結果

問題 No.2116 Making Forest Hard
コンテスト
ユーザー akakimidori
提出日時 2026-03-21 20:44:00
言語 Rust
(1.93.0 + proconio + num + itertools)
コンパイル:
/usr/bin/rustc_custom
実行:
./target/release/main
結果
AC  
実行時間 302 ms / 8,000 ms
コード長 39,317 bytes
記録
記録タグの例:
初AC ショートコード 純ショートコード 純主流ショートコード 最速実行時間
コンパイル時間 7,065 ms
コンパイル使用メモリ 231,000 KB
実行使用メモリ 47,516 KB
最終ジャッジ日時 2026-03-21 20:44:26
合計ジャッジ時間 18,893 ms
ジャッジサーバーID
(参考情報)
judge2_0 / judge1_1
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
sample AC * 2
other AC * 53
権限があれば一括ダウンロードができます
コンパイルメッセージ
warning: unused variable: `e`
  --> src/main.rs:50:40
   |
50 |     fn add_edge(&self, p: &Self::Path, e: &Self::Edge) -> Self::Point {
   |                                        ^ help: if this is intentional, prefix it with an underscore: `_e`
   |
   = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default

warning: unused variable: `e`
  --> src/main.rs:77:56
   |
77 |     fn compress(&self, p: &Self::Path, c: &Self::Path, e: &Self::Edge) -> Self::Path {
   |                                                        ^ help: if this is intentional, prefix it with an underscore: `_e`

warning: trait `Join` is never used
   --> src/main.rs:625:15
    |
625 |     pub trait Join {
    |               ^^^^
    |
    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default

ソースコード

diff #
raw source code

fn main() {
    let (a, e) = read();
    let n = a.len();
    let mut solver = RerootingDP::new(
        R,
        vec![0; n],
        e.into_iter().map(|e| (e.0 - 1, e.1 - 1, ())).collect(),
    );
    let mut ord = (0..n).collect::<Vec<_>>();
    ord.sort_by_key(|v| a[*v]);
    let mut ans = M::zero();
    for x in ord {
        solver.set_vertex(x, 1);
        let p = solver.find(x);
        ans += M::new(a[x]) * (p.con + p.dis).1;
    }
    println!("{}", ans);
}

type M = ModInt<998244353>;

#[derive(Clone, Debug)]
struct Data {
    con: Dual<M>,
    dis: Dual<M>,
    invalid: M,
}

struct R;
impl TreeDP for R {
    type Vertex = u8;
    type Edge = ();
    type Path = Data;
    type Point = (Dual<M>, M);
    fn vertex(&self, v: &Self::Vertex) -> Self::Path {
        if *v == 0 {
            Data {
                con: Dual::zero(),
                dis: Dual::zero(),
                invalid: M::one(),
            }
        } else {
            Data {
                con: Dual::new(M::one(), M::one()),
                dis: Dual::zero(),
                invalid: M::zero(),
            }
        }
    }
    fn add_edge(&self, p: &Self::Path, e: &Self::Edge) -> Self::Point {
        let invalid = p.invalid;
        let mut s = p.con + p.dis;
        s.0 = s.0 + s.0 + p.invalid;
        (s, invalid)
    }
    fn rake(&self, a: &Self::Point, b: &Self::Point) -> Self::Point {
        let (x, y) = *a;
        let (z, w) = *b;
        (x * z, (x.0 + y) * (z.0 + w) - x.0 * z.0) 
    }
    fn add_vertex(&self, p: &Self::Point, v: &Self::Vertex) -> Self::Path {
        let (a, b) = *p;
        if *v == 0 {
            Data {
                con: Dual::zero(),
                dis: Dual::zero(),
                invalid: a.0 + b,
            }
        } else {
            Data {
                con: Dual::new(a.0, a.1 + a.0),
                dis: Dual::zero(),
                invalid: b,
            }
        }
    }
    fn compress(&self, p: &Self::Path, c: &Self::Path, e: &Self::Edge) -> Self::Path {
        let con = p.con * c.con;
        let mut dis = (p.con + p.dis) * Dual::new((c.con + c.dis).0 + c.invalid, M::zero()); 
        dis = dis + p.con * c.dis;
        dis = dis + p.dis * Dual::new((c.con + c.dis).0 + c.invalid, M::zero());
        let mut invalid = p.invalid * ((c.con + c.dis).0 + c.invalid) * M::new(2);
        invalid += p.con.0 * c.invalid;
        Data {
            con,
            dis,
            invalid,
        }
    }
}

fn read() -> (Vec<u32>, Vec<(usize, usize)>) {
    let mut s = String::new();
    use std::io::*;
    std::io::stdin().read_to_string(&mut s).unwrap();
    let mut it = s.trim().split_whitespace().flat_map(|s| s.parse::<usize>());
    let mut next = || it.next().unwrap();
    let n = next();
    let a = (0..n).map(|_| next() as u32).collect();
    let e = (1..n)
        .map(|_| {
            let a = next();
            let b = next();
            (a, b)
        })
        .collect();
    (a, e)
}

pub trait TreeDP {
    type Vertex: Clone;
    type Edge: Clone;
    type Path: Clone;
    type Point: Clone;
    fn vertex(&self, v: &Self::Vertex) -> Self::Path;
    fn add_edge(&self, p: &Self::Path, e: &Self::Edge) -> Self::Point;
    fn rake(&self, a: &Self::Point, b: &Self::Point) -> Self::Point;
    fn add_vertex(&self, p: &Self::Point, v: &Self::Vertex) -> Self::Path;
    fn compress(&self, p: &Self::Path, c: &Self::Path, e: &Self::Edge) -> Self::Path;
}

pub struct RerootingDP<R, V, E, A, B> {
    op: R,
    v: Vec<V>,
    e: Vec<E>,
    sum: Vec<Union<(A, A), B>>,
    stt: StaticTopTree,
}

impl<R> RerootingDP<R, R::Vertex, R::Edge, R::Path, R::Point>
where
    R: TreeDP,
{
    const ROOT: usize = 0;
    pub fn new(op: R, v: Vec<R::Vertex>, edge: Vec<(usize, usize, R::Edge)>) -> Self {
        assert!(v.len() == edge.len() + 1);
        let mut e = vec![];
        let mut memo = vec![];
        for (a, b, w) in edge {
            e.push(w);
            memo.push((a, b));
        }
        let stt = StaticTopTree::new(memo, Self::ROOT);
        let sum = vec![Union::V((op.vertex(&v[0]), op.vertex(&v[0]))); stt.label.len()];
        let mut res = Self { op, v, e, sum, stt };
        for i in 0..res.stt.label.len() {
            res.pull(i);
        }
        res
    }
    pub fn set_vertex(&mut self, v: usize, w: R::Vertex) {
        self.v[v] = w;
        self.update(self.stt.vertex[v]);
    }
    pub fn set_edge(&mut self, e: usize, w: R::Edge) {
        self.e[e] = w;
        self.update(self.stt.edge[e]);
    }
    pub fn find(&self, root: usize) -> R::Path {
        if root == Self::ROOT {
            return self.sum.last().unwrap().get_v().0.clone();
        }
        // なんか非常に汚い、もっと綺麗に書けないか
        let mut pos = self.stt.vertex[root];
        let mut memo = vec![];
        while let Some(p) = self.stt.node[pos].p.get() {
            let l = self.stt.node[p].l.get().unwrap() == pos;
            pos = p;
            memo.push((p, l));
        }
        let mut up: Option<(R::Path, R::Edge)> = None;
        let mut down: Option<(R::Path, R::Edge)> = None;
        let mut point: Option<R::Point> = None;
        let mut vertex: Option<R::Vertex> = None;
        for &(pos, left) in memo.iter().rev() {
            if self.stt.label[pos] == STTLabel::Compress {
                let e = &self.e[self.stt.node[pos].e.get().unwrap()];
                if left {
                    let r = self.stt.node[pos].r.get().unwrap();
                    let r = &self.sum[r].get_v().0;
                    down = Some(down.map_or((r.clone(), e.clone()), |(a, b)| {
                        (self.op.compress(r, &a, &b), e.clone())
                    }));
                } else {
                    let l = self.stt.node[pos].l.get().unwrap();
                    let l = &self.sum[l].get_v().1;
                    up = Some(up.map_or((l.clone(), e.clone()), |(a, b)| {
                        (self.op.compress(l, &a, &b), e.clone())
                    }));
                }
            } else if self.stt.label[pos] == STTLabel::AddVertex {
                vertex = Some(self.v[self.stt.node[pos].e.get().unwrap()].clone());
                let u = up.take().map(|p| self.op.add_edge(&p.0, &p.1));
                let d = down.take().map(|p| self.op.add_edge(&p.0, &p.1));
                point = match (u, d) {
                    (Some(a), Some(b)) => Some(self.op.rake(&a, &b)),
                    (a, b) => a.or(b),
                };
            } else if self.stt.label[pos] == STTLabel::Rake {
                let other = if left {
                    self.stt.node[pos].r
                } else {
                    self.stt.node[pos].l
                }
                .get()
                .unwrap();
                let p = self.sum[other].get_e();
                point = Some(point.map_or(p.clone(), |q| self.op.rake(p, &q)));
            } else if self.stt.label[pos] == STTLabel::AddEdge {
                let e = &self.e[self.stt.node[pos].e.get().unwrap()];
                if point.is_some() {
                    let p = point.take().unwrap();
                    let v = vertex.take().unwrap();
                    up = Some((self.op.add_vertex(&p, &v), e.clone()));
                } else {
                    unreachable!()
                }
            } else {
                unreachable!()
            }
        }
        let pos = self.stt.vertex[root];
        if self.stt.label[pos] == STTLabel::AddVertex {
            let u = up.map(|p| self.op.add_edge(&p.0, &p.1));
            let d = down.map(|p| self.op.add_edge(&p.0, &p.1));
            let p = match (u, d) {
                (Some(a), Some(b)) => Some(self.op.rake(&a, &b)),
                (a, b) => a.or(b),
            }
            .unwrap();
            let c = self.sum[self.stt.node[pos].l.get().unwrap()].get_e();
            let q = self.op.rake(&p, c);
            self.op.add_vertex(&q, &self.v[root])
        } else {
            let u = up.map(|p| self.op.add_edge(&p.0, &p.1));
            let d = down.map(|p| self.op.add_edge(&p.0, &p.1));
            let p = match (u, d) {
                (Some(a), Some(b)) => Some(self.op.rake(&a, &b)),
                (a, b) => a.or(b),
            }
            .unwrap();
            self.op.add_vertex(&p, &self.v[root])
        }
    }
    fn update(&mut self, mut v: usize) {
        self.pull(v);
        while let Some(p) = self.stt.node[v].p.get() {
            v = p;
            self.pull(p);
        }
    }
    fn pull(&mut self, v: usize) {
        match self.stt.label[v] {
            STTLabel::Vertex => {
                let u = self.stt.node[v].e.get().unwrap();
                let p = self.op.vertex(&self.v[u]);
                self.sum[v].set_v((p.clone(), p));
            }
            STTLabel::AddEdge => {
                let l = self.stt.node[v].l.get().unwrap();
                let e = self.stt.node[v].e.get().unwrap();
                let path = &self.sum[l].get_v().0;
                let point = self.op.add_edge(path, &self.e[e]);
                self.sum[v].set_e(point);
            }
            STTLabel::Rake => {
                let l = self.stt.node[v].l.get().unwrap();
                let r = self.stt.node[v].r.get().unwrap();
                let point = self.op.rake(self.sum[l].get_e(), self.sum[r].get_e());
                self.sum[v].set_e(point);
            }
            STTLabel::AddVertex => {
                let l = self.stt.node[v].l.get().unwrap();
                let u = self.stt.node[v].e.get().unwrap();
                let path = self.op.add_vertex(self.sum[l].get_e(), &self.v[u]);
                self.sum[v].set_v((path.clone(), path));
            }
            STTLabel::Compress => {
                let l = self.sum[self.stt.node[v].l.get().unwrap()].get_v();
                let r = self.sum[self.stt.node[v].r.get().unwrap()].get_v();
                let e = self.stt.node[v].e.get().unwrap();
                let lr = self.op.compress(&l.0, &r.0, &self.e[e]);
                let rl = self.op.compress(&r.1, &l.1, &self.e[e]);
                self.sum[v].set_v((lr, rl));
            }
        }
    }
}

pub struct FixRootTreeDP<R, V, E, A, B> {
    op: R,
    v: Vec<V>,
    e: Vec<E>,
    sum: Vec<Union<A, B>>,
    stt: StaticTopTree,
}

impl<R> FixRootTreeDP<R, R::Vertex, R::Edge, R::Path, R::Point>
where
    R: TreeDP,
{
    pub fn new(op: R, v: Vec<R::Vertex>, edge: Vec<(usize, usize, R::Edge)>) -> Self {
        assert!(v.len() == edge.len() + 1);
        let mut e = vec![];
        let mut memo = vec![];
        for (a, b, w) in edge {
            e.push(w);
            memo.push((a, b));
        }
        let stt = StaticTopTree::new(memo, 0);
        let sum = vec![Union::V(op.vertex(&v[0])); stt.label.len()];
        let mut res = Self { op, v, e, sum, stt };
        for i in 0..res.stt.label.len() {
            res.pull(i);
        }
        res
    }
    pub fn set_vertex(&mut self, v: usize, w: R::Vertex) {
        self.v[v] = w;
        self.update(self.stt.vertex[v]);
    }
    pub fn set_edge(&mut self, e: usize, w: R::Edge) {
        self.e[e] = w;
        self.update(self.stt.edge[e]);
    }
    pub fn find(&self) -> R::Path {
        self.sum.last().unwrap().get_v().clone()
    }
    fn update(&mut self, mut v: usize) {
        self.pull(v);
        while let Some(p) = self.stt.node[v].p.get() {
            v = p;
            self.pull(p);
        }
    }
    fn pull(&mut self, v: usize) {
        match self.stt.label[v] {
            STTLabel::Vertex => {
                let u = self.stt.node[v].e.get().unwrap();
                self.sum[v].set_v(self.op.vertex(&self.v[u]));
            }
            STTLabel::AddEdge => {
                let l = self.stt.node[v].l.get().unwrap();
                let e = self.stt.node[v].e.get().unwrap();
                let path = self.sum[l].get_v();
                let point = self.op.add_edge(path, &self.e[e]);
                self.sum[v].set_e(point);
            }
            STTLabel::Rake => {
                let l = self.stt.node[v].l.get().unwrap();
                let r = self.stt.node[v].r.get().unwrap();
                let point = self.op.rake(self.sum[l].get_e(), self.sum[r].get_e());
                self.sum[v].set_e(point);
            }
            STTLabel::AddVertex => {
                let l = self.stt.node[v].l.get().unwrap();
                let u = self.stt.node[v].e.get().unwrap();
                let path = self.op.add_vertex(self.sum[l].get_e(), &self.v[u]);
                self.sum[v].set_v(path);
            }
            STTLabel::Compress => {
                let l = self.sum[self.stt.node[v].l.get().unwrap()].get_v();
                let r = self.sum[self.stt.node[v].r.get().unwrap()].get_v();
                let e = self.stt.node[v].e.get().unwrap();
                let path = self.op.compress(l, r, &self.e[e]);
                self.sum[v].set_v(path);
            }
        }
    }
}

#[derive(Clone, Debug)]
enum Union<V, E> {
    V(V),
    E(E),
}

impl<V, E> Union<V, E> {
    fn set_v(&mut self, v: V) {
        *self = Self::V(v);
    }
    fn set_e(&mut self, e: E) {
        *self = Self::E(e);
    }
    fn get_v(&self) -> &V {
        let Union::V(ref v) = self else {
            unreachable!()
        };
        v
    }
    fn get_e(&self) -> &E {
        let Union::E(ref v) = self else {
            unreachable!()
        };
        v
    }
}

#[derive(Debug, Clone, Copy, Eq, PartialEq)]
enum STTLabel {
    Vertex,
    AddEdge,
    Rake,
    AddVertex,
    Compress,
}

#[derive(Clone, Debug)]
struct STTNode {
    p: Pointer,
    l: Pointer,
    r: Pointer,
    e: Pointer,
}

impl STTNode {
    fn new(l: Pointer, r: Pointer, e: Pointer) -> Self {
        Self {
            p: Pointer::null(),
            l,
            r,
            e,
        }
    }
}

pub struct StaticTopTree {
    label: Vec<STTLabel>,
    node: Vec<STTNode>,
    height: Vec<usize>,
    vertex: Vec<usize>,
    edge: Vec<usize>,
    size: usize,
}

impl StaticTopTree {
    pub fn new(edge: Vec<(usize, usize)>, root: usize) -> Self {
        let size = edge.len() + 1;
        let mut graph = vec![vec![]; size];
        for (i, &(a, b)) in edge.iter().enumerate() {
            graph[a].push((b, i));
            graph[b].push((a, i));
        }
        let mut topo = vec![root];
        let mut parent = vec![(size, size); size];
        let mut inv_edge = vec![size; size];
        for i in 0..size {
            let v = topo[i];
            for (u, k) in graph[v].clone() {
                graph[u].retain(|p| p.0 != v);
                parent[u] = (v, k);
                inv_edge[k] = u;
                topo.push(u);
            }
        }
        let mut s = vec![1i32; size];
        for &v in topo.iter().rev() {
            let c = &mut graph[v];
            for i in 1..c.len() {
                if s[c[i].0] > s[c[0].0] {
                    c.swap(0, i);
                }
            }
            s[v] += c.iter().map(|e| s[e.0]).sum::<i32>();
        }
        let mut stt = Self {
            label: vec![],
            node: vec![],
            height: vec![],
            vertex: vec![!0; size],
            edge: vec![!0; size - 1],
            size,
        };
        let mut id = vec![!0; size];
        for &v in topo.iter().rev() {
            if graph[v].len() <= 1 {
                id[v] = stt.append_inner(!0, !0, v, STTLabel::Vertex);
            } else {
                let mut array = vec![None; 64];
                let mut bit = 0usize;
                for &(u, e) in graph[v][1..].iter() {
                    let mut k = stt.append_inner(id[u], !0, e, STTLabel::AddEdge);
                    let mut h = stt.height[k];
                    while let Some(x) = array[h].take() {
                        bit ^= 1 << h;
                        k = stt.append_inner(k, x, !0, STTLabel::Rake);
                        h = stt.height[k];
                    }
                    array[h] = Some(k);
                    bit |= 1 << h;
                }
                let x = bit.trailing_zeros() as usize;
                let mut k = array[x].take().unwrap();
                bit ^= 1 << x;
                while bit > 0 {
                    let x = bit.trailing_zeros() as usize;
                    let u = array[x].take().unwrap();
                    k = stt.append_inner(k, u, !0, STTLabel::Rake);
                    bit ^= 1 << x;
                }
                id[v] = stt.append_inner(k, !0, v, STTLabel::AddVertex);
            }
            if v == root || graph[parent[v].0][0].0 != v {
                let mut stack = vec![(id[v], size)];
                let mut pos = v;
                while let Some(&(u, k)) = graph[pos].get(0) {
                    stack.push((id[u], k));
                    while stack.len() > 1 {
                        let len = stack.len();
                        let (b, a) = (stack[len - 2], stack[len - 1]);
                        if len >= 3 && stt.height[stack[len - 3].0] <= stt.height[a.0] {
                            let c = stack[len - 3];
                            stack.truncate(len - 3);
                            let v = stt.append_inner(c.0, b.0, b.1, STTLabel::Compress);
                            stack.extend([(v, c.1), a].iter().cloned());
                        } else if stt.height[b.0] <= stt.height[a.0] {
                            stack.truncate(len - 2);
                            let v = stt.append_inner(b.0, a.0, a.1, STTLabel::Compress);
                            stack.push((v, b.1));
                        } else {
                            break;
                        }
                    }
                    pos = u;
                }
                while stack.len() >= 2 {
                    let a = stack.pop().unwrap();
                    let b = stack.pop().unwrap();
                    let v = stt.append_inner(b.0, a.0, a.1, STTLabel::Compress);
                    stack.push((v, b.1));
                }
                id[v] = stack.pop().unwrap().0;
            }
        }
        stt
    }
    fn append_inner(&mut self, l: usize, r: usize, e: usize, label: STTLabel) -> usize {
        let v = self.node.len();
        let mut h = 0;
        let lp = if let Some(n) = self.node.get_mut(l) {
            n.p.set(v);
            h = std::cmp::max(h, self.height[l]);
            Pointer::new(l)
        } else {
            Pointer::null()
        };
        let rp = if let Some(n) = self.node.get_mut(r) {
            n.p.set(v);
            h = std::cmp::max(h, self.height[r]);
            Pointer::new(r)
        } else {
            Pointer::null()
        };
        if self.node.get(r).is_some() {
            h += 1;
        }
        let ep = if e < self.size {
            if label == STTLabel::Vertex || label == STTLabel::AddVertex {
                self.vertex[e] = v;
            } else if label == STTLabel::AddEdge || label == STTLabel::Compress {
                self.edge[e] = v;
            } else {
                unreachable!();
            }
            Pointer::new(e)
        } else {
            Pointer::null()
        };
        self.label.push(label);
        self.node.push(STTNode::new(lp, rp, ep));
        self.height.push(h);
        v
    }
}

// ---------- begin pointer ----------
#[derive(Clone, Copy)]
pub struct Pointer(u32);

impl Pointer {
    pub fn new(v: usize) -> Self {
        Self(v as u32)
    }
    pub fn null() -> Self {
        Self(!0)
    }
    pub fn get(&self) -> Option<usize> {
        if self.0 == !0 {
            None
        } else {
            Some(self.0 as usize)
        }
    }
    pub fn is_null(&self) -> bool {
        self.get().is_none()
    }
    pub fn set(&mut self, v: usize) {
        self.0 = v as u32
    }
}

impl From<usize> for Pointer {
    fn from(x: usize) -> Self {
        Self::new(x)
    }
}

impl Default for Pointer {
    fn default() -> Self {
        Self::null()
    }
}

impl std::fmt::Debug for Pointer {
    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
        if let Some(x) = self.get() {
            write!(f, "{}", x)
        } else {
            write!(f, "null")
        }
    }
}
// ---------- end pointer ----------
mod util {
    pub trait Join {
        fn join(self, sep: &str) -> String;
    }

    impl<T, I> Join for I
    where
        I: Iterator<Item = T>,
        T: std::fmt::Display,
    {
        fn join(self, sep: &str) -> String {
            let mut s = String::new();
            use std::fmt::*;
            for (i, v) in self.enumerate() {
                if i > 0 {
                    write!(&mut s, "{}", sep).ok();
                }
                write!(&mut s, "{}", v).ok();
            }
            s
        }
    }
}

// ---------- begin modint ----------
pub const fn pow_mod(mut r: u32, mut n: u32, m: u32) -> u32 {
    let mut t = 1;
    while n > 0 {
        if n & 1 == 1 {
            t = (t as u64 * r as u64 % m as u64) as u32;
        }
        r = (r as u64 * r as u64 % m as u64) as u32;
        n >>= 1;
    }
    t
}

pub const fn primitive_root(p: u32) -> u32 {
    let mut m = p - 1;
    let mut f = [1; 30];
    let mut k = 0;
    let mut d = 2;
    while d * d <= m {
        if m % d == 0 {
            f[k] = d;
            k += 1;
        }
        while m % d == 0 {
            m /= d;
        }
        d += 1;
    }
    if m > 1 {
        f[k] = m;
        k += 1;
    }
    let mut g = 1;
    while g < p {
        let mut ok = true;
        let mut i = 0;
        while i < k {
            ok &= pow_mod(g, (p - 1) / f[i], p) > 1;
            i += 1;
        }
        if ok {
            break;
        }
        g += 1;
    }
    g
}

pub const fn is_prime(n: u32) -> bool {
    if n <= 1 {
        return false;
    }
    let mut d = 2;
    while d * d <= n {
        if n % d == 0 {
            return false;
        }
        d += 1;
    }
    true
}

#[derive(Clone, Copy, PartialEq, Eq)]
pub struct ModInt<const M: u32>(u32);

impl<const M: u32> ModInt<{ M }> {
    const REM: u32 = {
        let mut t = 1u32;
        let mut s = !M + 1;
        let mut n = !0u32 >> 2;
        while n > 0 {
            if n & 1 == 1 {
                t = t.wrapping_mul(s);
            }
            s = s.wrapping_mul(s);
            n >>= 1;
        }
        t
    };
    const INI: u64 = ((1u128 << 64) % M as u128) as u64;
    const IS_PRIME: () = assert!(is_prime(M));
    const PRIMITIVE_ROOT: u32 = primitive_root(M);
    const ORDER: usize = 1 << (M - 1).trailing_zeros();
    const fn reduce(x: u64) -> u32 {
        let _ = Self::IS_PRIME;
        let b = (x as u32 * Self::REM) as u64;
        let t = x + b * M as u64;
        let mut c = (t >> 32) as u32;
        if c >= M {
            c -= M;
        }
        c as u32
    }
    const fn multiply(a: u32, b: u32) -> u32 {
        Self::reduce(a as u64 * b as u64)
    }
    pub const fn new(v: u32) -> Self {
        assert!(v < M);
        Self(Self::reduce(v as u64 * Self::INI))
    }
    pub const fn const_mul(&self, rhs: Self) -> Self {
        Self(Self::multiply(self.0, rhs.0))
    }
    pub const fn pow(&self, mut n: u64) -> Self {
        let mut t = Self::new(1);
        let mut r = *self;
        while n > 0 {
            if n & 1 == 1 {
                t = t.const_mul(r);
            }
            r = r.const_mul(r);
            n >>= 1;
        }
        t
    }
    pub const fn inv(&self) -> Self {
        assert!(self.0 != 0);
        self.pow(M as u64 - 2)
    }
    pub const fn get(&self) -> u32 {
        Self::reduce(self.0 as u64)
    }
    pub const fn zero() -> Self {
        Self::new(0)
    }
    pub const fn one() -> Self {
        Self::new(1)
    }
}

impl<const M: u32> Add for ModInt<{ M }> {
    type Output = Self;
    fn add(self, rhs: Self) -> Self::Output {
        let mut v = self.0 + rhs.0;
        if v >= M {
            v -= M;
        }
        Self(v)
    }
}

impl<const M: u32> Sub for ModInt<{ M }> {
    type Output = Self;
    fn sub(self, rhs: Self) -> Self::Output {
        let mut v = self.0 - rhs.0;
        if self.0 < rhs.0 {
            v += M;
        }
        Self(v)
    }
}

impl<const M: u32> Mul for ModInt<{ M }> {
    type Output = Self;
    fn mul(self, rhs: Self) -> Self::Output {
        self.const_mul(rhs)
    }
}

impl<const M: u32> Div for ModInt<{ M }> {
    type Output = Self;
    fn div(self, rhs: Self) -> Self::Output {
        self * rhs.inv()
    }
}

impl<const M: u32> AddAssign for ModInt<{ M }> {
    fn add_assign(&mut self, rhs: Self) {
        *self = *self + rhs;
    }
}

impl<const M: u32> SubAssign for ModInt<{ M }> {
    fn sub_assign(&mut self, rhs: Self) {
        *self = *self - rhs;
    }
}

impl<const M: u32> MulAssign for ModInt<{ M }> {
    fn mul_assign(&mut self, rhs: Self) {
        *self = *self * rhs;
    }
}

impl<const M: u32> DivAssign for ModInt<{ M }> {
    fn div_assign(&mut self, rhs: Self) {
        *self = *self / rhs;
    }
}

impl<const M: u32> Neg for ModInt<{ M }> {
    type Output = Self;
    fn neg(self) -> Self::Output {
        if self.0 == 0 {
            self
        } else {
            Self(M - self.0)
        }
    }
}

impl<const M: u32> std::fmt::Display for ModInt<{ M }> {
    fn fmt<'a>(&self, f: &mut std::fmt::Formatter<'a>) -> std::fmt::Result {
        write!(f, "{}", self.get())
    }
}

impl<const M: u32> std::fmt::Debug for ModInt<{ M }> {
    fn fmt<'a>(&self, f: &mut std::fmt::Formatter<'a>) -> std::fmt::Result {
        write!(f, "{}", self.get())
    }
}

impl<const M: u32> std::str::FromStr for ModInt<{ M }> {
    type Err = std::num::ParseIntError;
    fn from_str(s: &str) -> Result<Self, Self::Err> {
        let val = s.parse::<u32>()?;
        Ok(ModInt::new(val))
    }
}

impl<const M: u32> From<usize> for ModInt<{ M }> {
    fn from(val: usize) -> ModInt<{ M }> {
        ModInt::new((val % M as usize) as u32)
    }
}
// ---------- end modint ----------
// ---------- begin precalc ----------
pub struct Precalc<const MOD: u32> {
    fact: Vec<ModInt<MOD>>,
    ifact: Vec<ModInt<MOD>>,
    inv: Vec<ModInt<MOD>>,
}

impl<const MOD: u32> Precalc<MOD> {
    pub fn new(size: usize) -> Self {
        let mut fact = vec![ModInt::one(); size + 1];
        let mut ifact = vec![ModInt::one(); size + 1];
        let mut inv = vec![ModInt::one(); size + 1];
        for i in 2..=size {
            fact[i] = fact[i - 1] * ModInt::from(i);
        }
        ifact[size] = fact[size].inv();
        for i in (2..=size).rev() {
            inv[i] = ifact[i] * fact[i - 1];
            ifact[i - 1] = ifact[i] * ModInt::from(i);
        }
        Self { fact, ifact, inv }
    }
    pub fn fact(&self, n: usize) -> ModInt<MOD> {
        self.fact[n]
    }
    pub fn ifact(&self, n: usize) -> ModInt<MOD> {
        self.ifact[n]
    }
    pub fn inv(&self, n: usize) -> ModInt<MOD> {
        assert!(0 < n);
        self.inv[n]
    }
    pub fn perm(&self, n: usize, k: usize) -> ModInt<MOD> {
        if k > n {
            return ModInt::zero();
        }
        self.fact[n] * self.ifact[n - k]
    }
    pub fn binom(&self, n: usize, k: usize) -> ModInt<MOD> {
        if n < k {
            return ModInt::zero();
        }
        self.fact[n] * self.ifact[k] * self.ifact[n - k]
    }
}
// ---------- end precalc ----------

impl<const M: u32> Zero for ModInt<{ M }> {
    fn zero() -> Self {
        Self::zero()
    }
    fn is_zero(&self) -> bool {
        self.0 == 0
    }
}

impl<const M: u32> One for ModInt<{ M }> {
    fn one() -> Self {
        Self::one()
    }
    fn is_one(&self) -> bool {
        self.get() == 1
    }
}

// ---------- begin array op ----------

struct NTTPrecalc<const M: u32> {
    sum_e: [ModInt<{ M }>; 30],
    sum_ie: [ModInt<{ M }>; 30],
}

impl<const M: u32> NTTPrecalc<{ M }> {
    const fn new() -> Self {
        let cnt2 = (M - 1).trailing_zeros() as usize;
        let root = ModInt::new(ModInt::<{ M }>::PRIMITIVE_ROOT);
        let zeta = root.pow((M - 1) as u64 >> cnt2);
        let mut es = [ModInt::zero(); 30];
        let mut ies = [ModInt::zero(); 30];
        let mut sum_e = [ModInt::zero(); 30];
        let mut sum_ie = [ModInt::zero(); 30];
        let mut e = zeta;
        let mut ie = e.inv();
        let mut i = cnt2;
        while i >= 2 {
            es[i - 2] = e;
            ies[i - 2] = ie;
            e = e.const_mul(e);
            ie = ie.const_mul(ie);
            i -= 1;
        }
        let mut now = ModInt::one();
        let mut inow = ModInt::one();
        let mut i = 0;
        while i < cnt2 - 1 {
            sum_e[i] = es[i].const_mul(now);
            sum_ie[i] = ies[i].const_mul(inow);
            now = ies[i].const_mul(now);
            inow = es[i].const_mul(inow);
            i += 1;
        }
        Self { sum_e, sum_ie }
    }
}

struct NTTPrecalcHelper<const MOD: u32>;
impl<const MOD: u32> NTTPrecalcHelper<MOD> {
    const A: NTTPrecalc<MOD> = NTTPrecalc::new();
}

pub trait ArrayAdd {
    type Item;
    fn add(&self, rhs: &[Self::Item]) -> Vec<Self::Item>;
}

impl<T> ArrayAdd for [T]
where
    T: Zero + Copy,
{
    type Item = T;
    fn add(&self, rhs: &[Self::Item]) -> Vec<Self::Item> {
        let mut c = vec![T::zero(); self.len().max(rhs.len())];
        c[..self.len()].copy_from_slice(self);
        c.add_assign(rhs);
        c
    }
}

pub trait ArrayAddAssign {
    type Item;
    fn add_assign(&mut self, rhs: &[Self::Item]);
}

impl<T> ArrayAddAssign for [T]
where
    T: Add<Output = T> + Copy,
{
    type Item = T;
    fn add_assign(&mut self, rhs: &[Self::Item]) {
        assert!(self.len() >= rhs.len());
        self.iter_mut().zip(rhs).for_each(|(x, a)| *x = *x + *a);
    }
}

impl<T> ArrayAddAssign for Vec<T>
where
    T: Zero + Add<Output = T> + Copy,
{
    type Item = T;
    fn add_assign(&mut self, rhs: &[Self::Item]) {
        if self.len() < rhs.len() {
            self.resize(rhs.len(), T::zero());
        }
        self.as_mut_slice().add_assign(rhs);
    }
}

pub trait ArraySub {
    type Item;
    fn sub(&self, rhs: &[Self::Item]) -> Vec<Self::Item>;
}

impl<T> ArraySub for [T]
where
    T: Zero + Sub<Output = T> + Copy,
{
    type Item = T;
    fn sub(&self, rhs: &[Self::Item]) -> Vec<Self::Item> {
        let mut c = vec![T::zero(); self.len().max(rhs.len())];
        c[..self.len()].copy_from_slice(self);
        c.sub_assign(rhs);
        c
    }
}

pub trait ArraySubAssign {
    type Item;
    fn sub_assign(&mut self, rhs: &[Self::Item]);
}

impl<T> ArraySubAssign for [T]
where
    T: Sub<Output = T> + Copy,
{
    type Item = T;
    fn sub_assign(&mut self, rhs: &[Self::Item]) {
        assert!(self.len() >= rhs.len());
        self.iter_mut().zip(rhs).for_each(|(x, a)| *x = *x - *a);
    }
}

impl<T> ArraySubAssign for Vec<T>
where
    T: Zero + Sub<Output = T> + Copy,
{
    type Item = T;
    fn sub_assign(&mut self, rhs: &[Self::Item]) {
        if self.len() < rhs.len() {
            self.resize(rhs.len(), T::zero());
        }
        self.as_mut_slice().sub_assign(rhs);
    }
}

pub trait ArrayDot {
    type Item;
    fn dot(&self, rhs: &[Self::Item]) -> Vec<Self::Item>;
}

impl<T> ArrayDot for [T]
where
    T: Mul<Output = T> + Copy,
{
    type Item = T;
    fn dot(&self, rhs: &[Self::Item]) -> Vec<Self::Item> {
        assert!(self.len() == rhs.len());
        self.iter().zip(rhs).map(|p| *p.0 * *p.1).collect()
    }
}

pub trait ArrayDotAssign {
    type Item;
    fn dot_assign(&mut self, rhs: &[Self::Item]);
}

impl<T> ArrayDotAssign for [T]
where
    T: MulAssign + Copy,
{
    type Item = T;
    fn dot_assign(&mut self, rhs: &[Self::Item]) {
        assert!(self.len() == rhs.len());
        self.iter_mut().zip(rhs).for_each(|(x, a)| *x *= *a);
    }
}

pub trait ArrayMul {
    type Item;
    fn mul(&self, rhs: &[Self::Item]) -> Vec<Self::Item>;
}

impl<T> ArrayMul for [T]
where
    T: Zero + One + Copy,
{
    type Item = T;
    fn mul(&self, rhs: &[Self::Item]) -> Vec<Self::Item> {
        if self.is_empty() || rhs.is_empty() {
            return vec![];
        }
        let mut res = vec![T::zero(); self.len() + rhs.len() - 1];
        for (i, a) in self.iter().enumerate() {
            for (res, b) in res[i..].iter_mut().zip(rhs.iter()) {
                *res = *res + *a * *b;
            }
        }
        res
    }
}

// transform でlen=1を指定すればNTTになる
pub trait ArrayConvolution {
    type Item;
    fn transform(&mut self, len: usize);
    fn inverse_transform(&mut self, len: usize);
    fn convolution(&self, rhs: &[Self::Item]) -> Vec<Self::Item>;
}

impl<const M: u32> ArrayConvolution for [ModInt<{ M }>] {
    type Item = ModInt<{ M }>;
    fn transform(&mut self, len: usize) {
        let f = self;
        let n = f.len();
        let k = (n / len).trailing_zeros() as usize;
        assert!(len << k == n);
        assert!(k <= ModInt::<{ M }>::ORDER);
        let pre = &NTTPrecalcHelper::<{ M }>::A;
        for ph in 1..=k {
            let p = len << (k - ph);
            let mut now = ModInt::one();
            for (i, f) in f.chunks_exact_mut(2 * p).enumerate() {
                let (x, y) = f.split_at_mut(p);
                for (x, y) in x.iter_mut().zip(y.iter_mut()) {
                    let l = *x;
                    let r = *y * now;
                    *x = l + r;
                    *y = l - r;
                }
                now *= pre.sum_e[(!i).trailing_zeros() as usize];
            }
        }
    }
    fn inverse_transform(&mut self, len: usize) {
        let f = self;
        let n = f.len();
        let k = (n / len).trailing_zeros() as usize;
        assert!(len << k == n);
        assert!(k <= ModInt::<{ M }>::ORDER);
        let pre = &NTTPrecalcHelper::<{ M }>::A;
        for ph in (1..=k).rev() {
            let p = len << (k - ph);
            let mut inow = ModInt::one();
            for (i, f) in f.chunks_exact_mut(2 * p).enumerate() {
                let (x, y) = f.split_at_mut(p);
                for (x, y) in x.iter_mut().zip(y.iter_mut()) {
                    let l = *x;
                    let r = *y;
                    *x = l + r;
                    *y = (l - r) * inow;
                }
                inow *= pre.sum_ie[(!i).trailing_zeros() as usize];
            }
        }
        let ik = ModInt::new(2).inv().pow(k as u64);
        for f in f.iter_mut() {
            *f *= ik;
        }
    }
    fn convolution(&self, rhs: &[Self::Item]) -> Vec<Self::Item> {
        if self.len().min(rhs.len()) <= 32 {
            return self.mul(rhs);
        }
        const PARAM: usize = 10;
        let size = self.len() + rhs.len() - 1;
        let mut k = 0;
        while (size + (1 << k) - 1) >> k > PARAM {
            k += 1;
        }
        let len = (size + (1 << k) - 1) >> k;
        let mut f = vec![ModInt::zero(); len << k];
        let mut g = vec![ModInt::zero(); len << k];
        f[..self.len()].copy_from_slice(self);
        g[..rhs.len()].copy_from_slice(rhs);
        f.transform(len);
        g.transform(len);
        let mut buf = [ModInt::zero(); 2 * PARAM - 1];
        let buf = &mut buf[..(2 * len - 1)];
        let pre = &NTTPrecalcHelper::<{ M }>::A;
        let mut now = ModInt::one();
        for (i, (f, g)) in f
            .chunks_exact_mut(2 * len)
            .zip(g.chunks_exact(2 * len))
            .enumerate()
        {
            let mut r = now;
            for (f, g) in f.chunks_exact_mut(len).zip(g.chunks_exact(len)) {
                buf.fill(ModInt::zero());
                for (i, f) in f.iter().enumerate() {
                    for (buf, g) in buf[i..].iter_mut().zip(g.iter()) {
                        *buf = *buf + *f * *g;
                    }
                }
                f.copy_from_slice(&buf[..len]);
                for (f, buf) in f.iter_mut().zip(buf[len..].iter()) {
                    *f = *f + r * *buf;
                }
                r = -r;
            }
            now *= pre.sum_e[(!i).trailing_zeros() as usize];
        }
        f.inverse_transform(len);
        f.truncate(self.len() + rhs.len() - 1);
        f
    }
}
// ---------- end array op ----------
// ---------- begin trait ----------

use std::ops::*;

pub trait Zero: Sized + Add<Self, Output = Self> {
    fn zero() -> Self;
    fn is_zero(&self) -> bool;
}

pub trait One: Sized + Mul<Self, Output = Self> {
    fn one() -> Self;
    fn is_one(&self) -> bool;
}

pub trait Group: Zero + Sub<Output = Self> + Neg<Output = Self> {}
pub trait SemiRing: Zero + One {}
pub trait Ring: SemiRing + Group {}
pub trait Field: Ring + Div<Output = Self> {}

impl<T> Group for T where T: Zero + Sub<Output = Self> + Neg<Output = Self> {}
impl<T> SemiRing for T where T: Zero + One {}
impl<T> Ring for T where T: SemiRing + Group {}
impl<T> Field for T where T: Ring + Div<Output = Self> {}

pub fn zero<T: Zero>() -> T {
    T::zero()
}

pub fn one<T: One>() -> T {
    T::one()
}

pub fn pow<T: One + Clone>(mut r: T, mut n: usize) -> T {
    let mut t = one();
    while n > 0 {
        if n & 1 == 1 {
            t = t * r.clone();
        }
        r = r.clone() * r;
        n >>= 1;
    }
    t
}

pub fn pow_sum<T: SemiRing + Clone>(mut r: T, mut n: usize) -> T {
    let mut ans = T::zero();
    let mut sum = T::one();
    while n > 0 {
        if n & 1 == 1 {
            ans = ans * r.clone() + sum.clone();
        }
        sum = sum * (T::one() + r.clone());
        r = r.clone() * r;
        n >>= 1;
    }
    ans
}
// ---------- end trait ----------

#[derive(Clone, Copy, Default, Debug)]
pub struct Dual<T>(T, T);

impl<T> Dual<T> {
    pub fn new(a: T, b: T) -> Self {
        Self(a, b)
    }
}

impl<T> Zero for Dual<T>
where
    T: Zero,
{
    fn zero() -> Self {
        Self::new(T::zero(), T::zero())
    }
    fn is_zero(&self) -> bool {
        self.0.is_zero() && self.1.is_zero()
    }
}

impl<T> One for Dual<T>
where
    T: One + Zero + Clone,
{
    fn one() -> Self {
        Self::new(T::one(), T::zero())
    }
    fn is_one(&self) -> bool {
        self.0.is_one() && self.1.is_zero()
    }
}

impl<T> Add for Dual<T>
where
    T: Add<Output = T>,
{
    type Output = Self;
    fn add(self, rhs: Self) -> Self {
        Self::new(self.0 + rhs.0, self.1 + rhs.1)
    }
}

impl<T> AddAssign for Dual<T>
where
    T: Add<Output = T> + Clone,
{
    fn add_assign(&mut self, rhs: Self) {
        *self = self.clone() + rhs;
    }
}

impl<T> Sub for Dual<T>
where
    T: Sub<Output = T>,
{
    type Output = Self;
    fn sub(self, rhs: Self) -> Self {
        Self::new(self.0 - rhs.0, self.1 - rhs.1)
    }
}

impl<T> SubAssign for Dual<T>
where
    T: Sub<Output = T> + Clone,
{
    fn sub_assign(&mut self, rhs: Self) {
        *self = self.clone() - rhs;
    }
}

impl<T> Mul for Dual<T>
where
    T: Clone + Add<Output = T> + Mul<Output = T>,
{
    type Output = Self;
    fn mul(self, rhs: Self) -> Self {
        Self::new(
            self.0.clone() * rhs.0.clone(),
            self.0 * rhs.1 + self.1 * rhs.0,
        )
    }
}

impl<T> MulAssign for Dual<T>
where
    T: Clone + Add<Output = T> + Mul<Output = T>,
{
    fn mul_assign(&mut self, rhs: Self) {
        *self = self.clone() * rhs;
    }
}

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