(n), subsize(n, 1), head(n), next(n, -1), type(n), ps(n), pt(n) { } void build(vector<int> roots = {0}) { int curtype = 0, pos = 0; for (auto r : roots) dfs(r), bfs(r, curtype++, pos); } void dfs(int r) { stack<int> st; par[r] = -1, depth[r] = 0; st.push(r); while (!st.empty()) { int v = st.top(); st.pop(); for (auto e : G[v]) { if (e == par[v]) continue; par[e] = v, depth[e] = depth[v] + 1; st.push(e); } int size = 0; for (auto e : G[v]) { if (e == par[v]) continue; subsize[v] += subsize[e]; if (size < subsize[e]) size = subsize[e], next[v] = e; } } } void bfs(int r, int curtype, int &pos) { queue<int> que({r}); while (!que.empty()) { int start = que.front(); que.pop(); for (int v = start; v != -1; v = next[v]) { type[v] = curtype; vid[v] = pos++; inv[vid[v]] = v; head[v] = start; for (auto e : G[v]) if (e != par[v] && e != next[v]) que.push(e); } } } // node query [u, v], f([left, right]) void foreach_nodes(int u, int v, const function<void(int,int)> &f) { while (true) { if (vid[u] > vid[v]) swap(u, v); f(max(vid[head[v]], vid[u]), vid[v]); if (head[u] != head[v]) v = par[head[v]]; else break; } } // edge query [u, v], f([left, right]) void foreach_edges(int u, int v, const function<void(int,int)> &f) { while (true) { if (vid[u] > vid[v]) swap(u, v); if (head[u] != head[v]) { f(vid[head[v]], vid[v]); v = par[head[v]]; } else { if (u != v) f(vid[u] + 1, vid[v]); break; } } } // LCA int lca(int u, int v) { while (true) { if (vid[u] > vid[v]) swap(u, v); if (head[u] == head[v]) return u; v = par[head[v]]; } } }; int main() { int N, Q; cin >> N; Graph G(N); for (int i = 0; i < N-1; ++i) { int u, v; scanf("%d %d", &u, &v); --u, --v; G[u].push_back(v); G[v].push_back(u); } HLDecomposition hld(G); hld.build(); /* COUT(hld.vid); COUT(hld.head); COUT(hld.next); */ long long res = 0; BIT<long long> bit(N+1); cin >> Q; for (int q = 0; q < Q; ++q) { int a, b; scanf("%d %d", &a, &b); --a, --b; hld.foreach_nodes(a, b, [&](int l, int r) { bit.add(l+1, r+2, 1); res += bit.sum(l+1, r+2); }); } cout << res << endl; }