結果

問題 No.2897 2集合間距離
ユーザー 👑 rin204rin204
提出日時 2024-09-21 16:21:29
言語 C++23
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 295 ms / 3,500 ms
コード長 13,572 bytes
コンパイル時間 2,983 ms
コンパイル使用メモリ 264,280 KB
実行使用メモリ 17,644 KB
最終ジャッジ日時 2024-09-21 16:21:37
合計ジャッジ時間 6,672 ms
ジャッジサーバーID
(参考情報)
judge3 / judge2
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 4 ms
5,248 KB
testcase_01 AC 3 ms
5,376 KB
testcase_02 AC 3 ms
5,376 KB
testcase_03 AC 3 ms
5,376 KB
testcase_04 AC 2 ms
5,376 KB
testcase_05 AC 3 ms
5,376 KB
testcase_06 AC 3 ms
5,376 KB
testcase_07 AC 3 ms
5,376 KB
testcase_08 AC 2 ms
5,376 KB
testcase_09 AC 3 ms
5,376 KB
testcase_10 AC 3 ms
5,376 KB
testcase_11 AC 3 ms
5,376 KB
testcase_12 AC 5 ms
5,376 KB
testcase_13 AC 6 ms
5,376 KB
testcase_14 AC 18 ms
5,376 KB
testcase_15 AC 22 ms
5,376 KB
testcase_16 AC 294 ms
17,644 KB
testcase_17 AC 269 ms
17,508 KB
testcase_18 AC 267 ms
17,536 KB
testcase_19 AC 271 ms
17,640 KB
testcase_20 AC 295 ms
17,612 KB
testcase_21 AC 263 ms
17,052 KB
testcase_22 AC 260 ms
16,840 KB
testcase_23 AC 258 ms
17,288 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

// #pragma GCC target("avx2")
// #pragma GCC optimize("O3")
// #pragma GCC optimize("unroll-loops")
// #define INTERACTIVE

#include <bits/stdc++.h>
using namespace std;

namespace templates {
// type
using ll  = long long;
using ull = unsigned long long;
using Pii = pair<int, int>;
using Pil = pair<int, ll>;
using Pli = pair<ll, int>;
using Pll = pair<ll, ll>;
template <class T>
using pq = priority_queue<T>;
template <class T>
using qp = priority_queue<T, vector<T>, greater<T>>;
// clang-format off
#define vec(T, A, ...) vector<T> A(__VA_ARGS__);
#define vvec(T, A, h, ...) vector<vector<T>> A(h, vector<T>(__VA_ARGS__));
#define vvvec(T, A, h1, h2, ...) vector<vector<vector<T>>> A(h1, vector<vector<T>>(h2, vector<T>(__VA_ARGS__)));
// clang-format on

// for loop
#define fori1(a) for (ll _ = 0; _ < (a); _++)
#define fori2(i, a) for (ll i = 0; i < (a); i++)
#define fori3(i, a, b) for (ll i = (a); i < (b); i++)
#define fori4(i, a, b, c) for (ll i = (a); ((c) > 0 || i > (b)) && ((c) < 0 || i < (b)); i += (c))
#define overload4(a, b, c, d, e, ...) e
#define fori(...) overload4(__VA_ARGS__, fori4, fori3, fori2, fori1)(__VA_ARGS__)

// declare and input
// clang-format off
#define INT(...) int __VA_ARGS__; inp(__VA_ARGS__);
#define LL(...) ll __VA_ARGS__; inp(__VA_ARGS__);
#define STRING(...) string __VA_ARGS__; inp(__VA_ARGS__);
#define CHAR(...) char __VA_ARGS__; inp(__VA_ARGS__);
#define DOUBLE(...) double __VA_ARGS__; STRING(str___); __VA_ARGS__ = stod(str___);
#define VEC(T, A, n) vector<T> A(n); inp(A);
#define VVEC(T, A, n, m) vector<vector<T>> A(n, vector<T>(m)); inp(A);
// clang-format on

// const value
const ll MOD1   = 1000000007;
const ll MOD9   = 998244353;
const double PI = acos(-1);

// other macro
#if !defined(RIN__LOCAL) && !defined(INTERACTIVE)
#define endl "\n"
#endif
#define spa ' '
#define len(A) ll(A.size())
#define all(A) begin(A), end(A)

// function
vector<char> stoc(string &S) {
    int n = S.size();
    vector<char> ret(n);
    for (int i = 0; i < n; i++) ret[i] = S[i];
    return ret;
}
string ctos(vector<char> &S) {
    int n      = S.size();
    string ret = "";
    for (int i = 0; i < n; i++) ret += S[i];
    return ret;
}

template <class T>
auto min(const T &a) {
    return *min_element(all(a));
}
template <class T>
auto max(const T &a) {
    return *max_element(all(a));
}
template <class T, class S>
auto clamp(T &a, const S &l, const S &r) {
    return (a > r ? r : a < l ? l : a);
}
template <class T, class S>
inline bool chmax(T &a, const S &b) {
    return (a < b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chmin(T &a, const S &b) {
    return (a > b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chclamp(T &a, const S &l, const S &r) {
    auto b = clamp(a, l, r);
    return (a != b ? a = b, 1 : 0);
}

template <typename T>
T sum(vector<T> &A) {
    T tot = 0;
    for (auto a : A) tot += a;
    return tot;
}

template <typename T>
vector<T> compression(vector<T> X) {
    sort(all(X));
    X.erase(unique(all(X)), X.end());
    return X;
}

// input and output
namespace io {
// __int128_t
std::ostream &operator<<(std::ostream &dest, __int128_t value) {
    std::ostream::sentry s(dest);
    if (s) {
        __uint128_t tmp = value < 0 ? -value : value;
        char buffer[128];
        char *d = std::end(buffer);
        do {
            --d;
            *d = "0123456789"[tmp % 10];
            tmp /= 10;
        } while (tmp != 0);
        if (value < 0) {
            --d;
            *d = '-';
        }
        int len = std::end(buffer) - d;
        if (dest.rdbuf()->sputn(d, len) != len) {
            dest.setstate(std::ios_base::badbit);
        }
    }
    return dest;
}

// vector<T>
template <typename T>
istream &operator>>(istream &is, vector<T> &A) {
    for (auto &a : A) is >> a;
    return is;
}
template <typename T>
ostream &operator<<(ostream &os, vector<T> &A) {
    for (size_t i = 0; i < A.size(); i++) {
        os << A[i];
        if (i != A.size() - 1) os << ' ';
    }
    return os;
}

// vector<vector<T>>
template <typename T>
istream &operator>>(istream &is, vector<vector<T>> &A) {
    for (auto &a : A) is >> a;
    return is;
}
template <typename T>
ostream &operator<<(ostream &os, vector<vector<T>> &A) {
    for (size_t i = 0; i < A.size(); i++) {
        os << A[i];
        if (i != A.size() - 1) os << endl;
    }
    return os;
}

// pair<S, T>
template <typename S, typename T>
istream &operator>>(istream &is, pair<S, T> &A) {
    is >> A.first >> A.second;
    return is;
}
template <typename S, typename T>
ostream &operator<<(ostream &os, pair<S, T> &A) {
    os << A.first << ' ' << A.second;
    return os;
}

// vector<pair<S, T>>
template <typename S, typename T>
istream &operator>>(istream &is, vector<pair<S, T>> &A) {
    for (size_t i = 0; i < A.size(); i++) {
        is >> A[i];
    }
    return is;
}
template <typename S, typename T>
ostream &operator<<(ostream &os, vector<pair<S, T>> &A) {
    for (size_t i = 0; i < A.size(); i++) {
        os << A[i];
        if (i != A.size() - 1) os << endl;
    }
    return os;
}

// tuple
template <typename T, size_t N>
struct TuplePrint {
    static ostream &print(ostream &os, const T &t) {
        TuplePrint<T, N - 1>::print(os, t);
        os << ' ' << get<N - 1>(t);
        return os;
    }
};
template <typename T>
struct TuplePrint<T, 1> {
    static ostream &print(ostream &os, const T &t) {
        os << get<0>(t);
        return os;
    }
};
template <typename... Args>
ostream &operator<<(ostream &os, const tuple<Args...> &t) {
    TuplePrint<decltype(t), sizeof...(Args)>::print(os, t);
    return os;
}

// io functions
void FLUSH() {
    cout << flush;
}

void print() {
    cout << endl;
}
template <class Head, class... Tail>
void print(Head &&head, Tail &&...tail) {
    cout << head;
    if (sizeof...(Tail)) cout << spa;
    print(std::forward<Tail>(tail)...);
}

template <typename T, typename S>
void prisep(vector<T> &A, S sep) {
    int n = A.size();
    for (int i = 0; i < n; i++) {
        cout << A[i];
        if (i != n - 1) cout << sep;
    }
    cout << endl;
}
template <typename T, typename S>
void priend(T A, S end) {
    cout << A << end;
}
template <typename T>
void prispa(T A) {
    priend(A, spa);
}
template <typename T, typename S>
bool printif(bool f, T A, S B) {
    if (f)
        print(A);
    else
        print(B);
    return f;
}

template <class... T>
void inp(T &...a) {
    (cin >> ... >> a);
}

} // namespace io
using namespace io;

// read graph
vector<vector<int>> read_edges(int n, int m, bool direct = false, int indexed = 1) {
    vector<vector<int>> edges(n, vector<int>());
    for (int i = 0; i < m; i++) {
        INT(u, v);
        u -= indexed;
        v -= indexed;
        edges[u].push_back(v);
        if (!direct) edges[v].push_back(u);
    }
    return edges;
}
vector<vector<int>> read_tree(int n, int indexed = 1) {
    return read_edges(n, n - 1, false, indexed);
}

template <typename T = long long>
vector<vector<pair<int, T>>> read_wedges(int n, int m, bool direct = false, int indexed = 1) {
    vector<vector<pair<int, T>>> edges(n, vector<pair<int, T>>());
    for (int i = 0; i < m; i++) {
        INT(u, v);
        T w;
        inp(w);
        u -= indexed;
        v -= indexed;
        edges[u].push_back({v, w});
        if (!direct) edges[v].push_back({u, w});
    }
    return edges;
}
template <typename T = long long>
vector<vector<pair<int, T>>> read_wtree(int n, int indexed = 1) {
    return read_wedges<T>(n, n - 1, false, indexed);
}

// yes / no
namespace yesno {

// yes
inline bool yes(bool f = true) {
    cout << (f ? "yes" : "no") << endl;
    return f;
}
inline bool Yes(bool f = true) {
    cout << (f ? "Yes" : "No") << endl;
    return f;
}
inline bool YES(bool f = true) {
    cout << (f ? "YES" : "NO") << endl;
    return f;
}

// no
inline bool no(bool f = true) {
    cout << (!f ? "yes" : "no") << endl;
    return f;
}
inline bool No(bool f = true) {
    cout << (!f ? "Yes" : "No") << endl;
    return f;
}
inline bool NO(bool f = true) {
    cout << (!f ? "YES" : "NO") << endl;
    return f;
}

// possible
inline bool possible(bool f = true) {
    cout << (f ? "possible" : "impossible") << endl;
    return f;
}
inline bool Possible(bool f = true) {
    cout << (f ? "Possible" : "Impossible") << endl;
    return f;
}
inline bool POSSIBLE(bool f = true) {
    cout << (f ? "POSSIBLE" : "IMPOSSIBLE") << endl;
    return f;
}

// impossible
inline bool impossible(bool f = true) {
    cout << (!f ? "possible" : "impossible") << endl;
    return f;
}
inline bool Impossible(bool f = true) {
    cout << (!f ? "Possible" : "Impossible") << endl;
    return f;
}
inline bool IMPOSSIBLE(bool f = true) {
    cout << (!f ? "POSSIBLE" : "IMPOSSIBLE") << endl;
    return f;
}

// Alice Bob
inline bool Alice(bool f = true) {
    cout << (f ? "Alice" : "Bob") << endl;
    return f;
}
inline bool Bob(bool f = true) {
    cout << (f ? "Bob" : "Alice") << endl;
    return f;
}

// Takahashi Aoki
inline bool Takahashi(bool f = true) {
    cout << (f ? "Takahashi" : "Aoki") << endl;
    return f;
}
inline bool Aoki(bool f = true) {
    cout << (f ? "Aoki" : "Takahashi") << endl;
    return f;
}

} // namespace yesno
using namespace yesno;

} // namespace templates
using namespace templates;

template <typename T>
struct BIT {
    int n;
    std::vector<T> tree;

    BIT(int n) : n(n) {
        tree.assign(n + 1, T(0));
    }
    BIT() = default;
    T _sum(int i) {
        i++;
        T res = T(0);
        while (i > 0) {
            res += tree[i];
            i -= i & -i;
        }
        return res;
    }

    T sum(int l, int r) {
        return _sum(r - 1) - _sum(l - 1);
    }

    T sum(int r) {
        return _sum(r - 1);
    }

    T get(int i) {
        return _sum(i) - _sum(i - 1);
    }

    void add(int i, T x) {
        i++;
        while (i <= n) {
            tree[i] += x;
            i += i & -i;
        }
    }

    int lower_bound(T x) {
        int pos  = 0;
        int plus = 1;
        while (plus * 2 <= n) plus *= 2;
        while (plus > 0) {
            if ((pos + plus <= n) && (tree[pos + plus] < x)) {
                x -= tree[pos + plus];
                pos += plus;
            }
            plus >>= 1;
        }
        return pos;
    }
};

void solve() {
    INT(n);
    vec(Pll, A, n);
    fori(i, n) {
        INT(a, b);
        A[i] = {a - b + 3100, a + b + 3100};
    }
    INT(m);
    vec(Pll, B, m);
    fori(i, m) {
        INT(a, b);
        B[i] = {a - b + 3100, a + b + 3100};
    }
    const int ma = 6001;
    vvec(ll, add, ma);
    for (auto &b : B) {
        add[b.first].push_back(b.second);
    }

    auto ok = [&](ll x) -> bool {
        BIT<ll> bit(ma);
        vvec(ll, plus, ma);
        vvec(ll, minus, ma);
        for (auto &a : A) {
            plus[a.first + x].push_back(a.second);
            minus[a.first - x].push_back(a.second);
        }

        ll tot = 0;
        fori(i, ma) {
            for (auto &p : minus[i]) {
                tot -= bit.sum(p - x, p + x + 1);
            }
            for (auto &p : add[i]) {
                bit.add(p, 1);
            }
            for (auto &p : plus[i]) {
                tot += bit.sum(p - x, p + x + 1);
            }
        }
        return tot > 0;
    };

    ll l = -1;
    ll r = 2001;

    while (r - l > 1) {
        ll mid = (l + r) / 2;
        if (ok(mid))
            r = mid;
        else
            l = mid;
    }
    print(r);
}

int main() {
#ifndef INTERACTIVE
    std::cin.tie(0)->sync_with_stdio(0);
#endif
    // std::cout << std::fixed << std::setprecision(12);
    int t;
    t = 1;
    // std::cin >> t;
    while (t--) solve();
    return 0;
}

// // #pragma GCC target("avx2")
// // #pragma GCC optimize("O3")
// // #pragma GCC optimize("unroll-loops")
// // #define INTERACTIVE
//
// #include "kyopro-cpp/template.hpp"
//
// #include "data_structure/BIT.hpp"
//
// void solve() {
//     INT(n);
//     vec(Pll, A, n);
//     fori(i, n) {
//         INT(a, b);
//         A[i] = {a - b + 3100, a + b + 3100};
//     }
//     INT(m);
//     vec(Pll, B, m);
//     fori(i, m) {
//         INT(a, b);
//         B[i] = {a - b + 3100, a + b + 3100};
//     }
//     const int ma = 6001;
//     vvec(ll, add, ma);
//     for (auto &b : B) {
//         add[b.first].push_back(b.second);
//     }
//
//     auto ok = [&](ll x) -> bool {
//         BIT<ll> bit(ma);
//         vvec(ll, plus, ma);
//         vvec(ll, minus, ma);
//         for (auto &a : A) {
//             plus[a.first + x].push_back(a.second);
//             minus[a.first - x].push_back(a.second);
//         }
//
//         ll tot = 0;
//         fori(i, ma) {
//             for (auto &p : minus[i]) {
//                 tot -= bit.sum(p - x, p + x + 1);
//             }
//             for (auto &p : add[i]) {
//                 bit.add(p, 1);
//             }
//             for (auto &p : plus[i]) {
//                 tot += bit.sum(p - x, p + x + 1);
//             }
//         }
//         return tot > 0;
//     };
//
//     ll l = -1;
//     ll r = 2001;
//
//     while (r - l > 1) {
//         ll mid = (l + r) / 2;
//         if (ok(mid))
//             r = mid;
//         else
//             l = mid;
//     }
//     print(r);
// }
//
// int main() {
// #ifndef INTERACTIVE
//     std::cin.tie(0)->sync_with_stdio(0);
// #endif
//     // std::cout << std::fixed << std::setprecision(12);
//     int t;
//     t = 1;
//     // std::cin >> t;
//     while (t--) solve();
//     return 0;
// }
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