結果

問題 No.3077 Goodstuff Deck Builder(Hard)
ユーザー 遭難者
提出日時 2025-03-24 23:26:52
言語 C++23
(gcc 13.3.0 + boost 1.87.0)
結果
AC  
実行時間 946 ms / 3,000 ms
コード長 3,026 bytes
コンパイル時間 6,111 ms
コンパイル使用メモリ 332,680 KB
実行使用メモリ 159,428 KB
最終ジャッジ日時 2025-03-27 13:01:38
合計ジャッジ時間 20,655 ms
ジャッジサーバーID
(参考情報)
judge3 / judge5
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
sample AC * 3
other AC * 57
権限があれば一括ダウンロードができます

ソースコード

diff #
プレゼンテーションモードにする

#ifdef DEBUG
#define _GLIBCXX_DEBUG
#endif
#include <bits/stdc++.h>
using namespace std;
using std::cerr;
using std::cin;
using std::cout;
#if __has_include(<atcoder/all>)
#include <atcoder/all>
using mint = atcoder::modint998244353;
istream &operator>>(istream &is, mint &a) {
int t;
is >> t;
a = t;
return is;
}
ostream &operator<<(ostream &os, mint a) { return os << a.val(); }
#endif
#undef long
#define long long long
#define uint unsigned int
#define ull unsigned long
#define overload3(a, b, c, name, ...) name
#define rep3(i, a, b) for (int i = (a); i < (b); i++)
#define rep2(i, n) rep3(i, 0, n)
#define rep1(n) rep2(i, n)
#define rep(...) overload3(__VA_ARGS__, rep3, rep2, rep1)(__VA_ARGS__)
#define per3(i, a, b) for (int i = (b) - 1; i >= (a); i--)
#define per2(i, n) per3(i, 0, n)
#define per1(n) per2(i, n)
#define per(...) overload3(__VA_ARGS__, per3, per2, per1)(__VA_ARGS__)
#define ALL(a) a.begin(), a.end()
#define UNIQUE(a) \
sort(ALL(a)); \
a.erase(unique(ALL(a)), a.end())
#define SZ(a) (int)a.size()
#define vec vector
#ifndef DEBUG
#define cerr \
if (false) \
cerr
#undef assert
#define assert(...) void(0)
#undef endl
#define endl '\n'
#endif
template <typename T> ostream &operator<<(ostream &os, vector<T> a) {
const int n = a.size();
rep(i, n) {
os << a[i];
if (i + 1 != n)
os << " ";
}
return os;
}
template <typename T, size_t n>
ostream &operator<<(ostream &os, array<T, n> a) {
rep(i, n) {
os << a[i];
if (i + 1 != n)
os << " ";
}
return os;
}
template <typename T> istream &operator>>(istream &is, vector<T> &a) {
for (T &i : a)
is >> i;
return is;
}
template <typename T, typename S> bool chmin(T &x, S y) {
if ((T)y < x) {
x = (T)y;
return true;
}
return false;
}
template <typename T, typename S> bool chmax(T &x, S y) {
if (x < (T)y) {
x = (T)y;
return true;
}
return false;
}
template <typename T> void operator++(vector<T> &a) {
for (T &i : a)
++i;
}
template <typename T> void operator--(vector<T> &a) {
for (T &i : a)
--i;
}
template <typename T> void operator++(vector<T> &a, int) {
for (T &i : a)
i++;
}
template <typename T> void operator--(vector<T> &a, int) {
for (T &i : a)
i--;
}
void solve() {
int n, m;
cin >> n >> m;
vec<pair<int, long>> a(n);
rep(i, n) {
int c;
long d;
cin >> c >> d;
a[i] = {c, d};
}
sort(ALL(a), greater<pair<int, long>>());
vec<long> d(m + 1);
rep(i, n) {
auto dd = d;
const auto [c, v] = a[i];
rep(j, c, m + 1) chmax(dd[(j - c) / 2], d[j] + v);
swap(d, dd);
}
long ans = 0;
for (long i : d)
chmax(ans, i);
cout << ans << endl;
}
int main() {
// srand((unsigned)time(NULL));
cin.tie(nullptr);
ios::sync_with_stdio(false);
cout << fixed << setprecision(20);
int t = 1;
// cin >> t;
while (t--)
solve();
}
הההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההה
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
0