結果

問題 No.426 往復漸化式
ユーザー hashiryohashiryo
提出日時 2024-09-13 22:00:41
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 263 ms / 5,000 ms
コード長 19,892 bytes
コンパイル時間 2,824 ms
コンパイル使用メモリ 221,504 KB
実行使用メモリ 39,296 KB
最終ジャッジ日時 2024-09-13 22:00:49
合計ジャッジ時間 7,506 ms
ジャッジサーバーID
(参考情報)
judge3 / judge5
このコードへのチャレンジ
(要ログイン)

テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
5,248 KB
testcase_01 AC 3 ms
5,376 KB
testcase_02 AC 3 ms
5,376 KB
testcase_03 AC 9 ms
5,376 KB
testcase_04 AC 8 ms
5,376 KB
testcase_05 AC 53 ms
6,912 KB
testcase_06 AC 53 ms
6,912 KB
testcase_07 AC 156 ms
39,168 KB
testcase_08 AC 158 ms
39,156 KB
testcase_09 AC 229 ms
38,992 KB
testcase_10 AC 227 ms
39,168 KB
testcase_11 AC 141 ms
39,152 KB
testcase_12 AC 180 ms
39,224 KB
testcase_13 AC 236 ms
39,296 KB
testcase_14 AC 191 ms
39,168 KB
testcase_15 AC 146 ms
39,004 KB
testcase_16 AC 189 ms
39,168 KB
testcase_17 AC 263 ms
39,120 KB
testcase_18 AC 192 ms
39,124 KB
testcase_19 AC 138 ms
39,156 KB
testcase_20 AC 182 ms
39,168 KB
testcase_21 AC 210 ms
39,168 KB
testcase_22 AC 174 ms
39,168 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

// #define _GLIBCXX_DEBUG
#include <bits/stdc++.h>
// clang-format off
std::ostream&operator<<(std::ostream&os,std::int8_t x){return os<<(int)x;}
std::ostream&operator<<(std::ostream&os,std::uint8_t x){return os<<(int)x;}
std::ostream&operator<<(std::ostream&os,const __int128_t &u){if(!u)os<<"0";__int128_t tmp=u<0?(os<<"-",-u):u;std::string s;while(tmp)s+='0'+(tmp%10),tmp/=10;return std::reverse(s.begin(),s.end()),os<<s;}
std::ostream&operator<<(std::ostream&os,const __uint128_t &u){if(!u)os<<"0";__uint128_t tmp=u;std::string s;while(tmp)s+='0'+(tmp%10),tmp/=10;return std::reverse(s.begin(),s.end()),os<<s;}
#define checkpoint() (void(0))
#define debug(...) (void(0))
#define debugArray(x,n) (void(0))
#define debugMatrix(x,h,w) (void(0))
// clang-format on
#include <type_traits>
template <class Int> constexpr inline Int mod_inv(Int a, Int mod) {
 static_assert(std::is_signed_v<Int>);
 Int x= 1, y= 0, b= mod;
 for (Int q= 0, z= 0; b;) z= x, x= y, y= z - y * (q= a / b), z= a, a= b, b= z - b * q;
 return assert(a == 1), x < 0 ? mod - (-x) % mod : x % mod;
}
namespace math_internal {
using namespace std;
using u8= unsigned char;
using u32= unsigned;
using i64= long long;
using u64= unsigned long long;
using u128= __uint128_t;
#define CE constexpr
#define IL inline
#define NORM \
 if (n >= mod) n-= mod; \
 return n
#define PLUS(U, M) \
 CE IL U plus(U l, U r) const { return l+= r, l < (M) ? l : l - (M); }
#define DIFF(U, C, M) \
 CE IL U diff(U l, U r) const { return l-= r, l >> C ? l + (M) : l; }
#define SGN(U) \
 static CE IL U set(U n) { return n; } \
 static CE IL U get(U n) { return n; } \
 static CE IL U norm(U n) { return n; }
template <class u_t, class du_t, u8 B, u8 A> struct MP_Mo {
 u_t mod;
 CE MP_Mo(): mod(0), iv(0), r2(0) {}
 CE MP_Mo(u_t m): mod(m), iv(inv(m)), r2(-du_t(mod) % mod) {}
 CE IL u_t mul(u_t l, u_t r) const { return reduce(du_t(l) * r); }
 PLUS(u_t, mod << 1)
 DIFF(u_t, A, mod << 1)
 CE IL u_t set(u_t n) const { return mul(n, r2); }
 CE IL u_t get(u_t n) const {
  n= reduce(n);
  NORM;
 }
 CE IL u_t norm(u_t n) const { NORM; }
private:
 u_t iv, r2;
 static CE u_t inv(u_t n, int e= 6, u_t x= 1) { return e ? inv(n, e - 1, x * (2 - x * n)) : x; }
 CE IL u_t reduce(const du_t &w) const { return u_t(w >> B) + mod - ((du_t(u_t(w) * iv) * mod) >> B); }
};
struct MP_Na {
 u32 mod;
 CE MP_Na(): mod(0){};
 CE MP_Na(u32 m): mod(m) {}
 CE IL u32 mul(u32 l, u32 r) const { return u64(l) * r % mod; }
 PLUS(u32, mod) DIFF(u32, 31, mod) SGN(u32)
};
struct MP_Br {  // mod < 2^31
 u32 mod;
 CE MP_Br(): mod(0), s(0), x(0) {}
 CE MP_Br(u32 m): mod(m), s(95 - __builtin_clz(m - 1)), x(((u128(1) << s) + m - 1) / m) {}
 CE IL u32 mul(u32 l, u32 r) const { return rem(u64(l) * r); }
 PLUS(u32, mod) DIFF(u32, 31, mod) SGN(u32) private: u8 s;
 u64 x;
 CE IL u64 quo(u64 n) const { return (u128(x) * n) >> s; }
 CE IL u32 rem(u64 n) const { return n - quo(n) * mod; }
};
struct MP_Br2 {  // 2^20 < mod <= 2^41
 u64 mod;
 CE MP_Br2(): mod(0), x(0) {}
 CE MP_Br2(u64 m): mod(m), x((u128(1) << 84) / m) {}
 CE IL u64 mul(u64 l, u64 r) const { return rem(u128(l) * r); }
 PLUS(u64, mod << 1)
 DIFF(u64, 63, mod << 1)
 static CE IL u64 set(u64 n) { return n; }
 CE IL u64 get(u64 n) const { NORM; }
 CE IL u64 norm(u64 n) const { NORM; }
private:
 u64 x;
 CE IL u128 quo(const u128 &n) const { return (n * x) >> 84; }
 CE IL u64 rem(const u128 &n) const { return n - quo(n) * mod; }
};
struct MP_D2B1 {
 u8 s;
 u64 mod, d, v;
 CE MP_D2B1(): s(0), mod(0), d(0), v(0) {}
 CE MP_D2B1(u64 m): s(__builtin_clzll(m)), mod(m), d(m << s), v(u128(-1) / d) {}
 CE IL u64 mul(u64 l, u64 r) const { return rem((u128(l) * r) << s) >> s; }
 PLUS(u64, mod) DIFF(u64, 63, mod) SGN(u64) private: CE IL u64 rem(const u128 &u) const {
  u128 q= (u >> 64) * v + u;
  u64 r= u64(u) - (q >> 64) * d - d;
  if (r > u64(q)) r+= d;
  if (r >= d) r-= d;
  return r;
 }
};
template <class u_t, class MP> CE u_t pow(u_t x, u64 k, const MP &md) {
 for (u_t ret= md.set(1);; x= md.mul(x, x))
  if (k & 1 ? ret= md.mul(ret, x) : 0; !(k>>= 1)) return ret;
}
#undef NORM
#undef PLUS
#undef DIFF
#undef SGN
#undef CE
}
namespace math_internal {
struct m_b {};
struct s_b: m_b {};
}
template <class mod_t> constexpr bool is_modint_v= std::is_base_of_v<math_internal::m_b, mod_t>;
template <class mod_t> constexpr bool is_staticmodint_v= std::is_base_of_v<math_internal::s_b, mod_t>;
namespace math_internal {
#define CE constexpr
template <class MP, u64 MOD> struct SB: s_b {
protected:
 static CE MP md= MP(MOD);
};
template <class Int, class U, class B> struct MInt: public B {
 using Uint= U;
 static CE inline auto mod() { return B::md.mod; }
 CE MInt(): x(0) {}
 template <class T, typename= enable_if_t<is_modint_v<T> && !is_same_v<T, MInt>>> CE MInt(T v): x(B::md.set(v.val() % B::md.mod)) {}
 CE MInt(__int128_t n): x(B::md.set((n < 0 ? ((n= (-n) % B::md.mod) ? B::md.mod - n : n) : n % B::md.mod))) {}
 CE MInt operator-() const { return MInt() - *this; }
#define FUNC(name, op) \
 CE MInt name const { \
  MInt ret; \
  return ret.x= op, ret; \
 }
 FUNC(operator+(const MInt & r), B::md.plus(x, r.x))
 FUNC(operator-(const MInt & r), B::md.diff(x, r.x))
 FUNC(operator*(const MInt & r), B::md.mul(x, r.x))
 FUNC(pow(u64 k), math_internal::pow(x, k, B::md))
#undef FUNC
 CE MInt operator/(const MInt& r) const { return *this * r.inv(); }
 CE MInt& operator+=(const MInt& r) { return *this= *this + r; }
 CE MInt& operator-=(const MInt& r) { return *this= *this - r; }
 CE MInt& operator*=(const MInt& r) { return *this= *this * r; }
 CE MInt& operator/=(const MInt& r) { return *this= *this / r; }
 CE bool operator==(const MInt& r) const { return B::md.norm(x) == B::md.norm(r.x); }
 CE bool operator!=(const MInt& r) const { return !(*this == r); }
 CE bool operator<(const MInt& r) const { return B::md.norm(x) < B::md.norm(r.x); }
 CE inline MInt inv() const { return mod_inv<Int>(val(), B::md.mod); }
 CE inline Uint val() const { return B::md.get(x); }
 friend ostream& operator<<(ostream& os, const MInt& r) { return os << r.val(); }
 friend istream& operator>>(istream& is, MInt& r) {
  i64 v;
  return is >> v, r= MInt(v), is;
 }
private:
 Uint x;
};
template <u64 MOD> using ModInt= conditional_t < (MOD < (1 << 30)) & MOD, MInt<int, u32, SB<MP_Mo<u32, u64, 32, 31>, MOD>>, conditional_t < (MOD < (1ull << 62)) & MOD, MInt<i64, u64, SB<MP_Mo<u64, u128, 64, 63>, MOD>>, conditional_t<MOD<(1u << 31), MInt<int, u32, SB<MP_Na, MOD>>, conditional_t<MOD<(1ull << 32), MInt<i64, u32, SB<MP_Na, MOD>>, conditional_t<MOD <= (1ull << 41), MInt<i64, u64, SB<MP_Br2, MOD>>, MInt<i64, u64, SB<MP_D2B1, MOD>>>>>>>;
#undef CE
}
using math_internal::ModInt;
namespace _la_internal {
using namespace std;
template <class R> struct Vector {
 valarray<R> dat;
 Vector()= default;
 Vector(size_t n): dat(n) {}
 Vector(size_t n, const R &v): dat(v, n) {}
 Vector(const initializer_list<R> &v): dat(v) {}
 R &operator[](int i) { return dat[i]; }
 const R &operator[](int i) const { return dat[i]; }
 bool operator==(const Vector &r) const {
  if (dat.size() != r.dat.size()) return false;
  for (int i= dat.size(); i--;)
   if (dat[i] != r.dat[i]) return false;
  return true;
 }
 bool operator!=(const Vector &r) const { return !(*this == r); }
 explicit operator bool() const { return dat.size(); }
 Vector operator-() const { return Vector(dat.size())-= *this; }
 Vector &operator+=(const Vector &r) { return dat+= r.dat, *this; }
 Vector &operator-=(const Vector &r) { return dat-= r.dat, *this; }
 Vector &operator*=(const R &r) { return dat*= r, *this; }
 Vector operator+(const Vector &r) const { return Vector(*this)+= r; }
 Vector operator-(const Vector &r) const { return Vector(*this)-= r; }
 Vector operator*(const R &r) const { return Vector(*this)*= r; }
 size_t size() const { return dat.size(); }
 friend R dot(const Vector<R> &a, const Vector<R> &b) { return assert(a.size() == b.size()), (a.dat * b.dat).sum(); }
};
using u128= __uint128_t;
using u64= uint64_t;
using u8= uint8_t;
class Ref {
 u128 *ref;
 u8 i;
public:
 Ref(u128 *ref, u8 i): ref(ref), i(i) {}
 Ref &operator=(const Ref &r) { return *this= bool(r); }
 Ref &operator=(bool b) { return *ref&= ~(u128(1) << i), *ref|= u128(b) << i, *this; }
 Ref &operator|=(bool b) { return *ref|= u128(b) << i, *this; }
 Ref &operator&=(bool b) { return *ref&= ~(u128(!b) << i), *this; }
 Ref &operator^=(bool b) { return *ref^= u128(b) << i, *this; }
 operator bool() const { return (*ref >> i) & 1; }
};
template <> class Vector<bool> {
 size_t n;
public:
 valarray<u128> dat;
 Vector(): n(0) {}
 Vector(size_t n): n(n), dat((n + 127) >> 7) {}
 Vector(size_t n, bool b): n(n), dat(-u128(b), (n + 127) >> 7) {
  if (int k= n & 127; k) dat[dat.size() - 1]&= (u128(1) << k) - 1;
 }
 Vector(const initializer_list<bool> &v): n(v.size()), dat((n + 127) >> 7) {
  int i= 0;
  for (bool b: v) dat[i >> 7]|= u128(b) << (i & 127), ++i;
 }
 Ref operator[](int i) { return {begin(dat) + (i >> 7), u8(i & 127)}; }
 bool operator[](int i) const { return (dat[i >> 7] >> (i & 127)) & 1; }
 bool operator==(const Vector &r) const {
  if (dat.size() != r.dat.size()) return false;
  for (int i= dat.size(); i--;)
   if (dat[i] != r.dat[i]) return false;
  return true;
 }
 bool operator!=(const Vector &r) const { return !(*this == r); }
 explicit operator bool() const { return n; }
 Vector operator-() const { return Vector(*this); }
 Vector &operator+=(const Vector &r) { return dat^= r.dat, *this; }
 Vector &operator-=(const Vector &r) { return dat^= r.dat, *this; }
 Vector &operator*=(bool b) { return dat*= b, *this; }
 Vector operator+(const Vector &r) const { return Vector(*this)+= r; }
 Vector operator-(const Vector &r) const { return Vector(*this)-= r; }
 Vector operator*(bool b) const { return Vector(*this)*= b; }
 size_t size() const { return n; }
 friend bool dot(const Vector<bool> &a, const Vector<bool> &b) {
  assert(a.size() == b.size());
  u128 v= 0;
  for (int i= a.dat.size(); i--;) v^= a.dat[i] & b.dat[i];
  return __builtin_parityll(v >> 64) ^ __builtin_parityll(u64(v));
 }
};
template <class R> Vector<R> operator*(const R &r, const Vector<R> &v) { return v * r; }
template <class R> ostream &operator<<(ostream &os, const Vector<R> &v) {
 os << '[';
 for (int _= 0, __= v.size(); _ < __; ++_) os << (_ ? ", " : "") << v[_];
 return os << ']';
}
}
using _la_internal::Vector;
namespace _la_internal {
template <class R, class D> struct Mat {
 Mat(): W(0) {}
 Mat(size_t h, size_t w): W(w), dat(h * w) {}
 Mat(size_t h, size_t w, R v): W(w), dat(v, h * w) {}
 Mat(initializer_list<initializer_list<R>> v): W(v.size() ? v.begin()->size() : 0), dat(v.size() * W) {
  auto it= begin(dat);
  for (const auto &r: v) {
   assert(r.size() == W);
   for (R x: r) *it++= x;
  }
 }
 size_t width() const { return W; }
 size_t height() const { return W ? dat.size() / W : 0; }
 auto operator[](int i) { return next(begin(dat), i * W); }
 auto operator[](int i) const { return next(begin(dat), i * W); }
protected:
 size_t W;
 valarray<R> dat;
 void add(const Mat &r) { assert(dat.size() == r.dat.size()), assert(W == r.W), dat+= r.dat; }
 D mul(const Mat &r) const {
  const size_t h= height(), w= r.W, l= W;
  assert(l == r.height());
  D ret(h, w);
  auto a= begin(dat);
  auto c= begin(ret.dat);
  for (int i= h; i--; advance(c, w)) {
   auto b= begin(r.dat);
   for (int k= l; k--; ++a) {
    auto d= c;
    auto v= *a;
    for (int j= w; j--; ++b, ++d) *d+= v * *b;
   }
  }
  return ret;
 }
 Vector<R> mul(const Vector<R> &r) const {
  assert(W == r.size());
  const size_t h= height();
  Vector<R> ret(h);
  auto a= begin(dat);
  for (size_t i= 0; i < h; ++i)
   for (size_t k= 0; k < W; ++k, ++a) ret[i]+= *a * r[k];
  return ret;
 }
};
template <class D> struct Mat<bool, D> {
 struct Array {
  u128 *bg;
  Array(u128 *it): bg(it) {}
  Ref operator[](int i) { return Ref{bg + (i >> 7), u8(i & 127)}; }
  bool operator[](int i) const { return (bg[i >> 7] >> (i & 127)) & 1; }
 };
 struct ConstArray {
  const u128 *bg;
  ConstArray(const u128 *it): bg(it) {}
  bool operator[](int i) const { return (bg[i >> 7] >> (i & 127)) & 1; }
 };
 Mat(): H(0), W(0), m(0) {}
 Mat(size_t h, size_t w): H(h), W(w), m((w + 127) >> 7), dat(h * m) {}
 Mat(size_t h, size_t w, bool b): H(h), W(w), m((w + 127) >> 7), dat(-u128(b), h * m) {
  if (size_t i= h, k= w & 127; k)
   for (u128 s= (u128(1) << k) - 1; i--;) dat[i * m]&= s;
 }
 Mat(const initializer_list<initializer_list<bool>> &v): H(v.size()), W(H ? v.begin()->size() : 0), m((W + 127) >> 7), dat(H * m) {
  auto it= begin(dat);
  for (const auto &r: v) {
   assert(r.size() == W);
   int i= 0;
   for (bool b: r) it[i >> 7]|= u128(b) << (i & 127), ++i;
   advance(it, m);
  }
 }
 size_t width() const { return W; }
 size_t height() const { return H; }
 Array operator[](int i) { return {next(begin(dat), i * m)}; }
 ConstArray operator[](int i) const { return {next(begin(dat), i * m)}; }
 ConstArray get(int i) const { return {next(begin(dat), i * m)}; }
protected:
 size_t H, W, m;
 valarray<u128> dat;
 void add(const Mat &r) { assert(H == r.H), assert(W == r.W), dat^= r.dat; }
 D mul(const Mat &r) const {
  assert(W == r.H);
  D ret(H, r.W);
  u128 *c= begin(ret.dat);
  for (size_t i= 0; i < H; ++i, advance(c, r.m)) {
   ConstArray a= this->operator[](i);
   const u128 *b= begin(r.dat);
   for (size_t k= 0; k < W; ++k, advance(b, r.m))
    if (a[k])
     for (size_t j= 0; j < r.m; ++j) c[j]^= b[j];
  }
  return ret;
 }
 Vector<bool> mul(const Vector<bool> &r) const {
  assert(W == r.size());
  Vector<bool> ret(H);
  auto a= begin(dat);
  for (size_t i= 0; i < H; ++i) {
   u128 v= 0;
   for (size_t j= 0; j < m; ++j, ++a) v^= *a & r.dat[j];
   ret[i]= __builtin_parityll(v >> 64) ^ __builtin_parityll(u64(v));
  }
  return ret;
 }
};
template <class R> struct Matrix: public Mat<R, Matrix<R>> {
 using Mat<R, Matrix<R>>::Mat;
 explicit operator bool() const { return this->W; }
 static Matrix identity_matrix(int n) {
  Matrix ret(n, n);
  for (; n--;) ret[n][n]= R(true);
  return ret;
 }
 Matrix submatrix(const vector<int> &rows, const vector<int> &cols) const {
  Matrix ret(rows.size(), cols.size());
  for (int i= rows.size(); i--;)
   for (int j= cols.size(); j--;) ret[i][j]= (*this)[rows[i]][cols[j]];
  return ret;
 }
 Matrix submatrix_rm(vector<int> rows, vector<int> cols) const {
  sort(begin(rows), end(rows)), sort(begin(cols), end(cols)), rows.erase(unique(begin(rows), end(rows)), end(rows)), cols.erase(unique(begin(cols), end(cols)), end(cols));
  const int H= this->height(), W= this->width(), n= rows.size(), m= cols.size();
  vector<int> rs(H - n), cs(W - m);
  for (int i= 0, j= 0, k= 0; i < H; ++i)
   if (j < n && rows[j] == i) ++j;
   else rs[k++]= i;
  for (int i= 0, j= 0, k= 0; i < W; ++i)
   if (j < m && cols[j] == i) ++j;
   else cs[k++]= i;
  return submatrix(rs, cs);
 }
 bool operator==(const Matrix &r) const {
  if (this->width() != r.width() || this->height() != r.height()) return false;
  for (int i= this->dat.size(); i--;)
   if (this->dat[i] != r.dat[i]) return false;
  return true;
 }
 bool operator!=(const Matrix &r) const { return !(*this == r); }
 Matrix &operator*=(const Matrix &r) { return *this= this->mul(r); }
 Matrix operator*(const Matrix &r) const { return this->mul(r); }
 Matrix &operator*=(R r) { return this->dat*= r, *this; }
 template <class T> Matrix operator*(T r) const {
  static_assert(is_convertible_v<T, R>);
  return Matrix(*this)*= r;
 }
 Matrix &operator+=(const Matrix &r) { return this->add(r), *this; }
 Matrix operator+(const Matrix &r) const { return Matrix(*this)+= r; }
 Vector<R> operator*(const Vector<R> &r) const { return this->mul(r); }
 Vector<R> operator()(const Vector<R> &r) const { return this->mul(r); }
 Matrix pow(uint64_t k) const {
  size_t W= this->width();
  assert(W == this->height());
  for (Matrix ret= identity_matrix(W), b= *this;; b*= b)
   if (k & 1 ? ret*= b, !(k>>= 1) : !(k>>= 1)) return ret;
 }
};
template <class R, class T> Matrix<R> operator*(const T &r, const Matrix<R> &m) { return m * r; }
template <class R> ostream &operator<<(ostream &os, const Matrix<R> &m) {
 os << "\n[";
 for (int i= 0, h= m.height(); i < h; os << ']', ++i) {
  if (i) os << "\n ";
  os << '[';
  for (int j= 0, w= m.width(); j < w; ++j) os << (j ? ", " : "") << m[i][j];
 }
 return os << ']';
}
template <class K> static bool is_zero(K x) {
 if constexpr (is_floating_point_v<K>) return abs(x) < 1e-8;
 else return x == K();
}
}
using _la_internal::Matrix;
template <typename M> struct SegmentTree {
 using T= typename M::T;
 SegmentTree() {}
 SegmentTree(int n_): n(n_), dat(n << 1, M::ti()) {}
 SegmentTree(int n_, T v): n(n_), dat(n << 1, M::ti()) {
  for (int i= n; i--;) dat[i + n]= v;
  rebuild();
 }
 SegmentTree(const std::vector<T> &v): n(v.size()), dat(n << 1, M::ti()) {
  for (int i= n; i--;) dat[i + n]= v[i];
  rebuild();
 }
 void set(int k, T x) {
  for (dat[k+= n]= x; k>>= 1;) dat[k]= M::op(dat[(k << 1) | 0], dat[(k << 1) | 1]);
 }
 void unsafe_set(int k, T x) { dat[k + n]= x; }
 void rebuild() {
  for (int i= n; --i;) dat[i]= M::op(dat[i << 1 | 0], dat[i << 1 | 1]);
 }
 void clear() { fill(dat.begin(), dat.end(), M::ti()); }
 inline T fold(int l, int r) const {  //[l,r)
  T vl= M::ti(), vr= M::ti();
  for (int a= l + n, b= r + n; a < b; a>>= 1, b>>= 1) {
   if (a & 1) vl= M::op(vl, dat[a++]);
   if (b & 1) vr= M::op(dat[--b], vr);
  }
  return M::op(vl, vr);
 }
 T operator[](const int &k) const { return dat[k + n]; }
 template <bool last> static inline T calc_op(const T &v, const T &d) {
  if constexpr (last) return M::op(d, v);
  else return M::op(v, d);
 }
 // Case 0. find i s.t check(fold(k,i)) == False, check(fold(k,i+1)) == True
 // Case 1. find i s.t check(fold(i+1,b)) == False, check(fold(i,b)) == True
 // return -1 if not found
 template <bool last, class C> int find(const C &check, int k) const {
  assert(!check(M::ti()));
  std::vector<int> id[2];
  int a= n + (k & -(!last)), b= n + n + ((k - n) & -(last));
  for (; a < b; a>>= 1, b>>= 1) {
   if (a & 1) id[0].push_back(a++);
   if (b & 1) id[1].push_back(--b);
  }
  id[last].insert(id[last].end(), id[!last].rbegin(), id[!last].rend());
  T val= M::ti();
  for (int i: id[last]) {
   if (T tmp= calc_op<last>(val, dat[i]); check(tmp)) {
    while (i < n)
     if (tmp= calc_op<last>(val, dat[i= i << 1 | last]); !check(tmp)) val= tmp, i-= last * 2 - 1;
    return i - n + last;
   } else val= tmp;
  }
  return -1;
 }
private:
 const int n;
 std::vector<T> dat;
};
using namespace std;
using Mint= ModInt<int(1e9 + 7)>;
using Mat= Matrix<Mint>;
struct Mono {
 using T= array<Mat, 3>;
 static T op(const T &a, const T &b) { return {b[0] * a[0], a[2] * b[1] * a[0] + a[1], a[2] * b[2]}; }
 static T ti() { return {Mat::identity_matrix(3), Mat(2, 3), Mat::identity_matrix(2)}; }
};
signed main() {
 cin.tie(0);
 ios::sync_with_stdio(false);
 int N;
 cin >> N;
 SegmentTree<Mono> seg(N + 1);
 for (int i= 0; i <= N; ++i) {
  Mint s= 6 * i;
  Mat S= {{s, s + 1, s + 2}, {s + 3, s + 4, s + 5}};
  seg.unsafe_set(i, {Mat::identity_matrix(3), S, Mat::identity_matrix(2)});
 }
 seg.rebuild();
 Vector<Mint> a(3), b(2);
 cin >> a[0] >> a[1] >> a[2] >> b[0] >> b[1];
 int q;
 cin >> q;
 while (q--) {
  string s;
  int i;
  cin >> s >> i;
  if (s == "a") {
   Mat A(3, 3);
   cin >> A[0][0] >> A[0][1] >> A[0][2] >> A[1][0] >> A[1][1] >> A[1][2] >> A[2][0] >> A[2][1] >> A[2][2];
   auto [X, Y, Z]= seg[i];
   seg.set(i, {A, Y, Z});
  } else if (s == "b") {
   Mat B(2, 2);
   cin >> B[0][0] >> B[0][1] >> B[1][0] >> B[1][1];
   auto [X, Y, Z]= seg[i];
   seg.set(i, {X, Y, B});
  } else if (s == "ga") {
   auto ans= seg.fold(0, i)[0] * a;
   cout << ans[0] << " " << ans[1] << " " << ans[2] << '\n';
  } else {
   auto [X, Y, Z]= seg.fold(i + 1, N + 1);
   auto ans= Z * b + Y * seg.fold(0, i + 1)[0] * a;
   cout << ans[0] << " " << ans[1] << '\n';
  }
 }
 return 0;
}
0