結果

問題 No.2938 Sigma Sigma Distance Distance Problem
ユーザー 👑 rin204rin204
提出日時 2024-10-19 13:34:47
言語 C++23
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 2 ms / 2,000 ms
コード長 12,855 bytes
コンパイル時間 3,478 ms
コンパイル使用メモリ 260,368 KB
実行使用メモリ 6,820 KB
最終ジャッジ日時 2024-10-19 13:34:52
合計ジャッジ時間 4,613 ms
ジャッジサーバーID
(参考情報)
judge1 / judge2
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
6,816 KB
testcase_01 AC 1 ms
6,820 KB
testcase_02 AC 1 ms
6,820 KB
testcase_03 AC 1 ms
6,820 KB
testcase_04 AC 2 ms
6,820 KB
testcase_05 AC 2 ms
6,816 KB
testcase_06 AC 2 ms
6,820 KB
testcase_07 AC 2 ms
6,820 KB
testcase_08 AC 2 ms
6,820 KB
testcase_09 AC 1 ms
6,816 KB
testcase_10 AC 2 ms
6,820 KB
testcase_11 AC 2 ms
6,816 KB
testcase_12 AC 2 ms
6,816 KB
testcase_13 AC 2 ms
6,820 KB
testcase_14 AC 2 ms
6,816 KB
testcase_15 AC 2 ms
6,820 KB
testcase_16 AC 2 ms
6,820 KB
testcase_17 AC 2 ms
6,820 KB
testcase_18 AC 2 ms
6,820 KB
testcase_19 AC 2 ms
6,816 KB
testcase_20 AC 2 ms
6,820 KB
testcase_21 AC 2 ms
6,816 KB
04_evil.txt AC 15 ms
6,820 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

// #pragma GCC target("avx2")
// #pragma GCC optimize("O3")
// #pragma GCC optimize("unroll-loops")
// #define INTERACTIVE

#include <bits/stdc++.h>
using namespace std;

namespace templates {
// type
using ll  = long long;
using ull = unsigned long long;
using Pii = pair<int, int>;
using Pil = pair<int, ll>;
using Pli = pair<ll, int>;
using Pll = pair<ll, ll>;
template <class T>
using pq = priority_queue<T>;
template <class T>
using qp = priority_queue<T, vector<T>, greater<T>>;
// clang-format off
#define vec(T, A, ...) vector<T> A(__VA_ARGS__);
#define vvec(T, A, h, ...) vector<vector<T>> A(h, vector<T>(__VA_ARGS__));
#define vvvec(T, A, h1, h2, ...) vector<vector<vector<T>>> A(h1, vector<vector<T>>(h2, vector<T>(__VA_ARGS__)));
// clang-format on

// for loop
#define fori1(a) for (ll _ = 0; _ < (a); _++)
#define fori2(i, a) for (ll i = 0; i < (a); i++)
#define fori3(i, a, b) for (ll i = (a); i < (b); i++)
#define fori4(i, a, b, c) for (ll i = (a); ((c) > 0 || i > (b)) && ((c) < 0 || i < (b)); i += (c))
#define overload4(a, b, c, d, e, ...) e
#define fori(...) overload4(__VA_ARGS__, fori4, fori3, fori2, fori1)(__VA_ARGS__)

// declare and input
// clang-format off
#define INT(...) int __VA_ARGS__; inp(__VA_ARGS__);
#define LL(...) ll __VA_ARGS__; inp(__VA_ARGS__);
#define STRING(...) string __VA_ARGS__; inp(__VA_ARGS__);
#define CHAR(...) char __VA_ARGS__; inp(__VA_ARGS__);
#define DOUBLE(...) double __VA_ARGS__; STRING(str___); __VA_ARGS__ = stod(str___);
#define VEC(T, A, n) vector<T> A(n); inp(A);
#define VVEC(T, A, n, m) vector<vector<T>> A(n, vector<T>(m)); inp(A);
// clang-format on

// const value
const ll MOD1   = 1000000007;
const ll MOD9   = 998244353;
const double PI = acos(-1);

// other macro
#if !defined(RIN__LOCAL) && !defined(INTERACTIVE)
#define endl "\n"
#endif
#define spa ' '
#define len(A) ll(A.size())
#define all(A) begin(A), end(A)

// function
vector<char> stoc(string &S) {
    int n = S.size();
    vector<char> ret(n);
    for (int i = 0; i < n; i++) ret[i] = S[i];
    return ret;
}
string ctos(vector<char> &S) {
    int n      = S.size();
    string ret = "";
    for (int i = 0; i < n; i++) ret += S[i];
    return ret;
}

template <class T>
auto min(const T &a) {
    return *min_element(all(a));
}
template <class T>
auto max(const T &a) {
    return *max_element(all(a));
}
template <class T, class S>
auto clamp(T &a, const S &l, const S &r) {
    return (a > r ? r : a < l ? l : a);
}
template <class T, class S>
inline bool chmax(T &a, const S &b) {
    return (a < b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chmin(T &a, const S &b) {
    return (a > b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chclamp(T &a, const S &l, const S &r) {
    auto b = clamp(a, l, r);
    return (a != b ? a = b, 1 : 0);
}

template <typename T>
T sum(vector<T> &A) {
    T tot = 0;
    for (auto a : A) tot += a;
    return tot;
}

template <typename T>
vector<T> compression(vector<T> X) {
    sort(all(X));
    X.erase(unique(all(X)), X.end());
    return X;
}

// input and output
namespace io {
// __int128_t
std::ostream &operator<<(std::ostream &dest, __int128_t value) {
    std::ostream::sentry s(dest);
    if (s) {
        __uint128_t tmp = value < 0 ? -value : value;
        char buffer[128];
        char *d = std::end(buffer);
        do {
            --d;
            *d = "0123456789"[tmp % 10];
            tmp /= 10;
        } while (tmp != 0);
        if (value < 0) {
            --d;
            *d = '-';
        }
        int len = std::end(buffer) - d;
        if (dest.rdbuf()->sputn(d, len) != len) {
            dest.setstate(std::ios_base::badbit);
        }
    }
    return dest;
}

// vector<T>
template <typename T>
istream &operator>>(istream &is, vector<T> &A) {
    for (auto &a : A) is >> a;
    return is;
}
template <typename T>
ostream &operator<<(ostream &os, vector<T> &A) {
    for (size_t i = 0; i < A.size(); i++) {
        os << A[i];
        if (i != A.size() - 1) os << ' ';
    }
    return os;
}

// vector<vector<T>>
template <typename T>
istream &operator>>(istream &is, vector<vector<T>> &A) {
    for (auto &a : A) is >> a;
    return is;
}
template <typename T>
ostream &operator<<(ostream &os, vector<vector<T>> &A) {
    for (size_t i = 0; i < A.size(); i++) {
        os << A[i];
        if (i != A.size() - 1) os << endl;
    }
    return os;
}

// pair<S, T>
template <typename S, typename T>
istream &operator>>(istream &is, pair<S, T> &A) {
    is >> A.first >> A.second;
    return is;
}
template <typename S, typename T>
ostream &operator<<(ostream &os, pair<S, T> &A) {
    os << A.first << ' ' << A.second;
    return os;
}

// vector<pair<S, T>>
template <typename S, typename T>
istream &operator>>(istream &is, vector<pair<S, T>> &A) {
    for (size_t i = 0; i < A.size(); i++) {
        is >> A[i];
    }
    return is;
}
template <typename S, typename T>
ostream &operator<<(ostream &os, vector<pair<S, T>> &A) {
    for (size_t i = 0; i < A.size(); i++) {
        os << A[i];
        if (i != A.size() - 1) os << endl;
    }
    return os;
}

// tuple
template <typename T, size_t N>
struct TuplePrint {
    static ostream &print(ostream &os, const T &t) {
        TuplePrint<T, N - 1>::print(os, t);
        os << ' ' << get<N - 1>(t);
        return os;
    }
};
template <typename T>
struct TuplePrint<T, 1> {
    static ostream &print(ostream &os, const T &t) {
        os << get<0>(t);
        return os;
    }
};
template <typename... Args>
ostream &operator<<(ostream &os, const tuple<Args...> &t) {
    TuplePrint<decltype(t), sizeof...(Args)>::print(os, t);
    return os;
}

// io functions
void FLUSH() {
    cout << flush;
}

void print() {
    cout << endl;
}
template <class Head, class... Tail>
void print(Head &&head, Tail &&...tail) {
    cout << head;
    if (sizeof...(Tail)) cout << spa;
    print(std::forward<Tail>(tail)...);
}

template <typename T, typename S>
void prisep(vector<T> &A, S sep) {
    int n = A.size();
    for (int i = 0; i < n; i++) {
        cout << A[i];
        if (i != n - 1) cout << sep;
    }
    cout << endl;
}
template <typename T, typename S>
void priend(T A, S end) {
    cout << A << end;
}
template <typename T>
void prispa(T A) {
    priend(A, spa);
}
template <typename T, typename S>
bool printif(bool f, T A, S B) {
    if (f)
        print(A);
    else
        print(B);
    return f;
}

template <class... T>
void inp(T &...a) {
    (cin >> ... >> a);
}

} // namespace io
using namespace io;

// read graph
vector<vector<int>> read_edges(int n, int m, bool direct = false, int indexed = 1) {
    vector<vector<int>> edges(n, vector<int>());
    for (int i = 0; i < m; i++) {
        INT(u, v);
        u -= indexed;
        v -= indexed;
        edges[u].push_back(v);
        if (!direct) edges[v].push_back(u);
    }
    return edges;
}
vector<vector<int>> read_tree(int n, int indexed = 1) {
    return read_edges(n, n - 1, false, indexed);
}

template <typename T = long long>
vector<vector<pair<int, T>>> read_wedges(int n, int m, bool direct = false, int indexed = 1) {
    vector<vector<pair<int, T>>> edges(n, vector<pair<int, T>>());
    for (int i = 0; i < m; i++) {
        INT(u, v);
        T w;
        inp(w);
        u -= indexed;
        v -= indexed;
        edges[u].push_back({v, w});
        if (!direct) edges[v].push_back({u, w});
    }
    return edges;
}
template <typename T = long long>
vector<vector<pair<int, T>>> read_wtree(int n, int indexed = 1) {
    return read_wedges<T>(n, n - 1, false, indexed);
}

// yes / no
namespace yesno {

// yes
inline bool yes(bool f = true) {
    cout << (f ? "yes" : "no") << endl;
    return f;
}
inline bool Yes(bool f = true) {
    cout << (f ? "Yes" : "No") << endl;
    return f;
}
inline bool YES(bool f = true) {
    cout << (f ? "YES" : "NO") << endl;
    return f;
}

// no
inline bool no(bool f = true) {
    cout << (!f ? "yes" : "no") << endl;
    return f;
}
inline bool No(bool f = true) {
    cout << (!f ? "Yes" : "No") << endl;
    return f;
}
inline bool NO(bool f = true) {
    cout << (!f ? "YES" : "NO") << endl;
    return f;
}

// possible
inline bool possible(bool f = true) {
    cout << (f ? "possible" : "impossible") << endl;
    return f;
}
inline bool Possible(bool f = true) {
    cout << (f ? "Possible" : "Impossible") << endl;
    return f;
}
inline bool POSSIBLE(bool f = true) {
    cout << (f ? "POSSIBLE" : "IMPOSSIBLE") << endl;
    return f;
}

// impossible
inline bool impossible(bool f = true) {
    cout << (!f ? "possible" : "impossible") << endl;
    return f;
}
inline bool Impossible(bool f = true) {
    cout << (!f ? "Possible" : "Impossible") << endl;
    return f;
}
inline bool IMPOSSIBLE(bool f = true) {
    cout << (!f ? "POSSIBLE" : "IMPOSSIBLE") << endl;
    return f;
}

// Alice Bob
inline bool Alice(bool f = true) {
    cout << (f ? "Alice" : "Bob") << endl;
    return f;
}
inline bool Bob(bool f = true) {
    cout << (f ? "Bob" : "Alice") << endl;
    return f;
}

// Takahashi Aoki
inline bool Takahashi(bool f = true) {
    cout << (f ? "Takahashi" : "Aoki") << endl;
    return f;
}
inline bool Aoki(bool f = true) {
    cout << (f ? "Aoki" : "Takahashi") << endl;
    return f;
}

} // namespace yesno
using namespace yesno;

} // namespace templates
using namespace templates;

template <class S, S (*op)(S, S), S (*e)()>
struct segtree {
  public:
    segtree() : segtree(0) {}
    explicit segtree(int n) : segtree(std::vector<S>(n, e())) {};
    explicit segtree(const std::vector<S> &v) : _n(int(v.size())) {
        size = 1;
        log  = 0;
        while (size < _n) {
            log++;
            size <<= 1;
        }
        d = std::vector<S>(2 * size, e());
        for (int i = 0; i < _n; i++) d[size + i] = v[i];
        for (int i = size - 1; i >= 1; i--) update(i);
    }

    void set(int p, S x) {
        assert(0 <= p && p < _n);
        p += size;
        d[p] = x;
        for (int i = 1; i <= log; i++) update(p >> i);
    }

    S get(int p) {
        assert(0 <= p && p < _n);
        return d[p + size];
    }

    S prod(int l, int r) {
        assert(0 <= l && l <= r && r <= _n);
        S sml = e(), smr = e();

        l += size;
        r += size;

        while (l < r) {
            if (l & 1) sml = op(sml, d[l++]);
            if (r & 1) smr = op(d[--r], smr);
            l >>= 1;
            r >>= 1;
        }
        return op(sml, smr);
    }

    S all_prod() {
        return d[1];
    }

  private:
    int _n, size, log;
    std::vector<S> d;
    void update(int k) {
        d[k] = op(d[2 * k], d[2 * k + 1]);
    }
};

struct S {
    ll v1; // 1
    ll v2; // i
    ll v3; // A[i]
    ll v4; // i * A[i]
};

S op(S l, S r) {
    return S{l.v1 + r.v1, l.v2 + r.v2, l.v3 + r.v3, l.v4 + r.v4};
}

S e() {
    return S{0, 0, 0, 0};
}

void solve() {
    INT(n);
    VEC(ll, A, n);
    ll m = max(A);
    segtree<S, op, e> seg(m + 1);
    ll ans = 0;
    fori(i, n) {
        ll a     = A[i];
        auto lef = seg.prod(0, a);
        ans += lef.v1 * a * i - lef.v2 * a - lef.v3 * i + lef.v4;
        auto rig = seg.prod(a + 1, m + 1);
        ans += -(rig.v1 * a * i - rig.v2 * a - rig.v3 * i + rig.v4);
        auto now = seg.get(a);
        seg.set(a, S{now.v1 + 1, now.v2 + i, now.v3 + a, now.v4 + a * i});
    }
    print(ans * 2);
}

int main() {
#ifndef INTERACTIVE
    std::cin.tie(0)->sync_with_stdio(0);
#endif
    // std::cout << std::fixed << std::setprecision(12);
    int t;
    t = 1;
    // std::cin >> t;
    while (t--) solve();
    return 0;
}

// // #pragma GCC target("avx2")
// // #pragma GCC optimize("O3")
// // #pragma GCC optimize("unroll-loops")
// // #define INTERACTIVE
//
// #include "kyopro-cpp/template.hpp"
//
// #include "data_structure/segTree.hpp"
//
// struct S {
//     ll v1; // 1
//     ll v2; // i
//     ll v3; // A[i]
//     ll v4; // i * A[i]
// };
//
// S op(S l, S r) {
//     return S{l.v1 + r.v1, l.v2 + r.v2, l.v3 + r.v3, l.v4 + r.v4};
// }
//
// S e() {
//     return S{0, 0, 0, 0};
// }
//
// void solve() {
//     INT(n);
//     VEC(ll, A, n);
//     ll m = max(A);
//     segtree<S, op, e> seg(m + 1);
//     ll ans = 0;
//     fori(i, n) {
//         ll a     = A[i];
//         auto lef = seg.prod(0, a);
//         ans += lef.v1 * a * i - lef.v2 * a - lef.v3 * i + lef.v4;
//         auto rig = seg.prod(a + 1, m + 1);
//         ans += -(rig.v1 * a * i - rig.v2 * a - rig.v3 * i + rig.v4);
//         auto now = seg.get(a);
//         seg.set(a, S{now.v1 + 1, now.v2 + i, now.v3 + a, now.v4 + a * i});
//     }
//     print(ans * 2);
// }
//
// int main() {
// #ifndef INTERACTIVE
//     std::cin.tie(0)->sync_with_stdio(0);
// #endif
//     // std::cout << std::fixed << std::setprecision(12);
//     int t;
//     t = 1;
//     // std::cin >> t;
//     while (t--) solve();
//     return 0;
// }
0