結果
| 問題 | No.901 K-ary εxtrεεmε |
| コンテスト | |
| ユーザー |
|
| 提出日時 | 2026-02-08 00:02:45 |
| 言語 | C# (.NET 10.0.102) |
| 結果 |
WA
|
| 実行時間 | - |
| コード長 | 17,646 bytes |
| 記録 | |
| コンパイル時間 | 19,586 ms |
| コンパイル使用メモリ | 170,616 KB |
| 実行使用メモリ | 266,992 KB |
| 最終ジャッジ日時 | 2026-02-08 00:03:35 |
| 合計ジャッジ時間 | 49,619 ms |
|
ジャッジサーバーID (参考情報) |
judge5 / judge1 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 1 |
| other | AC * 8 WA * 21 |
コンパイルメッセージ
復元対象のプロジェクトを決定しています... /home/judge/data/code/main.csproj を復元しました (126 ミリ秒)。 main -> /home/judge/data/code/bin/Release/net10.0/main.dll main -> /home/judge/data/code/bin/Release/net10.0/publish/
ソースコード
using System;
using static System.Console;
using System.Linq;
using System.Collections.Generic;
class Program
{
static int NN => int.Parse(ReadLine());
static int[] NList => ReadLine().Split().Select(int.Parse).ToArray();
static int[][] NArr(long n) => Enumerable.Repeat(0, (int)n).Select(_ => NList).ToArray();
public static void Main()
{
Solve();
}
static void Solve()
{
var n = NN;
var map = NArr(n - 1);
var q = NN;
var query = NArr(q);
var tree = new List<(int to, long len)>[n];
for (var i = 0; i < n; ++i) tree[i] = new List<(int to, long len)>();
foreach (var edge in map)
{
tree[edge[0]].Add((edge[1], edge[2]));
tree[edge[1]].Add((edge[0], edge[2]));
}
var order = new List<int>(n);
DFS(0, -1, tree, order);
var posorder = new int[n];
for (var i = 0; i < n; ++i) posorder[order[i]] = i;
var lca = new LCA(tree);
var ans = new long[q];
for (var i = 0; i < q; ++i)
{
var list = new List<(int id, int ord)>(query[i].Length);
for (var j = 1; j < query[i].Length; ++j) list.Add((query[i][j], posorder[query[i][j]]));
list.Sort((l, r) => l.ord.CompareTo(r.ord));
var infolist = new List<Info>();
var t = new AvlTree<Info>();
var pq = new PriorityQueue<Info, int>();
for (var j = 1; j < list.Count; ++j)
{
var dist = lca.Distance(list[j - 1].id, list[j].id);
var info = new Info(j - 1, list[j - 1].id, list[j].id, dist.lca, posorder[list[j - 1].id], dist.w);
infolist.Add(info);
t.Insert(info);
pq.Enqueue(info, -lca.GetDepth(info.Lca));
}
// WriteLine(string.Join(" ", infolist));
while (pq.Count > 0)
{
var info = pq.Dequeue();
if (info.Deleted) continue;
ans[i] += info.Len;
var ipos = 0;
t.LowerBound(info, ref ipos);
Info ins1 = null;
if (ipos > 0)
{
var left = t.ElementAt(ipos - 1);
t.Delete(left);
left.Deleted = true;
var dist = lca.Distance(left.Left, info.Lca);
ins1 = new Info(infolist.Count, left.Left, info.Lca, dist.lca, posorder[left.Left], dist.w);
}
Info ins2 = null;
if (ipos + 1 < t.GetCount())
{
var right = t.ElementAt(ipos + 1);
t.Delete(right);
right.Deleted = true;
var dist = lca.Distance(info.Lca, right.Right);
ins2 = new Info(infolist.Count + (ins1 == null ? 0 : 1), info.Lca, right.Right, dist.lca, posorder[info.Lca], dist.w);
}
t.Delete(info);
// WriteLine($"out : {info}");
if (ins1 != null)
{
infolist.Add(ins1);
t.Insert(ins1);
pq.Enqueue(ins1, -lca.GetDepth(ins1.Lca));
// WriteLine($"in : {ins1}");
}
if (ins2 != null)
{
infolist.Add(ins2);
t.Insert(ins2);
pq.Enqueue(ins2, -lca.GetDepth(ins2.Lca));
// WriteLine($"in : {ins2}");
}
}
}
WriteLine(string.Join("\n", ans));
}
class Info : IComparable<Info>
{
public int Id;
public int Left;
public int Right;
public int Lca;
public int LeftOrd;
public long Len;
public bool Deleted;
public Info(int id, int left, int right, int lca, int leftord, long len)
{
Id = id; Left = left; Right = right; Lca = lca; LeftOrd = leftord; Len = len;
}
public int CompareTo(Info b)
{
return LeftOrd.CompareTo(b.LeftOrd);
}
public override string ToString()
{
return $"({Id}, {Left}, {Right}, {Lca}, {LeftOrd}, {Len}, {Deleted})";
}
}
static void DFS(int cur, int prev, List<(int to, long len)>[] tree, List<int> order)
{
order.Add(cur);
foreach (var next in tree[cur])
{
if (next.to == prev) continue;
DFS(next.to, cur, tree, order);
}
}
class LCA
{
int[] depth;
long[] wdepth;
List<int>[] dmap;
/// <summary>辺の距離がすべて1のときのLCAを求められる初期設定</summary>
/// <param name="tree">木</param>
public LCA(List<int>[] tree)
{
depth = new int[tree.Length];
var maxDepth = DepthList(-1, 0, 0, tree);
wdepth = new long[tree.Length];
for (var i = 0; i < tree.Length; ++i) wdepth[i] = depth[i];
dmap = new List<int>[tree.Length];
for (var i = 0; i < dmap.Length; ++i) dmap[i] = new List<int>();
for (var i = 0; i < dmap.Length; ++i)
{
var nx = -1;
foreach (var next in tree[i]) if (depth[next] < depth[i]) nx = next;
dmap[i].Add(nx);
}
for (int d = 2, j = 0; d <= maxDepth; d *= 2, ++j) for (var i = 0; i < dmap.Length; ++i)
{
var nx = -1;
if (dmap[i][j] > -1) nx = dmap[dmap[i][j]][j];
dmap[i].Add(nx);
}
}
/// <summary>辺の距離が設定されているときのLCAを求められる初期設定</summary>
/// <param name="tree">木</param>
public LCA(List<(int to, long w)>[] tree)
{
depth = new int[tree.Length];
wdepth = new long[tree.Length];
var maxDepth = DepthList(-1, 0, 0, tree);
dmap = new List<int>[tree.Length];
for (var i = 0; i < dmap.Length; ++i) dmap[i] = new List<int>();
for (var i = 0; i < dmap.Length; ++i)
{
var nx = -1;
foreach (var next in tree[i]) if (depth[next.to] < depth[i]) nx = next.to;
dmap[i].Add(nx);
}
for (int d = 2, j = 0; d <= maxDepth; d *= 2, ++j) for (var i = 0; i < dmap.Length; ++i)
{
var nx = -1;
if (dmap[i][j] > -1) nx = dmap[dmap[i][j]][j];
dmap[i].Add(nx);
}
}
public (int d, long w, int lca) Distance(int x, int y)
{
var res = 0;
if (depth[x] < depth[y]) (x, y) = (y, x);
var xw = wdepth[x];
var yw = wdepth[y];
while (depth[x] > depth[y])
{
for (var b = dmap[x].Count - 1; b >= 0; --b)
{
var move = 1 << b;
if (depth[x] - depth[y] >= move)
{
x = dmap[x][b];
res += move;
}
}
}
for (var b = dmap[x].Count - 1; b >= 0; --b)
{
if (dmap[x][b] != dmap[y][b])
{
x = dmap[x][b];
y = dmap[y][b];
res += 2 << b;
}
}
var lca = x;
if (x != y)
{
res += 2;
lca = dmap[x][0];
}
return (res, xw + yw - 2 * wdepth[lca], lca);
}
public int GetDepth(int cur)
{
return depth[cur];
}
int DepthList(int prev, int cur, int d, List<int>[] tree)
{
depth[cur] = d;
var max = d;
foreach (var next in tree[cur])
{
if (next == prev) continue;
max = Math.Max(max, DepthList(cur, next, d + 1, tree));
}
return max;
}
int DepthList(int prev, int cur, int d, List<(int to, long w)>[] tree)
{
depth[cur] = d;
var max = d;
foreach (var next in tree[cur])
{
if (next.to == prev) continue;
wdepth[next.to] = wdepth[cur] + next.w;
max = Math.Max(max, DepthList(cur, next.to, d + 1, tree));
}
return max;
}
}
public class AvlTree<T> where T: IComparable<T>
{
private class Node<U> where U: IComparable<U>
{
public U Value;
public Node<U> Lc = null;
public Node<U> Rc = null;
public int Height;
public int Count;
public int CCount;
public Node(int height, U value)
{
Height = height;
Count = 1;
CCount = 1;
Value = value;
}
}
private Node<T> root = null;
static int GetHeight(Node<T> t)
{
return t == null ? 0 : t.Height;
}
static int GetCount(Node<T> t)
{
return t == null ? 0 : t.Count;
}
static int GetBalance(Node<T> t)
{
return GetHeight(t.Lc) - GetHeight(t.Rc);
}
static void Recalc(Node<T> t)
{
if (t == null) return;
t.Height = 1 + Math.Max(GetHeight(t.Lc), GetHeight(t.Rc));
t.Count = t.CCount + GetCount(t.Lc) + GetCount(t.Rc);
}
static Node<T> RotateLeft(Node<T> t)
{
Node<T> u = t.Rc;
Node<T> t2 = u.Lc;
u.Lc = t;
t.Rc = t2;
Recalc(t);
Recalc(u);
return u;
}
static Node<T> RotateRight(Node<T> t)
{
Node<T> u = t.Lc;
Node<T> t2 = u.Rc;
u.Rc = t;
t.Lc = t2;
Recalc(t);
Recalc(u);
return u;
}
static Node<T> RotateLR(Node<T> t)
{
t.Lc = RotateLeft(t.Lc);
return RotateRight(t);
}
static Node<T> RotateRL(Node<T> t)
{
t.Rc = RotateRight(t.Rc);
return RotateLeft(t);
}
static Node<T> BalanceLeft(Node<T> t)
{
if (GetBalance(t) > 1)
{
if (GetBalance(t.Lc) < 0) t = RotateLR(t);
else t = RotateRight(t);
}
Recalc(t);
return t;
}
static Node<T> BalanceRight(Node<T> t)
{
if (GetBalance(t) < -1)
{
if (GetBalance(t.Rc) > 0) t = RotateRL(t);
else t = RotateLeft(t);
}
Recalc(t);
return t;
}
/// <summary>valueを挿入する</summary>
public void Insert(T value)
{
root = Insert(root, value);
}
Node<T> Insert(Node<T> cur, T value)
{
if (cur == null)
{
return new Node<T>(1, value);
}
var d = value.CompareTo(cur.Value);
if (d < 0)
{
cur.Lc = Insert(cur.Lc, value);
return BalanceLeft(cur);
}
else if (d > 0)
{
cur.Rc = Insert(cur.Rc, value);
return BalanceRight(cur);
}
else
{
++cur.CCount;
Recalc(cur);
return cur;
}
}
/// <summary>valueを削除する 存在しない場合はなにもしない</summary>
public void Delete(T value)
{
root = Delete(root, value);
}
Node<T> Delete(Node<T> cur, T value)
{
if (cur == null) return null;
var d = value.CompareTo(cur.Value);
if (d < 0)
{
cur.Lc = Delete(cur.Lc, value);
return BalanceRight(cur);
}
else if (d > 0)
{
cur.Rc = Delete(cur.Rc, value);
return BalanceLeft(cur);
}
else
{
--cur.CCount;
if (cur.CCount == 0)
{
if (cur.Lc != null)
{
Node<T> del = null;
var max = DeleteMax(cur.Lc, ref del);
cur.Lc = max;
cur.Value = del.Value;
cur.CCount = del.CCount;
return BalanceRight(cur);
}
else
{
return cur.Rc;
}
}
else
{
Recalc(cur);
return cur;
}
}
}
Node<T> DeleteMax(Node<T> t, ref Node<T> del)
{
if (t.Rc == null)
{
del = t;
return t.Lc;
}
else
{
var max = DeleteMax(t.Rc, ref del);
t.Rc = max;
return BalanceLeft(t);
}
}
/// <summary>小さいほうからpos番目の要素を取得する</summary>
public T ElementAt(int pos)
{
if (pos < 0 || pos >= GetCount(root)) return default;
var t = ElementAt(root, pos);
return t.Value;
}
/// <summary>小さいほうからpos番目の要素を取得する</summary>
public T ElementAt(int pos, T defaultValue)
{
if (pos < 0 || pos >= GetCount(root)) return defaultValue;
return ElementAt(pos);
}
Node<T> ElementAt(Node<T> cur, int pos)
{
if (pos < GetCount(cur.Lc)) return ElementAt(cur.Lc, pos);
if (pos < GetCount(cur.Lc) + cur.CCount) return cur;
if (pos < cur.Count) return ElementAt(cur.Rc, pos - GetCount(cur.Lc) - cur.CCount);
return null;
}
public void Debug()
{
if (root == null) return;
Console.WriteLine($"root val:{root.Value}, CCount:{root.CCount}, Count:{root.Count}");
Debug(root.Value, root.Lc);
Debug(root.Value, root.Rc);
}
void Debug(T pval, Node<T> cur)
{
if (cur == null) return;
Console.WriteLine($"{pval} -> val:{cur.Value}, CCount:{cur.CCount}, Count:{cur.Count}");
Debug(cur.Value, cur.Lc);
Debug(cur.Value, cur.Rc);
}
/// <summary>value以上でもっとも小さい値とその場所を返却する そのようなものが存在しなければデフォルト値を返す</summary>
public T LowerBound(T value, ref int index)
{
var cur = root;
T ans = default;
var add = 0;
index = GetCount(root);
while (cur != null)
{
if (value.CompareTo(cur.Value) <= 0)
{
ans = cur.Value;
index = add + GetCount(cur.Lc);
cur = cur.Lc;
}
else
{
add += GetCount(cur.Lc) + cur.CCount;
cur = cur.Rc;
}
}
return ans;
}
/// <summary>要素の個数を求める</summary>
public int GetCount()
{
return GetCount(root);
}
/// <summary>要素の一覧を返す</summary>
public List<T> GetValues()
{
var list = new List<T>();
if (root != null) GetValues(root, list);
return list;
}
static void GetValues(Node<T> cur, List<T> list)
{
if (cur.Lc != null) GetValues(cur.Lc, list);
list.Add(cur.Value);
if (cur.Rc != null) GetValues(cur.Rc, list);
}
/// <summary>指定された要素が存在するか求める</summary>
/// <param name="value"></param>
/// <returns></returns>
public bool Contains(T value)
{
if (root == null) return false;
return Contains(root, value);
}
static bool Contains(Node<T> cur, T value)
{
var d = cur.Value.CompareTo(value);
if (d == 0) return true;
if (d > 0)
{
if (cur.Lc == null) return false;
return Contains(cur.Lc, value);
}
else
{
if (cur.Rc == null) return false;
return Contains(cur.Rc, value);
}
}
}
}