結果
問題 |
No.1153 ねこちゃんゲーム
|
ユーザー |
![]() |
提出日時 | 2025-06-12 19:32:50 |
言語 | PyPy3 (7.3.15) |
結果 |
WA
|
実行時間 | - |
コード長 | 2,153 bytes |
コンパイル時間 | 227 ms |
コンパイル使用メモリ | 82,692 KB |
実行使用メモリ | 143,184 KB |
最終ジャッジ日時 | 2025-06-12 19:33:22 |
合計ジャッジ時間 | 26,229 ms |
ジャッジサーバーID (参考情報) |
judge1 / judge3 |
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ファイルパターン | 結果 |
---|---|
sample | AC * 2 |
other | AC * 6 WA * 29 TLE * 1 -- * 4 |
ソースコード
import sys from collections import defaultdict def main(): sys.setrecursionlimit(1 << 25) N, M = map(int, sys.stdin.readline().split()) A = list(map(int, sys.stdin.readline().split())) edges = [[] for _ in range(N+1)] for _ in range(N-1): u, v = map(int, sys.stdin.readline().split()) edges[u].append(v) edges[v].append(u) # Build tree and compute parent and children for each node # Let's root the tree at node 1 root = 1 parent = [0] * (N+1) children = [[] for _ in range(N+1)] stack = [(root, 0)] while stack: u, p = stack.pop() parent[u] = p for v in edges[u]: if v != p: children[u].append(v) stack.append((v, u)) # Compute Grundy numbers using post-order traversal G = [0] * (N+1) visited = [False] * (N+1) stack = [(root, False)] while stack: u, processed = stack.pop() if processed: s = set() for v in children[u]: s.add(G[v]) mex = 0 while mex in s: mex += 1 G[u] = mex else: stack.append((u, True)) for v in reversed(children[u]): stack.append((v, False)) # Compute XOR of Grundy numbers for all cats xor_sum = 0 for a in A: xor_sum ^= G[a] if xor_sum == 0: print("-1 -1") return # Find the optimal move for i in range(M): a = A[i] current_xor = xor_sum ^ G[a] # For each child of a, compute new_xor and check if it is zero for v in edges[a]: if v == parent[a]: continue s = set() for child in children[v]: s.add(G[child]) mex = 0 while mex in s: mex += 1 new_g = mex new_xor = current_xor ^ new_g if new_xor == 0: print(i+1, v) return # If no move found, which shouldn't happen print("-1 -1") if __name__ == "__main__": main()