結果
問題 |
No.86 TVザッピング(2)
|
ユーザー |
|
提出日時 | 2025-06-30 05:22:53 |
言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
結果 |
AC
|
実行時間 | 2 ms / 5,000 ms |
コード長 | 4,334 bytes |
コンパイル時間 | 2,183 ms |
コンパイル使用メモリ | 209,496 KB |
実行使用メモリ | 7,844 KB |
最終ジャッジ日時 | 2025-06-30 05:22:58 |
合計ジャッジ時間 | 3,237 ms |
ジャッジサーバーID (参考情報) |
judge4 / judge2 |
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ファイルパターン | 結果 |
---|---|
sample | AC * 3 |
other | AC * 30 |
ソースコード
#include <bits/stdc++.h> using namespace std; template<typename T> istream &operator>>(istream &is,vector<T> &a){ for(auto &v : a) cin >> v; return is; } template<typename T> ostream &operator<<(ostream &os,const vector<T> &a){ if(a.size() == 0) return os; cout << a.at(0); for(int i=1; i<a.size(); i++) cout << " " << a.at(i); cout << "\n"; return os; } template<typename T> struct Point{ public: T x,y; Point() : x(0),y(0) {} Point(T a,T b) : x(a),y(b) {} Point &operator=(const Point &b) = default; Point operator+(const Point &b){return Point(x+b.x,y+b.y);} Point operator-(const Point &b){return Point(x-b.x,y-b.y);} Point operator+=(const Point &b){return *this=*this+b;} Point operator-=(const Point &b){return *this=*this-b;} bool operator==(const Point &b){return x==b.x && y==b.y;} bool operator!=(const Point &b){return x!=b.x || y!=b.y;} bool operator<(const Point &b){ if(x == b.x) return y < b.y; else return x < b.x; } bool operator<=(const Point &b){return (*this) < b || (*this) == b;} bool operator>(const Point &b){return !((*this) <= b);} bool operator>=(const Point &b){return !((*this) < b);} friend T inner(const Point a,const Point b){return a.x*b.x+a.y*b.y;} friend T cross(const Point a,const Point b){return a.x*b.y-a.y*b.x;} friend T twodist(const Point a,const Point b){return (a.x-b.x)*(a.x-b.x)+(a.y-b.y)*(a.y-b.y);}//2乗で返す. }; template<typename T> istream &operator>>(istream &is,Point<T> &a){ is >> a.x >> a.y; return is; } template<typename T> ostream &operator<<(ostream &os,Point<T> &a){ os << a.x << " " << a.y; return os; } template<typename T> vector<Point<T>> Convexhull(vector<Point<T>> &P){ //(x,y)が最小の点から時計回りに頂点を返す. //(xi,yi)と(xi+1,yi+1)は辺になる |P|=1の時注意. sort(P.begin(),P.end()); P.erase(unique(P.begin(),P.end()),P.end()); if(P.size() == 0) return {}; if(P.size() == 1) return {P.at(0),P.at(0)}; vector<Point<T>> A,B; for(auto &p1 : P){ while(A.size() >= 2){ auto &p2 = A.at(A.size()-1); auto &p3 = A.at(A.size()-2); T check = cross(p2-p1,p3-p2); if(check < 0) A.pop_back(); else break; } A.push_back(p1); } for(auto &p1 : P){ while(B.size() >= 2){ auto &p2 = B.at(B.size()-1); auto &p3 = B.at(B.size()-2); T check = cross(p2-p1,p3-p2); if(check > 0) B.pop_back(); else break; } B.push_back(p1); } for(int i=B.size()-2; i>=0; i--) A.push_back(B.at(i)); return A; } int main(){ ios_base::sync_with_stdio(false); cin.tie(nullptr); int N,M; cin >> N >> M; vector<string> S(N); for(auto &s : S) cin >> s; vector<Point<int>> P; for(int i=0; i<N; i++) for(int k=0; k<M; k++) if(S.at(i).at(k) == '.') P.push_back({i,k}); auto route = Convexhull(P); if(route.size() <= 3){cout << "NO\n"; return 0;} int ok = 0,hekomi = 0; for(int i=0; i<route.size()-1; i++){ auto [x,y] = route.at(i); auto [x2,y2] = route.at(i+1); if(abs(x-x2)+abs(y-y2) == 1){ok++; continue;} if(x == x2 || y == y2 || hekomi == 1){cout << "NO\n"; return 0;} hekomi++; int dx = clamp(x2-x,-1,1),dy = clamp(y2-y,-1,1); if(S.at(x+dx).at(y) == '.'){ while(x != x2){ x += dx; if(S.at(x).at(y) == '.') ok++; else{cout << "NO\n"; return 0;} } while(y != y2){ y += dy; if(S.at(x).at(y) == '.') ok++; else{cout << "NO\n"; return 0;} } continue; } if(S.at(x).at(y+dy) == '.'){ while(y != y2){ y += dy; if(S.at(x).at(y) == '.') ok++; else{cout << "NO\n"; return 0;} } while(x != x2){ x += dx; if(S.at(x).at(y) == '.') ok++; else{cout << "NO\n"; return 0;} } continue; } cout << "NO\n"; return 0; } if(ok == P.size()) cout << "YES\n"; else cout << "NO\n"; }