結果

問題 No.2262 Fractions
ユーザー noiminoimi
提出日時 2024-11-13 01:20:17
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 325 ms / 2,000 ms
コード長 44,041 bytes
コンパイル時間 5,837 ms
コンパイル使用メモリ 371,244 KB
実行使用メモリ 6,820 KB
最終ジャッジ日時 2024-11-13 01:20:34
合計ジャッジ時間 16,055 ms
ジャッジサーバーID
(参考情報)
judge1 / judge3
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 155 ms
6,820 KB
testcase_01 AC 68 ms
6,816 KB
testcase_02 AC 65 ms
6,820 KB
testcase_03 AC 66 ms
6,820 KB
testcase_04 AC 71 ms
6,820 KB
testcase_05 AC 64 ms
6,816 KB
testcase_06 AC 73 ms
6,816 KB
testcase_07 AC 69 ms
6,820 KB
testcase_08 AC 65 ms
6,816 KB
testcase_09 AC 69 ms
6,820 KB
testcase_10 AC 69 ms
6,816 KB
testcase_11 AC 179 ms
6,816 KB
testcase_12 AC 179 ms
6,816 KB
testcase_13 AC 180 ms
6,820 KB
testcase_14 AC 182 ms
6,820 KB
testcase_15 AC 185 ms
6,820 KB
testcase_16 AC 63 ms
6,816 KB
testcase_17 AC 62 ms
6,816 KB
testcase_18 AC 62 ms
6,820 KB
testcase_19 AC 255 ms
6,816 KB
testcase_20 AC 261 ms
6,816 KB
testcase_21 AC 265 ms
6,820 KB
testcase_22 AC 259 ms
6,816 KB
testcase_23 AC 212 ms
6,816 KB
testcase_24 AC 278 ms
6,816 KB
testcase_25 AC 292 ms
6,816 KB
testcase_26 AC 325 ms
6,816 KB
testcase_27 AC 286 ms
6,820 KB
testcase_28 AC 286 ms
6,816 KB
testcase_29 AC 312 ms
6,816 KB
testcase_30 AC 301 ms
6,816 KB
testcase_31 AC 302 ms
6,816 KB
testcase_32 AC 315 ms
6,816 KB
testcase_33 AC 292 ms
6,816 KB
testcase_34 AC 275 ms
6,816 KB
testcase_35 AC 203 ms
6,816 KB
testcase_36 AC 201 ms
6,820 KB
testcase_37 AC 6 ms
6,820 KB
testcase_38 AC 6 ms
6,816 KB
testcase_39 AC 222 ms
6,816 KB
testcase_40 AC 247 ms
6,816 KB
testcase_41 AC 232 ms
6,816 KB
testcase_42 AC 234 ms
6,820 KB
testcase_43 AC 220 ms
6,816 KB
testcase_44 AC 304 ms
6,820 KB
testcase_45 AC 284 ms
6,820 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

#pragma region Macros
#ifdef noimi
#pragma comment(linker, "/stack:256000000")
#include "my_template.hpp"
#else
// #pragma GCC target("avx2")
#pragma GCC optimize("Ofast")
#pragma GCC optimize("unroll-loops")

#include <immintrin.h>

#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cctype>
#include <cfenv>
#include <cfloat>
#include <chrono>
#include <cinttypes>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdarg>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <deque>
#include <fstream>
#include <functional>
#include <immintrin.h>
#include <initializer_list>
#include <iomanip>
#include <ios>
#include <iostream>
#include <istream>
#include <iterator>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <new>
#include <numeric>
#include <ostream>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <streambuf>
#include <string>
#include <tuple>
#include <type_traits>
#include <utility>
#include <variant>

#ifdef noimi
#define oj_local(a, b) b
#else
#define oj_local(a, b) a
#endif

#define LOCAL if(oj_local(0, 1))
#define OJ if(oj_local(1, 0))

using namespace std;
using ll = long long;
using ull = unsigned long long int;
using i128 = __int128_t;
using pii = pair<int, int>;
using pll = pair<ll, ll>;
using ld = long double;
template <typename T> using vc = vector<T>;
template <typename T> using vvc = vector<vc<T>>;
template <typename T> using vvvc = vector<vvc<T>>;
using vi = vc<int>;
using vl = vc<ll>;
using vpi = vc<pii>;
using vpl = vc<pll>;
template <class T> using pq = priority_queue<T>;
template <class T> using pqg = priority_queue<T, vector<T>, greater<T>>;
template <typename T> int si(const T &x) { return x.size(); }
template <class T, class S> inline bool chmax(T &a, const S &b) { return (a < b ? a = b, 1 : 0); }
template <class T, class S> inline bool chmin(T &a, const S &b) { return (a > b ? a = b, 1 : 0); }
vi iota(int n) {
    vi a(n);
    return iota(a.begin(), a.end(), 0), a;
}
template <typename T> vi iota(const vector<T> &a, bool greater = false) {
    vi res(a.size());
    iota(res.begin(), res.end(), 0);
    sort(res.begin(), res.end(), [&](int i, int j) {
        if(greater) return a[i] > a[j];
        return a[i] < a[j];
    });
    return res;
}

// macros
#define overload5(a, b, c, d, e, name, ...) name
#define overload4(a, b, c, d, name, ...) name
#define endl '\n'
#define REP0(n) for(ll jidlsjf = 0; jidlsjf < n; ++jidlsjf)
#define REP1(i, n) for(ll i = 0; i < (n); ++i)
#define REP2(i, a, b) for(ll i = (a); i < (b); ++i)
#define REP3(i, a, b, c) for(ll i = (a); i < (b); i += (c))
#define rep(...) overload4(__VA_ARGS__, REP3, REP2, REP1, REP0)(__VA_ARGS__)
#define per0(n) for(int jidlsjf = 0; jidlsjf < (n); ++jidlsjf)
#define per1(i, n) for(ll i = (n) - 1; i >= 0; --i)
#define per2(i, a, b) for(ll i = (a) - 1; i >= b; --i)
#define per3(i, a, b, c) for(ll i = (a) - 1; i >= (b); i -= (c))
#define per(...) overload4(__VA_ARGS__, per3, per2, per1, per0)(__VA_ARGS__)
#define fore0(a) rep(a.size())
#define fore1(i, a) for(auto &&i : a)
#define fore2(a, b, v) for(auto &&[a, b] : v)
#define fore3(a, b, c, v) for(auto &&[a, b, c] : v)
#define fore4(a, b, c, d, v) for(auto &&[a, b, c, d] : v)
#define fore(...) overload5(__VA_ARGS__, fore4, fore3, fore2, fore1, fore0)(__VA_ARGS__)
#define setbits(j, n) for(ll iiiii = (n), j = lowbit(iiiii); iiiii; iiiii ^= 1 << j, j = lowbit(iiiii))
#define perm(v) for(bool permrepflag = true; (permrepflag ? exchange(permrepflag, false) : next_permutation(all(v)));)
#define fi first
#define se second
#define pb push_back
#define ppb pop_back
#define ppf pop_front
#define eb emplace_back
#define drop(s) cout << #s << endl, exit(0)
#define si(c) (int)(c).size()
#define lb(c, x) distance((c).begin(), lower_bound(all(c), (x)))
#define lbg(c, x) distance((c).begin(), lower_bound(all(c), (x), greater{}))
#define ub(c, x) distance((c).begin(), upper_bound(all(c), (x)))
#define ubg(c, x) distance((c).begin(), upper_bound(all(c), (x), greater{}))
#define rng(v, l, r) v.begin() + (l), v.begin() + (r)
#define all(c) begin(c), end(c)
#define rall(c) rbegin(c), rend(c)
#define SORT(v) sort(all(v))
#define REV(v) reverse(all(v))
#define UNIQUE(x) SORT(x), x.erase(unique(all(x)), x.end())
template <typename T = ll, typename S> T SUM(const S &v) { return accumulate(all(v), T(0)); }
#define MIN(v) *min_element(all(v))
#define MAX(v) *max_element(all(v))
#define overload2(_1, _2, name, ...) name
#define vec(type, name, ...) vector<type> name(__VA_ARGS__)
#define vv(type, name, h, ...) vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define vvv(type, name, h, w, ...) vector<vector<vector<type>>> name(h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define vvvv(type, name, a, b, c, ...)                                                                                                                         \
    vector<vector<vector<vector<type>>>> name(a, vector<vector<vector<type>>>(b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))
constexpr pii dx4[4] = {pii{1, 0}, pii{0, 1}, pii{-1, 0}, pii{0, -1}};
constexpr pii dx8[8] = {{1, 0}, {1, 1}, {0, 1}, {-1, 1}, {-1, 0}, {-1, -1}, {0, -1}, {1, -1}};

namespace yesno_impl {
const string YESNO[2] = {"NO", "YES"};
const string YesNo[2] = {"No", "Yes"};
const string yesno[2] = {"no", "yes"};
const string firstsecond[2] = {"second", "first"};
const string FirstSecond[2] = {"Second", "First"};
const string possiblestr[2] = {"impossible", "possible"};
const string Possiblestr[2] = {"Impossible", "Possible"};
void YES(bool t = 1) { cout << YESNO[t] << endl; }
void NO(bool t = 1) { YES(!t); }
void Yes(bool t = 1) { cout << YesNo[t] << endl; }
void No(bool t = 1) { Yes(!t); }
void yes(bool t = 1) { cout << yesno[t] << endl; }
void no(bool t = 1) { yes(!t); }
void first(bool t = 1) { cout << firstsecond[t] << endl; }
void First(bool t = 1) { cout << FirstSecond[t] << endl; }
void possible(bool t = 1) { cout << possiblestr[t] << endl; }
void Possible(bool t = 1) { cout << Possiblestr[t] << endl; }
}; // namespace yesno_impl
using namespace yesno_impl;

#define INT(...)                                                                                                                                               \
    int __VA_ARGS__;                                                                                                                                           \
    IN(__VA_ARGS__)
#define INTd(...)                                                                                                                                              \
    int __VA_ARGS__;                                                                                                                                           \
    IN2(__VA_ARGS__)
#define LL(...)                                                                                                                                                \
    ll __VA_ARGS__;                                                                                                                                            \
    IN(__VA_ARGS__)
#define LLd(...)                                                                                                                                               \
    ll __VA_ARGS__;                                                                                                                                            \
    IN2(__VA_ARGS__)
#define STR(...)                                                                                                                                               \
    string __VA_ARGS__;                                                                                                                                        \
    IN(__VA_ARGS__)
#define CHR(...)                                                                                                                                               \
    char __VA_ARGS__;                                                                                                                                          \
    IN(__VA_ARGS__)
#define DBL(...)                                                                                                                                               \
    double __VA_ARGS__;                                                                                                                                        \
    IN(__VA_ARGS__)
#define VEC(type, name, size)                                                                                                                                  \
    vector<type> name(size);                                                                                                                                   \
    IN(name)
#define VECd(type, name, size)                                                                                                                                 \
    vector<type> name(size);                                                                                                                                   \
    IN2(name)
#define VEC2(type, name1, name2, size)                                                                                                                         \
    vector<type> name1(size), name2(size);                                                                                                                     \
    for(int i = 0; i < size; i++) IN(name1[i], name2[i])
#define VEC2d(type, name1, name2, size)                                                                                                                        \
    vector<type> name1(size), name2(size);                                                                                                                     \
    for(int i = 0; i < size; i++) IN2(name1[i], name2[i])
#define VEC3(type, name1, name2, name3, size)                                                                                                                  \
    vector<type> name1(size), name2(size), name3(size);                                                                                                        \
    for(int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i])
#define VEC3d(type, name1, name2, name3, size)                                                                                                                 \
    vector<type> name1(size), name2(size), name3(size);                                                                                                        \
    for(int i = 0; i < size; i++) IN2(name1[i], name2[i], name3[i])
#define VEC4(type, name1, name2, name3, name4, size)                                                                                                           \
    vector<type> name1(size), name2(size), name3(size), name4(size);                                                                                           \
    for(int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i], name4[i]);
#define VEC4d(type, name1, name2, name3, name4, size)                                                                                                          \
    vector<type> name1(size), name2(size), name3(size), name4(size);                                                                                           \
    for(int i = 0; i < size; i++) IN2(name1[i], name2[i], name3[i], name4[i]);
#define VV(type, name, h, w)                                                                                                                                   \
    vector<vector<type>> name(h, vector<type>(w));                                                                                                             \
    IN(name)
#define VVd(type, name, h, w)                                                                                                                                  \
    vector<vector<type>> name(h, vector<type>(w));                                                                                                             \
    IN2(name)
int scan() { return getchar(); }
void scan(int &a) { cin >> a; }
void scan(long long &a) { cin >> a; }
void scan(char &a) { cin >> a; }
void scan(double &a) { cin >> a; }
void scan(string &a) { cin >> a; }
template <class T, class S> void scan(pair<T, S> &p) { scan(p.first), scan(p.second); }
template <class T> void scan(vector<T> &);
template <class T> void scan(vector<T> &a) {
    for(auto &i : a) scan(i);
}
template <class T> void scan(T &a) { cin >> a; }
void IN() {}
void IN2() {}
template <class Head, class... Tail> void IN(Head &head, Tail &...tail) {
    scan(head);
    IN(tail...);
}
template <class Head, class... Tail> void IN2(Head &head, Tail &...tail) {
    scan(head);
    --head;
    IN2(tail...);
}

template <int p = -1> void pat() {}
template <int p = -1, class Head, class... Tail> void pat(Head &h, Tail &...tail) {
    h += p;
    pat<p>(tail...);
}

template <typename T, typename S> T ceil(T x, S y) {
    assert(y);
    return (y < 0 ? ceil(-x, -y) : (x > 0 ? (x + y - 1) / y : x / y));
}

template <typename T, typename S> T floor(T x, S y) {
    assert(y);
    return (y < 0 ? floor(-x, -y) : (x > 0 ? x / y : x / y - (x % y == 0 ? 0 : 1)));
}
template <typename T, typename S, typename U> U bigmul(const T &x, const S &y, const U &lim) { // clamp(x * y, -lim, lim)
    if(x < 0 and y < 0) return bigmul(-x, -y, lim);
    if(x < 0) return -bigmul(-x, y, lim);
    if(y < 0) return -bigmul(x, -y, lim);
    return y == 0 or x <= lim / y ? x * y : lim;
}
template <class T> T POW(T x, int n) {
    T res = 1;
    for(; n; n >>= 1, x *= x)
        if(n & 1) res *= x;
    return res;
}
template <class T, class S> T POW(T x, S n, const ll &mod) {
    T res = 1;
    x %= mod;
    for(; n; n >>= 1, x = x * x % mod)
        if(n & 1) res = res * x % mod;
    return res;
}
vector<pll> factor(ll x) {
    vector<pll> ans;
    for(ll i = 2; i * i <= x; i++)
        if(x % i == 0) {
            ans.push_back({i, 1});
            while((x /= i) % i == 0) ans.back().second++;
        }
    if(x != 1) ans.push_back({x, 1});
    return ans;
}
template <class T> vector<T> divisor(T x) {
    vector<T> ans;
    for(T i = 1; i * i <= x; i++)
        if(x % i == 0) {
            ans.pb(i);
            if(i * i != x) ans.pb(x / i);
        }
    return ans;
}
template <typename T> void zip(vector<T> &x) {
    vector<T> y = x;
    UNIQUE(y);
    for(int i = 0; i < x.size(); ++i) { x[i] = lb(y, x[i]); }
}
template <class S> void fold_in(vector<S> &v) {}
template <typename Head, typename... Tail, class S> void fold_in(vector<S> &v, Head &&a, Tail &&...tail) {
    for(auto e : a) v.emplace_back(e);
    fold_in(v, tail...);
}
template <class S> void renumber(vector<S> &v) {}
template <typename Head, typename... Tail, class S> void renumber(vector<S> &v, Head &&a, Tail &&...tail) {
    for(auto &&e : a) e = lb(v, e);
    renumber(v, tail...);
}
template <class S, class... Args> vector<S> zip(vector<S> &head, Args &&...args) {
    vector<S> v;
    fold_in(v, head, args...);
    sort(all(v)), v.erase(unique(all(v)), v.end());
    renumber(v, head, args...);
    return v;
}

template <typename S> void rearrange(const vector<S> &id) {}
template <typename S, typename T> void rearrange_exec(const vector<S> &id, vector<T> &v) {
    vector<T> w(v.size());
    rep(i, si(id)) w[i] = v[id[i]];
    v.swap(w);
}
// 並び替える順番, 並び替える vector 達
template <typename S, typename Head, typename... Tail> void rearrange(const vector<S> &id, Head &a, Tail &...tail) {
    rearrange_exec(id, a);
    rearrange(id, tail...);
}

template <typename T> vector<T> RUI(const vector<T> &v) {
    vector<T> res(v.size() + 1);
    for(int i = 0; i < v.size(); i++) res[i + 1] = res[i] + v[i];
    return res;
}
template <typename T> void zeta_supersetsum(vector<T> &f) {
    int n = f.size();
    for(int i = 1; i < n; i <<= 1) rep(b, n) if(!(i & b)) f[b] += f[b | i];
}

template <typename T> void zeta_subsetsum(vector<T> &f) {
    int n = f.size();
    for(int i = 1; i < n; i <<= 1) rep(b, n) if(!(i & b)) f[b | i] += f[b];
}
template <typename T> void mobius_subset(vector<T> &f) {
    int n = f.size();
    for(int i = 1; i < n; i <<= 1) rep(b, n) if(!(i & b)) f[b] -= f[b | i];
}
template <typename T> void mobius_superset(vector<T> &f) {
    int n = f.size();
    for(int i = 1; i < n; i <<= 1) rep(b, n) if(!(i & b)) f[b | i] -= f[b];
}
// 反時計周りに 90 度回転
template <typename T> void rot(vector<vector<T>> &v) {
    if(empty(v)) return;
    int n = v.size(), m = v[0].size();
    vector<vector<T>> res(m, vector<T>(n));
    rep(i, n) rep(j, m) res[m - 1 - j][i] = v[i][j];
    v.swap(res);
}

vector<int> counter(const vector<int> &v, int max_num = -1) {
    if(max_num == -1) max_num = MAX(v);
    vector<int> res(max_num + 1);
    fore(e, v) res[e]++;
    return res;
}

// x in [l, r)
template <class T, class S> bool inc(const T &x, const S &l, const S &r) { return l <= x and x < r; }
template <class T, class S> bool inc(const T &x, const pair<S, S> &p) { return p.first <= x and x < p.second; }

// 便利関数
constexpr ll ten(int n) { return n == 0 ? 1 : ten(n - 1) * 10; }
constexpr ll tri(ll n) { return n * (n + 1) / 2; }
// l + ... + r
constexpr ll tri(ll l, ll r) { return (l + r) * (r - l + 1) / 2; }
ll max(int x, ll y) { return max((ll)x, y); }
ll max(ll x, int y) { return max(x, (ll)y); }
int min(int x, ll y) { return min((ll)x, y); }
int min(ll x, int y) { return min(x, (ll)y); }
// bit 演算系
#define bit(i) (1LL << i)       // (1 << i)
#define test(b, i) (b >> i & 1) // b の i bit 目が立っているか
ll pow2(int i) { return 1LL << i; }
int topbit(signed t) { return t == 0 ? -1 : 31 - __builtin_clz(t); }
int topbit(ll t) { return t == 0 ? -1 : 63 - __builtin_clzll(t); }
// int lowbit(signed a) { return a == 0 ? 32 : __builtin_ctz(a); }
int lowbit(ull a) { return a == 0 ? 64 : __builtin_ctzll(a); }
// int allbit(int n) { return (1 << n) - 1; }
constexpr ll mask(int n) { return (1LL << n) - 1; }
// int popcount(signed t) { return __builtin_popcount(t); }
// int popcount(ll t) { return __builtin_popcountll(t); }
int popcount(uint64_t t) { return __builtin_popcountll(t); }
static inline uint64_t popcount64(uint64_t x) {
    uint64_t m1 = 0x5555555555555555ll;
    uint64_t m2 = 0x3333333333333333ll;
    uint64_t m4 = 0x0F0F0F0F0F0F0F0Fll;
    uint64_t h01 = 0x0101010101010101ll;

    x -= (x >> 1) & m1;
    x = (x & m2) + ((x >> 2) & m2);
    x = (x + (x >> 4)) & m4;

    return (x * h01) >> 56;
}
bool ispow2(int i) { return i && (i & -i) == i; }

ll rnd(ll l, ll r) { //[l, r)
#ifdef noimi
    static mt19937_64 gen;
#else
    static mt19937_64 gen(chrono::steady_clock::now().time_since_epoch().count());
#endif
    return uniform_int_distribution<ll>(l, r - 1)(gen);
}
ll rnd(ll n) { return rnd(0, n); }

template <class t> void random_shuffle(vc<t> &a) { rep(i, si(a)) swap(a[i], a[rnd(0, i + 1)]); }

int in() {
    int x;
    cin >> x;
    return x;
}
ll lin() {
    unsigned long long x;
    cin >> x;
    return x;
}

template <class T, class S> pair<T, S> operator-(const pair<T, S> &x) { return pair<T, S>(-x.first, -x.second); }
template <class T, class S> pair<T, S> operator-(const pair<T, S> &x, const pair<T, S> &y) { return pair<T, S>(x.fi - y.fi, x.se - y.se); }
template <class T, class S> pair<T, S> operator+(const pair<T, S> &x, const pair<T, S> &y) { return pair<T, S>(x.fi + y.fi, x.se + y.se); }
template <class T> pair<T, T> operator&(const pair<T, T> &l, const pair<T, T> &r) { return pair<T, T>(max(l.fi, r.fi), min(l.se, r.se)); }
template <class T, class S> pair<T, S> operator+=(pair<T, S> &l, const pair<T, S> &r) { return l = l + r; }
template <class T, class S> pair<T, S> operator-=(pair<T, S> &l, const pair<T, S> &r) { return l = l - r; }
// 開閉
template <class T> bool intersect(const pair<T, T> &l, const pair<T, T> &r) { return (l.se < r.se ? r.fi < l.se : l.fi < r.se); }

template <class T> vector<T> &operator++(vector<T> &v) {
    fore(e, v) e++;
    return v;
}
template <class T> vector<T> operator++(vector<T> &v, int) {
    auto res = v;
    fore(e, v) e++;
    return res;
}
template <class T> vector<T> &operator--(vector<T> &v) {
    fore(e, v) e--;
    return v;
}
template <class T> vector<T> operator--(vector<T> &v, int) {
    auto res = v;
    fore(e, v) e--;
    return res;
}
template <class T> void connect(vector<T> &l, const vector<T> &r) { fore(e, r) l.eb(e); }
template <class T> vector<T> operator+(const vector<T> &l, const vector<T> &r) {
    vector<T> res(max(si(l), si(r)));
    rep(i, si(l)) res[i] += l[i];
    rep(i, si(r)) res[i] += r[i];
    return res;
}
template <class T> vector<T> operator-(const vector<T> &l, const vector<T> &r) {
    vector<T> res(max(si(l), si(r)));
    rep(i, si(l)) res[i] += l[i];
    rep(i, si(r)) res[i] -= r[i];
    return res;
}
template <class T> vector<T> &operator+=(const vector<T> &l, const vector<T> &r) {
    if(si(l) < si(r)) l.resize(si(r));
    rep(i, si(r)) l[i] += r[i];
    return l;
}
template <class T> vector<T> &operator-=(const vector<T> &l, const vector<T> &r) {
    if(si(l) < si(r)) l.resize(si(r));
    rep(i, si(r)) l[i] -= r[i];
    return l;
}
template <class T> vector<T> &operator+=(vector<T> &v, const T &x) {
    fore(e, v) e += x;
    return v;
}
template <class T> vector<T> &operator-=(vector<T> &v, const T &x) {
    fore(e, v) e -= x;
    return v;
}

template <typename T> struct edge {
    int from, to;
    T cost;
    int id;
    edge(int to, T cost) : from(-1), to(to), cost(cost) {}
    edge(int from, int to, T cost) : from(from), to(to), cost(cost) {}
    edge(int from, int to, T cost, int id) : from(from), to(to), cost(cost), id(id) {}
    constexpr bool operator<(const edge<T> &rhs) const noexcept { return cost < rhs.cost; }
    edge &operator=(const int &x) {
        to = x;
        return *this;
    }
    operator int() const { return to; }
    friend ostream operator<<(ostream &os, const edge &e) { return os << e.to; }
};
template <typename T> using Edges = vector<edge<T>>;

template <typename T = int> Edges<T> read_edges(int m, bool weighted = false) {
    Edges<T> res;
    res.reserve(m);
    for(int i = 0; i < m; i++) {
        int u, v, c = 0;
        scan(u), scan(v), u--, v--;
        if(weighted) scan(c);
        res.eb(u, v, c, i);
    }
    return res;
}

using Tree = vector<vector<int>>;
using Graph = vector<vector<int>>;
template <class T> using Wgraph = vector<vector<edge<T>>>;
Graph getG(int n, int m = -1, bool directed = false, int margin = 1) {
    Tree res(n);
    if(m == -1) m = n - 1;
    while(m--) {
        int a, b;
        cin >> a >> b;
        a -= margin, b -= margin;
        res[a].emplace_back(b);
        if(!directed) res[b].emplace_back(a);
    }
    return res;
}
Graph getTreeFromPar(int n, int margin = 1) {
    Graph res(n);
    for(int i = 1; i < n; i++) {
        int a;
        cin >> a;
        res[a - margin].emplace_back(i);
    }
    return res;
}
template <class T> Wgraph<T> getWg(int n, int m = -1, bool directed = false, int margin = 1) {
    Wgraph<T> res(n);
    if(m == -1) m = n - 1;
    while(m--) {
        int a, b;
        T c;
        scan(a), scan(b), scan(c);
        a -= margin, b -= margin;
        res[a].emplace_back(b, c);
        if(!directed) res[b].emplace_back(a, c);
    }
    return res;
}
void add(Graph &G, int x, int y) { G[x].eb(y), G[y].eb(x); }
template <class S, class T> void add(Wgraph<S> &G, int x, int y, T c) { G[x].eb(y, c), G[y].eb(x, c); }

#define TEST                                                                                                                                                   \
    INT(testcases);                                                                                                                                            \
    while(testcases--)

i128 abs(const i128 &x) { return x > 0 ? x : -x; }
istream &operator>>(istream &is, i128 &v) {
    string s;
    is >> s;
    v = 0;
    for(int i = 0; i < (int)s.size(); i++) {
        if(isdigit(s[i])) { v = v * 10 + s[i] - '0'; }
    }
    if(s[0] == '-') { v *= -1; }
    return is;
}

ostream &operator<<(ostream &os, const i128 &v) {
    if(v == 0) { return (os << "0"); }
    i128 num = v;
    if(v < 0) {
        os << '-';
        num = -num;
    }
    string s;
    for(; num > 0; num /= 10) { s.push_back((char)(num % 10) + '0'); }
    reverse(s.begin(), s.end());
    return (os << s);
}
namespace aux {
template <typename T, unsigned N, unsigned L> struct tp {
    static void output(std::ostream &os, const T &v) {
        os << std::get<N>(v) << (&os == &cerr ? ", " : " ");
        tp<T, N + 1, L>::output(os, v);
    }
};
template <typename T, unsigned N> struct tp<T, N, N> {
    static void output(std::ostream &os, const T &v) { os << std::get<N>(v); }
};
} // namespace aux
template <typename... Ts> std::ostream &operator<<(std::ostream &os, const std::tuple<Ts...> &t) {
    if(&os == &cerr) { os << '('; }
    aux::tp<std::tuple<Ts...>, 0, sizeof...(Ts) - 1>::output(os, t);
    if(&os == &cerr) { os << ')'; }
    return os;
}
template <typename T, typename S, typename U> std::ostream &operator<<(std::ostream &os, const priority_queue<T, S, U> &_pq) {
    auto pq = _pq;
    vector<T> res;
    while(!empty(pq)) res.emplace_back(pq.top()), pq.pop();
    return os << res;
}
template <class T, class S> ostream &operator<<(ostream &os, const pair<T, S> &p) {
    if(&os == &cerr) { return os << "(" << p.first << ", " << p.second << ")"; }
    return os << p.first << " " << p.second;
}
template <class Ch, class Tr, class Container> std::basic_ostream<Ch, Tr> &operator<<(std::basic_ostream<Ch, Tr> &os, const Container &x) {
    bool f = true;
    if(&os == &cerr) os << "[";
    for(auto &y : x) {
        if(&os == &cerr)
            os << (f ? "" : ", ") << y;
        else
            os << (f ? "" : " ") << y;
        f = false;
    }
    if(&os == &cerr) os << "]";
    return os;
}

#define dump(...) static_cast<void>(0)
#define dbg(...) static_cast<void>(0)

void OUT() { cout << endl; }
template <class Head, class... Tail> void OUT(const Head &head, const Tail &...tail) {
    cout << head;
    if(sizeof...(tail)) cout << ' ';
    OUT(tail...);
}

template <typename T> static constexpr T inf = numeric_limits<T>::max() / 2;
template <class T, class S> constexpr pair<T, S> inf<pair<T, S>> = {inf<T>, inf<S>};

template <class T> void OUT2(const T &t, T INF = inf<T>, T res = -1) { OUT(t != INF ? t : res); }
template <class T> void OUT2(vector<T> &v, T INF = inf<T>, T res = -1) {
    fore(e, v) if(e == INF) e = res;
    OUT(v);
    fore(e, v) if(e == res) e = INF;
}

template <class F> struct REC {
    F f;
    REC(F &&f_) : f(forward<F>(f_)) {}
    template <class... Args> auto operator()(Args &&...args) const { return f(*this, forward<Args>(args)...); }
};

template <class S> vector<pair<S, int>> runLength(const vector<S> &v) {
    vector<pair<S, int>> res;
    for(auto &e : v) {
        if(res.empty() or res.back().fi != e)
            res.eb(e, 1);
        else
            res.back().se++;
    }
    return res;
}
vector<pair<char, int>> runLength(const string &v) {
    vector<pair<char, int>> res;
    for(auto &e : v) {
        if(res.empty() or res.back().fi != e)
            res.eb(e, 1);
        else
            res.back().se++;
    }
    return res;
}

struct string_converter {
    char start = 0;
    char type(const char &c) const { return (islower(c) ? 'a' : isupper(c) ? 'A' : isdigit(c) ? '0' : 0); }
    int convert(const char &c) {
        if(!start) start = type(c);
        return c - start;
    }
    int convert(const char &c, const string &chars) { return chars.find(c); }
    template <typename T> auto convert(const T &v) {
        vector<decltype(convert(v[0]))> ret;
        ret.reserve(size(v));
        for(auto &&e : v) ret.emplace_back(convert(e));
        return ret;
    }
    template <typename T> auto convert(const T &v, const string &chars) {
        vector<decltype(convert(v[0], chars))> ret;
        ret.reserve(size(v));
        for(auto &&e : v) ret.emplace_back(convert(e, chars));
        return ret;
    }
    int operator()(const char &v, char s = 0) {
        start = s;
        return convert(v);
    }
    int operator()(const char &v, const string &chars) { return convert(v, chars); }
    template <typename T> auto operator()(const T &v, char s = 0) {
        start = s;
        return convert(v);
    }
    template <typename T> auto operator()(const T &v, const string &chars) { return convert(v, chars); }
} toint;

template <class T, class F> T bin_search(T ok, T ng, const F &f) {
    while(abs(ok - ng) > 1) {
        T mid = ok + ng >> 1;
        (f(mid) ? ok : ng) = mid;
    }
    return ok;
}
template <class T, class F> T bin_search_double(T ok, T ng, const F &f, int iter = 80) {
    while(iter--) {
        T mid = (ok + ng) / 2;
        (f(mid) ? ok : ng) = mid;
    }
    return ok;
}

struct Setup_io {
    Setup_io() {
        ios_base::sync_with_stdio(0), cin.tie(0), cout.tie(0);
        cout << fixed << setprecision(20);
    }
} setup_io;

#endif

#pragma endregion

namespace fast_gcd {
using u64 = uint64_t;
using u32 = uint32_t;

__attribute__((target("bmi"))) constexpr u64 binary_gcd(u64 a, u64 b) {
    if(a == 0 || b == 0) return a + b;
    int n = __builtin_ctzll(a);
    int m = __builtin_ctzll(b);
    a >>= n;
    b >>= m;
    while(a != b) {
        int m = __builtin_ctzll(a - b);
        bool f = a > b;
        u64 c = f ? a : b;
        b = f ? b : a;
        a = (c - b) >> m;
    }
    return a << min(n, m);
}
} // namespace fast_gcd

using fast_gcd::binary_gcd;
// q / p
struct frac {
    template <typename T> static constexpr inline T gcd(const T a, const T b) { return (b == 0) ? a : gcd(b, a % b); }
    ll q, p;
    constexpr void simplify() {
        if(p < 0) {
            p *= -1;
            q *= -1;
        }
        ll g = binary_gcd(q < 0 ? -q : q, p);
        if(g) {
            p /= g;
            q /= g;
            if(p == 0 and q < 0) q = 1;
        }
    }
    constexpr frac(ll q = 0, ll p = 1) noexcept : q(q), p(p) { simplify(); }
    static frac raw(ll _q, ll _p) {
        frac f;
        f.q = _q, f.p = _p;
        return f;
    }

    constexpr bool operator<(const frac &r) const { return q * r.p < p * r.q; }
    constexpr bool operator>(const frac &r) const { return q * r.p > p * r.q; }
    constexpr bool operator<=(const frac &r) const { return q * r.p <= p * r.q; }
    constexpr bool operator>=(const frac &r) const { return q * r.p >= p * r.q; }
    template <class T> constexpr bool operator<(const T &r) const { return *this < frac(r); }
    template <class T> constexpr bool operator>(const T &r) const { return *this > frac(r); }
    constexpr bool operator==(const frac &r) const { return q * r.p == p * r.q; }
    constexpr bool operator!=(const frac &r) const { return !((*this) == r); }
    constexpr frac operator+() const noexcept { return *this; }
    constexpr frac operator-() const noexcept { return frac(-q, p); }
    constexpr frac operator+(const frac r) const noexcept { return frac(*this) += r; }
    constexpr frac operator-(const frac r) const noexcept { return frac(*this) -= r; }
    constexpr frac operator*(const frac r) const noexcept { return frac(*this) *= r; }
    constexpr frac operator/(const frac r) const noexcept { return frac(*this) /= r; }
    constexpr frac &operator+=(const frac &r) noexcept {
        ll g = binary_gcd(p, r.p);
        q = r.p / g * q + p / g * r.q;
        p = p / g * r.p;
        (*this).simplify();
        return *this;
    }
    constexpr frac &operator-=(const frac &r) noexcept {
        ll g = binary_gcd(p, r.p);
        q = r.p / g * q - p / g * r.q;
        p = p / g * r.p;
        (*this).simplify();
        return *this;
    }
    constexpr frac &operator*=(const frac &r) noexcept {
        q *= r.q;
        p *= r.p;
        (*this).simplify();
        return *this;
    }
    constexpr frac &operator/=(const frac &r) noexcept {
        q *= r.p;
        p *= r.q;
        (*this).simplify();
        return *this;
    }

    void print() {
        long double tmp = (long double)q / (long double)p;
        cout << tmp;
    }
};
istream &operator>>(istream &is, frac &p) {
    ll a;
    is >> a;
    p = frac(a, 1);
    return is;
}
ostream &operator<<(ostream &os, const frac &r) { return os << 1.0 * r.q / r.p; }

struct SBTnode;
struct raw_sbtnode {
    long long dep;
    frac l, r;
    raw_sbtnode() {
        dep = 0;
        l = frac::raw(0, 1), r = frac::raw(1, 0);
    }
    raw_sbtnode(const SBTnode &node);
    void ladd(long long y) {
        l.q += r.q * y;
        l.p += r.p * y;
    }
    void radd(long long y) {
        r.q += l.q * y;
        r.p += l.p * y;
    }
    void move(bool dir, long long d) {
        if(dir == false)
            radd(d);
        else
            ladd(d);
    }
    frac val() { return frac::raw(l.q + r.q, l.p + r.p); }
    operator frac() { return val(); }
};
struct SBTnode {
    static constexpr bool L = false, R = true;
    using Path = vector<pair<bool, long long>>;
    Path path;
    long long dep = 0;
    frac lval = frac::raw(0, 1), rval = frac::raw(1, 0);

    void ladd(long long y) {
        lval.q += rval.q * y;
        lval.p += rval.p * y;
    }
    void radd(long long y) {
        rval.q += lval.q * y;
        rval.p += lval.p * y;
    }

    frac val() { return frac::raw(lval.q + rval.q, lval.p + rval.p); }
    operator frac() { return val(); }

    // a / b
    SBTnode(long long a = 1, long long b = 1) {
        bool dir = a < b ? L : R;
        if(dir == L) swap(a, b);
        for(; b; dir = !dir) {
            long long q = a / b, r = a % b;
            move_down(dir, q - (!r));
            a = b, b = r;
        }
    }
    SBTnode(const frac &f) : SBTnode(f.q, f.p) {}
    SBTnode(const Path &p) : SBTnode() {
        for(const auto &[dir, d] : p) move_down(dir, d);
    }

    raw_sbtnode move_virtual(bool dir, long long d) {
        raw_sbtnode res(*this);
        res.move(dir, d);
        return res;
    }

    void move_down(const pair<bool, long long> &p) { return move_down(p.first, p.second); }
    void move_down(bool dir, long long d) {
        if(!d) return;
        if(empty(path) or path.back().first != dir) path.emplace_back(dir, 0);
        path.back().second += d, dep += d;
        if(dir == L)
            radd(d);
        else
            ladd(d);
    }

    raw_sbtnode move_up_virtual(long long d) {
        assert(d <= dep);
        raw_sbtnode res(*this);
        for(int i = (int)path.size() - 1; i >= 0; i--) {
            auto &[dir, t] = path[i];
            long long m = min(t, d);
            res.move(dir, -m);
            if(!(d -= m)) return res;
        }
        assert(0);
    }
    void move_up(long long d) {
        assert(d <= dep);
        while(d) {
            auto &[dir, t] = path.back();
            path.pop_back();
            ll m = min(d, t);
            dep -= m, d -= m;
            if(dir == L)
                radd(-m);
            else
                ladd(-m);
            if(t > m) path.emplace_back(dir, t - m);
        }
    }

    static SBTnode lca(const SBTnode &x, const SBTnode &y) {
        SBTnode res;
        const auto &px = x.path;
        const auto &py = y.path;
        for(int i = 0; i < px.size(); i++) {
            if(i == py.size()) break;
            if(px[i] == py[i])
                res.move_down(px[i]);
            else {
                if(px[i].first == py[i].first) res.move_down(px[i].first, min(px[i].second, py[i].second));
                break;
            }
        }
        return res;
    }

    template <typename F> void bin_search(const F &f, long long max_p, long long max_q = -1) {
        auto check = [&](bool dir, long long d) {
            auto nxt = move_virtual(dir, d);
            auto nl = (dir == L ? nxt.r : nxt.l);
            return !(nl.p > max_p or (max_q != -1 and nl.q > max_q));
        };

        while(true) {
            bool flag = f(*this);
            bool dir = flag ? R : L;
            if(!check(dir, 1)) break;
            for(long long b = 1;; b <<= 1) {
                if(!check(dir, b) or f(move_virtual(dir, b)) != flag) {
                    b /= 2;
                    long long c = 0;
                    while(b) {
                        if(check(dir, b + c) and f(move_virtual(dir, b + c)) == flag) c += b;
                        b /= 2;
                    }
                    move_down(dir, c + (check(dir, c + 1)));
                    break;
                }
            }
        }
    }
};
raw_sbtnode::raw_sbtnode(const SBTnode &node) : dep(node.dep), l(node.lval), r(node.rval) {}

// f(0 / 1) : true のとき、分母が max_p, 分子が max_q 以下(設定しなかったら制約は分母のみ) で (true, false) の組になるような分数 が lval, rval
template <typename F> SBTnode sbt_bin_search(const F &f, long long max_p, long long max_q = -1) {
    SBTnode node;
    node.bin_search(f, max_p, max_q);
    return node;
}

// ax + b mod m の prefix minimum な x の情報
// x は log(m) 個の等差数列をなすので、変化点の座標と、その間の交差の vector を返す
// https://maspypy.com/library-checker-min-of-mod-of-linear
pair<vector<long long>, vector<long long>> mod_linear_prefix_minimum(long long a, long long b, long long m) {
    if(a >= m) a %= m;
    if(b >= m) b %= m;
    if((a = m - a) == m) a = 0;
    vector<long long> x, dx;
    x.emplace_back(0);
    long long X = 0, Y = b;
    long long g = gcd(a, m);
    SBTnode node = sbt_bin_search([&](frac f) { return f <= frac::raw(a, m); }, m / g);
    auto path = node.path;

    SBTnode tmp;
    if(long long c = a * tmp.lval.p - m * tmp.lval.q; c <= Y) {
        if(c == 0) return {x, dx};
        long long k = Y / c;
        x.emplace_back(X += tmp.lval.p * k);
        dx.emplace_back(tmp.lval.p);
        Y -= c * k;
    }
    for(int i = 0; i < path.size(); i++) {
        auto &[dir, d] = path[i];
        if(dir == SBTnode::L)
            tmp.move_down(dir, d);
        else {
            if(frac f = tmp.move_virtual(SBTnode::R, d).l; a * f.p - m * f.q <= Y) {
                long long t = ceil(a * tmp.lval.p - m * tmp.lval.q - Y, m * tmp.rval.q - a * tmp.rval.p);
                if(t < 0) assert(0);
                tmp.move_down(dir, t);

                long long c = a * tmp.lval.p - m * tmp.lval.q;
                if(c == 0) break;
                if(c < 0) assert(0);
                long long k = Y / c;
                x.emplace_back(X += tmp.lval.p * k);
                dx.emplace_back(tmp.lval.p);
                Y -= c * k;
                if(t < d) {
                    d -= t;
                    i--;
                }
            } else {
                tmp.move_down(dir, d);
            }
        }
    }
    return {x, dx};
}

// min ax + b mod m  (0 <= x < n)
long long min_mod_linear(long long a, long long b, long long m, long long n) {
    auto [x, dx] = mod_linear_prefix_minimum(a, b, m);
    ll tx = 0;
    if(x.back() < n)
        tx = x.back();
    else {
        int i = lower_bound(begin(x), end(x), n) - begin(x) - 1;
        tx = x[i] + (n - 1 - x[i]) / dx[i] * dx[i];
    }

    return (a * tx + b) % m;
}

vector<int> mobius(int n) {
    vector<int> mu(n + 1, 1), p(n + 1, 1);
    for(int i = 2; i <= n; i++) {
        if(p[i] == 1) {
            for(int j = i; j <= n; j += i) p[j] = i;
        }
        if((i / p[i]) % p[i] == 0)
            mu[i] = 0;
        else
            mu[i] = -mu[i / p[i]];
    }
    return mu;
}

// from https://judge.yosupo.jp/submission/5147
vector<int> prime_sieve(const int N, const int Q = 17, const int L = 1 << 15) {
    using u8 = unsigned char;
    static const int rs[] = {1, 7, 11, 13, 17, 19, 23, 29};
    struct P {
        P(int p) : p(p) {}
        int p;
        int pos[8];
    };
    auto approx_prime_count = [](const int N) -> int { return N > 60184 ? N / (log(N) - 1.1) : max(1., N / (log(N) - 1.11)) + 1; };

    const int v = sqrt(N), vv = sqrt(v);
    vector<bool> isp(v + 1, true);
    for(int i = 2; i <= vv; ++i)
        if(isp[i]) {
            for(int j = i * i; j <= v; j += i) isp[j] = false;
        }

    const int rsize = approx_prime_count(N + 30);
    vector<int> primes = {2, 3, 5};
    int psize = 3;
    primes.resize(rsize);

    vector<P> sprimes;
    size_t pbeg = 0;
    int prod = 1;
    for(int p = 7; p <= v; ++p) {
        if(!isp[p]) continue;
        if(p <= Q) prod *= p, ++pbeg, primes[psize++] = p;
        auto pp = P(p);
        for(int t = 0; t < 8; ++t) {
            int j = (p <= Q) ? p : p * p;
            while(j % 30 != rs[t]) j += p << 1;
            pp.pos[t] = j / 30;
        }
        sprimes.push_back(pp);
    }

    vector<u8> pre(prod, 0xFF);
    for(size_t pi = 0; pi < pbeg; ++pi) {
        auto pp = sprimes[pi];
        const int p = pp.p;
        for(int t = 0; t < 8; ++t) {
            const u8 m = ~(1 << t);
            for(int i = pp.pos[t]; i < prod; i += p) pre[i] &= m;
        }
    }

    const int block_size = (L + prod - 1) / prod * prod;
    vector<u8> block(block_size);
    u8 *pblock = block.data();
    const int M = (N + 29) / 30;

    for(int beg = 0; beg < M; beg += block_size, pblock -= block_size) {
        int end = min(M, beg + block_size);
        for(int i = beg; i < end; i += prod) { copy(pre.begin(), pre.end(), pblock + i); }
        if(beg == 0) pblock[0] &= 0xFE;
        for(size_t pi = pbeg; pi < sprimes.size(); ++pi) {
            auto &pp = sprimes[pi];
            const int p = pp.p;
            for(int t = 0; t < 8; ++t) {
                int i = pp.pos[t];
                const u8 m = ~(1 << t);
                for(; i < end; i += p) pblock[i] &= m;
                pp.pos[t] = i;
            }
        }
        for(int i = beg; i < end; ++i) {
            for(int m = pblock[i]; m > 0; m &= m - 1) { primes[psize++] = i * 30 + rs[__builtin_ctz(m)]; }
        }
    }
    assert(psize <= rsize);
    while(psize > 0 && primes[psize - 1] > N) --psize;
    primes.resize(psize);
    return primes;
}

vector<int> prime_table(int N) {
    auto r = prime_sieve(N);
    vector<int> res(N + 1);
    for(auto e : r) res[e] = 1;
    return res;
}

#include <atcoder/math>
int main() {

    auto P = prime_sieve(310000);
    TEST {
        LL(n, k);
        auto cnt = [&](frac f) {
            ll res = 0;
            static vl dp(n + 1);
            if(si(dp) < n + 1) dp.resize(n + 1);
            rep(i, 1, n + 1) dp[i] = f.q * i / f.p;
            fore(p, P) {
                if(p > n) break;
                per(i, n / p + 1, 1) dp[i * p] -= dp[i];
            }
            rep(i, 1, n + 1) res += dp[i];
            return res;
        };

        ll half = cnt(frac(1, 1));
        if(k >= half * 2) {
            OUT(-1);
            continue;
        }
        bool rev = false;
        if(k > half) {
            k = half * 2 - k;
            rev = true;
        }

        auto f = [&](frac f) { return cnt(f) <= k; };
        auto node = sbt_bin_search(f, n, n);
        auto v = node.lval;
        if(cnt(v) < k)
            OUT(-1);
        else {
            if(rev) swap(v.q, v.p);
            cout << v.q << "/" << v.p << endl;
        }
    }
}
// int main() {
//     dump("here");
//     auto f = frac::raw(3, 6);
//     OUT(f.q, f.p);
//     exit(0);
//     TEST {
//         LL(n, a, b);
//         ll g = gcd(a, b);
//         ll k = bin_search(0LL, inf<ll>, [&](ll x) { return x - 1 - (i128(a) * x - 1 + b - g) / b <= n; });

//         ll c = bin_search(b - g, -1LL, [&](ll x) { return (i128(a) * k - 1 + b - g) / b == (i128(a) * k - 1 + x) / b; });
//     }
// }
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