結果
| 問題 |
No.2797 Square Tile
|
| コンテスト | |
| ユーザー |
Red_Black_GPGPU
|
| 提出日時 | 2024-09-22 22:34:39 |
| 言語 | C++14 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
WA
|
| 実行時間 | - |
| コード長 | 2,980 bytes |
| コンパイル時間 | 1,973 ms |
| コンパイル使用メモリ | 175,176 KB |
| 実行使用メモリ | 6,948 KB |
| 最終ジャッジ日時 | 2024-09-22 22:34:43 |
| 合計ジャッジ時間 | 3,582 ms |
|
ジャッジサーバーID (参考情報) |
judge4 / judge2 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 1 WA * 1 |
| other | AC * 1 WA * 20 |
コンパイルメッセージ
main.cpp:20:17: warning: integer constant is so large that it is unsigned
20 | const ll llMIN=-9223372036854775808LL;
| ^~~~~~~~~~~~~~~~~~~~~
ソースコード
#include "bits/stdc++.h"
#include <atcoder/modint>
using namespace std;
using namespace atcoder;
#define REP(i, n) for(ll i = 0;i < n;i++)
#define ll long long
//#define MOD 998244353LL
#define MOD 1000000007LL
//using mint = modint998244353;
//using mint = modint1000000007;
#define chmax(a,b) if ((a)<(b))a=(b);
#define chmin(a,b) if ((a)>(b))a=(b);
#define doublecout(a) cout<<setprecision(16)<<a<<endl;
using vi = vector<ll>; // intの1次元の型に vi という別名をつける
using vvi = vector<vi>; // intの2次元の型に vvi という別名をつける
using vvvi = vector<vvi>; // intの2次元の型に vvi という別名をつける
const ll llMAX=9223372036854775807LL;
const ll llMIN=-9223372036854775808LL;
#ifdef LOCAL
#define dbg(x_) cerr << "?" << __LINE__ << ":" << #x_ << ":\t" << x_ << endl;
#define print1(a0_) cerr << "?" << __LINE__ << ":" << #a0_ << "=" << a0_ << endl;
#define print2(a0_,a1_) cerr << "?" << __LINE__ << ":" << #a0_ << "=" << a0_ << "," << #a1_ << "=" << a1_ << endl;
#define print3(a0_,a1_,a2_) cerr << "?" << __LINE__ << ":" << #a0_ << "=" << a0_ << "," << #a1_ << "=" << a1_ << "," << #a2_ << "=" << a2_ << endl;
#define print4(a0_,a1_,a2_,a3_) cerr << "?" << __LINE__ << ":" << #a0_ << "=" << a0_ << "," << #a1_ << "=" << a1_ << "," << #a2_ << "=" << a2_ << "," << #a3_ << "=" << a3_ << endl;
#define print5(a0_,a1_,a2_,a3_,a4_) cerr << "?" << __LINE__ << ":" << #a0_ << "=" << a0_ << "," << #a1_ << "=" << a1_ << "," << #a2_ << "=" << a2_ << "," << #a3_ << "=" << a3_ << "," << #a4_ << "=" << a4_ << endl;
#else
#define dbg(...)
#define print1(...)
#define print2(...)
#define print3(...)
#define print4(...)
#define print5(...)
#endif
template<typename T1, typename T2>
ostream &operator<<(ostream &s, const pair<T1, T2> &p) { return s<<"("<<p.first<<","<<p.second<<")"; }
// vector
template<typename T>
ostream &operator<<(ostream &s, const vector<T> &v) {
int len=v.size();
for(int i=0; i<len; ++i) {
s<<v[i];
if (i<len-1) s<<"\t";
}
return s;
}
// 2 dimentional vector
template<typename T>
ostream &operator<<(ostream &s, const vector<vector<T> > &vv) {
s<<endl;
int len=vv.size();
for(int i=0; i<len; ++i) s<<vv[i]<<endl;
return s;
}
template<typename T1, typename T2>
ostream &operator<<(ostream &s, const map<T1,T2> &mp) {
int len=mp.size();
for(auto t:mp) s<<t<<" ";
return s;
}
void No() {
cout << "-1" << endl;
exit(0);
}
ll n,k,x,y;
int main(){
ll ans=0,a,b;
cin >> a >> b;
ll n=a*a+b*b;
if (a==b){
REP(i,a*2){
REP(j,a*2){
cout<<a*i<<" "<<a*j<<endl;
}
}
return 0;
}
string ans1="";
string ans2="";
ll x=0,y=0;
ll aa=a,bb=b;
if (b>a)swap(aa,bb);
ll x2=aa-bb,y2=aa;
REP(i,n){
ans1+=""+to_string(x)+" "+to_string(y)+"\n";
ans2+=""+to_string(x2)+" "+to_string(y2)+"\n";
x=(x+aa)%n;
y=(y+bb)%n;
x2=(x2+aa)%n;
y2=(y2+bb)%n;
}
if (b>a)swap(ans1,ans2);
cout<<ans1<<ans2<<endl;
return 0;
}
Red_Black_GPGPU