結果

問題 No.2990 Interval XOR
ユーザー 👑 Nachia
提出日時 2024-12-15 10:42:13
言語 C++17
(gcc 13.3.0 + boost 1.87.0)
結果
WA  
実行時間 -
コード長 11,976 bytes
コンパイル時間 1,262 ms
コンパイル使用メモリ 101,012 KB
最終ジャッジ日時 2025-02-26 14:37:42
ジャッジサーバーID
(参考情報)
judge2 / judge5
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
sample AC * 3
other AC * 18 WA * 19
権限があれば一括ダウンロードができます

ソースコード

diff #
プレゼンテーションモードにする

#ifdef NACHIA
#define _GLIBCXX_DEBUG
#else
#define NDEBUG
#endif
#include <iostream>
#include <string>
#include <vector>
#include <algorithm>
using i64 = long long;
using u64 = unsigned long long;
#define rep(i,n) for(int i=0; i<int(n); i++)
const i64 INF = 1001001001001001001;
template<typename A> void chmin(A& l, const A& r){ if(r < l) l = r; }
template<typename A> void chmax(A& l, const A& r){ if(l < r) l = r; }
using namespace std;
#include <atcoder/modint>
using Modint = atcoder::static_modint<998244353>;
#include <iterator>
#include <functional>
#include <utility>
#include <type_traits>
template<class Elem> struct vec;
template<class Iter>
struct seq_view{
using Ref = typename std::iterator_traits<Iter>::reference;
using Elem = typename std::iterator_traits<Iter>::value_type;
Iter a, b;
Iter begin() const { return a; }
Iter end() const { return b; }
int size() const { return (int)(b-a); }
seq_view(Iter first, Iter last) : a(first), b(last) {}
seq_view sort() const { std::sort(a, b); return *this; }
Ref& operator[](int x) const { return *(a+x); }
template<class F = std::less<Elem>, class ret = vec<int>> ret sorti(F f = F()) const {
ret x(size()); for(int i=0; i<size(); i++) x[i] = i;
x().sort([&](int l, int r){ return f(a[l],a[r]); });
return x;
}
template<class ret = vec<Elem>> ret col() const { return ret(begin(), end()); }
template<class ret = vec<Elem>> ret cumsum() const {
auto res = ret(size() + 1, Elem(0));
for(int i=0; i<size(); i++) res[i+1] = res[i] + operator[](i);
return res;
}
template<class F = std::equal_to<Elem>, class ret = vec<std::pair<Elem, int>>>
ret rle(F eq = F()) const {
auto x = ret();
for(auto& a : (*this)){
if(x.size() == 0 || !eq(x[x.size()-1].first, a)) x.emp(a, 1); else x[x.size()-1].second++;
} return x;
}
template<class F> seq_view sort(F f) const { std::sort(a, b, f); return *this; }
Iter uni() const { return std::unique(a, b); }
Iter lb(const Elem& x) const { return std::lower_bound(a, b, x); }
Iter ub(const Elem& x) const { return std::upper_bound(a, b, x); }
int lbi(const Elem& x) const { return lb(x) - a; }
int ubi(const Elem& x) const { return ub(x) - a; }
seq_view bound(const Elem& l, const Elem& r) const { return { lb(l), lb(r) }; }
template<class F> Iter lb(const Elem& x, F f) const { return std::lower_bound(a, b, x, f); }
template<class F> Iter ub(const Elem& x, F f) const { return std::upper_bound(a, b, x, f); }
template<class F> Iter when_true_to_false(F f) const {
if(a == b) return a;
return std::lower_bound(a, b, *a,
[&](const Elem& x, const Elem&){ return f(x); });
}
seq_view same(Elem x) const { return { lb(x), ub(x) }; }
template<class F> auto map(F f) const {
vec<decltype(f(std::declval<const typename Iter::value_type&>()))> r;
for(auto& x : *this) r.emp(f(x));
return r;
}
Iter max() const { return std::max_element(a, b); }
Iter min() const { return std::min_element(a, b); }
template<class F = std::less<Elem>>
Iter min(F f) const { return std::min_element(a, b, f); }
seq_view rev() const { std::reverse(a, b); return *this; }
};
template<class Elem>
struct vec {
public:
using Base = typename std::vector<Elem>;
using Iter = typename Base::iterator;
using CIter = typename Base::const_iterator;
using View = seq_view<Iter>;
using CView = seq_view<CIter>;
vec(){}
explicit vec(int n, const Elem& value = Elem()) : a(0<n?n:0, value) {}
template <class I2> vec(I2 first, I2 last) : a(first, last) {}
vec(std::initializer_list<Elem> il) : a(std::move(il)) {}
vec(Base b) : a(std::move(b)) {}
operator Base() const { return a; }
Iter begin(){ return a.begin(); }
CIter begin() const { return a.begin(); }
Iter end(){ return a.end(); }
CIter end() const { return a.end(); }
int size() const { return a.size(); }
bool empty() const { return a.empty(); }
Elem& back(){ return a.back(); }
const Elem& back() const { return a.back(); }
vec& sortuni(){ (*this)().sort(); a.erase((*this)().uni(), end()); return *this; }
vec sortunied(){ vec x = *this; x.sortuni(); return x; }
Iter operator()(int x){ return a.begin() + x; }
CIter operator()(int x) const { return a.begin() + x; }
View operator()(int l, int r){ return { (*this)(l), (*this)(r) }; }
CView operator()(int l, int r) const { return { (*this)(l), (*this)(r) }; }
View operator()(){ return (*this)(0,size()); }
CView operator()() const { return (*this)(0,size()); }
Elem& operator[](int x){ return a[x]; }
const Elem& operator[](int x) const { return a[x]; }
Base& operator*(){ return a; }
const Base& operator*() const { return a; }
vec& push(Elem args){
a.push_back(std::move(args));
return *this;
}
template<class... Args>
vec& emp(Args &&... args){
a.emplace_back(std::forward<Args>(args) ...);
return *this;
}
template<class Range>
vec& app(Range& x){ for(auto& v : x){ emp(v); } return *this; }
Elem pop(){ Elem x = std::move(a.back()); a.pop_back(); return x; }
void resize(int sz){ a.resize(sz); }
void reserve(int sz){ a.reserve(sz); }
bool operator==(const vec& r) const { return a == r.a; }
bool operator!=(const vec& r) const { return a != r.a; }
bool operator<(const vec& r) const { return a < r.a; }
bool operator<=(const vec& r) const { return a <= r.a; }
bool operator>(const vec& r) const { return a > r.a; }
bool operator>=(const vec& r) const { return a >= r.a; }
vec<vec<Elem>> pile(int n) const { return vec<vec<Elem>>(n, *this); }
template<class F> vec& filter(F f){
int p = 0;
for(auto& x : a) if(f(x)) std::swap(a[p++],x);
resize(p); return *this;
}
vec& operator+=(const vec& r){ return app(r); }
vec operator+(const vec& r) const { vec x = *this; x += r; return x; }
vec operator*(int t) const { vec res; while(t--){ res += *this; } return res; }
private: Base a;
};
template<class IStr, class U, class T>
IStr& operator>>(IStr& is, vec<std::pair<U,T>>& v){ for(auto& x:v){ is >> x.first >> x.second; } return is; }
template<class IStr, class T>
IStr& operator>>(IStr& is, vec<T>& v){ for(auto& x:v){ is >> x; } return is; }
template<class OStr, class T>
OStr& operator<<(OStr& os, const vec<T>& v){
for(int i=0; i<v.size(); i++){
if(i){ os << ' '; } os << v[i];
} return os;
}
template<class OStr, class U, class T>
OStr& operator<<(OStr& os, const vec<std::pair<U,T>>& v){
for(int i=0; i<v.size(); i++){
if(i){ os << ' '; } os << '(' << v[i].first << ',' << v[i].second << ')';
} return os;
}
void Hadamard(i64 n, vec<Modint>& a, i64 i){
i64 I = 1 << i;
rep(j,1<<n) if(!(j&I)){
auto p = a[j];
auto q = a[j+I];
a[j] = p + q;
a[j+I] = p - q;
}
}
void Hadamard2(i64 n, vec<Modint>& a, vec<Modint>& b){
rep(j,1<<n){
auto p = a[j];
auto q = b[j];
a[j] = p + q;
b[j] = p - q;
}
}
void LayerSkip(i64 n, vec<Modint>& a, i64 i){
i64 I = 1 << i;
rep(j,1<<n) if(!(j&I)){
auto p = a[j];
auto q = a[j+I];
a[j] = p * q;
a[j+I] = - p * q;
}
}
void LayerSkip0(i64 n, vec<Modint>& a, i64 i){
i64 I = 1 << i;
rep(j,1<<n) if(!(j&I)){
auto p = a[j];
auto q = a[j+I];
a[j] = p * q;
a[j+I] = p * q;
}
}
vec<Modint> subx(i64 N, vec<Modint> F, vec<Modint> G){
//cout << "subx(" << N << ")" << endl;
//cout << " F : "; rep(i,1<<N){ cout << F[i].val() << " "; } cout << endl;
//cout << " G : "; rep(i,1<<N){ cout << G[i].val() << " "; } cout << endl;
Modint inv2 = Modint(2).inv();
rep(b,N){
i64 B = 1 << b;
rep(i,1<<N) if(!(i&B)){
auto gp = G[i];
auto gq = G[i+B];
auto fp = F[i];
auto fq = F[i+B];
auto gpx = (gp + fp) * (gq + fq);
auto gqx = (gp + fp) * (gq - fq);
auto fpx = (gp - fp) * (gq - fq);
auto fqx = (gp - fp) * (gq + fq);
G[i] = (gpx + fpx) * inv2;
G[i+B] = (gqx + fqx) * inv2;
F[i] = (gpx - fpx) * inv2;
F[i+B] = (gqx - fqx) * inv2;
}
}
//cout << " F : "; rep(i,1<<N){ cout << F[i].val() << " "; } cout << endl;
//cout << " G : "; rep(i,1<<N){ cout << G[i].val() << " "; } cout << endl;
rep(b,N){
Hadamard(N, F, b);
Hadamard(N, G, b);
}
Modint inv = Modint(2).pow(N).inv();
//cout << " F : "; rep(i,1<<N){ cout << (F[i]*inv).val() << " "; } cout << endl;
//cout << " G : "; rep(i,1<<N){ cout << (G[i]*inv).val() << " "; } cout << endl;
vec<Modint> res(1<<N);
rep(i,1<<N) res[i] = (F[i] + G[i]) * inv;
//cout << "return subx(" << N << ")" << endl;
//cout << " X : "; rep(i,1<<N){ cout << res[i].val() << " "; } cout << endl;
return res;
}
vec<Modint> sub(i64 N, vec<i64> A, vec<Modint> CA, vec<i64> B, vec<Modint> CB){
// cout << "sub(" << N << ")" << endl;
// cout << " A = " << A << endl;
// cout << " CA = "; for(auto a : CA){ cout << a.val() << " "; } cout << endl;
// cout << " B = " << B << endl;
// cout << " CB = "; for(auto a : CB){ cout << a.val() << " "; } cout << endl;
i64 M = A.size();
rep(i,M) B[i] ^= A[i];
i64 NN = 1 << N;
vec<Modint> F(NN, 1);
vec<Modint> G(NN, 0);
rep(i,M){
i64 b = B[i];
Modint p = F[b] * CA[i] + G[b] * CB[i];
Modint q = F[b] * CB[i] + G[b] * CA[i];
F[b] = p;
G[b] = q;
}
auto res = subx(N, move(F), move(G));
vec<Modint> ans(1<<N);
i64 a = 0;
for(auto v : A) a ^= v;
rep(i,1<<N) ans[a^i] = res[i];
//cout << "return sub(" << N << ")" << endl;
return ans;
}
void testcase(){
i64 N, M; cin >> N >> M;
vec<i64> L(M), R(M);
rep(i,M){ cin >> L[i] >> R[i]; R[i]++; }
auto solve = [&](auto& solve, i64 b) -> vec<Modint> {
//cout << "solve(" << b << ")" << endl;
if(b == N){
Modint q = 1;
rep(i,M) q *= R[i] - L[i];
return vec<Modint>(1, q);
}
auto rough = solve(solve, b+1);
vec<i64> A(M), B(M);
vec<Modint> CA(M), CB(M);
rep(i,M){
if((L[i] >> b) == ((R[i]-1) >> b)){
A[i] = (L[i] >> b);
CA[i] = R[i] - L[i];
B[i] = (L[i] >> b);
CB[i] = 0;
} else {
if((L[i] >> b) & 1){
A[i] = (L[i] >> b);
CA[i] = L[i] - ((A[i] + 1) << b);
} else {
A[i] = (L[i] >> b);
CA[i] = L[i] - (A[i] << b);
}
if(((R[i]-1) >> b) & 1){
B[i] = ((R[i]-1) >> b);
CB[i] = ((B[i] + 1) << b) - R[i];
} else {
B[i] = ((R[i]-1) >> b);
CB[i] = (B[i] << b) - R[i];
}
}
}
auto diff = sub(N-b, move(A), move(CA), move(B), move(CB));
vec<Modint> res(1<<(N-b));
Modint inv2 = Modint(2).inv();
rep(i,1<<(N-b-1)){
res[i*2+0] = (rough[i] + diff[i*2+0] - diff[i*2+1]) * inv2;
res[i*2+1] = (rough[i] + diff[i*2+1] - diff[i*2+0]) * inv2;
}
//cout << "return solve(" << b << ")" << endl;
//cout << " X : "; rep(i,1<<(N-b)){ cout << res[i].val() << " "; } cout << endl;
return res;
};
auto ans = solve(solve, 0);
rep(i,1<<N){
cout << ans[i].val() << "\n";
}
}
int main(){
ios::sync_with_stdio(false); cin.tie(nullptr);
testcase();
return 0;
}
הההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההה
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
0