結果
| 問題 | No.9 モンスターのレベル上げ |
| コンテスト | |
| ユーザー |
anta
|
| 提出日時 | 2015-01-28 04:15:19 |
| 言語 | C++11(廃止可能性あり) (gcc 13.3.0) |
| 結果 |
WA
|
| 実行時間 | - |
| コード長 | 9,050 bytes |
| コンパイル時間 | 841 ms |
| コンパイル使用メモリ | 90,252 KB |
| 実行使用メモリ | 8,064 KB |
| 最終ジャッジ日時 | 2024-06-23 03:35:55 |
| 合計ジャッジ時間 | 2,603 ms |
|
ジャッジサーバーID (参考情報) |
judge2 / judge5 |
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| ファイルパターン | 結果 |
|---|---|
| other | AC * 17 WA * 3 |
コンパイルメッセージ
main.cpp: In function ‘int main()’:
main.cpp:327:14: warning: ignoring return value of ‘int scanf(const char*, ...)’ declared with attribute ‘warn_unused_result’ [-Wunused-result]
327 | scanf("%d", &N);
| ~~~~~^~~~~~~~~~
main.cpp:330:22: warning: ignoring return value of ‘int scanf(const char*, ...)’ declared with attribute ‘warn_unused_result’ [-Wunused-result]
330 | scanf("%d", &A[i]);
| ~~~~~^~~~~~~~~~~~~
main.cpp:334:22: warning: ignoring return value of ‘int scanf(const char*, ...)’ declared with attribute ‘warn_unused_result’ [-Wunused-result]
334 | scanf("%d", &B[i]);
| ~~~~~^~~~~~~~~~~~~
ソースコード
#include <string>
#include <vector>
#include <algorithm>
#include <numeric>
#include <set>
#include <map>
#include <queue>
#include <iostream>
#include <sstream>
#include <cstdio>
#include <cmath>
#include <ctime>
#include <cstring>
#include <cctype>
#include <cassert>
#include <limits>
#include <functional>
#define rep(i,n) for(int (i)=0;(i)<(int)(n);++(i))
#define rer(i,l,u) for(int (i)=(int)(l);(i)<=(int)(u);++(i))
#define reu(i,l,u) for(int (i)=(int)(l);(i)<(int)(u);++(i))
#if defined(_MSC_VER) || __cplusplus > 199711L
#define aut(r,v) auto r = (v)
#else
#define aut(r,v) __typeof(v) r = (v)
#endif
#define each(it,o) for(aut(it, (o).begin()); it != (o).end(); ++ it)
#define all(o) (o).begin(), (o).end()
#define pb(x) push_back(x)
#define mp(x,y) make_pair((x),(y))
#define mset(m,v) memset(m,v,sizeof(m))
#define INF 0x3f3f3f3f
#define INFL 0x3f3f3f3f3f3f3f3fLL
using namespace std;
typedef vector<int> vi; typedef pair<int,int> pii; typedef vector<pair<int,int> > vpii; typedef long long ll;
template<typename T, typename U> inline void amin(T &x, U y) { if(y < x) x = y; }
template<typename T, typename U> inline void amax(T &x, U y) { if(x < y) x = y; }
namespace vEB_tree {
static int bsf(unsigned long long x) {
#if defined(__GNUC__)
return __builtin_ctzll(x);
#else
int r = 0;
x &= ~x + 1;
if(x & 0xffffffff00000000ULL) r += 32;
if(x & 0xffff0000ffff0000ULL) r += 16;
if(x & 0xff00ff00ff00ff00ULL) r += 8;
if(x & 0xf0f0f0f0f0f0f0f0ULL) r += 4;
if(x & 0xccccccccccccccccULL) r += 2;
if(x & 0xaaaaaaaaaaaaaaaaULL) r += 1;
return r;
#endif
}
static int bsr(unsigned long long x) {
#if defined(__GNUC__)
return 63 - __builtin_clzll(x);
#else
int r = 0;
if(x & 0xffffffff00000000ULL) x >>= 32, r += 32;
if(x & 0xffff0000U ) x >>= 16, r += 16;
if(x & 0xff00U ) x >>= 8, r += 8;
if(x & 0xf0U ) x >>= 4, r += 4;
if(x & 0xcU ) x >>= 2, r += 2;
if(x & 0x2U ) r += 1;
return r;
#endif
}
//M = 2^6
struct NodeLv0 {
static const int M = 1 << 6;
unsigned long long bits;
NodeLv0() { }
void clear() {
bits = 0;
}
bool empty() const { return bits == 0; }
int getMin() const { return empty() ? M : bsf(bits); }
int getMax() const { return empty() ? -1 : bsr(bits); }
bool get(int i) const {
return bits >> i & 1;
}
bool insert(int i) {
bool r = bits == 0;
bits |= 1ULL << i;
return r;
}
bool remove(int i) {
unsigned long long mask = 1ULL << i;
bool r = bits == mask;
bits &= ~mask;
return r;
}
int findNext(int i) const {
unsigned long long x = bits >> i;
if(i >= M || x == 0) return M;
return i + bsf(x);
}
int findPrev(int i) const {
unsigned long long x = bits << (M - 1 - i);
if(i < 0 || x == 0) return -1;
return i - (M - 1 - bsr(x));
}
};
//M = 2^12
struct NodeLv1 {
static const int SqrtM = 1 << 6, M = SqrtM * SqrtM;
short bounds[2];
NodeLv0 children[SqrtM];
NodeLv0 summary;
NodeLv1() { }
void clear() {
bounds[0] = M;
bounds[1] = -1;
for(int i = 0; i < SqrtM; ++ i)
children[i].clear();
summary.clear();
}
bool empty() const { return bounds[1] == -1; }
int getMin() const { return bounds[0]; }
int getMax() const { return bounds[1]; }
bool get(int i) const {
return
bounds[0] == i || bounds[1] == i ||
children[i / SqrtM].get(i % SqrtM);
}
bool insert(int i) {
int lo = bounds[0], up = bounds[1];
if(up <= i) {
if(i == up) return false;
bounds[1] = i;
if(up == -1) {
bounds[0] = i;
return true;
}
if(lo == up)
return false;
i = up;
}else if(i <= lo) {
if(i == lo) return false;
bounds[0] = i;
if(lo == up)
return false;
i = lo;
}
int child = i / SqrtM, rem = i % SqrtM;
if(children[child].insert(rem))
summary.insert(child);
return false;
}
bool remove(int i) {
int lo = bounds[0], up = bounds[1];
if(i <= lo) {
if(i < lo) return false;
if(lo == up) {
bounds[0] = M;
bounds[1] = -1;
return true;
}
int minChild = summary.getMin();
if(minChild == SqrtM) {
bounds[0] = up;
return false;
}
bounds[0] = i = minChild * SqrtM + children[minChild].getMin();
}else if(up <= i) {
if(up < i) return false;
int maxChild = summary.getMax();
if(maxChild == -1) {
bounds[1] = lo;
return false;
}
bounds[1] = i = maxChild * SqrtM + children[maxChild].getMax();
}
int child = i / SqrtM, rem = i % SqrtM;
if(children[child].remove(rem))
summary.remove(child);
return false;
}
int findNext(int i) const {
if(M <= i) return M;
int lo = bounds[0];
if(i <= lo) return lo;
int child = i / SqrtM, rem = i % SqrtM;
if(rem <= children[child].getMax()) {
return child * SqrtM + children[child].findNext(rem);
}else {
int nextChild = summary.findNext(child + 1);
if(nextChild == SqrtM) {
int hi = bounds[1];
return i <= hi ? hi : M;
}
return nextChild * SqrtM + children[nextChild].getMin();
}
}
int findPrev(int i) const {
if(i < 0) return -1;
int hi = bounds[1];
if(hi <= i) return hi;
int child = i / SqrtM, rem = i % SqrtM;
if(children[child].getMin() <= rem) {
return child * SqrtM + children[child].findPrev(rem);
}else {
int prevChild = summary.findPrev(child - 1);
if(prevChild == -1) {
int lo = bounds[0];
return lo <= i ? lo : -1;
}
return prevChild * SqrtM + children[prevChild].getMax();
}
}
};
//M = 2^24
struct NodeLv2 {
static const int SqrtM = 1 << 12, M = SqrtM * SqrtM;
NodeLv1 children[SqrtM];
NodeLv1 summary;
NodeLv2() { }
void clear() {
for(int i = 0; i < SqrtM; i ++)
children[i].clear();
summary.clear();
}
bool empty() const { return summary.empty(); }
int getMin() const {
int child = summary.getMin();
return child == SqrtM ? M : child * SqrtM + children[child].getMin();
}
int getMax() const {
int child = summary.getMax();
return child == -1 ? -1 : child * SqrtM + children[child].getMax();
}
bool get(int i) const {
return children[i / SqrtM].get(i % SqrtM);
}
void insert(int i) {
int child = i / SqrtM, rem = i % SqrtM;
if(children[child].insert(rem))
summary.insert(child);
}
void remove(int i) {
int child = i / SqrtM, rem = i % SqrtM;
if(children[child].remove(rem))
summary.remove(child);
}
int findNext(int i) const {
if(M <= i) return M;
int child = i / SqrtM, rem = i % SqrtM;
if(rem <= children[child].getMax()) {
return child * SqrtM + children[child].findNext(rem);
}else {
int nextChild = summary.findNext(child + 1);
if(nextChild == SqrtM)
return M;
return nextChild * SqrtM + children[nextChild].getMin();
}
}
int findPrev(int i) const {
if(i < 0) return -1;
int child = i / SqrtM, rem = i % SqrtM;
if(children[child].getMin() <= rem) {
return child * SqrtM + children[child].findPrev(rem);
}else {
int prevChild = summary.findPrev(child - 1);
if(prevChild == -1)
return -1;
return prevChild * SqrtM + children[prevChild].getMax();
}
}
};
struct VEBTree {
static const int M = NodeLv2::M;
NodeLv2 root;
VEBTree() { clear(); }
void clear() { root.clear(); }
bool empty() const { return root.empty(); }
int getMin() const { return empty() ? M : root.getMin(); }
int getMax() const { return empty() ? -1 : root.getMax(); }
bool get(int i) const { return root.get(i); }
void insert(int i) { root.insert(i); }
void remove(int i) { root.remove(i); }
int findNext(int i) const { return root.findNext(i); }
int findPrev(int i) const { return root.findPrev(i); }
};
}
int main() {
using namespace vEB_tree;
int N;
scanf("%d", &N);
vector<int> A(N), B(N);
rep(i, N) {
scanf("%d", &A[i]);
// A[i] = rand() % 10000 + 1;
}
rep(i, N) {
scanf("%d", &B[i]);
// B[i] = rand() % 10000 + 1;
}
sort(all(A));
rep(i, N) B[i] /= 2;
const int X = *max_element(all(A)) + *max_element(all(B));
const int Y = 1500;
const int logY = 11, maskY = (1 << logY) - 1;
const int VEBs = 2, VEBSize = VEBTree::M;
assert(((X + 1) << logY) < VEBSize * VEBs);
VEBTree *vebs[VEBs];
rep(k, VEBs) vebs[k] = new VEBTree;
int ans = INF;
rep(i, N) {
rep(j, N) {
int p = A[j] << logY | 0;
vebs[p / VEBSize]->insert(p % VEBSize);
}
int curk = 0;
int x = 0;
for(int j = i; ; ) {
int p;
while(1) {
p = vebs[curk]->getMin();
if(p != VEBTree::M) {
vebs[curk]->remove(p);
p += curk * VEBSize;
break;
}
++ curk;
}
amax(x, (p & maskY) + 1);
int np = p + (B[j] << logY) + 1;
vebs[np / VEBSize]->insert(np % VEBSize);
if((++ j) == N) j = 0;
if(j == i) break;
}
for(; curk < VEBs; ++ curk) {
while(1) {
int p = vebs[curk]->getMin();
if(p == VEBTree::M) break;
vebs[curk]->remove(p);
}
}
amin(ans, x);
}
printf("%d\n", ans);
return 0;
}
anta