結果

問題 No.3207 Digital Font
ユーザー unyon_maru65536
提出日時 2025-07-31 00:01:54
言語 C++17
(gcc 13.3.0 + boost 1.87.0)
結果
WA  
実行時間 -
コード長 19,992 bytes
コンパイル時間 5,132 ms
コンパイル使用メモリ 296,320 KB
実行使用メモリ 38,780 KB
最終ジャッジ日時 2025-07-31 00:02:44
合計ジャッジ時間 43,704 ms
ジャッジサーバーID
(参考情報)
judge5 / judge3
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
sample AC * 2
other AC * 32 WA * 5 RE * 1
権限があれば一括ダウンロードができます
コンパイルメッセージ
main.cpp: In function ‘void scanner::scan(char*)’:
main.cpp:89:33: warning: ignoring return value of ‘int scanf(const char*, ...)’ declared with attribute ‘warn_unused_result’ [-Wunused-result]
   89 | void scan(char a[]) { std::scanf("%s", a); }
      |                       ~~~~~~~~~~^~~~~~~~~

ソースコード

diff #

#ifdef LOCAL
#define _GLIBCXX_DEBUG
#endif
 
#include <bits/stdc++.h>
using namespace std;
// #if __has_include(<atcoder/all>)
// #include <atcoder/all>
// using namespace atcoder;
// #endif

#include <atcoder/all>
using namespace atcoder;
 
#pragma region Macros
// rep macro
#define foa(v, a) for(auto &v : a)
#define REPname(a, b, c, d, e, ...) e
#define REP(...) REPname(__VA_ARGS__, REP3, REP2, REP1, REP0)(__VA_ARGS__)
#define REP0(x) for(int i = 0; i < (x); ++i)
#define REP1(i, x) for(int i = 0; i < (x); ++i)
#define REP2(i, l, r) for(int i = (l); i < (r); ++i)
#define REP3(i, l, r, c) for(int i = (l); i < (r); i += (c))
#define REPSname(a, b, c, ...) c
#define REPS(...) REPSname(__VA_ARGS__, REPS1, REPS0)(__VA_ARGS__)
#define REPS0(x) for(int i = 1; i <= (x); ++i)
#define REPS1(i, x) for(int i = 1; i <= (x); ++i)
#define RREPname(a, b, c, d, e, ...) e
#define RREP(...) RREPname(__VA_ARGS__, RREP3, RREP2, RREP1, RREP0)(__VA_ARGS__)
#define RREP0(x) for(int i = (x)-1; i >= 0; --i)
#define RREP1(i, x) for(int i = (x)-1; i >= 0; --i)
#define RREP2(i, l, r) for(int i = (r)-1; i >= (l); --i)
#define RREP3(i, l, r, c) for(int i = (r)-1; i >= (l); i -= (c))
#define RREPSname(a, b, c, ...) c
#define RREPS(...) RREPSname(__VA_ARGS__, RREPS1, RREPS0)(__VA_ARGS__)
#define RREPS0(x) for(int i = (x); i >= 1; --i)
#define RREPS1(i, x) for(int i = (x); i >= 1; --i)
 
// name macro
#define fi first
#define se second
#define pb push_back
#define eb emplace_back
#define SZ(x) ((int)(x).size())
#define all(x) (x).begin(), (x).end()
#define rall(x) (x).rbegin(), (x).rend()
#define popcnt(x) __builtin_popcountll(x)
template <class T = int>
using V = std::vector<T>;
template <class T = int>
using VV = std::vector<std::vector<T>>;
template <class T = int>
using VVV = std::vector<std::vector<std::vector<T>>>;
template <class T>
using pqup = std::priority_queue<T, std::vector<T>, std::greater<T>>;
using ll = long long;
using ld = long double;
using int128 = __int128_t;
using pii = std::pair<int, int>;
using pll = std::pair<long long, long long>;
// using Tp = tuple<ll,ll,ll>;
 
// input macro
template <class T, class U>
std::istream &operator>>(std::istream &is, std::pair<T, U> &p) {
	is >> p.first >> p.second;
	return is;
}
template <class T>
std::istream &operator>>(std::istream &is, std::vector<T> &v) {
	for(T &i : v) is >> i;
	return is;
}
std::istream &operator>>(std::istream &is, __int128_t &a) {
	std::string s;
	is >> s;
	__int128_t ret = 0;
	for(int i = 0; i < s.length(); i++)
		if('0' <= s[i] and s[i] <= '9')
			ret = 10 * ret + s[i] - '0';
	a = ret * (s[0] == '-' ? -1 : 1);
	return is;
}
namespace scanner {
void scan(int &a) { std::cin >> a; }
void scan(long long &a) { std::cin >> a; }
void scan(std::string &a) { std::cin >> a; }
void scan(char &a) { std::cin >> a; }
void scan(char a[]) { std::scanf("%s", a); }
void scan(double &a) { std::cin >> a; }
void scan(long double &a) { std::cin >> a; }
template <class T, class U>
void scan(std::pair<T, U> &p) { std::cin >> p; }
template <class T>
void scan(std::vector<T> &a) { std::cin >> a; }
void INPUT() {}
template <class Head, class... Tail>
void INPUT(Head &head, Tail &... tail) {
	scan(head);
	INPUT(tail...);
}
}  // namespace scanner
#define VEC(type, name, size)     \
	std::vector<type> name(size); \
	scanner::INPUT(name)
#define VVEC(type, name, h, w)                                    \
	std::vector<std::vector<type>> name(h, std::vector<type>(w)); \
	scanner::INPUT(name)
#define INT(...)     \
	int __VA_ARGS__; \
	scanner::INPUT(__VA_ARGS__)
#define LL(...)            \
	long long __VA_ARGS__; \
	scanner::INPUT(__VA_ARGS__)
#define STR(...)             \
	std::string __VA_ARGS__; \
	scanner::INPUT(__VA_ARGS__)
#define CHAR(...)     \
	char __VA_ARGS__; \
	scanner::INPUT(__VA_ARGS__)
#define DOUBLE(...)     \
	double __VA_ARGS__; \
	scanner::INPUT(__VA_ARGS__)
#define LD(...)              \
	long double __VA_ARGS__; \
	scanner::INPUT(__VA_ARGS__)
 
// output-macro
template <class T, class U>
std::ostream &operator<<(std::ostream &os, const std::pair<T, U> &p) {
	os << p.first << " " << p.second;
	return os;
}
template <class T>
std::ostream &operator<<(std::ostream &os, const std::vector<T> &a) {
	for(int i = 0; i < int(a.size()); ++i) {
		if(i) os << " ";
		os << a[i];
	}
	return os;
}
std::ostream &operator<<(std::ostream &dest, __int128_t &value) {
	std::ostream::sentry s(dest);
	if(s) {
		__uint128_t tmp = value < 0 ? -value : value;
		char buffer[128];
		char *d = std::end(buffer);
		do {
			--d;
			*d = "0123456789"[tmp % 10];
			tmp /= 10;
		} while(tmp != 0);
		if(value < 0) {
			--d;
			*d = '-';
		}
		int len = std::end(buffer) - d;
		if(dest.rdbuf()->sputn(d, len) != len) {
			dest.setstate(std::ios_base::badbit);
		}
	}
	return dest;
}
template <class T>
void print(const T a) { std::cout << a << '\n'; }
template <class Head, class... Tail>
void print(Head H, Tail... T) {
	std::cout << H << ' ';
	print(T...);
}
template <class T>
void printel(const T a) { std::cout << a << '\n'; }
template <class T>
void printel(const std::vector<T> &a) {
	for(const auto &v : a)
		std::cout << v << '\n';
}
template <class Head, class... Tail>
void printel(Head H, Tail... T) {
	std::cout << H << '\n';
	printel(T...);
}
void Yes(const bool b = true) { std::cout << (b ? "Yes\n" : "No\n"); }
void No() { std::cout << "No\n"; }
void YES(const bool b = true) { std::cout << (b ? "YES\n" : "NO\n"); }
void NO() { std::cout << "No\n"; }
void err(const bool b = true) {
	if(b) {
		std::cout << "-1\n", exit(0);
	}
}
 
//debug macro
namespace debugger {
template <class T>
void view(const std::vector<T> &a) {
	std::cerr << "{ ";
	for(const auto &v : a) {
		std::cerr << v << ", ";
	}
	std::cerr << "\b\b }";
}
template <class T>
void view(const std::vector<std::vector<T>> &a) {
	std::cerr << "{\n";
	for(const auto &v : a) {
		std::cerr << "\t";
		view(v);
		std::cerr << "\n";
	}
	std::cerr << "}";
}
template <class T, class U>
void view(const std::vector<std::pair<T, U>> &a) {
	std::cerr << "{\n";
	for(const auto &p : a) std::cerr << "\t(" << p.first << ", " << p.second << ")\n";
	std::cerr << "}";
}
template <class T, class U>
void view(const std::map<T, U> &m) {
	std::cerr << "{\n";
	for(const auto &p : m) std::cerr << "\t[" << p.first << "] : " << p.second << "\n";
	std::cerr << "}";
}
template <class T, class U>
void view(const std::pair<T, U> &p) { std::cerr << "(" << p.first << ", " << p.second << ")"; }
template <class T>
void view(const std::set<T> &s) {
	std::cerr << "{ ";
	for(auto &v : s) {
		view(v);
		std::cerr << ", ";
	}
	std::cerr << "\b\b }";
}
 
template <class T>
void view(const T &e) { std::cerr << e; }
}  // namespace debugger
#ifdef LOCAL
void debug_out() {}
template <typename Head, typename... Tail>
void debug_out(Head H, Tail... T) {
	debugger::view(H);
	std::cerr << ", ";
	debug_out(T...);
}
#define debug(...)                                                \
	do {                                                          \
		std::cerr << __LINE__ << " [" << #__VA_ARGS__ << "] : ["; \
		debug_out(__VA_ARGS__);                                   \
		std::cerr << "\b\b]\n";                                   \
	} while(false)
#else
#define debug(...) (void(0))
#endif
 
// vector macro
template <class T>
int lb(const std::vector<T> &a, const T x) { return std::distance((a).begin(), std::lower_bound((a).begin(), (a).end(), (x))); }
template <class T>
int ub(const std::vector<T> &a, const T x) { return std::distance((a).begin(), std::upper_bound((a).begin(), (a).end(), (x))); }
template <class T>
void UNIQUE(std::vector<T> &a) {
	std::sort(a.begin(), a.end());
	a.erase(std::unique(a.begin(), a.end()), a.end());
}
template <class T>
std::vector<T> press(std::vector<T> &a) {
	auto res = a;
	UNIQUE(res);
	for(auto &v : a)
		v = lb(res, v);
	return res;
}
#define SORTname(a, b, c, ...) c
#define SORT(...) SORTname(__VA_ARGS__, SORT1, SORT0, ...)(__VA_ARGS__)
#define SORT0(a) std::sort((a).begin(), (a).end())
#define SORT1(a, c) std::sort((a).begin(), (a).end(), [](const auto x, const auto y) { return x c y; })
template <class T>
void ADD(std::vector<T> &a, const T x) {
	for(auto &v : a) v += x;
}
template <class T>
void SUB(std::vector<T> &a, const T x = 1) {
	for(auto &v : a) v -= x;
}
template <class T>
void MUL(std::vector<T> &a, const T x) {
	for(auto &v : a) v *= x;
}
template <class T>
void DIV(std::vector<T> &a, const T x) {
	for(auto &v : a) v /= x;
}
 
// math macro
template <class T, class U>
inline bool chmin(T &a, const U &b) { return a > b ? a = b, true : false; }
template <class T, class U>
inline bool chmax(T &a, const U &b) { return a < b ? a = b, true : false; }
template <class T>
T divup(T x, T y) { return (x + y - 1) / y; }
template <class T>
T POW(T a, long long n) {
	T ret = 1;
	while(n) {
		if(n & 1) ret *= a;
		a *= a;
		n >>= 1;
	}
	return ret;
}

template<typename T>
T ADD(T a, T b){
	T res;
	return __builtin_add_overflow(a, b, &res) ? numeric_limits<T>::max() : res;
}

template<typename T>
T MUL(T a, T b){
	T res;
	return __builtin_mul_overflow(a, b, &res) ? numeric_limits<T>::max() : res;
}

// modpow
long long POW(long long a, long long n, const int mod) {
	long long ret = 1;
	while(n) {
		if(n & 1) (ret *= a) %= mod;
		(a *= a) %= mod;
		n >>= 1;
	}
	return ret;
}
 
// others
struct fast_io {
	fast_io() {
		ios::sync_with_stdio(false);
		cin.tie(nullptr);
		cout << fixed << setprecision(15);
	}
} fast_io_;

#pragma endregion

using R = long double;
constexpr R EPS=1E-11;

// r の(誤差付きの)符号に従って, -1, 0, 1 を返す.
int sgn(const R& r){ return (r > EPS) - (r < -EPS); }
// a, b の(誤差付きの)大小比較の結果に従って, -1, 0, 1 を返す.
int sgn(const R& a, const R &b){ return sgn(a-b); }
// a > 0 は sgn(a) > 0
// a < b は sgn(a, b) < 0
// a >= b は sgn(a, b) >= 0
// のように書く.
// return s * 10^n

//https://atcoder.jp/contests/abc191/submissions/20028529
long long x10(const string& s, size_t n) {
    if (s.front() == '-') return -x10(s.substr(1), n);
    auto pos = s.find('.');
    if (pos == string::npos) return stoll(s + string(n, '0'));
    return stoll(s.substr(0, pos) + s.substr(pos + 1) + string(n + pos + 1 - s.size(), '0'));
}
 
long long ceildiv(long long a, long long b) {
    if (b < 0) a = -a, b = -b;
    if (a >= 0) return (a + b - 1) / b;
    else return a / b;
}
 
long long floordiv(long long a, long long b) {
    if (b < 0) a = -a, b = -b;
    if (a >= 0) return a / b;
    else return (a - b + 1) / b;
}
 
long long floorsqrt(long long x) {
    assert(x >= 0);
    long long ok = 0;
    long long ng = 1;
    while (ng * ng <= x) ng <<= 1;
    while (ng - ok > 1) {
        long long mid = (ng + ok) >> 1;
        if (mid * mid <= x) ok = mid;
        else ng = mid;
    }
    return ok;
}

inline int topbit(unsigned long long x){
	return x?63-__builtin_clzll(x):-1;
}

inline int popcount(unsigned long long x){
	return __builtin_popcountll(x);
}

inline int parity(unsigned long long x){//popcount%2
	return __builtin_parity(x);
}

const int inf = 1e9;
const ll INF = 1e18;


const ll mod = 2147483647;

struct mint {
  ll x; // typedef long long ll;
  mint(ll x=0):x((x%mod+mod)%mod){}
  mint operator-() const { return mint(-x);}
  mint& operator+=(const mint a) {
    if ((x += a.x) >= mod) x -= mod;
    return *this;
  }
  mint& operator-=(const mint a) {
    if ((x += mod-a.x) >= mod) x -= mod;
    return *this;
  }
  mint& operator*=(const mint a) { (x *= a.x) %= mod; return *this;}
  mint operator+(const mint a) const { return mint(*this) += a;}
  mint operator-(const mint a) const { return mint(*this) -= a;}
  mint operator*(const mint a) const { return mint(*this) *= a;}
  mint val(){
    return x;
  }
  mint pow(ll t) const {
    if (!t) return 1;
    mint a = pow(t>>1);
    a *= a;
    if (t&1) a *= *this;
    return a;
  }
 
  // for prime mod
  mint inv() const { return pow(mod-2);}
  mint& operator/=(const mint a) { return *this *= a.inv();}
  mint operator/(const mint a) const { return mint(*this) /= a;}
};
istream& operator>>(istream& is, mint& a) { return is >> a.x;}
ostream& operator<<(ostream& os, const mint& a) { return os << a.x;}
// combination mod prime
// https://www.youtube.com/watch?v=8uowVvQ_-Mo&feature=youtu.be&t=1619
struct combination {
  vector<mint> fact, ifact;
  combination(ll n):fact(n+1),ifact(n+1) {
    assert(n < mod);
    fact[0] = 1;
    for (ll i = 1; i <= n; ++i) fact[i] = fact[i-1]*i;
    ifact[n] = fact[n].inv();
    for (ll i = n; i >= 1; --i) ifact[i-1] = ifact[i]*i;
  }
  mint operator()(ll n, ll k) {
    if (k < 0 || k > n) return 0;
    return fact[n]*ifact[k]*ifact[n-k];
  }
  mint p(ll n, ll k) {
    return fact[n]*ifact[n-k];
  }
};


// Bit Vector (for 64-bit non-negative integer)
struct BitVector {
    // block: bit vector
    // count: the number of 1 within each block
    unsigned int n, zeros;
    vector<unsigned long long> block;
    vector<unsigned int> count;
    
    // constructor
    BitVector() {}
    BitVector(const unsigned int num) {
        resize(num);
    }
    void resize(const unsigned int num) {
        n = num;
        block.assign(((num + 1) >> 6) + 1, 0);
        count.assign(block.size(), 0);
    }
    
    // set val(0 or 1) onto i-th bit, get i-th bit of val(0 or 1)
    void set(const unsigned int i, const unsigned long long val = 1LL) {
        assert((i >> 6) < block.size());
        block[i >> 6] |= (val << (i & 63));
    }
    unsigned int get(const unsigned int i) const {
        assert((i >> 6) < block.size());
        return (const unsigned int)(block[i >> 6] >> (i & 63)) & 1;
    }
    void build() {
        for (unsigned int i = 1; i < block.size(); i++) {
            count[i] = count[i - 1] + __builtin_popcountll(block[i - 1]);
        }
        zeros = rank0(n);
    }
    
    // the number of 1 in [0, i)
    unsigned int rank1(const unsigned int i) const {
        assert((i >> 6) < count.size());
        assert((i >> 6) < block.size());
        return count[i >> 6] +
        __builtin_popcountll(block[i >> 6] & ((1ULL << (i & 63)) - 1ULL));
    }
    // the number of 1 in [i, j)
    unsigned int rank1(const unsigned int i, const unsigned int j) const {
        return rank1(j) - rank1(i);
    }
    // the number of 0 in [0, i)
    unsigned int rank0(const unsigned int i) const {
        return i - rank1(i);
    }
    // the number of 0 in [i, j)
    unsigned int rank0(const unsigned int i, const unsigned int j) const {
        return rank0(j) - rank0(i);
    }
    // the number of 0 in [0, n)
    unsigned int rank0() const {
        return zeros;
    }
};


// BIT on Wavelet Matrix
template<class POS, class VAL> struct BITonWaveletMatrix {
    // inner data
    struct BIT {
        VAL UNITY_SUM = 0;
        int N;
        vector<VAL> dat;
        
        // [0, n)
        BIT() {}
        BIT(int n, VAL unity = 0) : UNITY_SUM(unity), N(n), dat(n, unity) { }
        void init(int n) {
            N = n;
            dat.assign(n, UNITY_SUM);
        }
        
        // a is 0-indexed
        void add(int a, VAL x) {
            for (int i = a; i < (int)dat.size(); i |= i + 1)
                dat[i] = dat[i] + x;
        }
        
        // [0, a), a is 0-indexed
        VAL sum(int a) {
            VAL res = UNITY_SUM;
            for (int i = a - 1; i >= 0; i = (i & (i + 1)) - 1)
                res = res + dat[i];
            return res;
        }
        
        // [a, b), a and b are 0-indexed
        VAL sum(int a, int b) {
            return sum(b) - sum(a);
        }
        
        // debug
        void print() {
            for (int i = 0; i < (int)dat.size(); ++i)
                cout << sum(i, i + 1) << ",";
            cout << endl;
        }
    };
    
    using Point = pair<POS, POS>;
    int n, height;
    vector<BitVector> bv;
    vector<Point> ps;
    vector<POS> ys;
    vector<BIT> bit;

    // constructor (sigma: the number of characters)
    // add_point() cannot be used after build()
    BITonWaveletMatrix() {}
    BITonWaveletMatrix(const vector<Point> &vec) {
        for (auto [x, y] : vec) add_point(x, y);
        build();
    }
    void add_point(POS x, POS y) {
        ps.emplace_back(x, y);
        ys.emplace_back(y);
    }
    int xid(POS x) const {
        return lower_bound(ps.begin(), ps.end(), Point(x, 0)) - ps.begin();
    }
    int yid(POS y) const {
        return lower_bound(ys.begin(), ys.end(), y) - ys.begin();
    }
    void build() {
        sort(ps.begin(), ps.end());
        ps.erase(unique(ps.begin(), ps.end()), ps.end());
        n = (int)ps.size();
        sort(ys.begin(), ys.end());
        ys.erase(unique(ys.begin(), ys.end()), ys.end());
        vector<int> v(n), left(n), right(n), ord(n);
        int mv = 1;
        for (int i = 0; i < n; ++i) {
            v[i] = yid(ps[i].second);
            mv = max(mv, v[i]);
        }
        for (height = 1; mv != 0; mv >>= 1) ++height;
        iota(ord.begin(), ord.end(), 0);
        bv.assign(height, BitVector(n));
        bit.assign(height + 1, BIT(n));
        for (int h = height - 1; h >= 0; --h) {
            int l = 0, r = 0;
            for (int i = 0; i < n; ++i) {
                if ((v[ord[i]] >> h) & 1) {
                    bv[h].set(i);
                    right[r++] = ord[i];
                } else {
                    left[l++] = ord[i];
                }
            }
            bv[h].build();
            ord.swap(left);
            for (int i = 0; i < r; ++i) ord[i + l] = right[i];
        }
    }
    
    // add
    void add(const POS x, const POS y, const VAL val) {
        int i = lower_bound(ps.begin(), ps.end(), Point(x, y)) - ps.begin();
        int j = yid(y);
        for (int h = height - 1; h >= 0; --h) {
            int i0 = bv[h].rank0(i);
            if ((j >> h) & 1) {
                i += bv[h].rank0() - i0;
            } else {
                i = i0;
            }
            bit[h].add(i, val);
        }
    }
    
    // sum
    VAL inner_sum(int l, int r, const POS upper) {
        assert(0 <= l && r <= n);
        VAL res = 0;
        for (int h = height - 1; h >= 0; --h) {
            int l0 = bv[h].rank0(l), r0 = bv[h].rank0(r);
            if ((upper >> h) & 1) {
                l += bv[h].rank0() - l0;
                r += bv[h].rank0() - r0;
                res += bit[h].sum(l0, r0);
            } else {
                l = l0;
                r = r0;
            }
        }
        return res;
    }
    VAL sum(const POS lx, const POS rx, const POS ly, const POS ry) {
        int l = xid(lx), r = xid(rx);
        return inner_sum(l, r, yid(ry)) - inner_sum(l, r, yid(ly));
    }
};

using Tp = tuple<int,int,mint>;

void main_() {
	LL(H,W);
	LL(N);
	BITonWaveletMatrix<ll,mint> wm1,wm2;

	V<Tp> p1, p2;


	REP(i,N){
		LL(A,B,C);
		A--; B--;
		
		if(C == 0)continue;

		mint val1 = 2;
		val1 = val1.pow(W*A + B);
		mint val2 = 2;
	    ll A_ = H - A - 1;
	    ll B_ = W - B - 1;
		val2 = val2.pow(W*A_ + B_);
		val1 *= C;

		Tp ele1 = {A,B,val1.x};

		int C_ = C;
		if(C == 6)C_ = 9;
		else if(C == 9)C_ = 6;

		val2 *= C_;

		Tp ele2 = {A_, B_, val2.x};

		// cout << A << " " << B << " " << val1.val() << " " << val2.val() << endl;

		p1.push_back(ele1);
		p2.push_back(ele2);

		wm1.add_point(A,B);
		wm2.add_point(A_, B_);

	}

	wm1.build();
	wm2.build();

	REP(i,N){
		auto [a1,b1,c1] = p1[i];
		auto [a2,b2,c2] = p2[i];
		wm1.add(a1,b1,c1);
		wm2.add(a2,b2,c2);
	}


	INT(qi);
	REP(i,qi){
		LL(L,D,R,U);
		L--; D--;
		ll rR = H - L;
		ll rL = H - R;
		ll rD = W - U;
		ll rU = W - D;
		bool same = true;
		mint h1 = 2;
		h1 = h1.pow(W * L + D);
		mint h2 = 2;
		h2 = h2.pow(W * rL + rD);
		
		mint v1 = wm1.sum(L,R,D,U);

		v1 /= h1;

		mint v2 = wm2.sum(rL,rR,rD,rU);
		v2 /= h2;
		// cout << v1.x << " " << v2.x << endl;
		if(v1.x != v2.x)same = false;
		if(same)cout << "Yes" << endl;
		else cout << "No" << endl;
	}
} 
 
int main() {
	int t = 1;
	// cin >> t;
	while(t--) main_();
	return 0;
}
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