結果
問題 |
No.3207 Digital Font
|
ユーザー |
![]() |
提出日時 | 2025-07-31 00:01:54 |
言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
結果 |
WA
|
実行時間 | - |
コード長 | 19,992 bytes |
コンパイル時間 | 5,132 ms |
コンパイル使用メモリ | 296,320 KB |
実行使用メモリ | 38,780 KB |
最終ジャッジ日時 | 2025-07-31 00:02:44 |
合計ジャッジ時間 | 43,704 ms |
ジャッジサーバーID (参考情報) |
judge5 / judge3 |
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ファイルパターン | 結果 |
---|---|
sample | AC * 2 |
other | AC * 32 WA * 5 RE * 1 |
コンパイルメッセージ
main.cpp: In function ‘void scanner::scan(char*)’: main.cpp:89:33: warning: ignoring return value of ‘int scanf(const char*, ...)’ declared with attribute ‘warn_unused_result’ [-Wunused-result] 89 | void scan(char a[]) { std::scanf("%s", a); } | ~~~~~~~~~~^~~~~~~~~
ソースコード
#ifdef LOCAL #define _GLIBCXX_DEBUG #endif #include <bits/stdc++.h> using namespace std; // #if __has_include(<atcoder/all>) // #include <atcoder/all> // using namespace atcoder; // #endif #include <atcoder/all> using namespace atcoder; #pragma region Macros // rep macro #define foa(v, a) for(auto &v : a) #define REPname(a, b, c, d, e, ...) e #define REP(...) REPname(__VA_ARGS__, REP3, REP2, REP1, REP0)(__VA_ARGS__) #define REP0(x) for(int i = 0; i < (x); ++i) #define REP1(i, x) for(int i = 0; i < (x); ++i) #define REP2(i, l, r) for(int i = (l); i < (r); ++i) #define REP3(i, l, r, c) for(int i = (l); i < (r); i += (c)) #define REPSname(a, b, c, ...) c #define REPS(...) REPSname(__VA_ARGS__, REPS1, REPS0)(__VA_ARGS__) #define REPS0(x) for(int i = 1; i <= (x); ++i) #define REPS1(i, x) for(int i = 1; i <= (x); ++i) #define RREPname(a, b, c, d, e, ...) e #define RREP(...) RREPname(__VA_ARGS__, RREP3, RREP2, RREP1, RREP0)(__VA_ARGS__) #define RREP0(x) for(int i = (x)-1; i >= 0; --i) #define RREP1(i, x) for(int i = (x)-1; i >= 0; --i) #define RREP2(i, l, r) for(int i = (r)-1; i >= (l); --i) #define RREP3(i, l, r, c) for(int i = (r)-1; i >= (l); i -= (c)) #define RREPSname(a, b, c, ...) c #define RREPS(...) RREPSname(__VA_ARGS__, RREPS1, RREPS0)(__VA_ARGS__) #define RREPS0(x) for(int i = (x); i >= 1; --i) #define RREPS1(i, x) for(int i = (x); i >= 1; --i) // name macro #define fi first #define se second #define pb push_back #define eb emplace_back #define SZ(x) ((int)(x).size()) #define all(x) (x).begin(), (x).end() #define rall(x) (x).rbegin(), (x).rend() #define popcnt(x) __builtin_popcountll(x) template <class T = int> using V = std::vector<T>; template <class T = int> using VV = std::vector<std::vector<T>>; template <class T = int> using VVV = std::vector<std::vector<std::vector<T>>>; template <class T> using pqup = std::priority_queue<T, std::vector<T>, std::greater<T>>; using ll = long long; using ld = long double; using int128 = __int128_t; using pii = std::pair<int, int>; using pll = std::pair<long long, long long>; // using Tp = tuple<ll,ll,ll>; // input macro template <class T, class U> std::istream &operator>>(std::istream &is, std::pair<T, U> &p) { is >> p.first >> p.second; return is; } template <class T> std::istream &operator>>(std::istream &is, std::vector<T> &v) { for(T &i : v) is >> i; return is; } std::istream &operator>>(std::istream &is, __int128_t &a) { std::string s; is >> s; __int128_t ret = 0; for(int i = 0; i < s.length(); i++) if('0' <= s[i] and s[i] <= '9') ret = 10 * ret + s[i] - '0'; a = ret * (s[0] == '-' ? -1 : 1); return is; } namespace scanner { void scan(int &a) { std::cin >> a; } void scan(long long &a) { std::cin >> a; } void scan(std::string &a) { std::cin >> a; } void scan(char &a) { std::cin >> a; } void scan(char a[]) { std::scanf("%s", a); } void scan(double &a) { std::cin >> a; } void scan(long double &a) { std::cin >> a; } template <class T, class U> void scan(std::pair<T, U> &p) { std::cin >> p; } template <class T> void scan(std::vector<T> &a) { std::cin >> a; } void INPUT() {} template <class Head, class... Tail> void INPUT(Head &head, Tail &... tail) { scan(head); INPUT(tail...); } } // namespace scanner #define VEC(type, name, size) \ std::vector<type> name(size); \ scanner::INPUT(name) #define VVEC(type, name, h, w) \ std::vector<std::vector<type>> name(h, std::vector<type>(w)); \ scanner::INPUT(name) #define INT(...) \ int __VA_ARGS__; \ scanner::INPUT(__VA_ARGS__) #define LL(...) \ long long __VA_ARGS__; \ scanner::INPUT(__VA_ARGS__) #define STR(...) \ std::string __VA_ARGS__; \ scanner::INPUT(__VA_ARGS__) #define CHAR(...) \ char __VA_ARGS__; \ scanner::INPUT(__VA_ARGS__) #define DOUBLE(...) \ double __VA_ARGS__; \ scanner::INPUT(__VA_ARGS__) #define LD(...) \ long double __VA_ARGS__; \ scanner::INPUT(__VA_ARGS__) // output-macro template <class T, class U> std::ostream &operator<<(std::ostream &os, const std::pair<T, U> &p) { os << p.first << " " << p.second; return os; } template <class T> std::ostream &operator<<(std::ostream &os, const std::vector<T> &a) { for(int i = 0; i < int(a.size()); ++i) { if(i) os << " "; os << a[i]; } return os; } std::ostream &operator<<(std::ostream &dest, __int128_t &value) { std::ostream::sentry s(dest); if(s) { __uint128_t tmp = value < 0 ? -value : value; char buffer[128]; char *d = std::end(buffer); do { --d; *d = "0123456789"[tmp % 10]; tmp /= 10; } while(tmp != 0); if(value < 0) { --d; *d = '-'; } int len = std::end(buffer) - d; if(dest.rdbuf()->sputn(d, len) != len) { dest.setstate(std::ios_base::badbit); } } return dest; } template <class T> void print(const T a) { std::cout << a << '\n'; } template <class Head, class... Tail> void print(Head H, Tail... T) { std::cout << H << ' '; print(T...); } template <class T> void printel(const T a) { std::cout << a << '\n'; } template <class T> void printel(const std::vector<T> &a) { for(const auto &v : a) std::cout << v << '\n'; } template <class Head, class... Tail> void printel(Head H, Tail... T) { std::cout << H << '\n'; printel(T...); } void Yes(const bool b = true) { std::cout << (b ? "Yes\n" : "No\n"); } void No() { std::cout << "No\n"; } void YES(const bool b = true) { std::cout << (b ? "YES\n" : "NO\n"); } void NO() { std::cout << "No\n"; } void err(const bool b = true) { if(b) { std::cout << "-1\n", exit(0); } } //debug macro namespace debugger { template <class T> void view(const std::vector<T> &a) { std::cerr << "{ "; for(const auto &v : a) { std::cerr << v << ", "; } std::cerr << "\b\b }"; } template <class T> void view(const std::vector<std::vector<T>> &a) { std::cerr << "{\n"; for(const auto &v : a) { std::cerr << "\t"; view(v); std::cerr << "\n"; } std::cerr << "}"; } template <class T, class U> void view(const std::vector<std::pair<T, U>> &a) { std::cerr << "{\n"; for(const auto &p : a) std::cerr << "\t(" << p.first << ", " << p.second << ")\n"; std::cerr << "}"; } template <class T, class U> void view(const std::map<T, U> &m) { std::cerr << "{\n"; for(const auto &p : m) std::cerr << "\t[" << p.first << "] : " << p.second << "\n"; std::cerr << "}"; } template <class T, class U> void view(const std::pair<T, U> &p) { std::cerr << "(" << p.first << ", " << p.second << ")"; } template <class T> void view(const std::set<T> &s) { std::cerr << "{ "; for(auto &v : s) { view(v); std::cerr << ", "; } std::cerr << "\b\b }"; } template <class T> void view(const T &e) { std::cerr << e; } } // namespace debugger #ifdef LOCAL void debug_out() {} template <typename Head, typename... Tail> void debug_out(Head H, Tail... T) { debugger::view(H); std::cerr << ", "; debug_out(T...); } #define debug(...) \ do { \ std::cerr << __LINE__ << " [" << #__VA_ARGS__ << "] : ["; \ debug_out(__VA_ARGS__); \ std::cerr << "\b\b]\n"; \ } while(false) #else #define debug(...) (void(0)) #endif // vector macro template <class T> int lb(const std::vector<T> &a, const T x) { return std::distance((a).begin(), std::lower_bound((a).begin(), (a).end(), (x))); } template <class T> int ub(const std::vector<T> &a, const T x) { return std::distance((a).begin(), std::upper_bound((a).begin(), (a).end(), (x))); } template <class T> void UNIQUE(std::vector<T> &a) { std::sort(a.begin(), a.end()); a.erase(std::unique(a.begin(), a.end()), a.end()); } template <class T> std::vector<T> press(std::vector<T> &a) { auto res = a; UNIQUE(res); for(auto &v : a) v = lb(res, v); return res; } #define SORTname(a, b, c, ...) c #define SORT(...) SORTname(__VA_ARGS__, SORT1, SORT0, ...)(__VA_ARGS__) #define SORT0(a) std::sort((a).begin(), (a).end()) #define SORT1(a, c) std::sort((a).begin(), (a).end(), [](const auto x, const auto y) { return x c y; }) template <class T> void ADD(std::vector<T> &a, const T x) { for(auto &v : a) v += x; } template <class T> void SUB(std::vector<T> &a, const T x = 1) { for(auto &v : a) v -= x; } template <class T> void MUL(std::vector<T> &a, const T x) { for(auto &v : a) v *= x; } template <class T> void DIV(std::vector<T> &a, const T x) { for(auto &v : a) v /= x; } // math macro template <class T, class U> inline bool chmin(T &a, const U &b) { return a > b ? a = b, true : false; } template <class T, class U> inline bool chmax(T &a, const U &b) { return a < b ? a = b, true : false; } template <class T> T divup(T x, T y) { return (x + y - 1) / y; } template <class T> T POW(T a, long long n) { T ret = 1; while(n) { if(n & 1) ret *= a; a *= a; n >>= 1; } return ret; } template<typename T> T ADD(T a, T b){ T res; return __builtin_add_overflow(a, b, &res) ? numeric_limits<T>::max() : res; } template<typename T> T MUL(T a, T b){ T res; return __builtin_mul_overflow(a, b, &res) ? numeric_limits<T>::max() : res; } // modpow long long POW(long long a, long long n, const int mod) { long long ret = 1; while(n) { if(n & 1) (ret *= a) %= mod; (a *= a) %= mod; n >>= 1; } return ret; } // others struct fast_io { fast_io() { ios::sync_with_stdio(false); cin.tie(nullptr); cout << fixed << setprecision(15); } } fast_io_; #pragma endregion using R = long double; constexpr R EPS=1E-11; // r の(誤差付きの)符号に従って, -1, 0, 1 を返す. int sgn(const R& r){ return (r > EPS) - (r < -EPS); } // a, b の(誤差付きの)大小比較の結果に従って, -1, 0, 1 を返す. int sgn(const R& a, const R &b){ return sgn(a-b); } // a > 0 は sgn(a) > 0 // a < b は sgn(a, b) < 0 // a >= b は sgn(a, b) >= 0 // のように書く. // return s * 10^n //https://atcoder.jp/contests/abc191/submissions/20028529 long long x10(const string& s, size_t n) { if (s.front() == '-') return -x10(s.substr(1), n); auto pos = s.find('.'); if (pos == string::npos) return stoll(s + string(n, '0')); return stoll(s.substr(0, pos) + s.substr(pos + 1) + string(n + pos + 1 - s.size(), '0')); } long long ceildiv(long long a, long long b) { if (b < 0) a = -a, b = -b; if (a >= 0) return (a + b - 1) / b; else return a / b; } long long floordiv(long long a, long long b) { if (b < 0) a = -a, b = -b; if (a >= 0) return a / b; else return (a - b + 1) / b; } long long floorsqrt(long long x) { assert(x >= 0); long long ok = 0; long long ng = 1; while (ng * ng <= x) ng <<= 1; while (ng - ok > 1) { long long mid = (ng + ok) >> 1; if (mid * mid <= x) ok = mid; else ng = mid; } return ok; } inline int topbit(unsigned long long x){ return x?63-__builtin_clzll(x):-1; } inline int popcount(unsigned long long x){ return __builtin_popcountll(x); } inline int parity(unsigned long long x){//popcount%2 return __builtin_parity(x); } const int inf = 1e9; const ll INF = 1e18; const ll mod = 2147483647; struct mint { ll x; // typedef long long ll; mint(ll x=0):x((x%mod+mod)%mod){} mint operator-() const { return mint(-x);} mint& operator+=(const mint a) { if ((x += a.x) >= mod) x -= mod; return *this; } mint& operator-=(const mint a) { if ((x += mod-a.x) >= mod) x -= mod; return *this; } mint& operator*=(const mint a) { (x *= a.x) %= mod; return *this;} mint operator+(const mint a) const { return mint(*this) += a;} mint operator-(const mint a) const { return mint(*this) -= a;} mint operator*(const mint a) const { return mint(*this) *= a;} mint val(){ return x; } mint pow(ll t) const { if (!t) return 1; mint a = pow(t>>1); a *= a; if (t&1) a *= *this; return a; } // for prime mod mint inv() const { return pow(mod-2);} mint& operator/=(const mint a) { return *this *= a.inv();} mint operator/(const mint a) const { return mint(*this) /= a;} }; istream& operator>>(istream& is, mint& a) { return is >> a.x;} ostream& operator<<(ostream& os, const mint& a) { return os << a.x;} // combination mod prime // https://www.youtube.com/watch?v=8uowVvQ_-Mo&feature=youtu.be&t=1619 struct combination { vector<mint> fact, ifact; combination(ll n):fact(n+1),ifact(n+1) { assert(n < mod); fact[0] = 1; for (ll i = 1; i <= n; ++i) fact[i] = fact[i-1]*i; ifact[n] = fact[n].inv(); for (ll i = n; i >= 1; --i) ifact[i-1] = ifact[i]*i; } mint operator()(ll n, ll k) { if (k < 0 || k > n) return 0; return fact[n]*ifact[k]*ifact[n-k]; } mint p(ll n, ll k) { return fact[n]*ifact[n-k]; } }; // Bit Vector (for 64-bit non-negative integer) struct BitVector { // block: bit vector // count: the number of 1 within each block unsigned int n, zeros; vector<unsigned long long> block; vector<unsigned int> count; // constructor BitVector() {} BitVector(const unsigned int num) { resize(num); } void resize(const unsigned int num) { n = num; block.assign(((num + 1) >> 6) + 1, 0); count.assign(block.size(), 0); } // set val(0 or 1) onto i-th bit, get i-th bit of val(0 or 1) void set(const unsigned int i, const unsigned long long val = 1LL) { assert((i >> 6) < block.size()); block[i >> 6] |= (val << (i & 63)); } unsigned int get(const unsigned int i) const { assert((i >> 6) < block.size()); return (const unsigned int)(block[i >> 6] >> (i & 63)) & 1; } void build() { for (unsigned int i = 1; i < block.size(); i++) { count[i] = count[i - 1] + __builtin_popcountll(block[i - 1]); } zeros = rank0(n); } // the number of 1 in [0, i) unsigned int rank1(const unsigned int i) const { assert((i >> 6) < count.size()); assert((i >> 6) < block.size()); return count[i >> 6] + __builtin_popcountll(block[i >> 6] & ((1ULL << (i & 63)) - 1ULL)); } // the number of 1 in [i, j) unsigned int rank1(const unsigned int i, const unsigned int j) const { return rank1(j) - rank1(i); } // the number of 0 in [0, i) unsigned int rank0(const unsigned int i) const { return i - rank1(i); } // the number of 0 in [i, j) unsigned int rank0(const unsigned int i, const unsigned int j) const { return rank0(j) - rank0(i); } // the number of 0 in [0, n) unsigned int rank0() const { return zeros; } }; // BIT on Wavelet Matrix template<class POS, class VAL> struct BITonWaveletMatrix { // inner data struct BIT { VAL UNITY_SUM = 0; int N; vector<VAL> dat; // [0, n) BIT() {} BIT(int n, VAL unity = 0) : UNITY_SUM(unity), N(n), dat(n, unity) { } void init(int n) { N = n; dat.assign(n, UNITY_SUM); } // a is 0-indexed void add(int a, VAL x) { for (int i = a; i < (int)dat.size(); i |= i + 1) dat[i] = dat[i] + x; } // [0, a), a is 0-indexed VAL sum(int a) { VAL res = UNITY_SUM; for (int i = a - 1; i >= 0; i = (i & (i + 1)) - 1) res = res + dat[i]; return res; } // [a, b), a and b are 0-indexed VAL sum(int a, int b) { return sum(b) - sum(a); } // debug void print() { for (int i = 0; i < (int)dat.size(); ++i) cout << sum(i, i + 1) << ","; cout << endl; } }; using Point = pair<POS, POS>; int n, height; vector<BitVector> bv; vector<Point> ps; vector<POS> ys; vector<BIT> bit; // constructor (sigma: the number of characters) // add_point() cannot be used after build() BITonWaveletMatrix() {} BITonWaveletMatrix(const vector<Point> &vec) { for (auto [x, y] : vec) add_point(x, y); build(); } void add_point(POS x, POS y) { ps.emplace_back(x, y); ys.emplace_back(y); } int xid(POS x) const { return lower_bound(ps.begin(), ps.end(), Point(x, 0)) - ps.begin(); } int yid(POS y) const { return lower_bound(ys.begin(), ys.end(), y) - ys.begin(); } void build() { sort(ps.begin(), ps.end()); ps.erase(unique(ps.begin(), ps.end()), ps.end()); n = (int)ps.size(); sort(ys.begin(), ys.end()); ys.erase(unique(ys.begin(), ys.end()), ys.end()); vector<int> v(n), left(n), right(n), ord(n); int mv = 1; for (int i = 0; i < n; ++i) { v[i] = yid(ps[i].second); mv = max(mv, v[i]); } for (height = 1; mv != 0; mv >>= 1) ++height; iota(ord.begin(), ord.end(), 0); bv.assign(height, BitVector(n)); bit.assign(height + 1, BIT(n)); for (int h = height - 1; h >= 0; --h) { int l = 0, r = 0; for (int i = 0; i < n; ++i) { if ((v[ord[i]] >> h) & 1) { bv[h].set(i); right[r++] = ord[i]; } else { left[l++] = ord[i]; } } bv[h].build(); ord.swap(left); for (int i = 0; i < r; ++i) ord[i + l] = right[i]; } } // add void add(const POS x, const POS y, const VAL val) { int i = lower_bound(ps.begin(), ps.end(), Point(x, y)) - ps.begin(); int j = yid(y); for (int h = height - 1; h >= 0; --h) { int i0 = bv[h].rank0(i); if ((j >> h) & 1) { i += bv[h].rank0() - i0; } else { i = i0; } bit[h].add(i, val); } } // sum VAL inner_sum(int l, int r, const POS upper) { assert(0 <= l && r <= n); VAL res = 0; for (int h = height - 1; h >= 0; --h) { int l0 = bv[h].rank0(l), r0 = bv[h].rank0(r); if ((upper >> h) & 1) { l += bv[h].rank0() - l0; r += bv[h].rank0() - r0; res += bit[h].sum(l0, r0); } else { l = l0; r = r0; } } return res; } VAL sum(const POS lx, const POS rx, const POS ly, const POS ry) { int l = xid(lx), r = xid(rx); return inner_sum(l, r, yid(ry)) - inner_sum(l, r, yid(ly)); } }; using Tp = tuple<int,int,mint>; void main_() { LL(H,W); LL(N); BITonWaveletMatrix<ll,mint> wm1,wm2; V<Tp> p1, p2; REP(i,N){ LL(A,B,C); A--; B--; if(C == 0)continue; mint val1 = 2; val1 = val1.pow(W*A + B); mint val2 = 2; ll A_ = H - A - 1; ll B_ = W - B - 1; val2 = val2.pow(W*A_ + B_); val1 *= C; Tp ele1 = {A,B,val1.x}; int C_ = C; if(C == 6)C_ = 9; else if(C == 9)C_ = 6; val2 *= C_; Tp ele2 = {A_, B_, val2.x}; // cout << A << " " << B << " " << val1.val() << " " << val2.val() << endl; p1.push_back(ele1); p2.push_back(ele2); wm1.add_point(A,B); wm2.add_point(A_, B_); } wm1.build(); wm2.build(); REP(i,N){ auto [a1,b1,c1] = p1[i]; auto [a2,b2,c2] = p2[i]; wm1.add(a1,b1,c1); wm2.add(a2,b2,c2); } INT(qi); REP(i,qi){ LL(L,D,R,U); L--; D--; ll rR = H - L; ll rL = H - R; ll rD = W - U; ll rU = W - D; bool same = true; mint h1 = 2; h1 = h1.pow(W * L + D); mint h2 = 2; h2 = h2.pow(W * rL + rD); mint v1 = wm1.sum(L,R,D,U); v1 /= h1; mint v2 = wm2.sum(rL,rR,rD,rU); v2 /= h2; // cout << v1.x << " " << v2.x << endl; if(v1.x != v2.x)same = false; if(same)cout << "Yes" << endl; else cout << "No" << endl; } } int main() { int t = 1; // cin >> t; while(t--) main_(); return 0; }