結果

問題 No.650 行列木クエリ
ユーザー 👑 binapbinap
提出日時 2024-10-12 04:20:25
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 328 ms / 2,000 ms
コード長 7,090 bytes
コンパイル時間 5,987 ms
コンパイル使用メモリ 284,484 KB
実行使用メモリ 73,484 KB
最終ジャッジ日時 2024-10-12 04:20:34
合計ジャッジ時間 8,236 ms
ジャッジサーバーID
(参考情報)
judge1 / judge2
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
6,820 KB
testcase_01 AC 85 ms
13,332 KB
testcase_02 AC 328 ms
53,024 KB
testcase_03 AC 2 ms
6,820 KB
testcase_04 AC 83 ms
13,372 KB
testcase_05 AC 316 ms
53,112 KB
testcase_06 AC 2 ms
6,816 KB
testcase_07 AC 2 ms
6,824 KB
testcase_08 AC 82 ms
17,620 KB
testcase_09 AC 233 ms
73,484 KB
testcase_10 AC 2 ms
6,820 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

#include<bits/stdc++.h>
#include<atcoder/all>
#define rep(i,n) for(int i=0;i<n;i++)
using namespace std;
using namespace atcoder;
typedef long long ll;
typedef vector<int> vi;
typedef vector<long long> vl;
typedef vector<vector<int>> vvi;
typedef vector<vector<long long>> vvl;
typedef long double ld;
typedef pair<int, int> P;

template <int m> ostream& operator<<(ostream& os, const static_modint<m>& a) {os << a.val(); return os;}
template <int m> ostream& operator<<(ostream& os, const dynamic_modint<m>& a) {os << a.val(); return os;}
template <int m> istream& operator>>(istream& is, static_modint<m>& a) {long long x; is >> x; a = x; return is;}
template <int m> istream& operator>>(istream& is, dynamic_modint<m>& a) {long long x; is >> x; a = x; return is;}
template<typename T> istream& operator>>(istream& is, vector<T>& v){int n = v.size(); assert(n > 0); rep(i, n) is >> v[i]; return is;}
template<typename U, typename T> ostream& operator<<(ostream& os, const pair<U, T>& p){os << p.first << ' ' << p.second; return os;}
template<typename T> ostream& operator<<(ostream& os, const vector<T>& v){int n = v.size(); rep(i, n) os << v[i] << (i == n - 1 ? "\n" : " "); return os;}
template<typename T> ostream& operator<<(ostream& os, const vector<vector<T>>& v){int n = v.size(); rep(i, n) os << v[i] << (i == n - 1 ? "\n" : ""); return os;}
template<typename T> ostream& operator<<(ostream& os, const set<T>& se){for(T x : se) os << x << " "; os << "\n"; return os;}
template<typename T> ostream& operator<<(ostream& os, const unordered_set<T>& se){for(T x : se) os << x << " "; os << "\n"; return os;}
template<typename S, auto op, auto e> ostream& operator<<(ostream& os, const atcoder::segtree<S, op, e>& seg){int n = seg.max_right(0, [](S){return true;}); rep(i, n) os << seg.get(i) << (i == n - 1 ? "\n" : " "); return os;}
template<typename S, auto op, auto e, typename F, auto mapping, auto composition, auto id> ostream& operator<<(ostream& os, const atcoder::lazy_segtree<S, op, e, F, mapping, composition, id>& seg){int n = seg.max_right(0, [](S){return true;}); rep(i, n) os << seg.get(i) << (i == n - 1 ? "\n" : " "); return os;}

template<typename T> void chmin(T& a, T b){a = min(a, b);}
template<typename T> void chmax(T& a, T b){a = max(a, b);}

// Lowest Common Ancestor by binary lifting
// https://youtu.be/8uowVvQ_-Mo?t=4306
template<typename T=int> // T: type of cost
struct lca {
  int n, root, l;
  vector<vector<int>> to;
  vector<vector<T>> co;
  vector<int> dep;
  vector<T> costs;
  vector<vector<int>> par;
  lca(int n):n(n),to(n),co(n),dep(n),costs(n) {
    l = 0;
    while ((1<<l) < n) ++l;
    par = vector<vector<int>>(n+1,vector<int>(l,n));
  }
  void addEdge(int a, int b, T c=0) {
    to[a].push_back(b); co[a].push_back(c);
    to[b].push_back(a); co[b].push_back(c);
  }
  void dfs(int v, int d=0, T c=0, int p=-1) {
    if (p != -1) par[v][0] = p;
    dep[v] = d;
    costs[v] = c;
    for (int i = 0; i < to[v].size(); ++i) {
      int u = to[v][i];
      if (u == p) continue;
      dfs(u, d+1, c+co[v][i], v);
    }
  }

  void init(int _root=0) {
    root = _root;
    dfs(root);
    for (int i = 0; i < l-1; ++i) {
      for (int v = 0; v < n; ++v) {
        par[v][i+1] = par[par[v][i]][i];
      }
    }
  }
  // LCA
  int up(int v, int k) {
    for (int i = l-1; i >= 0; --i) {
      int len = 1<<i;
      if (k >= len) k -= len, v = par[v][i];
    }
    return v;
  }
  int operator()(int a, int b) {
    if (dep[a] > dep[b]) swap(a,b);
    b = up(b, dep[b]-dep[a]);
    if (a == b) return a;
    for (int i = l-1; i >= 0; --i) {
      int na = par[a][i], nb = par[b][i];
      if (na != nb) a = na, b = nb;
    }
    return par[a][0];
  }
  int length(int a, int b) {
    int c = (*this)(a,b);
    return dep[a]+dep[b]-dep[c]*2;
  }
  T dist(int a, int b) {
    int c = (*this)(a,b);
    return costs[a]+costs[b]-costs[c]*2;
  }
};

using mint = modint1000000007;
struct S{
	mint a, b, c, d;
	S(mint a = 1, mint b = 0, mint c = 0, mint d = 1) : a(a), b(b), c(c), d(d) {}
};
S op(S s1, S s2){
	return S(s1.a * s2.a + s1.b * s2.c, s1.a * s2.b + s1.b * s2.d, s1.c * s2.a + s1.d * s2.c, s1.c * s2.b + s1.d * s2.d);
}
S e(){
	return S(1, 0, 0, 1);
}

int main(){
	int n;
	cin >> n;
	vector<vector<int>> G(n);
	lca lca_graph(n);
	vector<pair<int, int>> Edge;
	rep(i, n - 1){
		int u, v;
		cin >> u >> v;
		G[u].push_back(v);
		G[v].push_back(u);
		lca_graph.addEdge(u, v);
		Edge.emplace_back(u, v);
	}
	lca_graph.init();
	vector<vector<int>> children(n);
	vector<int> sz(n);
	vector<int> parent(n, -1);
	auto dfs_sz = [&](auto self, int from, int prev) -> int{
		int res = 1;
		for(int to : G[from]){
			if(to == prev) continue;
			children[from].push_back(to);
			parent[to] = from;
			res += self(self, to, from);
		}
		return sz[from] = res;
	};
	dfs_sz(dfs_sz, 0, -1);
	
	vector<int> belong_major(n, -1);
	vector<int> belong_minor(n, -1);
	vector<int> parent_light(n, -1);
	vector<int> direction_light(n, -1);
	vector<int> length(n);
	vector<segtree<S, op, e>> seg;
	vector<vector<S>> light(n);
	
	auto dfs_decompose = [&](auto self, int from, int prev) -> void{
		sort(children[from].begin(), children[from].end(), [&](int u, int v){
			return sz[u] > sz[v];
		});
		if(children[from].size()){
			// heavy edge
			{
				int to = children[from][0];
				belong_major[to] = belong_major[from];
				belong_minor[to] = belong_minor[from] + 1;
				parent_light[to] = prev;
				direction_light[to] = direction_light[from];
				length[belong_major[to]]++;
				self(self, to, prev);
			}
			//	light edge
			for(int dir = 1; dir < int(children[from].size()); dir++){
				int to = children[from][dir];
				belong_major[to] = to;
				belong_minor[to] = 0;
				parent_light[to] = from;
				direction_light[to] = dir;
				length[belong_major[to]]++;
				self(self, to, from);
			}
		}
	};
	
	belong_major[0] = 0;
	belong_minor[0] = 0;
	length[0] = 1;
	dfs_decompose(dfs_decompose, 0, -1);
	
	rep(i, n){
		int sz_tmp = max(0, length[i] - 1);
		vector<S> init(sz_tmp, e());
		seg.emplace_back(init);
	}
	
	rep(i, n){
		light[i].resize(int(children[i].size()), e());
	}
	
	int q;
	cin >> q;
	
	rep(_, q){
		char type;
		cin >> type;
		if(type == 'g'){
			int i, j;
			cin >> i >> j;
			S s = e();
			while(belong_major[i] != belong_major[j]){
				s = op(seg[belong_major[j]].prod(0, belong_minor[j]), s);
				s = op(light[parent_light[j]][direction_light[j]], s);
				j = parent_light[j];
			}
			s = op(seg[belong_major[i]].prod(belong_minor[i], belong_minor[j]), s);
			cout << s.a << ' ' << s.b << ' ' << s.c << ' ' << s.d << ' ' << "\n";
		}
		if(type == 'x'){
			int idx;
			cin >> idx;
			mint a, b, c, d;
			cin >> a >> b >> c >> d;
			S s(a, b, c, d);
			auto [u, v] = Edge[idx];
			if(belong_major[u] == belong_major[v]){
				int pos = min(belong_minor[u], belong_minor[v]);
				seg[belong_major[u]].set(pos, s);
			}else{
				if(parent_light[u] == v){
					int dir = direction_light[u];
					light[v][dir] = s;
				}
				if(parent_light[v] == u){
					int dir = direction_light[v];
					light[u][dir] = s;
				}
			}
		}
	}
	return 0;
}
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