結果

問題 No.3657 Gathering Stones
コンテスト
ユーザー drken1215
提出日時 2026-08-30 15:27:01
言語 C++23
(gcc 15.3.0 + boost 1.92.0)
コンパイル:
g++-15 -O2 -lm -std=c++23 -Wuninitialized -DONLINE_JUDGE -o a.out _filename_
実行:
./a.out
結果
AC  
実行時間 1 ms / 2,000 ms
+ 647µs
コード長 5,301 bytes
記録
記録タグの例:
初AC ショートコード 純ショートコード 純主流ショートコード 最速実行時間
コンパイル時間 5,614 ms
コンパイル使用メモリ 359,476 KB
実行使用メモリ 6,272 KB
最終ジャッジ日時 2026-08-30 15:27:17
合計ジャッジ時間 7,898 ms
ジャッジサーバーID
(参考情報)
judge2_0 / judge1_0
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
other AC * 57
権限があれば一括ダウンロードができます

ソースコード

diff #
raw source code

// code template is in https://github.com/drken1215/algorithm/blob/master/template_minimum.cpp
#pragma GCC optimize("Ofast")
#pragma GCC optimize("unroll-loops")

#include <bits/stdc++.h>
using namespace std;


//------------------------------//
// Utility
//------------------------------//

using ll = long long;
using i128 = __int128_t;
using u128 = __uint128_t;
using pint = pair<int, int>;
using pll = pair<long long, long long>;
using tll = array<long long, 3>;
using fll = array<long long, 4>;
using vint = vector<int>;
using vll = vector<long long>;
using dint = deque<int>;
using dll = deque<long long>;
using vvint = vector<vector<int>>;
using vvll = vector<vector<long long>>;
using vpll = vector<pair<long long, long long>>;
template<class T> using min_priority_queue = priority_queue<T, vector<T>, greater<T>>;

template<class S, class T> inline bool chmax(S &a, T b) { return (a < b ? a = b, 1 : 0); }
template<class S, class T> inline bool chmin(S &a, T b) { return (a > b ? a = b, 1 : 0); }
template<class S, class T> inline auto maxll(S a, T b) { return max(ll(a), ll(b)); }
template<class S, class T> inline auto minll(S a, T b) { return min(ll(a), ll(b)); }
template<class T> auto max(const T &a) { return *max_element(a.begin(), a.end()); }
template<class T> auto min(const T &a) { return *min_element(a.begin(), a.end()); }
template<class T> auto argmax(const T &a) { return max_element(a.begin(), a.end()) - a.begin(); }
template<class T> auto argmin(const T &a) { return min_element(a.begin(), a.end()) - a.begin(); }
template<class T> auto accum(const vector<T> &a) { return accumulate(a.begin(), a.end(), T()); }
template<class T> auto accum(const deque<T> &a) { return accumulate(a.begin(), a.end(), T()); }

#define REP(i, a) for (long long i = 0; i < (long long)(a); i++)
#define REP2(i, a, b) for (long long i = a; i < (long long)(b); i++)
#define RREP(i, a) for (long long i = (a)-1; i >= (long long)(0); --i)
#define RREP2(i, a, b) for (long long i = (b)-1; i >= (long long)(a); --i)
#define EB emplace_back
#define PF push_front
#define PB push_back
#define MP make_pair
#define FI first
#define SE second
#define ALL(x) x.begin(), x.end()
#define COUT(x) cout << #x << " = " << (x) << " (L" << __LINE__ << ")" << endl

// input
template<class T> istream& operator >> (istream &is, vector<T> &P)
{ for (int i = 0; i < (int)P.size(); ++i) cin >> P[i]; return is; }
template<class T> istream& operator >> (istream &is, deque<T> &P)
{ for (int i = 0; i < (int)P.size(); ++i) cin >> P[i]; return is; }
template<class T> istream& operator >> (istream &is, vector<vector<T>> &P)
{ for (int i = 0; i < (int)P.size(); ++i) cin >> P[i]; return is; }

// output
template<class S, class T> ostream& operator << (ostream &s, const pair<S, T> &P)
{ return s << '<' << P.first << ", " << P.second << '>'; }
template<class T> ostream& operator << (ostream &s, const array<T, 2> &P)
{ return s << '<' << P[0] << "," << P[1] << '>'; }
template<class T> ostream& operator << (ostream &s, const array<T, 3> &P)
{ return s << '<' << P[0] << "," << P[1] << "," << P[2] << '>'; }
template<class T> ostream& operator << (ostream &s, const array<T, 4> &P)
{ return s << '<' << P[0] << "," << P[1] << "," << P[2] << "," << P[3] << '>'; }
template<class T> ostream& operator << (ostream &s, const vector<T> &P)
{ for (int i = 0; i < P.size(); ++i) { if (i > 0) { s << " "; } s << P[i]; } return s; }
template<class T> ostream& operator << (ostream &s, const deque<T> &P)
{ for (int i = 0; i < P.size(); ++i) { if (i > 0) { s << " "; } s << P[i]; } return s; }
template<class T> ostream& operator << (ostream &s, const vector<vector<T>> &P)
{ for (int i = 0; i < P.size(); ++i) { s << endl << P[i]; } return s << endl; }
template<class T> ostream& operator << (ostream &s, const set<T> &P)
{ for (auto it : P) { s << "<" << it << "> "; } return s; }
template<class T> ostream& operator << (ostream &s, const multiset<T> &P)
{ for (auto it : P) { s << "<" << it << "> "; } return s; }
template<class T> ostream& operator << (ostream &s, const unordered_set<T> &P)
{ for (auto it : P) { s << "<" << it << "> "; } return s; }
template<class S, class T> ostream& operator << (ostream &s, const map<S, T> &P)
{ for (auto it : P) { s << "<" << it.first << "->" << it.second << "> "; } return s; }
template<class S, class T> ostream& operator << (ostream &s, const unordered_map<S, T> &P)
{ for (auto it : P) { s << "<" << it.first << "->" << it.second << "> "; } return s; }
void yes(bool a) { cout << (a ? "yes" : "no") << endl; }
void YES(bool a) { cout << (a ? "YES" : "NO") << endl; }
void Yes(bool a) { cout << (a ? "Yes" : "No") << endl; }
const vector<int> DX = {1, 0, -1, 0, 1, -1, 1, -1};
const vector<int> DY = {0, 1, 0, -1, 1, -1, -1, 1};


//------------------------------//
// Solver
//------------------------------//

int main() {
    ll H, W;
    cin >> H >> W;
    vector<string> S(H); cin >> S;

    vector<string> S2(H, string(W, '.'));
    REP(j, W) {
        int num = 0;
        REP(i, H) num += (S[i][j] == '#');
        REP(i, num) S2[i][j] = '#';
    }

    vector<string> S3(H, string(W, '.'));
    REP(i, H) {
        int num = 0;
        REP(j, W) num += (S2[i][j] == '#');
        REP(j, num) S3[i][j] = '#';
    }

    


    REP(i, H) cout << S3[i] << endl;

}










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