結果

問題 No.2942 Sigma Music Game Level Problem
ユーザー 👑 rin204rin204
提出日時 2024-10-19 00:33:08
言語 C++23
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 501 ms / 6,000 ms
コード長 20,245 bytes
コンパイル時間 4,296 ms
コンパイル使用メモリ 260,060 KB
実行使用メモリ 22,260 KB
最終ジャッジ日時 2024-11-15 15:06:40
合計ジャッジ時間 12,575 ms
ジャッジサーバーID
(参考情報)
judge1 / judge2
このコードへのチャレンジ
(要ログイン)

テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 7 ms
14,540 KB
testcase_01 AC 8 ms
14,460 KB
testcase_02 AC 8 ms
14,568 KB
testcase_03 AC 9 ms
14,540 KB
testcase_04 AC 9 ms
14,364 KB
testcase_05 AC 8 ms
14,364 KB
testcase_06 AC 8 ms
14,540 KB
testcase_07 AC 9 ms
14,520 KB
testcase_08 AC 10 ms
14,552 KB
testcase_09 AC 8 ms
14,516 KB
testcase_10 AC 8 ms
14,616 KB
testcase_11 AC 251 ms
19,284 KB
testcase_12 AC 442 ms
20,756 KB
testcase_13 AC 426 ms
16,436 KB
testcase_14 AC 216 ms
20,396 KB
testcase_15 AC 164 ms
21,260 KB
testcase_16 AC 376 ms
15,704 KB
testcase_17 AC 92 ms
17,096 KB
testcase_18 AC 290 ms
17,276 KB
testcase_19 AC 501 ms
17,612 KB
testcase_20 AC 135 ms
18,872 KB
testcase_21 AC 444 ms
22,224 KB
testcase_22 AC 438 ms
22,260 KB
testcase_23 AC 159 ms
16,104 KB
testcase_24 AC 8 ms
14,584 KB
testcase_25 AC 8 ms
14,528 KB
testcase_26 AC 362 ms
22,224 KB
権限があれば一括ダウンロードができます

ソースコード

diff #
プレゼンテーションモードにする

// #pragma GCC target("avx2")
// #pragma GCC optimize("O3")
// #pragma GCC optimize("unroll-loops")
// #define INTERACTIVE
#include <bits/stdc++.h>
using namespace std;
namespace templates {
// type
using ll = long long;
using ull = unsigned long long;
using Pii = pair<int, int>;
using Pil = pair<int, ll>;
using Pli = pair<ll, int>;
using Pll = pair<ll, ll>;
template <class T>
using pq = priority_queue<T>;
template <class T>
using qp = priority_queue<T, vector<T>, greater<T>>;
// clang-format off
#define vec(T, A, ...) vector<T> A(__VA_ARGS__);
#define vvec(T, A, h, ...) vector<vector<T>> A(h, vector<T>(__VA_ARGS__));
#define vvvec(T, A, h1, h2, ...) vector<vector<vector<T>>> A(h1, vector<vector<T>>(h2, vector<T>(__VA_ARGS__)));
// clang-format on
// for loop
#define fori1(a) for (ll _ = 0; _ < (a); _++)
#define fori2(i, a) for (ll i = 0; i < (a); i++)
#define fori3(i, a, b) for (ll i = (a); i < (b); i++)
#define fori4(i, a, b, c) for (ll i = (a); ((c) > 0 || i > (b)) && ((c) < 0 || i < (b)); i += (c))
#define overload4(a, b, c, d, e, ...) e
#define fori(...) overload4(__VA_ARGS__, fori4, fori3, fori2, fori1)(__VA_ARGS__)
// declare and input
// clang-format off
#define INT(...) int __VA_ARGS__; inp(__VA_ARGS__);
#define LL(...) ll __VA_ARGS__; inp(__VA_ARGS__);
#define STRING(...) string __VA_ARGS__; inp(__VA_ARGS__);
#define CHAR(...) char __VA_ARGS__; inp(__VA_ARGS__);
#define DOUBLE(...) double __VA_ARGS__; STRING(str___); __VA_ARGS__ = stod(str___);
#define VEC(T, A, n) vector<T> A(n); inp(A);
#define VVEC(T, A, n, m) vector<vector<T>> A(n, vector<T>(m)); inp(A);
// clang-format on
// const value
const ll MOD1 = 1000000007;
const ll MOD9 = 998244353;
const double PI = acos(-1);
// other macro
#if !defined(RIN__LOCAL) && !defined(INTERACTIVE)
#define endl "\n"
#endif
#define spa ' '
#define len(A) ll(A.size())
#define all(A) begin(A), end(A)
// function
vector<char> stoc(string &S) {
int n = S.size();
vector<char> ret(n);
for (int i = 0; i < n; i++) ret[i] = S[i];
return ret;
}
string ctos(vector<char> &S) {
int n = S.size();
string ret = "";
for (int i = 0; i < n; i++) ret += S[i];
return ret;
}
template <class T>
auto min(const T &a) {
return *min_element(all(a));
}
template <class T>
auto max(const T &a) {
return *max_element(all(a));
}
template <class T, class S>
auto clamp(T &a, const S &l, const S &r) {
return (a > r ? r : a < l ? l : a);
}
template <class T, class S>
inline bool chmax(T &a, const S &b) {
return (a < b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chmin(T &a, const S &b) {
return (a > b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chclamp(T &a, const S &l, const S &r) {
auto b = clamp(a, l, r);
return (a != b ? a = b, 1 : 0);
}
template <typename T>
T sum(vector<T> &A) {
T tot = 0;
for (auto a : A) tot += a;
return tot;
}
template <typename T>
vector<T> compression(vector<T> X) {
sort(all(X));
X.erase(unique(all(X)), X.end());
return X;
}
// input and output
namespace io {
// __int128_t
std::ostream &operator<<(std::ostream &dest, __int128_t value) {
std::ostream::sentry s(dest);
if (s) {
__uint128_t tmp = value < 0 ? -value : value;
char buffer[128];
char *d = std::end(buffer);
do {
--d;
*d = "0123456789"[tmp % 10];
tmp /= 10;
} while (tmp != 0);
if (value < 0) {
--d;
*d = '-';
}
int len = std::end(buffer) - d;
if (dest.rdbuf()->sputn(d, len) != len) {
dest.setstate(std::ios_base::badbit);
}
}
return dest;
}
// vector<T>
template <typename T>
istream &operator>>(istream &is, vector<T> &A) {
for (auto &a : A) is >> a;
return is;
}
template <typename T>
ostream &operator<<(ostream &os, vector<T> &A) {
for (size_t i = 0; i < A.size(); i++) {
os << A[i];
if (i != A.size() - 1) os << ' ';
}
return os;
}
// vector<vector<T>>
template <typename T>
istream &operator>>(istream &is, vector<vector<T>> &A) {
for (auto &a : A) is >> a;
return is;
}
template <typename T>
ostream &operator<<(ostream &os, vector<vector<T>> &A) {
for (size_t i = 0; i < A.size(); i++) {
os << A[i];
if (i != A.size() - 1) os << endl;
}
return os;
}
// pair<S, T>
template <typename S, typename T>
istream &operator>>(istream &is, pair<S, T> &A) {
is >> A.first >> A.second;
return is;
}
template <typename S, typename T>
ostream &operator<<(ostream &os, pair<S, T> &A) {
os << A.first << ' ' << A.second;
return os;
}
// vector<pair<S, T>>
template <typename S, typename T>
istream &operator>>(istream &is, vector<pair<S, T>> &A) {
for (size_t i = 0; i < A.size(); i++) {
is >> A[i];
}
return is;
}
template <typename S, typename T>
ostream &operator<<(ostream &os, vector<pair<S, T>> &A) {
for (size_t i = 0; i < A.size(); i++) {
os << A[i];
if (i != A.size() - 1) os << endl;
}
return os;
}
// tuple
template <typename T, size_t N>
struct TuplePrint {
static ostream &print(ostream &os, const T &t) {
TuplePrint<T, N - 1>::print(os, t);
os << ' ' << get<N - 1>(t);
return os;
}
};
template <typename T>
struct TuplePrint<T, 1> {
static ostream &print(ostream &os, const T &t) {
os << get<0>(t);
return os;
}
};
template <typename... Args>
ostream &operator<<(ostream &os, const tuple<Args...> &t) {
TuplePrint<decltype(t), sizeof...(Args)>::print(os, t);
return os;
}
// io functions
void FLUSH() {
cout << flush;
}
void print() {
cout << endl;
}
template <class Head, class... Tail>
void print(Head &&head, Tail &&...tail) {
cout << head;
if (sizeof...(Tail)) cout << spa;
print(std::forward<Tail>(tail)...);
}
template <typename T, typename S>
void prisep(vector<T> &A, S sep) {
int n = A.size();
for (int i = 0; i < n; i++) {
cout << A[i];
if (i != n - 1) cout << sep;
}
cout << endl;
}
template <typename T, typename S>
void priend(T A, S end) {
cout << A << end;
}
template <typename T>
void prispa(T A) {
priend(A, spa);
}
template <typename T, typename S>
bool printif(bool f, T A, S B) {
if (f)
print(A);
else
print(B);
return f;
}
template <class... T>
void inp(T &...a) {
(cin >> ... >> a);
}
} // namespace io
using namespace io;
// read graph
vector<vector<int>> read_edges(int n, int m, bool direct = false, int indexed = 1) {
vector<vector<int>> edges(n, vector<int>());
for (int i = 0; i < m; i++) {
INT(u, v);
u -= indexed;
v -= indexed;
edges[u].push_back(v);
if (!direct) edges[v].push_back(u);
}
return edges;
}
vector<vector<int>> read_tree(int n, int indexed = 1) {
return read_edges(n, n - 1, false, indexed);
}
template <typename T = long long>
vector<vector<pair<int, T>>> read_wedges(int n, int m, bool direct = false, int indexed = 1) {
vector<vector<pair<int, T>>> edges(n, vector<pair<int, T>>());
for (int i = 0; i < m; i++) {
INT(u, v);
T w;
inp(w);
u -= indexed;
v -= indexed;
edges[u].push_back({v, w});
if (!direct) edges[v].push_back({u, w});
}
return edges;
}
template <typename T = long long>
vector<vector<pair<int, T>>> read_wtree(int n, int indexed = 1) {
return read_wedges<T>(n, n - 1, false, indexed);
}
// yes / no
namespace yesno {
// yes
inline bool yes(bool f = true) {
cout << (f ? "yes" : "no") << endl;
return f;
}
inline bool Yes(bool f = true) {
cout << (f ? "Yes" : "No") << endl;
return f;
}
inline bool YES(bool f = true) {
cout << (f ? "YES" : "NO") << endl;
return f;
}
// no
inline bool no(bool f = true) {
cout << (!f ? "yes" : "no") << endl;
return f;
}
inline bool No(bool f = true) {
cout << (!f ? "Yes" : "No") << endl;
return f;
}
inline bool NO(bool f = true) {
cout << (!f ? "YES" : "NO") << endl;
return f;
}
// possible
inline bool possible(bool f = true) {
cout << (f ? "possible" : "impossible") << endl;
return f;
}
inline bool Possible(bool f = true) {
cout << (f ? "Possible" : "Impossible") << endl;
return f;
}
inline bool POSSIBLE(bool f = true) {
cout << (f ? "POSSIBLE" : "IMPOSSIBLE") << endl;
return f;
}
// impossible
inline bool impossible(bool f = true) {
cout << (!f ? "possible" : "impossible") << endl;
return f;
}
inline bool Impossible(bool f = true) {
cout << (!f ? "Possible" : "Impossible") << endl;
return f;
}
inline bool IMPOSSIBLE(bool f = true) {
cout << (!f ? "POSSIBLE" : "IMPOSSIBLE") << endl;
return f;
}
// Alice Bob
inline bool Alice(bool f = true) {
cout << (f ? "Alice" : "Bob") << endl;
return f;
}
inline bool Bob(bool f = true) {
cout << (f ? "Bob" : "Alice") << endl;
return f;
}
// Takahashi Aoki
inline bool Takahashi(bool f = true) {
cout << (f ? "Takahashi" : "Aoki") << endl;
return f;
}
inline bool Aoki(bool f = true) {
cout << (f ? "Aoki" : "Takahashi") << endl;
return f;
}
} // namespace yesno
using namespace yesno;
} // namespace templates
using namespace templates;
template <int MOD>
struct Modint {
int x;
Modint() : x(0) {}
Modint(int64_t y) {
if (y >= 0)
x = y % MOD;
else
x = (y % MOD + MOD) % MOD;
}
Modint &operator+=(const Modint &p) {
x += p.x;
if (x >= MOD) x -= MOD;
return *this;
}
Modint &operator-=(const Modint &p) {
x -= p.x;
if (x < 0) x += MOD;
return *this;
}
Modint &operator*=(const Modint &p) {
x = int(1LL * x * p.x % MOD);
return *this;
}
Modint &operator/=(const Modint &p) {
*this *= p.inverse();
return *this;
}
Modint &operator%=(const Modint &p) {
assert(p.x == 0);
return *this;
}
Modint operator-() const {
return Modint(-x);
}
Modint &operator++() {
x++;
if (x == MOD) x = 0;
return *this;
}
Modint &operator--() {
if (x == 0) x = MOD;
x--;
return *this;
}
Modint operator++(int) {
Modint result = *this;
++*this;
return result;
}
Modint operator--(int) {
Modint result = *this;
--*this;
return result;
}
friend Modint operator+(const Modint &lhs, const Modint &rhs) {
return Modint(lhs) += rhs;
}
friend Modint operator-(const Modint &lhs, const Modint &rhs) {
return Modint(lhs) -= rhs;
}
friend Modint operator*(const Modint &lhs, const Modint &rhs) {
return Modint(lhs) *= rhs;
}
friend Modint operator/(const Modint &lhs, const Modint &rhs) {
return Modint(lhs) /= rhs;
}
friend Modint operator%(const Modint &lhs, const Modint &rhs) {
assert(rhs.x == 0);
return Modint(lhs);
}
bool operator==(const Modint &p) const {
return x == p.x;
}
bool operator!=(const Modint &p) const {
return x != p.x;
}
bool operator<(const Modint &rhs) const {
return x < rhs.x;
}
bool operator<=(const Modint &rhs) const {
return x <= rhs.x;
}
bool operator>(const Modint &rhs) const {
return x > rhs.x;
}
bool operator>=(const Modint &rhs) const {
return x >= rhs.x;
}
Modint inverse() const {
int a = x, b = MOD, u = 1, v = 0, t;
while (b > 0) {
t = a / b;
a -= t * b;
u -= t * v;
std::swap(a, b);
std::swap(u, v);
}
return Modint(u);
}
Modint pow(int64_t k) const {
Modint ret(1);
Modint y(x);
while (k > 0) {
if (k & 1) ret *= y;
y *= y;
k >>= 1;
}
return ret;
}
std::pair<int, int> to_frac(int max_n = 1000) const {
int y = x;
for (int i = 1; i <= max_n; i++) {
if (y <= max_n) {
return {y, i};
} else if (MOD - y <= max_n) {
return {-(MOD - y), i};
}
y = (y + x) % MOD;
}
return {-1, -1};
}
friend std::ostream &operator<<(std::ostream &os, const Modint &p) {
return os << p.x;
}
friend std::istream &operator>>(std::istream &is, Modint &p) {
int64_t y;
is >> y;
p = Modint<MOD>(y);
return (is);
}
static int get_mod() {
return MOD;
}
};
struct Arbitrary_Modint {
int x;
static int MOD;
static void set_mod(int mod) {
MOD = mod;
}
Arbitrary_Modint() : x(0) {}
Arbitrary_Modint(int64_t y) {
if (y >= 0)
x = y % MOD;
else
x = (y % MOD + MOD) % MOD;
}
Arbitrary_Modint &operator+=(const Arbitrary_Modint &p) {
x += p.x;
if (x >= MOD) x -= MOD;
return *this;
}
Arbitrary_Modint &operator-=(const Arbitrary_Modint &p) {
x -= p.x;
if (x < 0) x += MOD;
return *this;
}
Arbitrary_Modint &operator*=(const Arbitrary_Modint &p) {
x = int(1LL * x * p.x % MOD);
return *this;
}
Arbitrary_Modint &operator/=(const Arbitrary_Modint &p) {
*this *= p.inverse();
return *this;
}
Arbitrary_Modint &operator%=(const Arbitrary_Modint &p) {
assert(p.x == 0);
return *this;
}
Arbitrary_Modint operator-() const {
return Arbitrary_Modint(-x);
}
Arbitrary_Modint &operator++() {
x++;
if (x == MOD) x = 0;
return *this;
}
Arbitrary_Modint &operator--() {
if (x == 0) x = MOD;
x--;
return *this;
}
Arbitrary_Modint operator++(int) {
Arbitrary_Modint result = *this;
++*this;
return result;
}
Arbitrary_Modint operator--(int) {
Arbitrary_Modint result = *this;
--*this;
return result;
}
friend Arbitrary_Modint operator+(const Arbitrary_Modint &lhs, const Arbitrary_Modint &rhs) {
return Arbitrary_Modint(lhs) += rhs;
}
friend Arbitrary_Modint operator-(const Arbitrary_Modint &lhs, const Arbitrary_Modint &rhs) {
return Arbitrary_Modint(lhs) -= rhs;
}
friend Arbitrary_Modint operator*(const Arbitrary_Modint &lhs, const Arbitrary_Modint &rhs) {
return Arbitrary_Modint(lhs) *= rhs;
}
friend Arbitrary_Modint operator/(const Arbitrary_Modint &lhs, const Arbitrary_Modint &rhs) {
return Arbitrary_Modint(lhs) /= rhs;
}
friend Arbitrary_Modint operator%(const Arbitrary_Modint &lhs, const Arbitrary_Modint &rhs) {
assert(rhs.x == 0);
return Arbitrary_Modint(lhs);
}
bool operator==(const Arbitrary_Modint &p) const {
return x == p.x;
}
bool operator!=(const Arbitrary_Modint &p) const {
return x != p.x;
}
bool operator<(const Arbitrary_Modint &rhs) {
return x < rhs.x;
}
bool operator<=(const Arbitrary_Modint &rhs) {
return x <= rhs.x;
}
bool operator>(const Arbitrary_Modint &rhs) {
return x > rhs.x;
}
bool operator>=(const Arbitrary_Modint &rhs) {
return x >= rhs.x;
}
Arbitrary_Modint inverse() const {
int a = x, b = MOD, u = 1, v = 0, t;
while (b > 0) {
t = a / b;
a -= t * b;
u -= t * v;
std::swap(a, b);
std::swap(u, v);
}
return Arbitrary_Modint(u);
}
Arbitrary_Modint pow(int64_t k) const {
Arbitrary_Modint ret(1);
Arbitrary_Modint y(x);
while (k > 0) {
if (k & 1) ret *= y;
y *= y;
k >>= 1;
}
return ret;
}
friend std::ostream &operator<<(std::ostream &os, const Arbitrary_Modint &p) {
return os << p.x;
}
friend std::istream &operator>>(std::istream &is, Arbitrary_Modint &p) {
int64_t y;
is >> y;
p = Arbitrary_Modint(y);
return (is);
}
static int get_mod() {
return MOD;
}
};
int Arbitrary_Modint::MOD = 998244353;
using modint9 = Modint<998244353>;
using modint1 = Modint<1000000007>;
using modint = Arbitrary_Modint;
using mint = modint9;
template <class S, S (*op)(S, S), S (*e)()>
struct segtree {
public:
segtree() : segtree(0) {}
explicit segtree(int n) : segtree(std::vector<S>(n, e())) {};
explicit segtree(const std::vector<S> &v) : _n(int(v.size())) {
size = 1;
log = 0;
while (size < _n) {
log++;
size <<= 1;
}
d = std::vector<S>(2 * size, e());
for (int i = 0; i < _n; i++) d[size + i] = v[i];
for (int i = size - 1; i >= 1; i--) update(i);
}
void set(int p, S x) {
assert(0 <= p && p < _n);
p += size;
d[p] = x;
for (int i = 1; i <= log; i++) update(p >> i);
}
S get(int p) {
assert(0 <= p && p < _n);
return d[p + size];
}
S prod(int l, int r) {
assert(0 <= l && l <= r && r <= _n);
S sml = e(), smr = e();
l += size;
r += size;
while (l < r) {
if (l & 1) sml = op(sml, d[l++]);
if (r & 1) smr = op(d[--r], smr);
l >>= 1;
r >>= 1;
}
return op(sml, smr);
}
S all_prod() {
return d[1];
}
private:
int _n, size, log;
std::vector<S> d;
void update(int k) {
d[k] = op(d[2 * k], d[2 * k + 1]);
}
};
struct S {
ll x;
ll y;
};
S op(S a, S b) {
return S{a.x + b.x, a.y + b.y};
}
S e() {
return S{0, 0};
}
void solve() {
LL(n, Q, _);
VEC(ll, A, n);
segtree<S, op, e> seg(200200);
auto add = [&](int i) {
auto res = seg.get(i);
seg.set(i, S{res.x + 1, res.y + i});
};
for (auto a : A) {
add(a);
}
bool ans = false;
fori(Q) {
INT(t);
if (t == 1) {
INT(l);
add(l);
} else if (t == 2) {
LL(l, r);
auto res = seg.prod(l, r + 1);
print(res.x, res.y);
ans = true;
} else {
INT(_);
}
}
if (!ans) {
print("Not Found!");
}
}
int main() {
#ifndef INTERACTIVE
std::cin.tie(0)->sync_with_stdio(0);
#endif
// std::cout << std::fixed << std::setprecision(12);
int t;
t = 1;
// std::cin >> t;
while (t--) solve();
return 0;
}
// // #pragma GCC target("avx2")
// // #pragma GCC optimize("O3")
// // #pragma GCC optimize("unroll-loops")
// // #define INTERACTIVE
//
// #include "kyopro-cpp/template.hpp"
//
// #include "misc/Modint.hpp"
// using mint = modint9;
//
// #include "data_structure/segTree.hpp"
//
// struct S {
// ll x;
// ll y;
// };
//
// S op(S a, S b) {
// return S{a.x + b.x, a.y + b.y};
// }
//
// S e() {
// return S{0, 0};
// }
//
// void solve() {
// LL(n, Q, _);
// VEC(ll, A, n);
// segtree<S, op, e> seg(200200);
//
// auto add = [&](int i) {
// auto res = seg.get(i);
// seg.set(i, S{res.x + 1, res.y + i});
// };
//
// for (auto a : A) {
// add(a);
// }
//
// bool ans = false;
//
// fori(Q) {
// INT(t);
// if (t == 1) {
// INT(l);
// add(l);
// } else if (t == 2) {
// LL(l, r);
// auto res = seg.prod(l, r + 1);
// print(res.x, res.y);
// ans = true;
// } else {
// INT(_);
// }
// }
//
// if (!ans) {
// print("Not Found!");
// }
// }
//
// int main() {
// #ifndef INTERACTIVE
// std::cin.tie(0)->sync_with_stdio(0);
// #endif
// // std::cout << std::fixed << std::setprecision(12);
// int t;
// t = 1;
// // std::cin >> t;
// while (t--) solve();
// return 0;
// }
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