結果
| 問題 |
No.3292 World Map Distance
|
| コンテスト | |
| ユーザー |
yamada
|
| 提出日時 | 2025-10-03 23:22:14 |
| 言語 | C++23 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
RE
|
| 実行時間 | - |
| コード長 | 23,459 bytes |
| コンパイル時間 | 3,516 ms |
| コンパイル使用メモリ | 340,212 KB |
| 実行使用メモリ | 813,540 KB |
| 最終ジャッジ日時 | 2025-10-03 23:22:21 |
| 合計ジャッジ時間 | 5,739 ms |
|
ジャッジサーバーID (参考情報) |
judge3 / judge4 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 |
| other | AC * 15 RE * 1 MLE * 1 -- * 17 |
ソースコード
// Begin include: "../../template/template.hpp"
using namespace std;
// intrinstic
#include <immintrin.h>
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cctype>
#include <cfenv>
#include <cfloat>
#include <chrono>
#include <cinttypes>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdarg>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <deque>
#include <fstream>
#include <functional>
#include <initializer_list>
#include <iomanip>
#include <ios>
#include <iostream>
#include <istream>
#include <iterator>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <new>
#include <numeric>
#include <ostream>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <streambuf>
#include <string>
#include <tuple>
#include <type_traits>
#include <typeinfo>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
// utility
// Begin include: "util.hpp"
namespace yamada {
using ll = long long;
using i64 = long long;
using u64 = unsigned long long;
using i128 = __int128_t;
using u128 = __uint128_t;
using lld = long double;
template <typename T>
using V = vector<T>;
template <typename T>
using VV = vector<vector<T>>;
template <typename T>
using VVV = vector<vector<vector<T>>>;
template <typename T>
using VVVV = vector<vector<vector<vector<T>>>>;
using vi = vector<int>;
using vl = vector<long long>;
using vd = V<double>;
using vs = V<string>;
using vvi = vector<vector<int>>;
using vvl = vector<vector<long long>>;
using vvvl = vector<vector<vector<long long>>>;
using vvvvl = vector<vector<vector<vector<long long>>>>;
template <typename T>
using minpq = priority_queue<T, vector<T>, greater<T>>;
template <typename T>
using maxpq = priority_queue<T, vector<T>, less<T>>;
template <typename T, typename U>
struct P : pair<T, U> {
template <typename... Args>
P(Args... args) : pair<T, U>(args...) {}
using pair<T, U>::first;
using pair<T, U>::second;
P &operator+=(const P &r) {
first += r.first;
second += r.second;
return *this;
}
P &operator-=(const P &r) {
first -= r.first;
second -= r.second;
return *this;
}
P &operator*=(const P &r) {
first *= r.first;
second *= r.second;
return *this;
}
template <typename S>
P &operator*=(const S &r) {
first *= r, second *= r;
return *this;
}
P operator+(const P &r) const { return P(*this) += r; }
P operator-(const P &r) const { return P(*this) -= r; }
P operator*(const P &r) const { return P(*this) *= r; }
template <typename S>
P operator*(const S &r) const {
return P(*this) *= r;
}
P operator-() const { return P{-first, -second}; }
};
using pl = P<ll, ll>;
using pi = P<int, int>;
using vp = V<pl>;
using vvp = VV<pl>;
constexpr int inf = 1001001001;
constexpr long long infLL = 4004004004004004004LL;
template <typename T, typename U>
inline bool amin(T &x, U y) {
return (y < x) ? (x = y, true) : false;
}
template <typename T, typename U>
inline bool amax(T &x, U y) {
return (x < y) ? (x = y, true) : false;
}
template <typename T>
inline T Max(const vector<T> &v) {
return *max_element(begin(v), end(v));
}
template <typename T>
inline T Min(const vector<T> &v) {
return *min_element(begin(v), end(v));
}
template <typename T>
inline long long Sum(const vector<T> &v) {
return accumulate(begin(v), end(v), T(0));
}
template <typename T>
int lb(const vector<T> &v, const T &a) {
return lower_bound(begin(v), end(v), a) - begin(v);
}
template <typename T>
int ub(const vector<T> &v, const T &a) {
return upper_bound(begin(v), end(v), a) - begin(v);
}
constexpr long long TEN(int n) {
long long ret = 1, x = 10;
for (; n; x *= x, n >>= 1) ret *= (n & 1 ? x : 1);
return ret;
}
template <typename T, typename U>
pair<T, U> mkp(const T &t, const U &u) {
return make_pair(t, u);
}
template <typename T>
vector<T> mkrui(const vector<T> &v, bool rev = false) {
vector<T> ret(v.size() + 1);
if (rev) {
for (int i = int(v.size()) - 1; i >= 0; i--) ret[i] = v[i] + ret[i + 1];
} else {
for (int i = 0; i < int(v.size()); i++) ret[i + 1] = ret[i] + v[i];
}
return ret;
};
template <typename T>
vector<T> mkuni(const vector<T> &v) {
vector<T> ret(v);
sort(ret.begin(), ret.end());
ret.erase(unique(ret.begin(), ret.end()), ret.end());
return ret;
}
template <typename F>
vector<int> mkord(int N, F f) {
vector<int> ord(N);
iota(begin(ord), end(ord), 0);
sort(begin(ord), end(ord), f);
return ord;
}
template <typename T>
vector<int> mkinv(vector<T> &v) {
int max_val = *max_element(begin(v), end(v));
vector<int> inv(max_val + 1, -1);
for (int i = 0; i < (int)v.size(); i++) inv[v[i]] = i;
return inv;
}
vector<int> mkiota(int n) {
vector<int> ret(n);
iota(begin(ret), end(ret), 0);
return ret;
}
template <typename T>
T mkrev(const T &v) {
T w{v};
reverse(begin(w), end(w));
return w;
}
template <typename T>
bool nxp(T &v) {
return next_permutation(begin(v), end(v));
}
// 返り値の型は入力の T に依存
// i 要素目 : [0, a[i])
template <typename T>
vector<vector<T>> product(const vector<T> &a) {
vector<vector<T>> ret;
vector<T> v;
auto dfs = [&](auto rc, int i) -> void {
if (i == (int)a.size()) {
ret.push_back(v);
return;
}
for (int j = 0; j < a[i]; j++) v.push_back(j), rc(rc, i + 1), v.pop_back();
};
dfs(dfs, 0);
return ret;
}
template <typename T, typename U>
vector<U> Digit(T a, const U &x, int siz = -1) {
vector<U> ret;
while (a > 0) {
ret.emplace_back(a % x);
a /= x;
}
if (siz >= 0) while (ret.size() < siz) ret.emplace_back(0);
return ret;
}
// F : function(void(T&)), mod を取る操作
// T : 整数型のときはオーバーフローに注意する
template <typename T>
T Power(T a, long long n, const T &I, const function<void(T &)> &f) {
T res = I;
for (; n; f(a = a * a), n >>= 1) {
if (n & 1) f(res = res * a);
}
return res;
}
// T : 整数型のときはオーバーフローに注意する
template <typename T>
T Power(T a, long long n, const T &I = T{1}) {
return Power(a, n, I, function<void(T &)>{[](T &) -> void {}});
}
template <typename T>
T Rev(const T &v) {
T res = v;
reverse(begin(res), end(res));
return res;
}
template <typename T>
vector<T> Transpose(const vector<T> &v) {
using U = typename T::value_type;
if(v.empty()) return {};
int H = v.size(), W = v[0].size();
vector res(W, T(H, U{}));
for (int i = 0; i < H; i++) {
for (int j = 0; j < W; j++) {
res[j][i] = v[i][j];
}
}
return res;
}
template <typename T>
vector<T> Rotate(const vector<T> &v, int clockwise = true) {
using U = typename T::value_type;
int H = v.size(), W = v[0].size();
vector res(W, T(H, U{}));
for (int i = 0; i < H; i++) {
for (int j = 0; j < W; j++) {
if (clockwise) {
res[W - 1 - j][i] = v[i][j];
} else {
res[j][H - 1 - i] = v[i][j];
}
}
}
return res;
}
template <typename T, typename F>
T bisect(T ok, T bad, F pred) {
if (ok == bad) return ok;
if (!pred(ok)) return ok;
while (bad - ok > 1) { T mid = ok + (bad - ok) / 2; (pred(mid) ? ok : bad) = mid; }
return bad;
}
template <typename T, typename F>
T bisect_double(T ok, T bad, F pred, int iter = 100) {
if (ok == bad) return ok;
if (!pred(ok)) return ok;
for (int i = 0; i < iter; i++){
T mid = ok + (bad - ok) / 2; (pred(mid) ? ok : bad) = mid;
}
return bad;
}
template <typename T>
bool inLR(T L, T x, T R){ return (L <= x && x < R); }
bool YESNO(bool b) { cout << (b ? "YES\n" : "NO\n"); return b; }
bool YesNo(bool b) { cout << (b ? "Yes\n" : "No\n"); return b; }
template <typename mint>
void mout(mint a, int M = 100) {
if (a == 0) { cout << 0 << "\n"; return; }
for (int i = 0; i <= M; i++) for (int j = 1; j <= M; j++) {
mint val = (mint)i / j;
if (val == a) {
if (j == 1) cout << i << "\n";
else cout << i << "/" << j << "\n";
return;
}
else if (val == -a) {
if (j == 1) cout << -i << "\n";
else cout << -i << "/" << j << "\n";
return;
}
}
cout << "NF\n";
}
template <typename mint>
void mout(std::vector<mint> A, int M = 100) {
int N = A.size();
for (int pos = 0; pos < N; pos++) {
if (A[pos] == 0) { cout << 0 << (pos == N - 1 ? "\n" : " "); continue; }
bool fn = false;
for (int i = 0; i <= M; i++) {
for (int j = 1; j <= M; j++) {
mint val = (mint)i / j;
if (val == A[pos]) {
if (j == 1) cout << i << (pos == N - 1 ? "\n" : " ");
else cout << i << "/" << j << (pos == N - 1 ? "\n" : " ");
fn = true;
break;
}
else if (val == -A[pos]) {
if (j == 1) cout << -i << (pos == N - 1 ? "\n" : " ");
else cout << -i << "/" << j << (pos == N - 1 ? "\n" : " ");
fn = true;
break;
}
}
if (fn) break;
}
if (!fn) cout << "NF" << (pos == N - 1 ? "\n" : " ");
}
}
bool is_square(uint64_t n) {
if (n < 2) return true;
uint64_t r = static_cast<uint64_t>(sqrtl(static_cast<long double>(n)));
if (r * r == n) return true;
++r;
return r * r == n;
}
template <typename T>
struct CumulativeSum {
vector<T> S;
CumulativeSum(vector<T> &A) {
int N = A.size();
S.resize(N + 1);
for (int i = 0; i < N; i++) S[i + 1] = S[i] + A[i];
}
T query(int l, int r) { return (l <= r ? S[r] - S[l] : (T)0); }
T get_val(int i) { return S[i + 1] - S[i]; }
};
} // namespace yamada
// End include: "util.hpp"
// bit operation
// Begin include: "bitop.hpp"
namespace yamada {
__attribute__((target("popcnt"))) inline int popcnt(const u64 &a) {
return __builtin_popcountll(a);
}
inline int lsb(const u64 &a) { return a ? __builtin_ctzll(a) : 64; }
inline int ctz(const u64 &a) { return a ? __builtin_ctzll(a) : 64; }
inline int msb(const u64 &a) { return a ? 63 - __builtin_clzll(a) : -1; }
template <typename T>
inline int gbit(const T &a, int i) {
return (a >> i) & 1;
}
template <typename T>
inline void sbit(T &a, int i, bool b) {
if (gbit(a, i) != b) a ^= T(1) << i;
}
constexpr long long PW(int n) { return 1LL << n; }
constexpr long long MSK(int n) { return (1LL << n) - 1; }
} // namespace yamada
// End include: "bitop.hpp"
// inout
// Begin include: "inout.hpp"
namespace yamada {
template <typename T, typename U>
ostream &operator<<(ostream &os, const pair<T, U> &p) {
os << p.first << " " << p.second;
return os;
}
template <typename T, typename U>
istream &operator>>(istream &is, pair<T, U> &p) {
is >> p.first >> p.second;
return is;
}
template <typename T>
ostream &operator<<(ostream &os, const vector<T> &v) {
int s = (int)v.size();
for (int i = 0; i < s; i++) os << (i ? " " : "") << v[i];
return os;
}
template <typename T>
istream &operator>>(istream &is, vector<T> &v) {
for (auto &x : v) is >> x;
return is;
}
istream &operator>>(istream &is, __int128_t &x) {
string S;
is >> S;
x = 0;
int flag = 0;
for (auto &c : S) {
if (c == '-') {
flag = true;
continue;
}
x *= 10;
x += c - '0';
}
if (flag) x = -x;
return is;
}
istream &operator>>(istream &is, __uint128_t &x) {
string S;
is >> S;
x = 0;
for (auto &c : S) {
x *= 10;
x += c - '0';
}
return is;
}
ostream &operator<<(ostream &os, __int128_t x) {
if (x == 0) return os << 0;
if (x < 0) os << '-', x = -x;
string S;
while (x) S.push_back('0' + x % 10), x /= 10;
reverse(begin(S), end(S));
return os << S;
}
ostream &operator<<(ostream &os, __uint128_t x) {
if (x == 0) return os << 0;
string S;
while (x) S.push_back('0' + x % 10), x /= 10;
reverse(begin(S), end(S));
return os << S;
}
void in() {}
template <typename T, class... U>
void in(T &t, U &...u) {
cin >> t;
in(u...);
}
void out() { cout << "\n"; }
template <typename T, class... U, char sep = ' '>
void out(const T &t, const U &...u) {
cout << t;
if (sizeof...(u)) cout << sep;
out(u...);
}
struct IoSetupYamada {
IoSetupYamada() {
cin.tie(nullptr);
ios::sync_with_stdio(false);
cout << fixed << setprecision(15);
cerr << fixed << setprecision(7);
}
} iosetupyamada;
} // namespace yamada
// End include: "inout.hpp"
// macro
// Begin include: "macro.hpp"
#define each(x, v) for (auto&& x : v)
#define each2(x, y, v) for (auto&& [x, y] : v)
#define each3(x, y, z, v) for (auto&& [x, y, z] : v)
#define all(v) (v).begin(), (v).end()
#define rep1(a) for (long long _ = 0; _ < (long long)(a); ++_)
#define rep2(i, a) for (long long i = 0; i < (long long)(a); ++i)
#define rep3(i, a, b) for (long long i = a; i < (long long)(b); ++i)
#define rep4(i, a, b, c) for (long long i = a; i < (long long)(b); i += c)
#define overload4(a, b, c, d, e, ...) e
#define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__)
#define rep1r(a) for (long long i = (long long)(a)-1; i >= 0LL; --i)
#define rep2r(i, a) for (long long i = (long long)(a)-1; i >= 0LL; --i)
#define rep3r(i, a, b) for (long long i = (long long)(b)-1; i >= (long long)(a); --i)
#define overload3(a, b, c, d, ...) d
#define repr(...) overload3(__VA_ARGS__, rep3r, rep2r, rep1r)(__VA_ARGS__)
#define eb emplace_back
#define mkp make_pair
#define mkt make_tuple
#define fi first
#define se second
#define vv(type, name, h, ...) \
vector<vector<type> > name(h, vector<type>(__VA_ARGS__))
#define vvv(type, name, h, w, ...) \
vector<vector<vector<type>>> name( \
h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define vvvv(type, name, a, b, c, ...) \
vector<vector<vector<vector<type>>>> name( \
a, vector<vector<vector<type>>>( \
b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))
#define ini(...) \
int __VA_ARGS__; \
in(__VA_ARGS__)
#define inl(...) \
long long __VA_ARGS__; \
in(__VA_ARGS__)
#define ins(...) \
string __VA_ARGS__; \
in(__VA_ARGS__)
#define in2(s, t) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i]); \
}
#define in3(s, t, u) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i], u[i]); \
}
#define in4(s, t, u, v) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i], u[i], v[i]); \
}
#define die(...) \
do { \
yamada::out(__VA_ARGS__);\
return; \
} while (0)
// End include: "macro.hpp"
namespace yamada {
void solve();
}
int main() { yamada::solve(); }
// End include: "../../template/template.hpp"
// Begin include: "../../segment-tree/lazy-segment-tree-utility.hpp"
template <typename T, typename E, T (*f)(T, T), T (*g)(T, E), E (*h)(E, E),
T (*ti)(), E (*ei)()>
struct LazySegmentTreeBase {
int n, log, s;
vector<T> val;
vector<E> laz;
explicit LazySegmentTreeBase() {}
explicit LazySegmentTreeBase(const vector<T>& vc) { init(vc); }
void init(const vector<T>& vc) {
n = 1, log = 0, s = vc.size();
while (n < s) n <<= 1, log++;
val.resize(2 * n, ti());
laz.resize(n, ei());
for (int i = 0; i < s; ++i) val[i + n] = vc[i];
for (int i = n - 1; i; --i) _update(i);
}
void update(int l, int r, const E& x) {
if (l == r) return;
l += n, r += n;
for (int i = log; i >= 1; i--) {
if (((l >> i) << i) != l) _push(l >> i);
if (((r >> i) << i) != r) _push((r - 1) >> i);
}
{
int l2 = l, r2 = r;
while (l < r) {
if (l & 1) _apply(l++, x);
if (r & 1) _apply(--r, x);
l >>= 1;
r >>= 1;
}
l = l2;
r = r2;
}
for (int i = 1; i <= log; i++) {
if (((l >> i) << i) != l) _update(l >> i);
if (((r >> i) << i) != r) _update((r - 1) >> i);
}
}
T query(int l, int r) {
if (l == r) return ti();
l += n, r += n;
T L = ti(), R = ti();
for (int i = log; i >= 1; i--) {
if (((l >> i) << i) != l) _push(l >> i);
if (((r >> i) << i) != r) _push((r - 1) >> i);
}
while (l < r) {
if (l & 1) L = f(L, val[l++]);
if (r & 1) R = f(val[--r], R);
l >>= 1;
r >>= 1;
}
return f(L, R);
}
void set_val(int k, const T& x) {
k += n;
for (int i = log; i >= 1; i--) {
if (((k >> i) << i) != k || (((k + 1) >> i) << i) != (k + 1))
_push(k >> i);
}
val[k] = x;
for (int i = 1; i <= log; i++) {
if (((k >> i) << i) != k || (((k + 1) >> i) << i) != (k + 1))
_update(k >> i);
}
}
void update_val(int k, const E& x) {
k += n;
for (int i = log; i >= 1; i--) {
if (((k >> i) << i) != k || (((k + 1) >> i) << i) != (k + 1))
_push(k >> i);
}
val[k] = g(val[k], x);
for (int i = 1; i <= log; i++) {
if (((k >> i) << i) != k || (((k + 1) >> i) << i) != (k + 1))
_update(k >> i);
}
}
T get_val(int k) {
k += n;
for (int i = log; i >= 1; i--) {
if (((k >> i) << i) != k || (((k + 1) >> i) << i) != (k + 1))
_push(k >> i);
}
return val[k];
}
template <class G>
int max_right(int l, G check) {
assert(0 <= l && l <= s);
assert(check(ti()));
if (l == n) return n;
l += n;
for (int i = log; i >= 1; i--) _push(l >> i);
T sm = ti();
do {
while (l % 2 == 0) l >>= 1;
if (!check(f(sm, val[l]))) {
while (l < n) {
_push(l);
l = (2 * l);
if (check(f(sm, val[l]))) {
sm = f(sm, val[l]);
l++;
}
}
return l - n;
}
sm = f(sm, val[l]);
l++;
} while ((l & -l) != l);
return s;
}
template <class G>
int min_left(int r, G check) {
assert(0 <= r && r <= s);
assert(check(ti()));
if (r == 0) return 0;
r += n;
for (int i = log; i >= 1; i--) _push((r - 1) >> i);
T sm = ti();
do {
r--;
while (r > 1 && (r % 2)) r >>= 1;
if (!check(f(val[r], sm))) {
while (r < n) {
_push(r);
r = (2 * r + 1);
if (check(f(val[r], sm))) {
sm = f(val[r], sm);
r--;
}
}
return r + 1 - n;
}
sm = f(val[r], sm);
} while ((r & -r) != r);
return 0;
}
private:
void _push(int i) {
if (laz[i] != ei()) {
val[2 * i + 0] = g(val[2 * i + 0], laz[i]);
val[2 * i + 1] = g(val[2 * i + 1], laz[i]);
if (2 * i < n) {
compose(laz[2 * i + 0], laz[i]);
compose(laz[2 * i + 1], laz[i]);
}
laz[i] = ei();
}
}
inline void _update(int i) { val[i] = f(val[2 * i + 0], val[2 * i + 1]); }
inline void _apply(int i, const E& x) {
if (x != ei()) {
val[i] = g(val[i], x);
if (i < n) compose(laz[i], x);
}
}
inline void compose(E& a, const E& b) { a = a == ei() ? b : h(a, b); }
};
namespace SegmentTreeUtil {
template <typename T>
struct Pair {
T first, second;
Pair() = default;
Pair(const T& f, const T& s) : first(f), second(s) {}
operator T() const { return first; }
friend ostream& operator<<(ostream& os, const Pair<T>& p) {
os << T(p.first);
return os;
}
};
template <typename T>
T Mx(T a, T b) {
return max(a, b);
}
template <typename T>
T Mn(T a, T b) {
return min(a, b);
}
template <typename T>
T Update(T, T b) {
return b;
}
template <typename T>
T Add(T a, T b) {
return a + b;
}
template <typename T>
Pair<T> Psum(Pair<T> a, Pair<T> b) {
return Pair<T>(a.first + b.first, a.second + b.second);
}
template <typename T>
Pair<T> Padd(Pair<T> a, T b) {
return Pair<T>(a.first + a.second * b, a.second);
}
template <typename T>
Pair<T> PUpdate(Pair<T> a, T b) {
return Pair<T>(a.second * b, a.second);
}
template <typename T>
Pair<T> Pid() {
return Pair<T>(T{}, T{});
}
template <typename T>
T Zero() {
return T{};
}
template <typename T, T val>
T Const() {
return val;
}
template <typename T, T MINF>
struct AddMax_LazySegmentTree : LazySegmentTreeBase<T, T, Mx<T>, Add<T>, Add<T>,
Const<T, MINF>, Zero<T>> {
using base =
LazySegmentTreeBase<T, T, Mx<T>, Add<T>, Add<T>, Const<T, MINF>, Zero<T>>;
AddMax_LazySegmentTree(const vector<T>& v) : base(v) {}
};
template <typename T, T INF>
struct AddMin_LazySegmentTree
: LazySegmentTreeBase<T, T, Mn<T>, Add<T>, Add<T>, Const<T, INF>, Zero<T>> {
using base =
LazySegmentTreeBase<T, T, Mn<T>, Add<T>, Add<T>, Const<T, INF>, Zero<T>>;
AddMin_LazySegmentTree(const vector<T>& v) : base(v) {}
};
template <typename T>
struct AddSum_LazySegmentTree
: LazySegmentTreeBase<Pair<T>, T, Psum<T>, Padd<T>, Add<T>, Pid<T>,
Zero<T>> {
using base = LazySegmentTreeBase<Pair<T>, T, Psum<T>, Padd<T>, Add<T>, Pid<T>,
Zero<T>>;
AddSum_LazySegmentTree(const vector<T>& v) {
vector<Pair<T>> w(v.size());
for (int i = 0; i < (int)v.size(); i++) w[i] = Pair<T>(v[i], 1);
base::init(w);
}
};
template <typename T, T MINF>
struct UpdateMax_LazySegmentTree
: LazySegmentTreeBase<T, T, Mx<T>, Update<T>, Update<T>, Const<T, MINF>,
Const<T, MINF>> {
using base = LazySegmentTreeBase<T, T, Mx<T>, Update<T>, Update<T>,
Const<T, MINF>, Const<T, MINF>>;
UpdateMax_LazySegmentTree(const vector<T>& v) : base(v) {}
};
template <typename T, T INF>
struct UpdateMin_LazySegmentTree
: LazySegmentTreeBase<T, T, Mn<T>, Update<T>, Update<T>, Const<T, INF>,
Const<T, INF>> {
using base = LazySegmentTreeBase<T, T, Mn<T>, Update<T>, Update<T>,
Const<T, INF>, Const<T, INF>>;
UpdateMin_LazySegmentTree(const vector<T>& v) : base(v) {}
};
template <typename T, T UNUSED_VALUE>
struct UpdateSum_LazySegmentTree
: LazySegmentTreeBase<Pair<T>, T, Psum<T>, PUpdate<T>, Update<T>, Pid<T>,
Const<T, UNUSED_VALUE>> {
using base = LazySegmentTreeBase<Pair<T>, T, Psum<T>, PUpdate<T>, Update<T>,
Pid<T>, Const<T, UNUSED_VALUE>>;
UpdateSum_LazySegmentTree(const vector<T>& v) {
vector<Pair<T>> w(v.size());
for (int i = 0; i < (int)v.size(); i++) w[i] = Pair<T>(v[i], 1);
base::init(w);
}
};
} // namespace SegmentTreeUtil
using SegmentTreeUtil::AddMax_LazySegmentTree;
using SegmentTreeUtil::AddMin_LazySegmentTree;
using SegmentTreeUtil::AddSum_LazySegmentTree;
using SegmentTreeUtil::UpdateMax_LazySegmentTree;
using SegmentTreeUtil::UpdateMin_LazySegmentTree;
using SegmentTreeUtil::UpdateSum_LazySegmentTree;
/**
* @brief 使用頻度の高い遅延セグメント木
* @docs docs/segment-tree/lazy-segment-tree-utility.md
*/
// End include: "../../segment-tree/lazy-segment-tree-utility.hpp"
void yamada::solve()
{
inl(N,H,W);
vl R(N),C(N); in2(R,C);
each(r,R)--r; each(c,C)--c;
ll ans=0;
rep(2){
AddSum_LazySegmentTree<ll> cnt(vl(W,0));
AddSum_LazySegmentTree<ll> seg(vl(W,0));
AddSum_LazySegmentTree<ll> teg(vl(W,0));
rep(i,N){
cnt.update_val(C[i],1);
seg.update_val(C[i],C[i]);
teg.update_val(C[i],-C[i]);
}
ll bns=-infLL;
rep(l,W){
ll r=(l+(W+1)/2)%W;
ll L=l,R=r;
ll cns=0;
if(l<r){
cns+=teg.query(0,L);
cns+=cnt.query(0,L)*L;
cns+=seg.query(L,R);
cns-=cnt.query(L,R)*L;
cns+=teg.query(R,W);
cns+=cnt.query(R,W)*(L+W);
}
else{
swap(L,R);
cns+=seg.query(0,L);
cns-=cnt.query(0,L)*(l-W);
cns+=teg.query(L,R);
cns+=cnt.query(L,R)*l;
cns+=seg.query(R,W);
cns-=cnt.query(R,W)*l;
}
/* out(l,cns); */
amax(bns,cns);
}
ans+=bns;
swap(R,C);
swap(H,W);
}
out(ans);
}
yamada