結果
| 問題 |
No.3075 Mex Recurrence Formula
|
| コンテスト | |
| ユーザー |
Today03
|
| 提出日時 | 2025-03-28 22:08:03 |
| 言語 | C++23 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 389 ms / 2,000 ms |
| コード長 | 6,127 bytes |
| コンパイル時間 | 3,705 ms |
| コンパイル使用メモリ | 296,688 KB |
| 実行使用メモリ | 22,708 KB |
| 最終ジャッジ日時 | 2025-03-28 22:08:42 |
| 合計ジャッジ時間 | 12,615 ms |
|
ジャッジサーバーID (参考情報) |
judge4 / judge1 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 |
| other | AC * 46 |
ソースコード
#include <bits/stdc++.h>
#define ALL(x) (x).begin(), (x).end()
#define LB(v, x) (int)(lower_bound(ALL(v), x) - (v).begin())
#define UQ(v) sort(ALL(v)), (v).erase(unique(ALL(v)), (v).end())
#define IO ios::sync_with_stdio(false), cin.tie(nullptr);
#define chmax(a, b) (a) = (a) < (b) ? (b) : (a)
#define chmin(a, b) (a) = (a) < (b) ? (a) : (b)
using namespace std;
using ll = long long;
const int INF = 1e9 + 10;
const ll INFL = 4e18;
template <typename Monoid>
struct SegTree {
using Type = typename Monoid::Type;
SegTree() = default;
SegTree(int n) {
this->n = n;
dat.assign(n << 1, Monoid::id());
cand.reserve(100), cand_l.reserve(100), cand_r.reserve(100);
}
SegTree(const vector<Type>& v) {
this->n = v.size();
dat.assign(n << 1, Monoid::id());
for (int i = 0; i < n; i++) dat[i + n] = v[i];
for (int i = n - 1; i > 0; i--) dat[i] = Monoid::op(dat[i << 1], dat[i << 1 | 1]);
cand.reserve(100), cand_l.reserve(100), cand_r.reserve(100);
}
void set(int i, Type x) {
i += n;
dat[i] = x;
while (i >>= 1) dat[i] = Monoid::op(dat[i << 1], dat[i << 1 | 1]);
}
Type fold(int l, int r) {
Type retl = Monoid::id(), retr = Monoid::id();
l += n, r += n;
while (l < r) {
if (l & 1) retl = Monoid::op(retl, dat[l++]);
if (r & 1) retr = Monoid::op(dat[--r], retr);
l >>= 1, r >>= 1;
}
return Monoid::op(retl, retr);
}
template <typename F>
int find_right(int l, F f) {
assert(f(Monoid::id()));
if (l == n) return n;
l += n;
int r = n + n;
cand_l.clear(), cand_r.clear();
while (l < r) {
if (l & 1) cand_l.push_back(l++);
if (r & 1) cand_r.push_back(--r);
l >>= 1, r >>= 1;
}
cand = cand_l;
reverse(cand_r.begin(), cand_r.end());
cand.insert(cand.end(), cand_r.begin(), cand_r.end());
Type val = Monoid::id();
for (int i : cand) {
if (f(Monoid::op(val, dat[i]))) {
val = Monoid::op(val, dat[i]);
} else {
while (i < n) {
i <<= 1;
if (f(Monoid::op(val, dat[i]))) {
val = Monoid::op(val, dat[i]);
i |= 1;
}
}
return i - n;
}
}
return n;
}
template <typename F>
int find_left(int r, F f) {
assert(f(Monoid::id()));
if (r == 0) return 0;
r += n;
int l = n;
cand_l.clear(), cand_r.clear();
while (l < r) {
if (l & 1) cand_l.push_back(l++);
if (r & 1) cand_r.push_back(--r);
l >>= 1, r >>= 1;
}
cand = cand_r;
reverse(cand_l.begin(), cand_l.end());
cand.insert(cand.end(), cand_l.begin(), cand_l.end());
Type val = Monoid::id();
for (int i : cand) {
if (f(Monoid::op(dat[i], val))) {
val = Monoid::op(dat[i], val);
} else {
while (i < n) {
i = (i << 1) | 1;
if (f(Monoid::op(dat[i], val))) {
val = Monoid::op(dat[i], val);
i ^= 1;
}
}
return i - n + 1;
}
}
return 0;
}
int size() { return n; }
Type operator[](int i) { return dat[i + n]; }
private:
int n;
vector<Type> dat;
vector<int> cand, cand_l, cand_r;
};
namespace Monoid {
template <typename T, T max_value = INF>
struct Min {
using Type = T;
static Type id() { return max_value; }
static Type op(const Type& a, const Type& b) { return min(a, b); }
};
template <typename T, T min_value = -INF>
struct Max {
using Type = T;
static Type id() { return min_value; }
static Type op(const Type& a, const Type& b) { return max(a, b); }
};
template <typename T>
struct Sum {
using Type = T;
static Type id() { return 0; }
static Type op(const Type& a, const Type& b) { return a + b; }
};
template <typename T>
struct SumPair {
using Type = pair<T, int>;
static Type id() { return make_pair(T(0), 0); }
static Type op(const Type& a, const Type& b) { return {a.first + b.first, a.second + b.second}; }
};
} // namespace Monoid
namespace RangeQuery {
template <typename T, T max_value = INF>
struct Min {
using Type = struct SegTree<Monoid::Min<T, max_value>>;
};
template <typename T, T min_value = -INF>
struct Max {
using Type = struct SegTree<Monoid::Max<T, min_value>>;
};
template <typename T>
struct Sum {
using Type = struct SegTree<Monoid::Sum<T>>;
};
} // namespace RangeQuery
struct Mn {
using Type = bool;
static Type op(Type l, Type r) { return l & r; }
static Type id() { return true; }
};
int main() {
ll N, X;
cin >> N >> X;
X--;
vector<ll> A(N);
for (int i = 0; i < N; i++) cin >> A[i];
if (X < N) {
cout << A[X] << endl;
return 0;
}
const int mx = 5e5;
auto seg = SegTree<Mn>(vector<bool>(mx, false));
vector<int> cnt(mx);
for (int i = 0; i < N; i++)
if (A[i] < mx) cnt[A[i]]++, seg.set(A[i], true);
set<int> st;
for (int i = N; i < 5 * N; i++) {
int mex = seg.find_right(0, [&](bool x) { return x; });
if (X >= 5 * N && st.count(mex)) {
vector<int> B;
for (int j = N; j < i; j++) B.push_back(A[j]);
X -= N, X %= ssize(B);
cout << B[X] << endl;
return 0;
}
if (i == X) {
cout << mex << endl;
return 0;
}
st.insert(mex);
A.push_back(mex);
++cnt[mex];
seg.set(mex, true);
if (A[i - N] < mx && --cnt[A[i - N]] == 0) seg.set(A[i - N], false);
}
}
Today03