結果
| 問題 | No.3520 L1等距離点 |
| コンテスト | |
| ユーザー |
yamada
|
| 提出日時 | 2026-05-01 22:00:11 |
| 言語 | C++23 (gcc 15.2.0 + boost 1.89.0) |
| 結果 |
AC
|
| 実行時間 | 26 ms / 2,000 ms |
| コード長 | 19,328 bytes |
| 記録 | |
| コンパイル時間 | 3,912 ms |
| コンパイル使用メモリ | 421,640 KB |
| 実行使用メモリ | 30,320 KB |
| 平均クエリ数 | 6.83 |
| 最終ジャッジ日時 | 2026-05-01 22:00:23 |
| 合計ジャッジ時間 | 6,899 ms |
|
ジャッジサーバーID (参考情報) |
judge2_1 / judge3_0 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| other | AC * 35 |
ソースコード
// Begin include: "../../template/template.hpp"
using namespace std;
// intrinstic
#include <immintrin.h>
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cctype>
#include <cfenv>
#include <cfloat>
#include <chrono>
#include <cinttypes>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdarg>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <deque>
#include <fstream>
#include <functional>
#include <initializer_list>
#include <iomanip>
#include <ios>
#include <iostream>
#include <istream>
#include <iterator>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <new>
#include <numeric>
#include <ostream>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <streambuf>
#include <string>
#include <tuple>
#include <type_traits>
#include <typeinfo>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
// Begin include: "util.hpp"
namespace yamada {
using ll = long long;
using i64 = long long;
using u64 = unsigned long long;
using i128 = __int128_t;
using u128 = __uint128_t;
using lld = long double;
template <typename T>
using V = vector<T>;
template <typename T>
using VV = vector<vector<T>>;
template <typename T>
using VVV = vector<vector<vector<T>>>;
template <typename T>
using VVVV = vector<vector<vector<vector<T>>>>;
using vl = vector<long long>;
using vd = V<double>;
using vs = V<string>;
using vvl = vector<vector<long long>>;
using vvvl = vector<vector<vector<long long>>>;
using vvvvl = vector<vector<vector<vector<long long>>>>;
template <typename T>
using minpq = priority_queue<T, vector<T>, greater<T>>;
template <typename T>
using maxpq = priority_queue<T, vector<T>, less<T>>;
template <typename T, typename U>
struct P : pair<T, U> {
template <typename... Args>
P(Args... args) : pair<T, U>(args...) {}
using pair<T, U>::first;
using pair<T, U>::second;
P &operator+=(const P &r) {
first += r.first;
second += r.second;
return *this;
}
P &operator-=(const P &r) {
first -= r.first;
second -= r.second;
return *this;
}
P &operator*=(const P &r) {
first *= r.first;
second *= r.second;
return *this;
}
template <typename S>
P &operator*=(const S &r) {
first *= r, second *= r;
return *this;
}
P operator+(const P &r) const { return P(*this) += r; }
P operator-(const P &r) const { return P(*this) -= r; }
P operator*(const P &r) const { return P(*this) *= r; }
template <typename S>
P operator*(const S &r) const {
return P(*this) *= r;
}
P operator-() const { return P{-first, -second}; }
};
using pl = P<ll, ll>;
using vp = V<pl>;
using vvp = VV<pl>;
constexpr int inf = 1001001001;
constexpr long long infLL = 4004004004004004004LL;
template <typename T, typename U>
inline bool amin(T &x, U y) { return (y < x) ? (x = y, true) : false; }
template <typename T, typename U>
inline bool amax(T &x, U y) { return (x < y) ? (x = y, true) : false; }
template <typename T>
inline T Max(const vector<T> &v) { return *max_element(begin(v), end(v)); }
template <typename T>
inline T Min(const vector<T> &v) { return *min_element(begin(v), end(v)); }
template <typename T>
inline long long Sum(const vector<T> &v) { return accumulate(begin(v), end(v), T(0)); }
template <typename T>
int lb(const vector<T> &v, const T &a) { return lower_bound(begin(v), end(v), a) - begin(v); }
template <typename T>
int ub(const vector<T> &v, const T &a) { return upper_bound(begin(v), end(v), a) - begin(v); }
constexpr long long TEN(int n) {
long long ret = 1, x = 10;
for (; n; x *= x, n >>= 1) ret *= (n & 1 ? x : 1);
return ret;
}
template <typename T>
vector<T> mkrui(const vector<T> &v, bool rev = false) {
vector<T> ret(v.size() + 1);
if (rev) {
for (int i = int(v.size()) - 1; i >= 0; i--) ret[i] = v[i] + ret[i + 1];
} else {
for (int i = 0; i < int(v.size()); i++) ret[i + 1] = ret[i] + v[i];
}
return ret;
};
template <typename T>
vector<T> mkuni(const vector<T> &v) {
vector<T> ret(v);
sort(ret.begin(), ret.end());
ret.erase(unique(ret.begin(), ret.end()), ret.end());
return ret;
}
template <typename F>
vector<int> mkord(int N, F f) {
vector<int> ord(N);
iota(begin(ord), end(ord), 0);
sort(begin(ord), end(ord), f);
return ord;
}
template <typename T>
vector<int> mkinv(vector<T> &v) {
int max_val = *max_element(begin(v), end(v));
vector<int> inv(max_val + 1, -1);
for (int i = 0; i < (int)v.size(); i++) inv[v[i]] = i;
return inv;
}
vector<int> mkiota(int n) {
vector<int> ret(n);
iota(begin(ret), end(ret), 0);
return ret;
}
template <typename T>
T mkrev(const T &v) {
T w{v};
reverse(begin(w), end(w));
return w;
}
template <typename T>
bool nxp(T &v) { return next_permutation(begin(v), end(v)); }
// 返り値の型は入力の T に依存
// i 要素目 : [0, a[i])
template <typename T>
vector<vector<T>> product(const vector<T> &a) {
vector<vector<T>> ret;
vector<T> v;
auto dfs = [&](auto rc, int i) -> void {
if (i == (int)a.size()) {
ret.push_back(v);
return;
}
for (int j = 0; j < a[i]; j++) v.push_back(j), rc(rc, i + 1), v.pop_back();
};
dfs(dfs, 0);
return ret;
}
template <typename T, typename U>
vector<U> Digit(T a, const U &x, int siz = -1) {
vector<U> ret;
while (a > 0) {
ret.emplace_back(a % x);
a /= x;
}
if (siz >= 0) while ((int)ret.size() < siz) ret.emplace_back(0);
return ret;
}
// F : function(void(T&)), mod を取る操作
// T : 整数型のときはオーバーフローに注意する
template <typename T>
T Power(T a, long long n, const T &I, const function<void(T &)> &f) {
T res = I;
for (; n; f(a = a * a), n >>= 1) {
if (n & 1) f(res = res * a);
}
return res;
}
// T : 整数型のときはオーバーフローに注意する
template <typename T>
T Power(T a, long long n, const T &I = T{1}) {
return Power(a, n, I, function<void(T &)>{[](T &) -> void {}});
}
template <typename T>
T Rev(const T &v) {
T res = v;
reverse(begin(res), end(res));
return res;
}
template <typename T>
vector<T> Transpose(const vector<T> &v) {
using U = typename T::value_type;
if(v.empty()) return {};
int H = v.size(), W = v[0].size();
vector res(W, T(H, U{}));
for (int i = 0; i < H; i++) for (int j = 0; j < W; j++) res[j][i] = v[i][j];
return res;
}
template <typename T>
vector<T> Rotate(const vector<T> &v, int clockwise = true) {
using U = typename T::value_type;
int H = v.size(), W = v[0].size();
vector res(W, T(H, U{}));
for (int i = 0; i < H; i++) for (int j = 0; j < W; j++) {
if (clockwise) res[W - 1 - j][i] = v[i][j];
else res[j][H - 1 - i] = v[i][j];
}
return res;
}
template <typename T, typename F>
T bisect(T ok, T bad, F pred) {
if (ok == bad) return ok;
while (bad - ok > 1) { T mid = ok + (bad - ok) / 2; (pred(mid) ? ok : bad) = mid; }
return bad;
}
template <typename T, typename F>
T bisect_double(T ok, T bad, F pred, int iter = 100) {
if (ok == bad) return ok;
while (iter--) { T mid = ok + (bad - ok) / 2; (pred(mid) ? ok : bad) = mid; }
return bad;
}
template <typename T>
bool inLR(T L, T x, T R){ return (L <= x && x < R); }
bool YESNO(bool b) { std::cout << (b ? "YES\n" : "NO\n"); return b; }
bool YesNo(bool b) { std::cout << (b ? "Yes\n" : "No\n"); return b; }
template <typename mint>
std::string toFraction(mint a, int M) {
for (int deno = 1; deno <= M; deno++) {
mint inv = ((mint)deno).inverse();
for (int nume = -M; nume <= M; nume++) {
mint val = inv * nume;
if (val == a) {
if (deno == 1) return std::to_string(nume);
return std::to_string(nume) + "/" + std::to_string(deno);
}
}
}
return "NF";
}
template <typename mint>
void mout(mint a, int M = 100) { std::cout << toFraction(a, M) << "\n"; }
template <typename mint>
void mout(std::vector<mint> A, int M = 100) {
for (int i = 0; i < (int)A.size(); i++) {
std::cout << toFraction(A[i], M) << (i == (int)A.size() - 1 ? "\n" : " ");
}
}
bool is_square(uint64_t n) {
if (n < 2) return true;
uint64_t r = static_cast<uint64_t>(sqrtl(static_cast<long double>(n)));
if (r * r == n) return true;
++r;
return r * r == n;
}
template <typename T>
struct CumulativeSum {
std::vector<T> S;
CumulativeSum(std::vector<T> &A) {
int N = A.size();
S.resize(N + 1);
for (int i = 0; i < N; i++) S[i + 1] = S[i] + A[i];
}
T query(int l, int r) { return (l <= r ? S[r] - S[l] : (T)0); }
inline T operator()(int l, int r) { return query(l, r); }
};
long long floor(long long a, long long b) {
assert(b != 0);
if (b < 0) a = -a, b = -b;
return a / b - (a % b < 0);
}
long long under(long long a, long long b) {
assert(b != 0);
if (b < 0) a = -a, b = -b;
return a / b - (a % b <= 0);
}
long long ceil(long long a, long long b) {
assert(b != 0);
if (b < 0) a = -a, b = -b;
return a / b + (a % b > 0);
}
long long over(long long a, long long b) {
assert(b != 0);
if (b < 0) a = -a, b = -b;
return a / b + (a % b >= 0);
}
long long modulo(long long a, long long b) {
assert(b > 0);
long long c = a % b;
return c < 0 ? c + b : c;
}
} // namespace yamada
// End include: "util.hpp"
// Begin include: "bitop.hpp"
namespace yamada {
__attribute__((target("popcnt"))) inline int popcnt(const u64 &a) {
return __builtin_popcountll(a);
}
inline int lsb(const u64 &a) { return a ? __builtin_ctzll(a) : 64; }
inline int ctz(const u64 &a) { return a ? __builtin_ctzll(a) : 64; }
inline int msb(const u64 &a) { return a ? 63 - __builtin_clzll(a) : -1; }
template <typename T>
inline int gbit(const T &a, int i) {
return (a >> i) & 1;
}
template <typename T>
inline void sbit(T &a, int i, bool b) {
if (gbit(a, i) != b) a ^= T(1) << i;
}
constexpr long long PW(int n) { return 1LL << n; }
constexpr long long MSK(int n) { return (1LL << n) - 1; }
} // namespace yamada
// End include: "bitop.hpp"
// Begin include: "inout.hpp"
namespace yamada {
template <typename T, typename U>
ostream &operator<<(ostream &os, const pair<T, U> &p) {
os << p.first << " " << p.second;
return os;
}
template <typename T, typename U>
istream &operator>>(istream &is, pair<T, U> &p) {
is >> p.first >> p.second;
return is;
}
template <typename T>
ostream &operator<<(ostream &os, const vector<T> &v) {
int s = (int)v.size();
for (int i = 0; i < s; i++) os << (i ? " " : "") << v[i];
return os;
}
template <typename T>
istream &operator>>(istream &is, vector<T> &v) {
for (auto &x : v) is >> x;
return is;
}
istream &operator>>(istream &is, __int128_t &x) {
string S;
is >> S;
x = 0;
int flag = 0;
for (auto &c : S) {
if (c == '-') {
flag = true;
continue;
}
x *= 10;
x += c - '0';
}
if (flag) x = -x;
return is;
}
istream &operator>>(istream &is, __uint128_t &x) {
string S;
is >> S;
x = 0;
for (auto &c : S) {
x *= 10;
x += c - '0';
}
return is;
}
ostream &operator<<(ostream &os, __int128_t x) {
if (x == 0) return os << 0;
if (x < 0) os << '-', x = -x;
string S;
while (x) S.push_back('0' + x % 10), x /= 10;
reverse(begin(S), end(S));
return os << S;
}
ostream &operator<<(ostream &os, __uint128_t x) {
if (x == 0) return os << 0;
string S;
while (x) S.push_back('0' + x % 10), x /= 10;
reverse(begin(S), end(S));
return os << S;
}
void in() {}
template <typename T, class... U>
void in(T &t, U &...u) {
cin >> t;
in(u...);
}
void out() { cout << "\n"; }
template <typename T, class... U, char sep = ' '>
void out(const T &t, const U &...u) {
cout << t;
if (sizeof...(u)) cout << sep;
out(u...);
}
struct IoSetupYamada {
IoSetupYamada() {
cin.tie(nullptr);
ios::sync_with_stdio(false);
cout << fixed << setprecision(15);
cerr << fixed << setprecision(7);
}
} iosetupyamada;
} // namespace yamada
// End include: "inout.hpp"
// Begin include: "macro.hpp"
#define each(x, v) for (auto&& x : v)
#define each2(x, y, v) for (auto&& [x, y] : v)
#define each3(x, y, z, v) for (auto&& [x, y, z] : v)
#define all(v) (v).begin(), (v).end()
#define rep1(a) for (long long _ = 0; _ < (long long)(a); ++_)
#define rep2(i, a) for (long long i = 0; i < (long long)(a); ++i)
#define rep3(i, a, b) for (long long i = a; i < (long long)(b); ++i)
#define rep4(i, a, b, c) for (long long i = a; i < (long long)(b); i += c)
#define overload4(a, b, c, d, e, ...) e
#define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__)
#define rep1r(a) for (long long i = (long long)(a)-1; i >= 0LL; --i)
#define rep2r(i, a) for (long long i = (long long)(a)-1; i >= 0LL; --i)
#define rep3r(i, a, b) for (long long i = (long long)(b)-1; i >= (long long)(a); --i)
#define overload3(a, b, c, d, ...) d
#define repr(...) overload3(__VA_ARGS__, rep3r, rep2r, rep1r)(__VA_ARGS__)
#define eb emplace_back
#define mkp make_pair
#define mkt make_tuple
#define fi first
#define se second
#define vv(type, name, h, ...) \
vector<vector<type> > name(h, vector<type>(__VA_ARGS__))
#define vvv(type, name, h, w, ...) \
vector<vector<vector<type>>> name( \
h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define vvvv(type, name, a, b, c, ...) \
vector<vector<vector<vector<type>>>> name( \
a, vector<vector<vector<type>>>( \
b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))
#define ini(...) \
int __VA_ARGS__; \
in(__VA_ARGS__)
#define inl(...) \
long long __VA_ARGS__; \
in(__VA_ARGS__)
#define ins(...) \
string __VA_ARGS__; \
in(__VA_ARGS__)
#define in2(s, t) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i]); \
}
#define in3(s, t, u) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i], u[i]); \
}
#define in4(s, t, u, v) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i], u[i], v[i]); \
}
#define die(...) \
do { \
yamada::out(__VA_ARGS__);\
return; \
} while (0)
// End include: "macro.hpp"
namespace yamada {
void solve();
}
int main() { yamada::solve(); }
// End include: "../../template/template.hpp"
// Begin include: "../../geometry/integer-geometry.hpp"
// Begin include: "../math-fast/gcd.hpp"
#include <algorithm>
using namespace std;
namespace BinaryGCDImpl {
using u64 = unsigned long long;
using i8 = char;
u64 binary_gcd(u64 a, u64 b) {
if (a == 0 || b == 0) return a + b;
i8 n = __builtin_ctzll(a);
i8 m = __builtin_ctzll(b);
a >>= n;
b >>= m;
n = min(n, m);
while (a != b) {
u64 d = a - b;
i8 s = __builtin_ctzll(d);
bool f = a > b;
b = f ? b : a;
a = (f ? d : -d) >> s;
}
return a << n;
}
using u128 = __uint128_t;
// a > 0
int ctz128(u128 a) {
u64 lo = a & u64(-1);
return lo ? __builtin_ctzll(lo) : 64 + __builtin_ctzll(a >> 64);
}
u128 binary_gcd128(u128 a, u128 b) {
if (a == 0 || b == 0) return a + b;
i8 n = ctz128(a);
i8 m = ctz128(b);
a >>= n;
b >>= m;
n = min(n, m);
while (a != b) {
u128 d = a - b;
i8 s = ctz128(d);
bool f = a > b;
b = f ? b : a;
a = (f ? d : -d) >> s;
}
return a << n;
}
} // namespace BinaryGCDImpl
long long binary_gcd(long long a, long long b) {
return BinaryGCDImpl::binary_gcd(abs(a), abs(b));
}
__int128_t binary_gcd128(__int128_t a, __int128_t b) {
if (a < 0) a = -a;
if (b < 0) b = -b;
return BinaryGCDImpl::binary_gcd128(a, b);
}
/**
* @brief binary GCD
*/
// End include: "../math-fast/gcd.hpp"
struct Point {
using T = __int128_t;
T x, y;
Point() : x(0), y(0) {}
Point(T x_, T y_) : x(x_), y(y_) {}
Point &operator+=(const Point &p) {
this->x += p.x;
this->y += p.y;
return *this;
}
Point &operator-=(const Point &p) {
this->x -= p.x;
this->y -= p.y;
return *this;
}
Point &operator*=(const long long &r) {
this->x *= r;
this->y *= r;
return *this;
}
int pos() const {
if (y < 0) return -1;
if (y == 0 && 0 <= x) return 0;
return 1;
}
long double slope() {
if (x == 0) {
if (y > 0) return std::numeric_limits<long double>::max();
else return std::numeric_limits<long double>::min();
}
return (long double)y / x;
}
void shrink() {
T g = binary_gcd(x, y);
x /= g;
y /= g;
}
Point operator+(const Point &p) const { return Point(*this) += p; }
Point operator-(const Point &p) const { return Point(*this) -= p; }
Point operator*(long long &r) const { return Point(*this) *= r; }
Point operator-() const { return Point(-this->x, -this->y); }
bool operator==(const Point &p) const { return x == p.x && y == p.y; }
bool operator!=(const Point &p) const { return x != p.x || y != p.y; }
bool operator<(const Point &p) const { return x == p.x ? y < p.y : x < p.x; }
friend istream &operator>>(istream &is, Point &p) {
long long x, y;
is >> x >> y;
p.x = x, p.y = y;
return is;
}
friend ostream &operator<<(ostream &os, const Point &p) {
os << (long long)(p.x) << " " << (long long)(p.y);
return os;
}
};
using Points = vector<Point>;
Point::T dot(const Point &a, const Point &b) { return a.x * b.x + a.y * b.y; }
Point::T cross(const Point &a, const Point &b) { return a.x * b.y - a.y * b.x; }
// sort by argument (-Pi ~ Pi)
void ArgumentSort(Points &v) {
sort(begin(v), end(v), [](Point a, Point b) {
if (a.pos() != b.pos()) return a.pos() < b.pos();
return cross(a, b) > 0;
});
}
// 1 ... counterclockwise / 0 straight / -1 clockwise
int ccw(const Point &a, const Point &b, const Point &c) {
Point::T t = cross(b - a, c - a);
return t < 0 ? -1 : t == 0 ? 0 : 1;
}
// v must have sorted by x-coordinate
Points LowerHull(const Points &ps) {
int N = (int)ps.size();
for (int i = 0; i < N - 1; i++) assert(ps[i].x <= ps[i + 1].x);
if (N <= 2) return ps;
Points convex(N);
int k = 0;
for (int i = 0; i < N; convex[k++] = ps[i++]) {
while (k >= 2 && ccw(convex[k - 2], convex[k - 1], ps[i]) <= 0) --k;
}
convex.resize(k);
return convex;
}
Points UpperHull(const Points &ps) {
int N = (int)ps.size();
for (int i = 0; i < N - 1; i++) assert(ps[i].x <= ps[i + 1].x);
if (N <= 2) return ps;
Points convex(N);
int k = 0;
for (int i = 0; i < N; convex[k++] = ps[i++]) {
while (k >= 2 && ccw(convex[k - 2], convex[k - 1], ps[i]) >= 0) --k;
}
convex.resize(k);
return convex;
}
Points ConvexHull(Points ps) {
sort(begin(ps), end(ps));
ps.erase(unique(begin(ps), end(ps)), end(ps));
int N = ps.size();
if (N <= 2) return ps;
Points convex(2 * N);
int k = 0;
for (int i = 0; i < N; convex[k++] = ps[i++]) {
while (k >= 2 && ccw(convex[k - 2], convex[k - 1], ps[i]) <= 0) --k;
}
for (int i = N - 2, t = k + 1; i >= 0; convex[k++] = ps[i--]) {
while (k >= t && ccw(convex[k - 2], convex[k - 1], ps[i]) <= 0) --k;
}
convex.resize(k - 1);
return convex;
}
// End include: "../../geometry/integer-geometry.hpp"
using namespace yamada;
ll man(Point p,Point q){
ll ans=p.x-q.x;
if(ans<0)ans*=-1;
ll bns=p.y-q.y;
if(bns<0)bns*=-1;
return ans+bns;
}
map<ll,Point> memo;;
Point query(ll t){
if(memo.count(t))return memo[t];
out("?",t);
cout.flush();
Point p; in(p);
return memo[t]=p;
}
void answer(ll t){
out("!",t);
cout.flush();
}
void yamada::solve()
{
inl(T);
Point st,go; in(st,go);
auto check=[&](ll x)->bool{
auto p=query(x);
return man(p,st)<man(p,go);
};
ll t1=bisect<ll>(0,T,check);
ll t0=t1-1;
if(man(query(t1),st)==man(query(t1),go))answer(t1);
else answer(t0);
}
yamada