結果
| 問題 |
No.5021 Addition Pyramid
|
| コンテスト | |
| ユーザー |
|
| 提出日時 | 2025-02-25 22:51:20 |
| 言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 914 ms / 2,000 ms |
| コード長 | 7,405 bytes |
| コンパイル時間 | 3,213 ms |
| コンパイル使用メモリ | 232,904 KB |
| 実行使用メモリ | 6,820 KB |
| スコア | 264,177,014 |
| 最終ジャッジ日時 | 2025-02-25 22:52:11 |
| 合計ジャッジ時間 | 49,865 ms |
|
ジャッジサーバーID (参考情報) |
judge2 / judge1 |
| 純コード判定しない問題か言語 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| other | AC * 50 |
ソースコード
// (◕ᴗ◕✿)
// #pragma GCC target("avx2")
#pragma GCC optimize("O3")
#pragma GCC optimize("unroll-loops")
#include <bits/stdc++.h>
#define rep(i, n) for (int i = 0; i < (n); i++)
#define srep(i, s, n) for (ll i = s; i < (n); i++)
#define len(x) ((int)(x).size())
#define all(x) (x).begin(), (x).end()
using namespace std;
template<typename T> using vc = vector<T>;
template<typename T> using vv = vc<vc<T>>;
using vi = vc<int>;using vvi = vv<int>; using vvvi = vv<vi>;
using ll = long long;using vl = vc<ll>;using vvl = vv<ll>; using vvvl = vv<vl>;
using ld = long double; using vld = vc<ld>; using vvld = vc<vld>; using vvvld = vc<vvld>;
using uint = unsigned int;
using ull = unsigned long long;
const int mod = 100000000;
const ld pi = 3.141592653589793;
const int inf = 0x3f3f3f3f;
const ll INF = 0x3f3f3f3f3f3f3f3f;
#define debug(var) do{std::cout << #var << " : \n";view(var);}while(0)
template<typename T> void view(T e){cout << e << endl;}
template<typename T> void view(const vc<T>& v){for(const auto& e : v){ cout << e << " "; } cout << endl;}
template<typename T> void view(const vv<T>& vv){ for(const auto& v : vv){ view(v); } }
// #define DEBUG
#ifdef DEBUG
constexpr bool DEBUGMODE = true;
#else
constexpr bool DEBUGMODE = false;
#endif
ofstream wrt;
string outputfile = "output.txt", inputfile = "input0.txt";
struct modint {
int Mod = mod;
int val = 0;
using mint = modint;
modint() {};
modint(ll v) {
if (0 <= v && v < Mod) val = v;
else{
v %= Mod;
if (v < 0) v += Mod;
val = v;
}
}
mint operator++(int){
val++;
if (val == Mod) val = 0;
return *this;
}
mint operator--(int){
if (val == 0) val = Mod;
val--;
return *this;
}
mint& operator+=(const mint& v){
val += v.val;
if (val >= Mod) val -= Mod;
return *this;
}
mint& operator-=(const mint& v){
val -= v.val;
if (val < 0) val += Mod;
return *this;
}
mint& operator*=(const mint& v){
val = (int)(1ll * val * v.val % Mod);
return *this;
}
modint inverse() const {
int a = val, b = mod, u = 1, v = 0, t;
while (b > 0) {
t = a / b;
swap(a -= t * b, b), swap(u -= t * v, v);
}
return modint(u);
}
mint pow(ll n) const {
mint a = *this, ret = 1;
while (n > 0){
if (n & 1) ret *= a;
a *= a;
n >>= 1;
}
return ret;
}
mint& operator>>=(ll k){
*this *= mint(2).pow(k).pow(Mod - 2);
return *this;
}
mint& operator<<=(ll k){
*this *= mint(2).pow(k);
return *this;
}
mint operator/=(const mint& v){
*this *= v.inverse();
return *this;
}
mint operator-() const { return mint(-val);}
friend mint operator+(const mint& u, const mint& v){return mint(u) += v;}
friend mint operator-(const mint& u, const mint& v){return mint(u) -= v;}
friend mint operator*(const mint& u, const mint& v){return mint(u) *= v;}
friend mint operator/(const mint& u, const mint& v){return mint(u) /= v;}
friend bool operator==(const mint& u, const mint& v){return u.val == v.val;}
friend bool operator!=(const mint& u, const mint& v){return u.val != v.val;}
friend bool operator>(const mint& u, const mint& v){return u.val > v.val;}
friend bool operator<(const mint& u, const mint& v){return u.val < v.val;}
friend mint operator>>(mint& u, const ll k){return u >>= k;}
friend mint operator<<(mint& u, const ll k){return u <<= k;}
friend ostream& operator<<(ostream& stream, mint& v){
stream << v.val;
return stream;
}
};
using mint = modint;
unsigned int randxor(){
static unsigned int x = 123456789, y = 362436069, z = 521288629, w = 88675123;
unsigned int t;
t = (x ^ (x << 11)); x = y; y = z; z = w; return w = (w ^ (w >> 19)) ^ (t ^ (t >> 8));
}
int randint(int a, int b) {return(a + randxor() % (b - a));}
using innt = int16_t;
//variable
constexpr int TIME_LIMIT = 10000;
constexpr int N = 50;
int A[N][N];
constexpr int BEAM_WIDETH = 1000;
struct CapArr {
int sz = 0;
array<mint, N> arr;
CapArr() {}
mint operator[](int i)const{return arr[i];}
void push(const mint& x){
arr[sz] = x;
sz++;
}
void pop(){sz--;}
void resize(int x){sz = x;}
void clear(){sz = 0;}
void shuffle(){
rep(i, sz - 1) swap(arr[i], arr[i + randint(0, sz - i)]);
}
const mint back(){return arr[sz - 1];}
const int size(){return sz;}
};
struct State {
ll score = 0;
int hash = 0;
vc<mint> na;
friend bool operator>(const State& u, const State& v){return u.score > v.score;}
friend bool operator<(const State& u, const State& v){return u.score < v.score;}
};
struct Solver {
const int TURN = 49;
State best_state;
priority_queue<State> beam_log[N];
void input(){
if (DEBUGMODE){
ifstream in(inputfile);
cin.rdbuf(in.rdbuf());
int a; cin >> a;
rep(i, N) rep(j, i + 1) cin >> A[i][j];
}else{
int a; cin >> a;
rep(i, N) rep(j, i + 1) cin >> A[i][j];
}
}
void init(){
best_state.score = INF;
}
void output(){
wrt.open(outputfile, ios::out);
if (DEBUGMODE){
cout << best_state.score / 1000 << endl;
}else{
rep(i, N) cout << best_state.na[i].val << " ";
cout << endl;
}
wrt.close();
}
void transition(State &s, int turn){
for (int dif = -4e7; dif <= 4e7; dif += 1e6){
State ns = s;
ns.na[0] = mint(A[turn][0] + dif);
ns.score = max((ll)abs(dif), s.score / 1000);
srep(j, 1, turn){
ns.na[j] = s.na[j - 1] - ns.na[j - 1];
ns.score = max(ns.score, (ll)min((A[turn][j] - ns.na[j]).val, mod - (A[turn][j] - ns.na[j]).val));
}
ns.na.push_back(s.na[turn - 1] - ns.na[turn - 1]);
ns.score = max(ns.score, (ll)min((A[turn][turn] - ns.na[turn]).val, mod - (A[turn][turn] - ns.na[turn]).val));
ns.score = ns.score * 1000 + randint(0, 1000);//tayouka
if (turn == N - 1 && best_state.score > ns.score) best_state = ns;
else if (len(beam_log[turn]) < BEAM_WIDETH) beam_log[turn].push(ns);
else if (beam_log[turn].top().score > ns.score){
beam_log[turn].pop();
beam_log[turn].push(ns);
}
}
}
void beam(){
State st;
st.na.push_back(0);
for (int dif = -4e7; dif <= 4e7; dif += 1e6){
st.na[0] = mint(A[0][0] + dif);
st.score = abs(dif) * 1000 + randint(0, 1000);
beam_log[0].push(st);
}
rep(turn, TURN){
while (!beam_log[turn].empty()){
auto s = beam_log[turn].top();
transition(s, turn + 1);
beam_log[turn].pop();
}
}
}
void solve(){
input();
init();
beam();
output();
}
};
int main(){
ios_base::sync_with_stdio(false);
cin.tie(nullptr);
Solver solver;
solver.solve();
return 0;
}