結果

問題 No.3627 Share the Median
コンテスト
ユーザー maspy
提出日時 2026-08-14 22:38:59
言語 C++23
(gcc 15.2.0 + boost 1.90.0)
コンパイル:
g++-15 -O2 -lm -std=c++23 -Wuninitialized -DONLINE_JUDGE -o a.out _filename_
実行:
./a.out
結果
WA  
実行時間 -
コード長 11,441 bytes
記録
記録タグの例:
初AC ショートコード 純ショートコード 純主流ショートコード 最速実行時間
コンパイル時間 4,034 ms
コンパイル使用メモリ 376,348 KB
実行使用メモリ 9,552 KB
平均クエリ数 4.32
最終ジャッジ日時 2026-08-14 22:39:07
合計ジャッジ時間 6,854 ms
ジャッジサーバーID
(参考情報)
judge2_0 / judge3_0
このコードへのチャレンジ
(要ログイン)
サブタスク 配点 結果
Sample 0 %
Easy 20 % AC * 1 WA * 15
Hard 80 % AC * 2 WA * 22
合計 3 * 0% = 0 点
権限があれば一括ダウンロードができます

ソースコード

diff #
raw source code

// BEGIN: main.cpp
#line 1 "main.cpp"
// BEGIN: my_template.hpp
#line 1 "my_template.hpp"
#if defined(USE_PCH)
#include <my_template_compiled.hpp>
#else
#if defined(__GNUC__)
#include <bits/allocator.h>
#pragma GCC optimize("Ofast,unroll-loops")
// 環境によってはコンパイル成功かつ実行時エラー
#pragma GCC target("avx2,popcnt")
#endif
#include <bits/stdc++.h>
#include <cassert>

using namespace std;

using ll = long long;
using u8 = uint8_t;
using u16 = uint16_t;
using u32 = uint32_t;
using u64 = uint64_t;
using i128 = __int128;
using u128 = unsigned __int128;
using f128 = __float128;

template <class>
constexpr bool dependent_false = false;

template <class T>
constexpr T infty = [] {
  static_assert(dependent_false<T>, "infty<T> is not defined");
  return T{};
}();
template <>
constexpr int infty<int> = 1'010'000'000;
template <>
constexpr ll infty<ll> = 2'020'000'000'000'000'000;
template <>
constexpr u32 infty<u32> = infty<int>;
template <>
constexpr u64 infty<u64> = infty<ll>;
template <>
constexpr i128 infty<i128> = i128(infty<ll>) * 2'000'000'000'000'000'000;
template <>
constexpr double infty<double> = numeric_limits<double>::infinity();
template <>
constexpr long double infty<long double> =
    numeric_limits<long double>::infinity();

using pi = pair<ll, ll>;
using vi = vector<ll>;
template <class T>
using vc = vector<T>;
template <class T>
using vvc = vector<vc<T>>;
template <class T>
using vvvc = vector<vvc<T>>;
template <class T>
using vvvvc = vector<vvvc<T>>;
template <class T>
using pq_max = priority_queue<T>;
template <class T>
using pq_min = priority_queue<T, vector<T>, greater<T>>;

#define vv(type, name, h, ...) \
  vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define vvv(type, name, h, w, ...)   \
  vector<vector<vector<type>>> name( \
      h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define vvvv(type, name, a, b, c, ...)       \
  vector<vector<vector<vector<type>>>> name( \
      a, vector<vector<vector<type>>>(       \
             b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))

// https://trap.jp/post/1224/
#define FOR1(a) for (ll _ = 0; _ < ll(a); ++_)
#define FOR2(i, a) for (ll i = 0; i < ll(a); ++i)
#define FOR3(i, a, b) for (ll i = a; i < ll(b); ++i)
#define FOR4(i, a, b, c) for (ll i = a; i < ll(b); i += (c))
#define FOR1_R(a) for (ll i = ll(a) - 1; i >= ll(0); --i)
#define FOR2_R(i, a) for (ll i = ll(a) - 1; i >= ll(0); --i)
#define FOR3_R(i, a, b) for (ll i = ll(b) - 1; i >= ll(a); --i)
#define overload4(a, b, c, d, e, ...) e
#define overload3(a, b, c, d, ...) d
#define FOR(...) overload4(__VA_ARGS__, FOR4, FOR3, FOR2, FOR1)(__VA_ARGS__)
#define FOR_R(...) overload3(__VA_ARGS__, FOR3_R, FOR2_R, FOR1_R)(__VA_ARGS__)

#define all(x) (x).begin(), (x).end()
#define len(x) ll(x.size())
#define elif else if

#define eb emplace_back
#define mp make_pair
#define mt make_tuple
#define fi first
#define se second

#define stoi stoll

// require y > 0
template <typename T>
T floor(T x, T y) {
  return x / y - (x % y < 0);
}

// require y > 0
template <typename T>
T ceil(T x, T y) {
  return (x / y) + (x % y > 0);
}

// require y > 0
template <typename T>
T bmod(T x, T y) {
  T r = x % y;
  return (r < 0 ? r + y : r);
}

// require y > 0
template <typename T>
pair<T, T> divmod(T x, T y) {
  T q = x / y, r = x % y;
  if (r < 0) --q, r += y;
  return {q, r};
}

constexpr auto TEN = [] {
  array<u64, 20> A{};
  A[0] = 1;
  for (int i = 1; i < 20; ++i) A[i] = 10 * A[i - 1];
  return A;
}();

template <typename T, typename U>
T SUM(const U &A) {
  return std::accumulate(A.begin(), A.end(), T{});
}

#define MIN(v) *min_element(all(v))
#define MAX(v) *max_element(all(v))
template <class C, class T>
inline long long LB(const C &c, const T &x) {
  return lower_bound(c.begin(), c.end(), x) - c.begin();
}
template <class C, class T>
inline long long UB(const C &c, const T &x) {
  return upper_bound(c.begin(), c.end(), x) - c.begin();
}
#define UNIQUE(x) sort(all(x)), x.erase(unique(all(x)), x.end())

template <typename T>
T POP(deque<T> &que) {
  T a = que.front();
  que.pop_front();
  return a;
}
template <class T, class Container, class Compare>
T POP(priority_queue<T, Container, Compare> &que) {
  T a = que.top();
  que.pop();
  return a;
}
template <typename T>
T POP(vc<T> &que) {
  T a = que.back();
  que.pop_back();
  return a;
}

template <typename F>
ll binary_search(F check, ll ok, ll ng, bool check_ok = true) {
  if (check_ok) assert(check(ok));
  while (1) {
    ll x = (ok + ng) / 2;
    if (x == ok || x == ng) break;
    (check(x) ? ok : ng) = x;
  }
  return ok;
}
template <typename F>
double binary_search_real(F check, double ok, double ng, int iter = 100) {
  FOR(iter) {
    double x = (ok + ng) / 2;
    (check(x) ? ok : ng) = x;
  }
  return (ok + ng) / 2;
}

template <class T, class S>
inline bool chmax(T &a, const S &b) {
  T c = max<T>(a, b);
  bool changed = (c != a);
  a = c;
  return changed;
}
template <class T, class S>
inline bool chmin(T &a, const S &b) {
  T c = min<T>(a, b);
  bool changed = (c != a);
  a = c;
  return changed;
}

// ? は -1
vc<int> s_to_vi(const string &S, char first_char) {
  vc<int> A(S.size());
  FOR(i, S.size()) { A[i] = (S[i] != '?' ? S[i] - first_char : -1); }
  return A;
}

template <typename T, typename U>
vc<T> cumsum(const vc<U> &A, int off = 1) {
  int N = A.size();
  vc<T> B(N + 1);
  FOR(i, N) { B[i + 1] = B[i] + A[i]; }
  if (off == 0) B.erase(B.begin());
  return B;
}

// stable sort
template <typename T>
vc<int> argsort(const vc<T> &A) {
  vc<int> ids(len(A));
  iota(all(ids), 0);
  sort(all(ids),
       [&](int i, int j) { return (A[i] == A[j] ? i < j : A[i] < A[j]); });
  return ids;
}

// A[I[0]], A[I[1]], ...
template <typename T>
vc<T> rearrange(const vc<T> &A, const vc<int> &I) {
  vc<T> B(len(I));
  FOR(i, len(I)) B[i] = A[I[i]];
  return B;
}

template <typename T, typename... Vectors>
void concat(vc<T> &first, const Vectors &...others) {
  first.reserve(first.size() + (others.size() + ... + 0));
  (first.insert(first.end(), others.begin(), others.end()), ...);
}

// i128
template <class T, enable_if_t<is_same_v<T, i128>, int> = 0>
constexpr i128 abs(T x) {
  return x < 0 ? -x : x;
}

constexpr i128 gcd(i128 a, i128 b) {
  while (b != 0) {
    i128 c = a % b;
    a = b, b = c;
  }
  return abs(a);
}
#endif
// END: my_template.hpp
#line 2 "main.cpp"
// BEGIN: other/io2.hpp
#line 1 "other/io2.hpp"
#define INT(...)   \
  int __VA_ARGS__; \
  IN(__VA_ARGS__)
#define LL(...)   \
  ll __VA_ARGS__; \
  IN(__VA_ARGS__)
#define STR(...)      \
  string __VA_ARGS__; \
  IN(__VA_ARGS__)
#define CHR(...)    \
  char __VA_ARGS__; \
  IN(__VA_ARGS__)
#define DBL(...)           \
  long double __VA_ARGS__; \
  IN(__VA_ARGS__)

#define VEC(type, name, size) \
  vector<type> name(size);    \
  read(name)
#define VV(type, name, h, w)                     \
  vector<vector<type>> name(h, vector<type>(w)); \
  read(name)

void read(int &a) { cin >> a; }
void read(long long &a) { cin >> a; }
void read(char &a) { cin >> a; }
void read(double &a) { cin >> a; }
void read(long double &a) { cin >> a; }
void read(string &a) { cin >> a; }
template <class T, class S>
void read(pair<T, S> &p) {
  read(p.first), read(p.second);
}
template <class T>
void read(vector<T> &a) {
  for (auto &i : a) read(i);
}
template <class T>
void read(T &a) {
  cin >> a;
}
void IN() {}
template <class Head, class... Tail>
void IN(Head &head, Tail &...tail) {
  read(head);
  IN(tail...);
}

template <typename T, typename U>
ostream &operator<<(ostream &os, const pair<T, U> &A) {
  os << A.fi << " " << A.se;
  return os;
}

template <typename T>
ostream &operator<<(ostream &os, const vector<T> &A) {
  for (size_t i = 0; i < A.size(); i++) {
    if (i) os << " ";
    os << A[i];
  }
  return os;
}

class CoutInitializer {
 public:
  CoutInitializer() { std::cout << std::fixed << std::setprecision(15); }
};
static CoutInitializer cout_initializer;

void print() {
  cout << "\n";
  cout.flush();
}

template <class Head, class... Tail>
void print(Head &&head, Tail &&...tail) {
  cout << head;
  if (sizeof...(Tail)) cout << " ";
  print(forward<Tail>(tail)...);
}

#if defined(LOCAL)
template <class... Ts>
inline void _show_pack(const char *func, int line, const char *names,
                       Ts &&...args) {
  // [DEBUG] solve:123 のように先頭に出す
  cout << "[DEBUG " << func << ':' << line << "] ";

  const char *p = names;
  bool first = true;

  auto next_token = [&]() -> std::pair<const char *, const char *> {
    while (*p == ' ' || *p == ',') ++p;
    const char *l = p;
    while (*p && *p != ',') ++p;
    const char *r = p;
    return {l, r};
  };

  (
      [&] {
        auto [l, r] = next_token();
        while (r > l && r[-1] == ' ') --r;
        if (!first) cout << ' ';
        first = false;
        std::string name(l, r);
        cout << name << " = " << args;
      }(),
      ...);
  print();
}

#define SHOW(...) _show_pack(__func__, __LINE__, #__VA_ARGS__, __VA_ARGS__)
#else
#define SHOW(...)
#endif

void YES(bool t = 1) { print(t ? "YES" : "NO"); }
void NO(bool t = 1) { YES(!t); }
void Yes(bool t = 1) { print(t ? "Yes" : "No"); }
void No(bool t = 1) { Yes(!t); }
void yes(bool t = 1) { print(t ? "yes" : "no"); }
void no(bool t = 1) { yes(!t); }
// END: other/io2.hpp
#line 3 "main.cpp"

void solve() {
  STR(player);
  INT(Q);
  INT(N, M);
  // 自分は N
  if (player == "Bob") swap(N, M);

  VEC(int, A, N);
  vc<int> name(N);
  FOR(i, N) name[i] = i;
  {
    vc<int> I = argsort(A);
    A = rearrange(A, I);
    name = rearrange(name, I);
  }

  auto out = [&](int i) -> int {
    // print("share", 1 + i);
    print("share", 1 + name[i]);
    INT(x);
    return x;
  };
  auto ans = [&](int x) -> void { print("answer", x); };

  int L = 0, R = N;
  while (1) {
    while (N + 2 < M) {
      M -= 2;
    }
    while (N + 2 > M) {
      N -= 2;
      L++, --R;
    }
    if (N + M <= 3) break;

    int k = -1;
    if (N % 2 == 1) k = N / 2;
    if (M % 2 == 1) k = M / 2;

    int x = A[k];
    int y = out(L + k);
    if (x == y) return ans(x);
    int kk = min(N, M) / 2;
    if (x < y) {
      L += kk;
      N -= kk, M -= kk;
    } else {
      R -= kk;
      N -= kk, M -= kk;
    }
    // if (N % 2 == 0 && M == N + 1) {
    //   if (x < y) {
    //     L += k;
    //     N -= k, M -= k;
    //   } else {
    //     R -= k;
    //     N -= k, M -= k;
    //   }
    //   continue;
    // }
    // if (N % 2 == 0 && N == M + 1) {
    //   if (x < y) {
    //     L += k;
    //     N -= k, M -= k;
    //   } else {
    //     R -= k;
    //     N -= k, M -= k;
    //   }
    //   continue;
    // }
    // if (N % 2 == 1 && N + 1 == M) {
    //   if (x < y) {
    //     L += k;
    //     N -= k, M -= k;
    //   } else {
    //     R -= k;
    //     N -= k, M -= k;
    //   }
    //   continue;
    // }
  }

  if (N == 1 && M == 0) {
    // 渡す必要はあるな
    out(L);
    return ans(A[L]);
  }
  if (N == 0 && M == 1) {
    return ans(out(L));
  }

  if (N == 1 && M == 2) {
    int x = A[L];
    int y = out(L);
    if (x <= y) {
      return ans(y);
    }
    int z = out(L);
    return ans(min(x, z));
  }
  if (N == 2 && M == 1) {
    int y = A[L];
    int x = out(L);
    if (x <= y) {
      return ans(y);
    }
    int z = A[L + 1];
    out(L + 1);
    return ans(min(x, z));
  }
}

signed main() { solve(); }
// END: main.cpp
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