結果
| 問題 | No.3494 一点挿入区間和取得 |
| コンテスト | |
| ユーザー |
👑 |
| 提出日時 | 2026-05-22 11:20:43 |
| 言語 | Rust (1.94.0 + proconio + num + itertools) |
| 結果 |
AC
|
| 実行時間 | 84 ms / 6,000 ms |
| コード長 | 16,055 bytes |
| 記録 | |
| コンパイル時間 | 13,868 ms |
| コンパイル使用メモリ | 205,068 KB |
| 実行使用メモリ | 11,356 KB |
| 最終ジャッジ日時 | 2026-05-22 11:21:01 |
| 合計ジャッジ時間 | 15,683 ms |
|
ジャッジサーバーID (参考情報) |
judge2_1 / judge3_0 |
| 純コード判定待ち |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| other | AC * 23 |
ソースコード
#[allow(unused_imports)]
use std::{
convert::{Infallible, TryFrom, TryInto as _}, fmt::{self, Debug, Display, Formatter,},
fs::File, hash::{Hash, Hasher, BuildHasherDefault}, iter::{Product, Sum}, marker::PhantomData,
ops::{Add, AddAssign, Sub, SubAssign, Div, DivAssign, Mul, MulAssign, Neg, RangeBounds},
str::FromStr, sync::{atomic::{self, AtomicU32, AtomicU64}, Once},
collections::{*, btree_set::Range, btree_map::Range as BTreeRange}, mem::{swap},
cmp::{self, Reverse, Ordering, Eq, PartialEq, PartialOrd},
thread::LocalKey, f64::consts::PI, time::Instant, cell::RefCell,
io::{self, stdin, Read, read_to_string, BufWriter, BufReader, stdout, Write},
ptr::null_mut,
};
pub mod fxhash {
use std::hash::BuildHasherDefault;
const K: u64 = 0x517c_c1b7_2722_0a95;
#[derive(Default)]
pub struct FxHasher {
pub hash: u64,
}
impl FxHasher {
#[inline(always)]
fn mix_u64(mut h: u64, x: u64) -> u64 {
h = h.rotate_left(5) ^ x;
h = h.wrapping_mul(K);
let x2 = x ^ (x >> 33) ^ (x << 11);
h = h.rotate_left(5) ^ x2;
h = h.wrapping_mul(K);
h
}
#[inline(always)]
fn write_u64_impl(&mut self, x: u64) {
self.hash = Self::mix_u64(self.hash, x);
}
}
impl std::hash::Hasher for FxHasher {
#[inline(always)]
fn finish(&self) -> u64 {
self.hash
}
#[inline(always)]
fn write(&mut self, bytes: &[u8]) {
let mut h = self.hash;
for &b in bytes {
h = h.rotate_left(5) ^ (b as u64);
h = h.wrapping_mul(K);
}
self.hash = h;
}
#[inline(always)]
fn write_u64(&mut self, i: u64) { self.write_u64_impl(i); }
#[inline(always)]
fn write_u32(&mut self, i: u32) { self.write_u64_impl(i as u64); }
#[inline(always)]
fn write_u16(&mut self, i: u16) { self.write_u64_impl(i as u64); }
#[inline(always)]
fn write_u8 (&mut self, i: u8 ) { self.write_u64_impl(i as u64); }
#[inline(always)]
fn write_usize(&mut self, i: usize) { self.write_u64_impl(i as u64); }
#[inline(always)]
fn write_i64(&mut self, i: i64) { self.write_u64_impl(i as u64); }
#[inline(always)]
fn write_i32(&mut self, i: i32) { self.write_u64_impl(i as u64); }
#[inline(always)]
fn write_i16(&mut self, i: i16) { self.write_u64_impl(i as u64); }
#[inline(always)]
fn write_i8 (&mut self, i: i8 ) { self.write_u64_impl(i as u64); }
#[inline(always)]
fn write_isize(&mut self, i: isize) { self.write_u64_impl(i as u64); }
}
pub type FxBuildHasher = BuildHasherDefault<FxHasher>;
pub type FxMap<K, V> = std::collections::HashMap<K, V, FxBuildHasher>;
pub type FxSet<K> = std::collections::HashSet<K, FxBuildHasher>;
}
pub fn gcd(mut a: i64, mut b: i64)->i64{if a==0{return b;}else if b==0{return a;}let l1 = a.trailing_zeros();let l2 = b.trailing_zeros();
a >>= l1; b >>= l2;while a!=b{let x = (a^b).trailing_zeros();if a<b{swap(&mut a, &mut b)}a = (a-b)>>x;}a << l1.min(l2)}
pub fn factorial_i64(n: usize)->(Vec<i64>, Vec<i64>){
let mut res = vec![1; n+1];let mut inv = vec![1; n+1];for i in 0..n{ res[i+1] = (res[i]*(i+1)as i64)%MOD; }
inv[n] = mod_inverse(res[n], MOD);for i in (0..n).rev(){ inv[i] = inv[i+1]*(i+1) as i64%MOD; }(res, inv) }
pub fn floor(a:i64, b:i64)->i64{let res=(a%b+b)%b;(a-res)/b}
pub fn modulo(a: i64, b: i64)->i64{(a%b+b)%b}
pub fn extended_gcd(a:i64,b:i64)->(i64,i64,i64)
{if b==0{(a,1,0)}else{let(g,x,y)=extended_gcd(b,a%b);(g,y,x-floor(a,b)*y)}}
pub fn mod_inverse(a:i64,m:i64)->i64{let(_,x,_) =extended_gcd(a,m);(x%m+m)%m}
pub fn comb(a: i64, b: i64, f: &Vec<(i64, i64)>)->i64{
if a<b{return 0;}else if b==0 || a==b{ return 1; }
else{let x=f[a as usize].0;
let y=f[(a-b) as usize].1;let z=f[b as usize].1;return((x*y)%MOD)*z%MOD;}}
pub fn factorial(x: i64)->Vec<(i64, i64)>{
let mut f=vec![(1i64,1i64),(1, 1)];let mut z = 1i64;
let mut inv = vec![0; x as usize+10];inv[1] = 1;
for i in 2..x+1{z=(z*i)%MOD;
let w=(MOD-inv[(MOD%i)as usize]*(MOD/i)%MOD)%MOD;
inv[i as usize] = w;
f.push((z, (f[i as usize-1].1*w)%MOD));}return f;}
pub fn fast_mod_pow(mut x: i64,p: usize, m: i64)->i64{
x %= m;
let mut res=1;let mut t=x;let mut z=p;while z > 0{
if z%2==1{res = (res*t)%m;}t = (t*t)%m;z /= 2; }res}
pub trait SortD{ fn sort_d(&mut self); }
impl<T: Ord> SortD for Vec<T>{ fn sort_d(&mut self) {self.sort_by(|u, v| v.cmp(&u));} }
pub trait Mx{fn max(&self, rhs: Self)->Self;}
impl Mx for f64{ fn max(&self, rhs: Self)->Self{if *self < rhs{ rhs } else { *self } }}
pub trait Mi{ fn min(&self, rhs: Self)->Self; }
impl Mi for f64{ fn min(&self, rhs: Self)->Self{ if *self > rhs{ rhs } else { *self } } }
pub trait Chmax: PartialOrd + Copy {fn chmax(&mut self, rhs: Self) {if *self < rhs { *self = rhs; }}}
impl<T: PartialOrd + Copy> Chmax for T {}
pub trait Chmin: PartialOrd + Copy {fn chmin(&mut self, rhs: Self) {if *self > rhs { *self = rhs; }}}
impl<T: PartialOrd + Copy> Chmin for T {}
#[allow(unused)]
use proconio::{*, marker::*};
#[allow(unused)]
use fxhash::FxMap;
#[allow(dead_code)]
const INF: i64 = 1<<60;
#[allow(dead_code)]
const I: i32 = 1<<30;
#[allow(dead_code)]
const MOD: i64 = 998244353;
#[allow(dead_code)]
const D: [(usize, usize); 4] = [(1, 0), (0, 1), (!0, 0), (0, !0)];
#[allow(dead_code)]
pub fn c2d(c: u8)->(usize, usize){match c{b'U'=>(!0,0),b'D'=>(1,0),b'L'=>(0,!0),b'R'=>(0,1),_=>unreachable!()}}
#[allow(dead_code)]
pub fn c2d_i64(c: u8)->(i64, i64){match c{b'U'=>(-1,0),b'D'=>(1,0),b'L'=>(0,-1),b'R'=>(0,1),_=>unreachable!()}}
#[allow(dead_code)]
const D2: [(usize, usize); 8] = [(1, 0), (1, 1), (0, 1), (!0, 1), (!0, 0), (!0, !0), (0, !0), (1, !0)];
pub trait SplayMonoid {
type S: Clone+Debug;
fn identity() -> Self::S;
fn op(a: &Self::S, b: &Self::S) -> Self::S;
fn reverse_prod(x: &mut Self::S);
}
pub trait SplayLazyMonoid{
type M: SplayMonoid;
type F: Clone+Debug;
fn id_e()-><Self::M as SplayMonoid>::S{<Self::M as SplayMonoid>::identity()}
fn op(a: &<Self::M as SplayMonoid>::S, b: &<Self::M as SplayMonoid>::S)-><Self::M as SplayMonoid>::S{<Self::M>::op(a, b)}
fn reverse_prod(x: &mut <Self::M as SplayMonoid>::S) {<Self::M>::reverse_prod(x)}
fn identity()->Self::F;
fn map(f: &Self::F, x: &<Self::M as SplayMonoid>::S)-><Self::M as SplayMonoid>::S;
fn composition(f: &Self::F, g: &Self::F)->Self::F;
}
#[derive(Clone, Debug)]
pub struct Node<F> where F: SplayLazyMonoid{
l: *mut Node<F>,
r: *mut Node<F>,
p: *mut Node<F>,
data: <F::M as SplayMonoid>::S,
prod: <F::M as SplayMonoid>::S,
lazy: F::F,
idx: usize,
_w: usize,
ac: usize,
rev: bool,
}
impl<F> Node<F> where F: SplayLazyMonoid{
pub fn new_nil() -> Self {
Node {
l: null_mut(),
r: null_mut(),
p: null_mut(),
data: F::id_e(),
prod: F::id_e(),
lazy: F::identity(),
idx: !0,
_w: 0,
ac: 0,
rev: false,
}
}
pub fn new(x: <F::M as SplayMonoid>::S, idx: usize, nil: *mut Node<F>) -> Self {
Node {
l: nil,
r: nil,
p: nil,
data: x.clone(),
prod: x.clone(),
lazy: F::identity(),
idx,
_w: 1,
ac: 1,
rev: false,
}
}
}
pub struct SplayTree<F> where F: SplayLazyMonoid{
_p_nil: Box<Node<F>>,
nil: *mut Node<F>,
data: Vec<Box<Node<F>>>,
r: *mut Node<F>,
}
impl<F> SplayTree<F> where F: SplayLazyMonoid {
pub fn new() -> Self {
let mut _p_nil = Box::new(Node::<F>::new_nil());
let ptr: *mut Node<F> = &mut *_p_nil;
(*_p_nil).l = ptr;
(*_p_nil).r = ptr;
(*_p_nil).p = ptr;
SplayTree {
_p_nil,
nil: ptr,
data: Vec::new(),
r: ptr,
}
}
#[inline(always)]
fn apply_down(&mut self, c: *mut Node<F>) {
unsafe{
if (*c).l != self.nil {
(*(*c).l).data = F::map(&(*c).lazy, &(*(*c).l).data);
(*(*c).l).prod = F::map(&(*c).lazy, &(*(*c).l).prod);
(*(*c).l).lazy = F::composition(&(*c).lazy, &(*(*c).l).lazy);
}
if (*c).r != self.nil {
(*(*c).r).data = F::map(&(*c).lazy, &(*(*c).r).data);
(*(*c).r).prod = F::map(&(*c).lazy, &(*(*c).r).prod);
(*(*c).r).lazy = F::composition(&(*c).lazy, &(*(*c).r).lazy);
}
if (*c).rev {
swap(&mut (*c).l, &mut (*c).r);
if (*c).l != self.nil {
(*(*c).l).rev ^= true;
F::reverse_prod(&mut (*(*c).l).prod);
}
if (*c).r != self.nil {
(*(*c).r).rev ^= true;
F::reverse_prod(&mut (*(*c).r).prod);
}
(*c).rev = false;
}
(*c).lazy = F::identity();
}
}
#[inline(always)]
fn upprod(&mut self, c: *mut Node<F>) {
unsafe{
(*c).ac = (*(*c).l).ac + (*(*c).r).ac+1;
(*c).prod = F::op(&F::op(&(*(*c).l).prod, &(*c).data), &(*(*c).r).prod);
}
}
#[inline(always)]
fn pc(&mut self, p: *mut Node<F>) -> *mut *mut Node<F> {
unsafe{
if (*p).p == self.nil {&mut self.r}
else if (*(*p).p).l==p {&mut (*(*p).p).l}
else {&mut (*(*p).p).r}
}
}
#[inline(always)]
fn rotleft(&mut self, c: *mut Node<F>) {
unsafe{
let p = (*c).p;
*self.pc(p) = c;
(*c).p = (*p).p;
(*p).p = c;
if (*c).l != self.nil {(*(*c).l).p = p}
(*p).r = (*c).l;
(*c).l = p;
}
}
#[inline(always)]
fn rotright(&mut self, c: *mut Node<F>) {
unsafe{
let p = (*c).p;
*self.pc(p) = c;
(*c).p = (*p).p;
(*p).p = c;
if (*c).r != self.nil {(*(*c).r).p = p}
(*p).l = (*c).r;
(*c).r = p;
}
}
#[inline(always)]
fn splay(&mut self, c: *mut Node<F>) {
unsafe{
self.apply_down(c);
while (*c).p != self.nil {
let p = (*c).p;
let pp = (*p).p;
if pp != self.nil {
self.apply_down(pp);
}
if p != self.nil {
self.apply_down(p);
}
self.apply_down(c);
if (*p).l == c {
if pp == self.nil {self.rotright(c);}
else if (*pp).l == p{self.rotright(p); self.rotright(c)}
else if (*pp).r == p{self.rotright(c); self.rotleft(c)}
} else {
if pp == self.nil {self.rotleft(c)}
else if (*pp).r == p {self.rotleft(p); self.rotleft(c)}
else if (*pp).l == p {self.rotleft(c); self.rotright(c)}
}
if pp != self.nil {self.upprod(pp)}
if p != self.nil {self.upprod(p)}
self.upprod(c);
}
self.upprod(c);
}
}
// 0-indexed
#[inline(always)]
fn kth(&mut self, mut k: usize) -> *mut Node<F> {
unsafe{
let mut c = self.r;
loop {
self.apply_down(c);
if (*(*c).l).ac == k{break;}
if (*(*c).l).ac > k{c = (*c).l; continue;}
k -= (*(*c).l).ac+1;
c = (*c).r;
}
self.apply_down(c);
self.splay(c);
c
}
}
#[inline]
pub fn insert(&mut self, k: usize, x: <F::M as SplayMonoid>::S){
unsafe{let idx = self.data.len();
let x = Box::new(Node::new(x, idx, self.nil));
let c = Box::leak(x);
self.data.push(Box::from_raw(c));
if k==0 {
(*c).r = self.r;
if self.r != self.nil {
(*self.r).p = c;
}
self.r = c;
self.upprod(c);
return;
} else if k == (*self.r).ac {
(*c).l = self.r;
if self.r != self.nil {
(*self.r).p = c;
}
self.r = c;
self.upprod(c);
return;
}
let p = self.kth(k);
(*c).l = (*p).l;
(*c).r = p;
self.r = c;
(*(*p).l).p = c;
(*p).p = c;
(*p).l = self.nil;
self.upprod(p);
self.upprod(c);
self.splay(c);}
}
#[inline]
pub fn erase(&mut self, k: usize) {
unsafe{let p = self.kth(k);
if k == 0{
self.r = (*p).r;
if self.r != self.nil {
(*self.r).p = self.nil;
}
} else if k == (*self.r).ac-1{
self.r = (*p).l;
if self.r != self.nil {
(*self.r).p = self.nil;
}
} else {
let l = (*p).l;
let mut r = (*p).r;
(*r).p = self.nil;
self.r = r;
self.kth(0);
r = self.r;
(*r).l = l;
(*l).p = r;
self.upprod(r);
}
let z = self.data.len()-1;
let x = &mut *self.data[z];
let id1 = (*p).idx;
let id2 = (*x).idx;
swap(&mut (*p).idx, &mut (*x).idx);
self.data.swap(id1, id2);
self.data.pop();}
}
fn sec(&mut self, l: usize, r: usize) -> *mut Node<F>{
unsafe{
if l == 0 && r == (*self.r).ac{
return self.r;
} else if l==0{
return (*self.kth(r)).l;
} else if r==(*self.r).ac {
return (*self.kth(l-1)).r;
}
let rp = self.kth(r);
let mut lp = (*rp).l;
self.r = lp;
(*lp).p = self.nil;
lp = self.kth(l-1);
self.r = rp;
(*rp).l = lp;
(*lp).p = rp;
self.upprod(rp);
(*lp).r
}
}
#[inline]
pub fn reverse(&mut self, l: usize, r: usize){
if l >= r{return;}
unsafe{let c = self.sec(l, r);
(*c).rev ^= true;
F::reverse_prod(&mut (*c).prod);
self.splay(c);}
}
#[inline]
pub fn apply(&mut self, l: usize, r: usize, f: F::F) {
unsafe{let c = self.sec(l, r);
(*c).data = F::map(&f, &(*c).data);
(*c).prod = F::map(&f, &(*c).prod);
(*c).lazy = F::composition(&f, &(*c).lazy);
self.splay(c);
}
}
#[inline]
pub fn prod(&mut self, l: usize, r: usize) -> <F::M as SplayMonoid>::S {
unsafe {
(*self.sec(l, r)).prod.clone()
}
}
}
#[derive(Debug, Clone)]
struct M;
impl SplayMonoid for M{
type S = i64;
#[inline(always)]
fn identity() -> Self::S {
0
}
#[inline(always)]
fn op(&a: &Self::S, &b: &Self::S) -> Self::S {
a+b
}
#[inline(always)]
fn reverse_prod(_x: &mut Self::S) {}
}
#[derive(Debug, Clone)]
struct MM;
impl SplayLazyMonoid for MM{
type M = M;
type F = i64;
#[inline(always)]
fn identity() -> Self::F {
0
}
#[inline(always)]
fn map(&f: &Self::F, &x: &<Self::M as SplayMonoid>::S) -> <Self::M as SplayMonoid>::S {
f+x
}
#[inline(always)]
fn composition(&f: &Self::F, &g: &Self::F) -> Self::F {
f+g
}
}
const MULTI: bool = false;
//#[fastout]
fn solve(){
input!{
n: usize, q: usize,
a: [i64; n],
query: [(usize, i64, Usize1, usize);q],
}
let mut splay = SplayTree::<MM>::new();
for (i, &v) in a.iter().enumerate(){
splay.insert(i, v);
}
for &(p, x, l, r) in &query{
splay.insert(p, x);
println!("{}", splay.prod(l, r));
}
}
fn main() {
if MULTI{
input!{
t: usize,
}
for _ in 0..t{
solve();
}
} else {
solve();
}
}