結果

問題 No.402 最も海から遠い場所
ユーザー 明智重蔵
提出日時 2016-09-10 13:40:25
言語 C#(csc)
(csc 3.9.0)
結果
TLE  
実行時間 -
コード長 9,547 bytes
コンパイル時間 1,012 ms
コンパイル使用メモリ 108,800 KB
実行使用メモリ 126,208 KB
最終ジャッジ日時 2024-11-16 19:57:39
合計ジャッジ時間 8,404 ms
ジャッジサーバーID
(参考情報)
judge2 / judge4
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
sample AC * 3
other AC * 18 TLE * 1
権限があれば一括ダウンロードができます
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc)
Copyright (C) Microsoft Corporation. All rights reserved.

ソースコード

diff #

using System;
using System.Collections.Generic;
using System.Linq;

//YukiCoder402 最も海から遠い場所
//http://yukicoder.me/problems/no/402
class Program
{
    static string InputPattern = "InputX";

    static List<string> GetInputList()
    {
        var WillReturn = new List<string>();

        if (InputPattern == "Input1") {
            WillReturn.Add("8 8");
            WillReturn.Add(".#..#...");
            WillReturn.Add(".######.");
            WillReturn.Add("#####...");
            WillReturn.Add("#####.#.");
            WillReturn.Add("########");
            WillReturn.Add("######.#");
            WillReturn.Add("#####...");
            WillReturn.Add("...####.");
            //3
        }
        else if (InputPattern == "Input2") {
            WillReturn.Add("7 7");
            WillReturn.Add("#######");
            WillReturn.Add("#######");
            WillReturn.Add("#######");
            WillReturn.Add("#######");
            WillReturn.Add("#.#####");
            WillReturn.Add("#..####");
            WillReturn.Add("#######");
            //3
        }
        else if (InputPattern == "Input3") {
            WillReturn.Add("60 60");
            WillReturn.Add("............................................................");
            WillReturn.Add("............................................................");
            WillReturn.Add("........................................#...............##..");
            WillReturn.Add(".......................................####............##...");
            WillReturn.Add(".........................................##...........##....");
            WillReturn.Add(".........................................###........#.......");
            WillReturn.Add(".........................................#####...#..#.......");
            WillReturn.Add(".........................................#########....#.....");
            WillReturn.Add("........................................###########.........");
            WillReturn.Add("........................................#############.......");
            WillReturn.Add(".....................................##.##########..........");
            WillReturn.Add("......................................#########.............");
            WillReturn.Add(".....................................#########..............");
            WillReturn.Add("....................................##.#...###..............");
            WillReturn.Add("...................................###.......#..............");
            WillReturn.Add(".....................................###....................");
            WillReturn.Add(".....................................#......................");
            WillReturn.Add(".......................................##...................");
            WillReturn.Add("......................................#.#...................");
            WillReturn.Add(".....................................####...................");
            WillReturn.Add(".....................................####...................");
            WillReturn.Add(".....................................#####..................");
            WillReturn.Add(".....................................######.................");
            WillReturn.Add(".....................................######.................");
            WillReturn.Add(".....................................######.................");
            WillReturn.Add(".....................................#####..................");
            WillReturn.Add("....................................#####...................");
            WillReturn.Add("....................................#####...................");
            WillReturn.Add("....................................######..................");
            WillReturn.Add("...................................#####....................");
            WillReturn.Add("................................#.######....................");
            WillReturn.Add(".................................#######....................");
            WillReturn.Add("............................#...########....................");
            WillReturn.Add("............................#.##########....................");
            WillReturn.Add("...........................############.....................");
            WillReturn.Add("...........................############.....................");
            WillReturn.Add("..........................#############.....................");
            WillReturn.Add(".........................###############....................");
            WillReturn.Add("....................###..##############.....................");
            WillReturn.Add("...............#####################.##.....................");
            WillReturn.Add("..............###################.#..#......................");
            WillReturn.Add(".....#......###############.####..#.........................");
            WillReturn.Add("..........########......###.................................");
            WillReturn.Add("..........####....##.#.#####................................");
            WillReturn.Add("......#.##...#.######..###..................................");
            WillReturn.Add(".....##.####...######..##...................................");
            WillReturn.Add("......######..####.#........................................");
            WillReturn.Add("...#...######.###...........................................");
            WillReturn.Add("......##.####..#............................................");
            WillReturn.Add(".......#.###................................................");
            WillReturn.Add("........####................................................");
            WillReturn.Add(".......####.................................................");
            WillReturn.Add(".......####.................................................");
            WillReturn.Add(".......#.##.................................................");
            WillReturn.Add("............................................................");
            WillReturn.Add("..........#.................................................");
            WillReturn.Add("........#.#.................................................");
            WillReturn.Add("............................................................");
            WillReturn.Add("............................................................");
            WillReturn.Add("............................................................");
            //4
        }
        else if (InputPattern == "Input4") {
            WillReturn.Add("5 5");
            WillReturn.Add("#####");
            WillReturn.Add("###.#");
            WillReturn.Add("#####");
            WillReturn.Add("#####");
            WillReturn.Add("#####");
            //2
        }
        else {
            string wkStr;
            while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
        }
        return WillReturn;
    }

    static int UB_X;
    static int UB_Y;

    static void Main()
    {
        List<string> InputList = GetInputList();
        int[] wkArr = InputList[0].Split(' ').Select(X => int.Parse(X)).ToArray();
        int H = wkArr[0];
        int W = wkArr[1];

        UB_X = W - 1;
        UB_Y = H - 1;
        char[,] BanArr = new char[UB_X + 1, UB_Y + 1];

        for (int LoopX = 0; LoopX <= UB_X; LoopX++) {
            for (int LoopY = 0; LoopY <= UB_Y; LoopY++) {
                BanArr[LoopX, LoopY] = InputList[LoopY + 1][LoopX];
            }
        }

        //最大の正方形の1辺を求める
        int MaxSeihoukeiLength = 1;

        for (int LoopX = 0; LoopX <= UB_X; LoopX++) {
            if (LoopX + MaxSeihoukeiLength - 1 > UB_X) break;
            for (int LoopY = 0; LoopY <= UB_Y; LoopY++) {
                if (LoopY + MaxSeihoukeiLength - 1 > UB_Y) break;

                if (BanArr[LoopX, LoopY] == '.') continue;

                int wkSeihoukeiLength = DeriveSeihoukeiLength(BanArr, LoopX, LoopY);

                //Console.WriteLine("({0},{1})を開始とした最大正方形={2}", LoopX, LoopY, wkSeihoukeiLength);

                if (MaxSeihoukeiLength < wkSeihoukeiLength)
                    MaxSeihoukeiLength = wkSeihoukeiLength;
            }
        }

        if (MaxSeihoukeiLength % 2 == 0) Console.WriteLine(MaxSeihoukeiLength / 2);
        else Console.WriteLine(MaxSeihoukeiLength / 2 + 1);
    }

    //始点を引数として、正方形の大きさを返す
    static int DeriveSeihoukeiLength(char[,] pBanArr, int pStaX, int pStaY)
    {
        int SeihoukeiLength = 1;
        while (true) {
            //UB超えの場合
            if (pStaX + SeihoukeiLength - 1 > UB_X) return SeihoukeiLength - 1;
            if (pStaY + SeihoukeiLength - 1 > UB_Y) return SeihoukeiLength - 1;

            //横のループ
            for (int X = pStaX; X <= pStaX + SeihoukeiLength - 1; X++) {
                if (pBanArr[X, pStaY + SeihoukeiLength - 1] == '.')
                    return SeihoukeiLength - 1;
            }

            //縦のループ
            for (int Y = pStaY; Y <= pStaY + SeihoukeiLength - 1; Y++) {
                if (pBanArr[pStaX + SeihoukeiLength - 1, Y] == '.')
                    return SeihoukeiLength - 1;
            }

            SeihoukeiLength++;
        }
    }
}
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