結果
問題 |
No.3078 Difference Sum Query
|
ユーザー |
|
提出日時 | 2025-03-28 21:20:08 |
言語 | C++23 (gcc 13.3.0 + boost 1.87.0) |
結果 |
RE
|
実行時間 | - |
コード長 | 19,708 bytes |
コンパイル時間 | 4,547 ms |
コンパイル使用メモリ | 299,920 KB |
実行使用メモリ | 72,800 KB |
最終ジャッジ日時 | 2025-03-28 21:20:29 |
合計ジャッジ時間 | 20,019 ms |
ジャッジサーバーID (参考情報) |
judge2 / judge3 |
(要ログイン)
ファイルパターン | 結果 |
---|---|
sample | AC * 2 |
other | AC * 9 WA * 5 RE * 12 |
ソースコード
// #pragma GCC target("avx2") // #pragma GCC optimize("O3") // #pragma GCC optimize("unroll-loops") // #define INTERACTIVE #include <bits/stdc++.h> using namespace std; namespace templates { // type using ll = long long; using ull = unsigned long long; using Pii = pair<int, int>; using Pil = pair<int, ll>; using Pli = pair<ll, int>; using Pll = pair<ll, ll>; template <class T> using pq = priority_queue<T>; template <class T> using qp = priority_queue<T, vector<T>, greater<T>>; // clang-format off #define vec(T, A, ...) vector<T> A(__VA_ARGS__); #define vvec(T, A, h, ...) vector<vector<T>> A(h, vector<T>(__VA_ARGS__)); #define vvvec(T, A, h1, h2, ...) vector<vector<vector<T>>> A(h1, vector<vector<T>>(h2, vector<T>(__VA_ARGS__))); // clang-format on // for loop #define fori1(a) for (ll _ = 0; _ < (a); _++) #define fori2(i, a) for (ll i = 0; i < (a); i++) #define fori3(i, a, b) for (ll i = (a); i < (b); i++) #define fori4(i, a, b, c) for (ll i = (a); ((c) > 0 || i > (b)) && ((c) < 0 || i < (b)); i += (c)) #define overload4(a, b, c, d, e, ...) e #define fori(...) overload4(__VA_ARGS__, fori4, fori3, fori2, fori1)(__VA_ARGS__) // declare and input // clang-format off #define INT(...) int __VA_ARGS__; inp(__VA_ARGS__); #define LL(...) ll __VA_ARGS__; inp(__VA_ARGS__); #define STRING(...) string __VA_ARGS__; inp(__VA_ARGS__); #define CHAR(...) char __VA_ARGS__; inp(__VA_ARGS__); #define DOUBLE(...) double __VA_ARGS__; STRING(str___); __VA_ARGS__ = stod(str___); #define VEC(T, A, n) vector<T> A(n); inp(A); #define VVEC(T, A, n, m) vector<vector<T>> A(n, vector<T>(m)); inp(A); // clang-format on // const value const ll MOD1 = 1000000007; const ll MOD9 = 998244353; const double PI = acos(-1); // other macro #if !defined(RIN__LOCAL) && !defined(INTERACTIVE) #define endl "\n" #endif #define spa ' ' #define len(A) ll(A.size()) #define all(A) begin(A), end(A) // function vector<char> stoc(string &S) { int n = S.size(); vector<char> ret(n); for (int i = 0; i < n; i++) ret[i] = S[i]; return ret; } string ctos(vector<char> &S) { int n = S.size(); string ret = ""; for (int i = 0; i < n; i++) ret += S[i]; return ret; } template <class T> auto min(const T &a) { return *min_element(all(a)); } template <class T> auto max(const T &a) { return *max_element(all(a)); } template <class T, class S> auto clamp(T &a, const S &l, const S &r) { return (a > r ? r : a < l ? l : a); } template <class T, class S> inline bool chmax(T &a, const S &b) { return (a < b ? a = b, 1 : 0); } template <class T, class S> inline bool chmin(T &a, const S &b) { return (a > b ? a = b, 1 : 0); } template <class T, class S> inline bool chclamp(T &a, const S &l, const S &r) { auto b = clamp(a, l, r); return (a != b ? a = b, 1 : 0); } template <typename T> T sum(vector<T> &A) { T tot = 0; for (auto a : A) tot += a; return tot; } template <typename T> vector<T> compression(vector<T> X) { sort(all(X)); X.erase(unique(all(X)), X.end()); return X; } // input and output namespace io { // __int128_t std::istream &operator>>(std::istream &is, __int128_t &value) { std::string str; is >> str; value = 0; int sign = 1; for (size_t i = 0; i < str.size(); i++) { if (i == 0 && str[i] == '-') { sign = -1; continue; } value = value * 10 + str[i] - '0'; } value *= sign; return is; } std::ostream &operator<<(std::ostream &dest, __int128_t value) { std::ostream::sentry s(dest); if (s) { __uint128_t tmp = value < 0 ? -value : value; char buffer[128]; char *d = std::end(buffer); do { --d; *d = "0123456789"[tmp % 10]; tmp /= 10; } while (tmp != 0); if (value < 0) { --d; *d = '-'; } int len = std::end(buffer) - d; if (dest.rdbuf()->sputn(d, len) != len) { dest.setstate(std::ios_base::badbit); } } return dest; } // vector<T> template <typename T> istream &operator>>(istream &is, vector<T> &A) { for (auto &a : A) is >> a; return is; } template <typename T> ostream &operator<<(ostream &os, vector<T> &A) { for (size_t i = 0; i < A.size(); i++) { os << A[i]; if (i != A.size() - 1) os << ' '; } return os; } // vector<vector<T>> template <typename T> istream &operator>>(istream &is, vector<vector<T>> &A) { for (auto &a : A) is >> a; return is; } template <typename T> ostream &operator<<(ostream &os, vector<vector<T>> &A) { for (size_t i = 0; i < A.size(); i++) { os << A[i]; if (i != A.size() - 1) os << endl; } return os; } // pair<S, T> template <typename S, typename T> istream &operator>>(istream &is, pair<S, T> &A) { is >> A.first >> A.second; return is; } template <typename S, typename T> ostream &operator<<(ostream &os, pair<S, T> &A) { os << A.first << ' ' << A.second; return os; } // vector<pair<S, T>> template <typename S, typename T> istream &operator>>(istream &is, vector<pair<S, T>> &A) { for (size_t i = 0; i < A.size(); i++) { is >> A[i]; } return is; } template <typename S, typename T> ostream &operator<<(ostream &os, vector<pair<S, T>> &A) { for (size_t i = 0; i < A.size(); i++) { os << A[i]; if (i != A.size() - 1) os << endl; } return os; } // tuple template <typename T, size_t N> struct TuplePrint { static ostream &print(ostream &os, const T &t) { TuplePrint<T, N - 1>::print(os, t); os << ' ' << get<N - 1>(t); return os; } }; template <typename T> struct TuplePrint<T, 1> { static ostream &print(ostream &os, const T &t) { os << get<0>(t); return os; } }; template <typename... Args> ostream &operator<<(ostream &os, const tuple<Args...> &t) { TuplePrint<decltype(t), sizeof...(Args)>::print(os, t); return os; } // io functions void FLUSH() { cout << flush; } void print() { cout << endl; } template <class Head, class... Tail> void print(Head &&head, Tail &&...tail) { cout << head; if (sizeof...(Tail)) cout << spa; print(std::forward<Tail>(tail)...); } template <typename T, typename S> void prisep(vector<T> &A, S sep) { int n = A.size(); for (int i = 0; i < n; i++) { cout << A[i]; if (i != n - 1) cout << sep; } cout << endl; } template <typename T, typename S> void priend(T A, S end) { cout << A << end; } template <typename T> void prispa(T A) { priend(A, spa); } template <typename T, typename S> bool printif(bool f, T A, S B) { if (f) print(A); else print(B); return f; } template <class... T> void inp(T &...a) { (cin >> ... >> a); } } // namespace io using namespace io; // read graph vector<vector<int>> read_edges(int n, int m, bool direct = false, int indexed = 1) { vector<vector<int>> edges(n, vector<int>()); for (int i = 0; i < m; i++) { INT(u, v); u -= indexed; v -= indexed; edges[u].push_back(v); if (!direct) edges[v].push_back(u); } return edges; } vector<vector<int>> read_tree(int n, int indexed = 1) { return read_edges(n, n - 1, false, indexed); } template <typename T = long long> vector<vector<pair<int, T>>> read_wedges(int n, int m, bool direct = false, int indexed = 1) { vector<vector<pair<int, T>>> edges(n, vector<pair<int, T>>()); for (int i = 0; i < m; i++) { INT(u, v); T w; inp(w); u -= indexed; v -= indexed; edges[u].push_back({v, w}); if (!direct) edges[v].push_back({u, w}); } return edges; } template <typename T = long long> vector<vector<pair<int, T>>> read_wtree(int n, int indexed = 1) { return read_wedges<T>(n, n - 1, false, indexed); } // yes / no namespace yesno { // yes inline bool yes(bool f = true) { cout << (f ? "yes" : "no") << endl; return f; } inline bool Yes(bool f = true) { cout << (f ? "Yes" : "No") << endl; return f; } inline bool YES(bool f = true) { cout << (f ? "YES" : "NO") << endl; return f; } // no inline bool no(bool f = true) { cout << (!f ? "yes" : "no") << endl; return f; } inline bool No(bool f = true) { cout << (!f ? "Yes" : "No") << endl; return f; } inline bool NO(bool f = true) { cout << (!f ? "YES" : "NO") << endl; return f; } // possible inline bool possible(bool f = true) { cout << (f ? "possible" : "impossible") << endl; return f; } inline bool Possible(bool f = true) { cout << (f ? "Possible" : "Impossible") << endl; return f; } inline bool POSSIBLE(bool f = true) { cout << (f ? "POSSIBLE" : "IMPOSSIBLE") << endl; return f; } // impossible inline bool impossible(bool f = true) { cout << (!f ? "possible" : "impossible") << endl; return f; } inline bool Impossible(bool f = true) { cout << (!f ? "Possible" : "Impossible") << endl; return f; } inline bool IMPOSSIBLE(bool f = true) { cout << (!f ? "POSSIBLE" : "IMPOSSIBLE") << endl; return f; } // Alice Bob inline bool Alice(bool f = true) { cout << (f ? "Alice" : "Bob") << endl; return f; } inline bool Bob(bool f = true) { cout << (f ? "Bob" : "Alice") << endl; return f; } // Takahashi Aoki inline bool Takahashi(bool f = true) { cout << (f ? "Takahashi" : "Aoki") << endl; return f; } inline bool Aoki(bool f = true) { cout << (f ? "Aoki" : "Takahashi") << endl; return f; } } // namespace yesno using namespace yesno; } // namespace templates using namespace templates; //////// https://ei1333.github.io/library/structure/wavelet/wavelet-matrix-rectangle-sum.hpp #line 1 "structure/wavelet/succinct-indexable-dictionary.hpp" /** * @brief Succinct Indexable Dictionary(完備辞書) */ struct SuccinctIndexableDictionary { size_t length; size_t blocks; vector<unsigned> bit, sum; SuccinctIndexableDictionary() = default; SuccinctIndexableDictionary(size_t length) : length(length), blocks((length + 31) >> 5) { bit.assign(blocks, 0U); sum.assign(blocks, 0U); } void set(int k) { bit[k >> 5] |= 1U << (k & 31); } void build() { sum[0] = 0U; for (int i = 1; i < blocks; i++) { sum[i] = sum[i - 1] + __builtin_popcount(bit[i - 1]); } } bool operator[](int k) { return (bool((bit[k >> 5] >> (k & 31)) & 1)); } int rank(int k) { return (sum[k >> 5] + __builtin_popcount(bit[k >> 5] & ((1U << (k & 31)) - 1))); } int rank(bool val, int k) { return (val ? rank(k) : k - rank(k)); } }; #line 2 "structure/wavelet/wavelet-matrix-rectangle-sum.hpp" /* * @brief Wavelet Matrix Rectangle Sum * */ template <typename T, int MAXLOG, typename D> struct WaveletMatrixRectangleSum { size_t length; SuccinctIndexableDictionary matrix[MAXLOG]; vector<D> ds[MAXLOG]; int mid[MAXLOG]; WaveletMatrixRectangleSum() = default; WaveletMatrixRectangleSum(const vector<T> &v, const vector<D> &d) : length(v.size()) { assert(v.size() == d.size()); vector<int> l(length), r(length), ord(length); iota(begin(ord), end(ord), 0); for (int level = MAXLOG - 1; level >= 0; level--) { matrix[level] = SuccinctIndexableDictionary(length + 1); int left = 0, right = 0; for (int i = 0; i < length; i++) { if (((v[ord[i]] >> level) & 1)) { matrix[level].set(i); r[right++] = ord[i]; } else { l[left++] = ord[i]; } } mid[level] = left; matrix[level].build(); ord.swap(l); for (int i = 0; i < right; i++) { ord[left + i] = r[i]; } ds[level].resize(length + 1); ds[level][0] = D(); for (int i = 0; i < length; i++) { ds[level][i + 1] = ds[level][i] + d[ord[i]]; } } } pair<int, int> succ(bool f, int l, int r, int level) { return {matrix[level].rank(f, l) + mid[level] * f, matrix[level].rank(f, r) + mid[level] * f}; } // count d[i] s.t. (l <= i < r) && (v[i] < upper) D rect_sum(int l, int r, T upper) { D ret = 0; for (int level = MAXLOG - 1; level >= 0; level--) { bool f = ((upper >> level) & 1); if (f) ret += ds[level][matrix[level].rank(false, r)] - ds[level][matrix[level].rank(false, l)]; tie(l, r) = succ(f, l, r, level); } return ret; } D rect_sum(int l, int r, T lower, T upper) { return rect_sum(l, r, upper) - rect_sum(l, r, lower); } }; template <typename T, int MAXLOG, typename D> struct CompressedWaveletMatrixRectangleSum { WaveletMatrixRectangleSum<int, MAXLOG, D> mat; vector<T> ys; CompressedWaveletMatrixRectangleSum(const vector<T> &v, const vector<D> &d) : ys(v) { sort(begin(ys), end(ys)); ys.erase(unique(begin(ys), end(ys)), end(ys)); vector<int> t(v.size()); for (int i = 0; i < v.size(); i++) t[i] = get(v[i]); mat = WaveletMatrixRectangleSum<int, MAXLOG, D>(t, d); } inline int get(const T &x) { return lower_bound(begin(ys), end(ys), x) - begin(ys); } D rect_sum(int l, int r, T upper) { return mat.rect_sum(l, r, get(upper)); } D rect_sum(int l, int r, T lower, T upper) { return mat.rect_sum(l, r, get(lower), get(upper)); } }; void solve() { LL(n, Q); VEC(ll, A, n); CompressedWaveletMatrixRectangleSum<ll, 40, ll> wm(A, A); vec(ll, B, n, 1); CompressedWaveletMatrixRectangleSum<ll, 40, ll> wm2(A, B); ll ma = max(A) + 1; fori(Q) { INT(l, r, x); l--; ll ans = 0; ans += wm2.rect_sum(l, r, x) * x - wm.rect_sum(l, r, x); ans += wm.rect_sum(l, r, x, ma + 1) - wm2.rect_sum(l, r, x, ma + 1) * x; print(ans); } } int main() { #ifndef INTERACTIVE std::cin.tie(0)->sync_with_stdio(0); #endif // std::cout << std::fixed << std::setprecision(12); int t; t = 1; // std::cin >> t; while (t--) solve(); return 0; } // // #pragma GCC target("avx2") // // #pragma GCC optimize("O3") // // #pragma GCC optimize("unroll-loops") // // #define INTERACTIVE // // #include "kyopro-cpp/template.hpp" // // //////// https://ei1333.github.io/library/structure/wavelet/wavelet-matrix-rectangle-sum.hpp // // #line 1 "structure/wavelet/succinct-indexable-dictionary.hpp" // /** // * @brief Succinct Indexable Dictionary(完備辞書) // */ // struct SuccinctIndexableDictionary { // size_t length; // size_t blocks; // vector<unsigned> bit, sum; // // SuccinctIndexableDictionary() = default; // // SuccinctIndexableDictionary(size_t length) : length(length), blocks((length + 31) >> 5) { // bit.assign(blocks, 0U); // sum.assign(blocks, 0U); // } // // void set(int k) { // bit[k >> 5] |= 1U << (k & 31); // } // // void build() { // sum[0] = 0U; // for (int i = 1; i < blocks; i++) { // sum[i] = sum[i - 1] + __builtin_popcount(bit[i - 1]); // } // } // // bool operator[](int k) { // return (bool((bit[k >> 5] >> (k & 31)) & 1)); // } // // int rank(int k) { // return (sum[k >> 5] + __builtin_popcount(bit[k >> 5] & ((1U << (k & 31)) - 1))); // } // // int rank(bool val, int k) { // return (val ? rank(k) : k - rank(k)); // } // }; // #line 2 "structure/wavelet/wavelet-matrix-rectangle-sum.hpp" // // /* // * @brief Wavelet Matrix Rectangle Sum // * // */ // template <typename T, int MAXLOG, typename D> // struct WaveletMatrixRectangleSum { // size_t length; // SuccinctIndexableDictionary matrix[MAXLOG]; // vector<D> ds[MAXLOG]; // int mid[MAXLOG]; // // WaveletMatrixRectangleSum() = default; // // WaveletMatrixRectangleSum(const vector<T> &v, const vector<D> &d) : length(v.size()) { // assert(v.size() == d.size()); // vector<int> l(length), r(length), ord(length); // iota(begin(ord), end(ord), 0); // for (int level = MAXLOG - 1; level >= 0; level--) { // matrix[level] = SuccinctIndexableDictionary(length + 1); // int left = 0, right = 0; // for (int i = 0; i < length; i++) { // if (((v[ord[i]] >> level) & 1)) { // matrix[level].set(i); // r[right++] = ord[i]; // } else { // l[left++] = ord[i]; // } // } // mid[level] = left; // matrix[level].build(); // ord.swap(l); // for (int i = 0; i < right; i++) { // ord[left + i] = r[i]; // } // ds[level].resize(length + 1); // ds[level][0] = D(); // for (int i = 0; i < length; i++) { // ds[level][i + 1] = ds[level][i] + d[ord[i]]; // } // } // } // // pair<int, int> succ(bool f, int l, int r, int level) { // return {matrix[level].rank(f, l) + mid[level] * f, matrix[level].rank(f, r) + mid[level] * f}; // } // // // count d[i] s.t. (l <= i < r) && (v[i] < upper) // D rect_sum(int l, int r, T upper) { // D ret = 0; // for (int level = MAXLOG - 1; level >= 0; level--) { // bool f = ((upper >> level) & 1); // if (f) ret += ds[level][matrix[level].rank(false, r)] - ds[level][matrix[level].rank(false, l)]; // tie(l, r) = succ(f, l, r, level); // } // return ret; // } // // D rect_sum(int l, int r, T lower, T upper) { // return rect_sum(l, r, upper) - rect_sum(l, r, lower); // } // }; // // template <typename T, int MAXLOG, typename D> // struct CompressedWaveletMatrixRectangleSum { // WaveletMatrixRectangleSum<int, MAXLOG, D> mat; // vector<T> ys; // // CompressedWaveletMatrixRectangleSum(const vector<T> &v, const vector<D> &d) : ys(v) { // sort(begin(ys), end(ys)); // ys.erase(unique(begin(ys), end(ys)), end(ys)); // vector<int> t(v.size()); // for (int i = 0; i < v.size(); i++) t[i] = get(v[i]); // mat = WaveletMatrixRectangleSum<int, MAXLOG, D>(t, d); // } // // inline int get(const T &x) { // return lower_bound(begin(ys), end(ys), x) - begin(ys); // } // // D rect_sum(int l, int r, T upper) { // return mat.rect_sum(l, r, get(upper)); // } // // D rect_sum(int l, int r, T lower, T upper) { // return mat.rect_sum(l, r, get(lower), get(upper)); // } // }; // // void solve() { // LL(n, Q); // VEC(ll, A, n); // CompressedWaveletMatrixRectangleSum<ll, 40, ll> wm(A, A); // vec(ll, B, n, 1); // CompressedWaveletMatrixRectangleSum<ll, 40, ll> wm2(A, B); // ll ma = max(A) + 1; // fori(Q) { // INT(l, r, x); // l--; // ll ans = 0; // ans += wm2.rect_sum(l, r, x) * x - wm.rect_sum(l, r, x); // ans += wm.rect_sum(l, r, x, ma + 1) - wm2.rect_sum(l, r, x, ma + 1) * x; // print(ans); // } // } // // int main() { // #ifndef INTERACTIVE // std::cin.tie(0)->sync_with_stdio(0); // #endif // // std::cout << std::fixed << std::setprecision(12); // int t; // t = 1; // // std::cin >> t; // while (t--) solve(); // return 0; // }