結果
問題 |
No.3111 Toll Optimization
|
ユーザー |
|
提出日時 | 2025-04-23 15:53:06 |
言語 | Ruby (3.4.1) |
結果 |
AC
|
実行時間 | 4,592 ms / 5,000 ms |
コード長 | 3,189 bytes |
コンパイル時間 | 294 ms |
コンパイル使用メモリ | 8,356 KB |
実行使用メモリ | 167,240 KB |
最終ジャッジ日時 | 2025-04-23 15:55:16 |
合計ジャッジ時間 | 122,475 ms |
ジャッジサーバーID (参考情報) |
judge5 / judge3 |
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ファイルパターン | 結果 |
---|---|
sample | AC * 3 |
other | AC * 70 |
コンパイルメッセージ
Syntax OK
ソースコード
# Priority Queue # Reference: https://github.com/python/cpython/blob/main/Lib/heapq.py class PriorityQueue # By default, the priority queue returns the maximum element first. # If a block is given, the priority between the elements is determined with it. # For example, the following block is given, the priority queue returns the minimum element first. # `PriorityQueue.new { |x, y| x < y }` # # A heap is an array for which a[k] <= a[2*k+1] and a[k] <= a[2*k+2] for all k, counting elements from 0. def initialize(array = [], &comp) @heap = array @comp = comp || proc { |x, y| x > y } heapify end def self.max(array) new(array) end def self.min(array) new(array) { |x, y| x < y } end def self.[](*array, &comp) new(array, &comp) end attr_reader :heap alias to_a heap # Push new element to the heap. def push(item) shift_down(0, @heap.push(item).size - 1) self end alias << push alias append push # Pop the element with the highest priority. def pop latest = @heap.pop return latest if empty? ret_item = heap[0] heap[0] = latest shift_up(0) ret_item end # Get the element with the highest priority. def get @heap[0] end alias top get alias first get # Returns true if the heap is empty. def empty? @heap.empty? end def size @heap.size end def to_s "<#{self.class}: @heap:(#{heap.join(', ')}), @comp:<#{@comp.class} #{@comp.source_location.join(':')}>>" end private def heapify (@heap.size / 2 - 1).downto(0) { |i| shift_up(i) } end def shift_up(pos) end_pos = @heap.size start_pos = pos new_item = @heap[pos] left_child_pos = 2 * pos + 1 while left_child_pos < end_pos right_child_pos = left_child_pos + 1 if right_child_pos < end_pos && @comp.call(@heap[right_child_pos], @heap[left_child_pos]) left_child_pos = right_child_pos end # Move the higher priority child up. @heap[pos] = @heap[left_child_pos] pos = left_child_pos left_child_pos = 2 * pos + 1 end @heap[pos] = new_item shift_down(start_pos, pos) end def shift_down(star_pos, pos) new_item = @heap[pos] while pos > star_pos parent_pos = (pos - 1) >> 1 parent = @heap[parent_pos] break if @comp.call(parent, new_item) @heap[pos] = parent pos = parent_pos end @heap[pos] = new_item end end n, m, k = gets.split.map(&:to_i) cs = gets.split.map(&:to_i) g = Array.new(n) { Array.new(k + 1) { [] } } m.times do |i| u, v = gets.split.map(&:to_i) u -= 1 v -= 1 (0..k).each do |coup| g[u][coup] << [v, cs[i], coup] g[v][coup] << [u, cs[i], coup] g[u][coup] << [v, 0, coup - 1] if coup >= 1 g[v][coup] << [u, 0, coup - 1] if coup >= 1 end end q = PriorityQueue.new { _1[1] < _2[1] } dist = Array.new(n) { Array.new(k + 1, nil) } q << [0, 0, k] until q.empty? now, cos, coup = q.pop next unless dist[now][coup].nil? dist[now][coup] = cos g[now][coup].each do |nxt, nxcos, nxcoup| next unless dist[nxt][nxcoup].nil? q << [nxt, cos + nxcos, nxcoup] end end puts dist[-1].min || -1