結果

問題 No.399 動的な領主
ユーザー eitahoeitaho
提出日時 2016-07-18 16:15:19
言語 C#(csc)
(csc 3.9.0)
結果
AC  
実行時間 686 ms / 2,000 ms
コード長 7,895 bytes
コンパイル時間 2,186 ms
コンパイル使用メモリ 109,312 KB
実行使用メモリ 71,808 KB
最終ジャッジ日時 2024-04-25 09:02:17
合計ジャッジ時間 9,688 ms
ジャッジサーバーID
(参考情報)
judge2 / judge4
このコードへのチャレンジ
(要ログイン)

テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 28 ms
18,176 KB
testcase_01 AC 27 ms
17,920 KB
testcase_02 AC 29 ms
18,304 KB
testcase_03 AC 29 ms
18,048 KB
testcase_04 AC 30 ms
18,944 KB
testcase_05 AC 70 ms
25,088 KB
testcase_06 AC 660 ms
57,068 KB
testcase_07 AC 636 ms
56,956 KB
testcase_08 AC 651 ms
59,192 KB
testcase_09 AC 686 ms
59,516 KB
testcase_10 AC 32 ms
19,456 KB
testcase_11 AC 64 ms
27,008 KB
testcase_12 AC 560 ms
71,712 KB
testcase_13 AC 547 ms
71,808 KB
testcase_14 AC 292 ms
44,416 KB
testcase_15 AC 363 ms
44,528 KB
testcase_16 AC 411 ms
58,508 KB
testcase_17 AC 675 ms
59,764 KB
testcase_18 AC 662 ms
59,756 KB
権限があれば一括ダウンロードができます
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc)
Copyright (C) Microsoft Corporation. All rights reserved.

ソースコード

diff #

using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Collections.Generic;
using System.Diagnostics;
using System.Numerics;
using Enu = System.Linq.Enumerable;

public class Program
{
    public void Solve()
    {
        int N = Reader.Int();
        var HL = new HeavyLightDecomposition(N);
        foreach (var t in Reader.IntTable(N - 1))
            HL.AddEdge(--t[0], --t[1]);
        HL.Build();
        int Q = Reader.Int();
        long ans = 0;
        foreach (var t in Reader.IntTable(Q))
        {
            HL.Add(--t[0], --t[1], 1);
            ans += HL.Sum(t[0], t[1]);
        }
        Console.WriteLine(ans);
    }


    class HeavyLightDecomposition
    {
        public readonly int N;
        List<int>[] E;
        int[] Y, X, Size, Parent;
        List<List<int>> Path = new List<List<int>>(); // debug
        List<int> PathDepth = new List<int>();
        RangeAddSumSegTree[] seg;

        void Init()
        {
            seg = new RangeAddSumSegTree[Path.Count];
            for (int i = 0; i < seg.Length; i++)
                seg[i] = new RangeAddSumSegTree(Path[i].Count);
        }

        public void Add(int a, int b, long val)
        {
            int pa = Y[a], pb = Y[b];
            if (pa == pb)
                seg[pa].Add(Math.Min(X[a], X[b]), Math.Max(X[a], X[b]) + 1, val);
            else if (PathDepth[pa] >= PathDepth[pb])
            {
                seg[pa].Add(0, X[a] + 1, val);
                Add(Parent[Path[pa][0]], b, val);
            }
            else
            {
                seg[pb].Add(0, X[b] + 1, val);
                Add(Parent[Path[pb][0]], a, val);
            }
        }

        public long Sum(int a, int b)
        {
            int pa = Y[a], pb = Y[b];
            if (pa == pb)
                return seg[pa].Sum(Math.Min(X[a], X[b]), Math.Max(X[a], X[b]) + 1);
            if (PathDepth[pa] >= PathDepth[pb])
                return seg[pa].Sum(0, X[a] + 1) + Sum(Parent[Path[pa][0]], b);
            return seg[pb].Sum(0, X[b] + 1) + Sum(Parent[Path[pb][0]], a);
        }


        public HeavyLightDecomposition(int n)
        {
            N = n;
            Y = new int[N]; X = new int[N];
            Size = new int[N]; Parent = new int[N];
            E = new List<int>[N];
            for (int i = 0; i < N; i++) E[i] = new List<int>();
        }
        public void AddEdge(int a, int b)
        {
            E[a].Add(b);
            E[b].Add(a);
        }
        public void Build(int root = 0)
        {
            CountNodes();
            CompressPath();
            Init();
        }
        void CountNodes()
        {
            var stack = new Stack<int>();
            var nodes = new int[N];
            int ni = N - 1;
            stack.Push(0);
            while (stack.Count > 0)
            {
                int a = stack.Pop();
                for (int ei = 0; ei < E[a].Count; ei++)
                {
                    int b = E[a][ei];
                    if (b == Parent[a]) { E[a].RemoveAt(ei); ei--; }
                    else { Parent[b] = a; stack.Push(b); }
                }
                nodes[ni--] = a;
            }
            foreach (int a in nodes)
            {
                Size[a] = 1;
                var e = E[a];
                for (int i = 0; i < e.Count; i++)
                {
                    int b = E[a][i];
                    Size[a] += Size[b];
                    if (Size[b] > Size[e[0]]) { int t = e[0]; e[0] = b; e[i] = t; }
                }
            }
        }
        void CompressPath()
        {
            var stack = new Stack<long>();
            stack.Push(0);
            Path.Add(new List<int>());
            PathDepth.Add(0);

            while (stack.Count > 0)
            {
                long mask = stack.Pop();
                int a = (int)(mask >> 32);
                int pathId = (int)mask;
                Y[a] = pathId;
                X[a] = Path[pathId].Count;
                Path[pathId].Add(a);
                if (E[a].Count == 0) continue;
                for (int i = E[a].Count - 1; i > 0; i--)
                {
                    Path.Add(new List<int>());
                    PathDepth.Add(PathDepth[pathId] + 1);
                    stack.Push(((long)E[a][i] << 32) + Path.Count - 1);
                }
                stack.Push(((long)E[a][0] << 32) + pathId);
            }
        }

        public int LCA(int a, int b)
        {
            int pa = Y[a], pb = Y[b];
            if (pa == pb) return (X[a] < X[b]) ? a : b;
            if (PathDepth[pa] >= PathDepth[pb]) return LCA(Parent[Path[pa][0]], b);
            return LCA(a, Parent[Path[pb][0]]);
        }
    }



    class RangeAddSumSegTree
    {
        public readonly int N;
        private readonly long[] V, S;

        public RangeAddSumSegTree(int n)
        {
            for (N = 2; N < n; ) N *= 2;
            V = new long[N * 2];
            S = new long[N * 2];
        }
        // [L, R)
        public long Sum(int L, int R) { return Sum(0, 0, N, L, R); }
        private long Sum(int i, int currL, int currR, int L, int R)
        {
            if (currL >= R || currR <= L) return 0;
            if (currL >= L && currR <= R)
                return V[i] * (currR - currL) + S[i];
            long res = V[i] * (Math.Min(currR, R) - Math.Max(currL, L));
            int mid = (currL + currR) / 2;
            res += Sum(i * 2 + 1, currL, mid, L, R);
            res += Sum(i * 2 + 2, mid, currR, L, R);
            return res;
        }
        // [L, R)
        public void Add(int L, int R, long val) { Add(0, val, 0, N, L, R); }
        private void Add(int i, long val, int currL, int currR, int L, int R)
        {
            if (currL >= R || currR <= L) return;
            if (currL >= L && currR <= R) { V[i] += val; return; }
            S[i] += val * (Math.Min(currR, R) - Math.Max(currL, L));
            int mid = (currL + currR) / 2;
            Add(i * 2 + 1, val, currL, mid, L, R);
            Add(i * 2 + 2, val, mid, currR, L, R);
        }
    }
}

class Entry { static void Main() { new Program().Solve(); } }
class Reader
{
    static TextReader reader = Console.In;
    static readonly char[] separator = { ' ' };
    static readonly StringSplitOptions op = StringSplitOptions.RemoveEmptyEntries;
    static string[] A = new string[0];
    static int i;
    static void Init() { A = new string[0]; }
    public static void Set(TextReader r) { reader = r; Init(); }
    public static void Set(string file) { reader = new StreamReader(file); Init(); }
    public static bool HasNext() { return CheckNext(); }
    public static string String() { return Next(); }
    public static int Int() { return int.Parse(Next()); }
    public static long Long() { return long.Parse(Next()); }
    public static double Double() { return double.Parse(Next()); }
    public static int[] IntLine() { return Array.ConvertAll(Split(Line()), int.Parse); }
    public static int[] IntArray(int N) { return Range(N, Int); }
    public static int[][] IntTable(int H) { return Range(H, IntLine); }
    public static string[] StringArray(int N) { return Range(N, Next); }
    public static string[][] StringTable(int N) { return Range(N, () => Split(Line())); }
    public static string Line() { return reader.ReadLine().Trim(); }
    static string[] Split(string s) { return s.Split(separator, op); }
    static T[] Range<T>(int N, Func<T> f) { var r = new T[N]; for (int i = 0; i < N; r[i++] = f()); return r; }
    static string Next() { CheckNext(); return A[i++]; }
    static bool CheckNext()
    {
        if (i < A.Length) return true;
        string line = reader.ReadLine();
        if (line == null) return false;
        if (line == "") return CheckNext();
        A = Split(line);
        i = 0;
        return true;
    }
}
0