結果

問題 No.2941 Sigma Music Game Score Problem
ユーザー apricityapricity
提出日時 2024-10-18 21:40:06
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 222 ms / 2,500 ms
コード長 6,091 bytes
コンパイル時間 1,260 ms
コンパイル使用メモリ 132,768 KB
実行使用メモリ 13,456 KB
最終ジャッジ日時 2024-10-18 22:33:07
合計ジャッジ時間 5,173 ms
ジャッジサーバーID
(参考情報)
judge5 / judge
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
6,816 KB
testcase_01 AC 2 ms
6,820 KB
testcase_02 AC 2 ms
6,820 KB
testcase_03 AC 2 ms
6,820 KB
testcase_04 AC 2 ms
6,820 KB
testcase_05 AC 2 ms
6,816 KB
testcase_06 AC 2 ms
6,820 KB
testcase_07 AC 2 ms
6,816 KB
testcase_08 AC 2 ms
6,820 KB
testcase_09 AC 3 ms
6,820 KB
testcase_10 AC 2 ms
6,816 KB
testcase_11 AC 3 ms
6,820 KB
testcase_12 AC 2 ms
6,816 KB
testcase_13 AC 3 ms
6,820 KB
testcase_14 AC 4 ms
6,820 KB
testcase_15 AC 2 ms
6,820 KB
testcase_16 AC 159 ms
13,456 KB
testcase_17 AC 178 ms
12,544 KB
testcase_18 AC 204 ms
12,000 KB
testcase_19 AC 164 ms
13,072 KB
testcase_20 AC 135 ms
12,080 KB
testcase_21 AC 58 ms
6,816 KB
testcase_22 AC 64 ms
7,780 KB
testcase_23 AC 60 ms
8,044 KB
testcase_24 AC 206 ms
12,868 KB
testcase_25 AC 26 ms
6,816 KB
testcase_26 AC 2 ms
6,816 KB
testcase_27 AC 2 ms
6,816 KB
testcase_28 AC 2 ms
6,824 KB
testcase_29 AC 67 ms
7,656 KB
testcase_30 AC 104 ms
11,792 KB
testcase_31 AC 221 ms
12,804 KB
testcase_32 AC 222 ms
11,864 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

#include<iostream>
#include<string>
#include<vector>
#include<algorithm>
#include<numeric>
#include<cmath>
#include<utility>
#include<tuple>
#include<cstdint>
#include<cstdio>
#include<iomanip>
#include<map>
#include<queue>
#include<set>
#include<stack>
#include<deque>
#include<unordered_map>
#include<unordered_set>
#include<bitset>
#include<cctype>
#include<chrono>
#include<random>
#include<cassert>
#include<cstddef>
#include<iterator>
#include<string_view>
#include<type_traits>

#ifdef LOCAL
#  include "debug_print.hpp"
#  define debug(...) debug_print::multi_print(#__VA_ARGS__, __VA_ARGS__)
#else
#  define debug(...) (static_cast<void>(0))
#endif

using namespace std;
#define rep1(a)          for(int i = 0; i < a; i++)
#define rep2(i, a)       for(int i = 0; i < a; i++)
#define rep3(i, a, b)    for(int i = a; i < b; i++)
#define rep4(i, a, b, c) for(int i = a; i < b; i += c)
#define overload4(a, b, c, d, e, ...) e
#define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__)
#define rrep1(a)          for(int i = (a)-1; i >= 0; i--)
#define rrep2(i, a)       for(int i = (a)-1; i >= 0; i--)
#define rrep3(i, a, b)    for(int i = (b)-1; i >= a; i--)
#define rrep4(i, a, b, c) for(int i = (b)-1; i >= a; i -= c)
#define rrep(...) overload4(__VA_ARGS__, rrep4, rrep3, rrep2, rrep1)(__VA_ARGS__)
#define ALL(v) v.begin(), v.end()
#define RALL(v) v.rbegin(), v.rend()
#define UNIQUE(v) v.erase( unique(v.begin(), v.end()), v.end() );
#define pb push_back
using ll = long long;
using D = double;
using LD = long double;
using P = pair<int, int>;
using vi = vector<int>;
using vl = vector<ll>;
template <class T> using vc = vector<T>;
template <class T> using vvc = vector<vc<T>>;
template <class T> using vvvc = vector<vvc<T>>;
template <class T> using vvvvc = vector<vvvc<T>>;
template <class T> using vvvvvc = vector<vvvvc<T>>;
#define vv(type, name, h, ...) \
  vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define vvv(type, name, h, w, ...)   \
  vector<vector<vector<type>>> name( \
      h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define vvvv(type, name, a, b, c, ...)       \
  vector<vector<vector<vector<type>>>> name( \
      a, vector<vector<vector<type>>>(       \
             b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))
template<typename T> using PQ = priority_queue<T,vector<T>>;
template<typename T> using minPQ = priority_queue<T, vector<T>, greater<T>>;
template<class T>bool chmax(T &a, const T &b) { if (a<b) { a=b; return 1; } return 0; }
template<class T>bool chmin(T &a, const T &b) { if (b<a) { a=b; return 1; } return 0; }
void yesno(bool flag) {cout << (flag?"Yes":"No") << "\n";}

template<typename T, typename U>
ostream &operator<<(ostream &os, const pair<T, U> &p) {
    os << p.first << " " << p.second;
    return os;
}
template<typename T, typename U>
istream &operator>>(istream &is, pair<T, U> &p) {
    is >> p.first >> p.second;
    return is;
}

template<typename T>
ostream &operator<<(ostream &os, const vector<T> &v) {
    int s = (int)v.size();
    for (int i = 0; i < s; i++) os << (i ? " " : "") << v[i];
    return os;
}
template<typename T>
istream &operator>>(istream &is, vector<T> &v) {
    for (auto &x : v) is >> x;
    return is;
}
void in() {}
template<typename T, class... U>
void in(T &t, U &...u) {
    cin >> t;
    in(u...);
}
void out() { cout << "\n"; }
template<typename T, class... U, char sep = ' '>
void out(const T &t, const U &...u) {
    cout << t;
    if (sizeof...(u)) cout << sep;
    out(u...);
}
void outr() {}
template<typename T, class... U, char sep = ' '>
void outr(const T &t, const U &...u) {
    cout << t;
    outr(u...);
}

template<int mod> struct Fp {
    long long val;
    constexpr Fp(long long v = 0) noexcept : val(v % mod) {
        if (val < 0) val += mod;
    }
    constexpr int getmod() { return mod; }
    constexpr Fp operator - () const noexcept {
        return val ? mod - val : 0;
    }
    constexpr Fp operator + (const Fp& r) const noexcept { return Fp(*this) += r; }
    constexpr Fp operator - (const Fp& r) const noexcept { return Fp(*this) -= r; }
    constexpr Fp operator * (const Fp& r) const noexcept { return Fp(*this) *= r; }
    constexpr Fp operator / (const Fp& r) const noexcept { return Fp(*this) /= r; }
    constexpr Fp& operator += (const Fp& r) noexcept {
        val += r.val;
        if (val >= mod) val -= mod;
        return *this;
    }
    constexpr Fp& operator -= (const Fp& r) noexcept {
        val -= r.val;
        if (val < 0) val += mod;
        return *this;
    }
    constexpr Fp& operator *= (const Fp& r) noexcept {
        val = val * r.val % mod;
        return *this;
    }
    constexpr Fp& operator /= (const Fp& r) noexcept {
        long long a = r.val, b = mod, u = 1, v = 0;
        while (b) {
            long long t = a / b;
            a -= t * b; swap(a, b);
            u -= t * v; swap(u, v);
        }
        val = val * u % mod;
        if (val < 0) val += mod;
        return *this;
    }
    constexpr bool operator == (const Fp& r) const noexcept {
        return this->val == r.val;
    }
    constexpr bool operator != (const Fp& r) const noexcept {
        return this->val != r.val;
    }
    friend constexpr istream& operator >> (istream &is, Fp<mod>& x) noexcept {
        int val; is >> val;
        x = Fp<mod>(val);
        return is;
    }
    friend constexpr ostream& operator << (ostream &os, const Fp<mod>& x) noexcept {
        return os << x.val;
    }
    friend constexpr Fp<mod> modpow(const Fp<mod> &a, long long n) noexcept {
        if (n == 0) return 1;
        auto t = modpow(a, n / 2);
        t = t * t;
        if (n & 1) t = t * a;
        return t;
    }
};

//const int mod = 1e9+7;
const int mod = 998244353;
using mint = Fp<mod>;

int main(){
    ios_base::sync_with_stdio(false);
    cin.tie(nullptr);
    ll m,n; in(m,n);
    vector<ll> x{0};
    rep(i,n){
        ll a; in(a); x.pb(a);
    }
    x.pb(m+1);
    mint ans = 0;
    rep(i,n+1){
        mint d = x[i+1]-x[i];
        ans += (d-1)*d * (d*2-1)/6;
    }
    out(ans);
}
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