結果
| 問題 | No.3154 convex polygon judge | 
| コンテスト | |
| ユーザー |  nikoro256 | 
| 提出日時 | 2025-05-20 21:54:23 | 
| 言語 | C++23 (gcc 13.3.0 + boost 1.87.0) | 
| 結果 | 
                                AC
                                 
                             | 
| 実行時間 | 73 ms / 2,000 ms | 
| コード長 | 2,450 bytes | 
| コンパイル時間 | 3,629 ms | 
| コンパイル使用メモリ | 283,120 KB | 
| 実行使用メモリ | 13,656 KB | 
| 最終ジャッジ日時 | 2025-05-20 21:54:29 | 
| 合計ジャッジ時間 | 5,357 ms | 
| ジャッジサーバーID (参考情報) | judge1 / judge4 | 
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| ファイルパターン | 結果 | 
|---|---|
| sample | AC * 3 | 
| other | AC * 44 | 
ソースコード
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using Point = pair<ll, ll>;
// return cross product of (b - a) x (c - a)
ll cross(const Point &a, const Point &b, const Point &c) {
    return (b.first - a.first) * (c.second - a.second)
         - (b.second - a.second) * (c.first - a.first);
}
vector<Point> convex_hull(vector<Point> pts) {
    int n = pts.size();
    if (n < 3) return pts;
    // 1) find pivot: smallest x (and then y) point
    int pivot = 0;
    for (int i = 1; i < n; i++) {
        if (pts[i].first < pts[pivot].first ||
           (pts[i].first == pts[pivot].first && pts[i].second < pts[pivot].second))
            pivot = i;
    }
    swap(pts[0], pts[pivot]);
    Point P0 = pts[0];
    // 2) sort by polar angle around P0, tie-break by distance
    sort(pts.begin() + 1, pts.end(), [&](const Point &a, const Point &b) {
        ll c = cross(P0, a, b);
        if (c != 0) return c > 0;
        // if collinear, put closer point first
        ll da = (a.first - P0.first)*(a.first - P0.first)
              + (a.second - P0.second)*(a.second - P0.second);
        ll db = (b.first - P0.first)*(b.first - P0.first)
              + (b.second - P0.second)*(b.second - P0.second);
        return da < db;
    });
    // 3) Graham scan
    vector<Point> hull;
    hull.push_back(pts[0]);
    hull.push_back(pts[1]);
    for (int i = 2; i < n; i++) {
        while (hull.size() >= 2 &&
               cross(hull[hull.size()-2], hull[hull.size()-1], pts[i]) <= 0) {
            // remove non-left turn (<=0 removes collinear as well)
            hull.pop_back();
        }
        hull.push_back(pts[i]);
    }
    return hull;
}
int main() {
    ios::sync_with_stdio(false);
    cin.tie(nullptr);
    int N;
    cin >> N;
    vector<Point> pts(N);
    for (int i = 0; i < N; i++) {
        cin >> pts[i].first >> pts[i].second;
    }
    // compute convex hull
    vector<Point> hull = convex_hull(pts);
    // if hull does not include all points, or N<3
    if ((int)hull.size() != N) {
        cout << "No\n";
        return 0;
    }
    // check no three consecutive points are collinear
    // wrap around: treat hull as circular
    for (int i = 0; i < N; i++) {
        Point a = hull[i];
        Point b = hull[(i+1)%N];
        Point c = hull[(i+2)%N];
        if (cross(a, b, c) == 0) {
            cout << "No\n";
            return 0;
        }
    }
    cout << "Yes\n";
    return 0;
}
            
            
            
        